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♻️ Remove monsterId from RandomWalk2

pull/5106/head
Cesar Canassa 4 years ago committed by Anders Jenbo
parent
commit
800d1665be
  1. 6
      Source/monster.cpp

6
Source/monster.cpp

@ -1785,10 +1785,8 @@ bool RandomWalk(Monster &monster, Direction md)
return ok; return ok;
} }
bool RandomWalk2(int monsterId, Direction md) bool RandomWalk2(Monster &monster, Direction md)
{ {
auto &monster = Monsters[monsterId];
Direction mdtemp = md; Direction mdtemp = md;
bool ok = DirOK(monster, md); // Can we continue in the same direction bool ok = DirOK(monster, md); // Can we continue in the same direction
@ -2802,7 +2800,7 @@ void SnakeAi(int monsterId)
} }
if (!Walk(monster, md)) if (!Walk(monster, md))
RandomWalk2(monsterId, monster.direction); RandomWalk2(monster, monster.direction);
} else { } else {
AiDelay(monster, 15 - monster.intelligence + GenerateRnd(10)); AiDelay(monster, 15 - monster.intelligence + GenerateRnd(10));
} }

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