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Removed text about tick/s changes.

pull/7184/head
DakkJaniels 2 years ago committed by GitHub
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9e6aa4ae47
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GPG Key ID: B5690EEEBB952194
  1. 8
      Source/DiabloUI/multi/selgame.cpp

8
Source/DiabloUI/multi/selgame.cpp

@ -514,19 +514,19 @@ void selgame_Speed_Focus(size_t value)
switch (vecSelGameDlgItems[value]->m_value) {
case 20:
CopyUtf8(selgame_Label, _("Normal"), sizeof(selgame_Label));
CopyUtf8(selgame_Description, _("Normal Speed\nGame runs at default speed, 20 ticks per second."), sizeof(selgame_Description));
CopyUtf8(selgame_Description, _("Normal Speed\nGame runs at default speed."), sizeof(selgame_Description));
break;
case 30:
CopyUtf8(selgame_Label, _("Fast"), sizeof(selgame_Label));
CopyUtf8(selgame_Description, _("Fast Speed\nGame runs 50% faster than default speed, 30 ticks per second."), sizeof(selgame_Description));
CopyUtf8(selgame_Description, _("Fast Speed\nGame runs 50% faster than default speed."), sizeof(selgame_Description));
break;
case 40:
CopyUtf8(selgame_Label, _("Faster"), sizeof(selgame_Label));
CopyUtf8(selgame_Description, _("Faster Speed\nGame runs 100% faster than default speed, 40 ticks per second."), sizeof(selgame_Description));
CopyUtf8(selgame_Description, _("Faster Speed\nGame runs 100% faster than default speed."), sizeof(selgame_Description));
break;
case 50:
CopyUtf8(selgame_Label, _("Fastest"), sizeof(selgame_Label));
CopyUtf8(selgame_Description, _("Fastest Speed\nGame runs 150% faster than default speed, 50 ticks per second."), sizeof(selgame_Description));
CopyUtf8(selgame_Description, _("Fastest Speed\nGame runs 150% faster than default speed."), sizeof(selgame_Description));
break;
}
CopyUtf8(selgame_Description, WordWrapString(selgame_Description, DESCRIPTION_WIDTH), sizeof(selgame_Description));

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