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@ -5,6 +5,7 @@ |
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#include "DiabloUI/text.h" |
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#include "DiabloUI/text.h" |
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namespace devilution { |
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namespace devilution { |
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namespace { |
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bool selyesno_endMenu; |
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bool selyesno_endMenu; |
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bool selyesno_value; |
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bool selyesno_value; |
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@ -45,6 +46,8 @@ void selyesno_Esc() |
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selyesno_endMenu = true; |
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selyesno_endMenu = true; |
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} |
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} |
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} // namespace
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bool UiSelHeroYesNoDialog(const char *title, const char *body) |
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bool UiSelHeroYesNoDialog(const char *title, const char *body) |
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{ |
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{ |
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LoadBackgroundArt("ui_art\\black.pcx"); |
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LoadBackgroundArt("ui_art\\black.pcx"); |
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