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@ -11,12 +11,11 @@
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1000 - The Cathedral doesn't generate correctly, sometimes crashing |
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1001 - Sometimes dungeon will crash on loading if previous levels loaded (DrawClippedObject) |
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1002 - Golem usually crashes, or appears invisible if summoned |
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1003 - Stone cursed monsters frequently crash when killed |
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1004 - Some CEL functions were written in ASM and have been disabled (engine.cpp) |
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1005 - After being in the dungeon for awhile, the 'Control Panel' will sometimes |
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1003 - Some CEL functions were written in ASM and have been disabled (engine.cpp) |
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1004 - After being in the dungeon for awhile, the 'Control Panel' will sometimes |
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corrupt and be filled with glitched colors (likely a buffer overflow) |
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1006 - Timed messages are broken and have been disabled (tmsg.cpp) |
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1007 - Server commands are broken and have been disabled (msgcmd.cpp) |
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1005 - Timed messages are broken and have been disabled (tmsg.cpp) |
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1006 - Server commands are broken and have been disabled (msgcmd.cpp) |
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2000 - Rooms/halls don't generate correctly in the Catacombs |
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2001 - The last seal in Lazarus' Lair doesn't trigger the video/teleport |
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@ -33,4 +32,4 @@
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3002 - Some code uses macros such as __PAIR__ or __ROL4__, or __int64 |
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3003 - Some functions/structures have incorrect signing (signed/unsigned BYTE) |
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3004 - Function 'GetLevelMTypes', decompile and check (monster.cpp) |
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3005 - Function 'SetAutomapView', decompile and check (automap.cpp) |
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3005 - Function 'SetAutomapView', decompile and check (automap.cpp) |
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