From 8f73844a3b63c43f682dac349ec034aa8354f2f5 Mon Sep 17 00:00:00 2001 From: Cesar Canassa Date: Mon, 18 Jul 2022 12:31:13 +0200 Subject: [PATCH] :recycle: Remove _misource access from GuardianTryFireAt --- Source/missiles.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/missiles.cpp b/Source/missiles.cpp index 16b65d2a5..84837c730 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -601,7 +601,7 @@ bool GuardianTryFireAt(Missile &missile, Point target) return false; Direction dir = GetDirection(position, target); - AddMissile(position, target, dir, MIS_FIREBOLT, TARGET_MONSTERS, missile._misource, missile._midam, Players[missile._misource].GetSpellLevel(SPL_FIREBOLT), &missile); + AddMissile(position, target, dir, MIS_FIREBOLT, TARGET_MONSTERS, missile._misource, missile._midam, missile.sourcePlayer()->GetSpellLevel(SPL_FIREBOLT), &missile); SetMissDir(missile, 2); missile.var2 = 3;