diff --git a/Source/menu.cpp b/Source/menu.cpp index 8c8d2165d..007dbaf1a 100644 --- a/Source/menu.cpp +++ b/Source/menu.cpp @@ -134,7 +134,7 @@ bool mainmenu_select_hero_dialog(GameData *gameData) void mainmenu_wait_for_button_sound() { SDL_FillRect(DiabloUiSurface(), nullptr, 0x000000); - UiPollAndRender(); + UiFadeIn(); SDL_Delay(350); // delay to let button pressed sound finish playing }