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@ -134,7 +134,7 @@ bool mainmenu_select_hero_dialog(GameData *gameData)
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void mainmenu_wait_for_button_sound() |
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{ |
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SDL_FillRect(DiabloUiSurface(), nullptr, 0x000000); |
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UiPollAndRender(); |
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UiFadeIn(); |
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SDL_Delay(350); // delay to let button pressed sound finish playing
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} |
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