From ab453a5bb03f8eb6e14fbcafaea7b02d6c0ec594 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Sun, 16 Feb 2020 04:59:51 +0100 Subject: [PATCH] Correct some documentation --- Source/scrollrt.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/Source/scrollrt.cpp b/Source/scrollrt.cpp index b2508db1c..1fcd527a0 100644 --- a/Source/scrollrt.cpp +++ b/Source/scrollrt.cpp @@ -88,6 +88,9 @@ char *szPlrModeAssert[12] = { "quitting" }; +/** + * @brief Clear cursor state + */ void ClearCursor() // CODE_FIX: this was supposed to be in cursor.cpp { sgdwCursWdt = 0; @@ -204,7 +207,7 @@ static void scrollrt_draw_cursor_item() } /** - * @brief Render a missile sprite + * @brief Render a missile sprites for a given tile * @param x dPiece coordinate * @param y dPiece coordinate * @param sx Back buffer coordinate @@ -470,7 +473,7 @@ static void DrawClippedMonster(int x, int y, int mx, int my, int m, int CelSkip, } /** - * @brief Render a monster sprite + * @brief Render a player sprite * @param pnum Player id * @param x dPiece coordinate * @param y dPiece coordinate @@ -642,7 +645,7 @@ static void DrawClippedPlayer(int pnum, int x, int y, int px, int py, BYTE *pCel } /** - * @brief Render a monster sprite + * @brief Render a player sprite * @param x dPiece coordinate * @param y dPiece coordinate * @param sx Back buffer coordinate