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@ -587,7 +587,7 @@ void CreatePlayer(int pnum, char c)
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plr[pnum]._pFireResist = 0; |
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plr[pnum]._pLghtResist = 0; |
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plr[pnum]._pLightRad = 10; |
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plr[pnum]._pInfraFlag = 0; |
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plr[pnum]._pInfraFlag = FALSE; |
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if (c == PC_WARRIOR) { |
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plr[pnum]._pAblSpells = (__int64)1 << (SPL_REPAIR - 1); |
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