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@ -1338,7 +1338,7 @@ void DrawAutomapPlr(const Surface &out, const Displacement &myPlayerOffset, cons
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Point base = { |
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((playerOffset.deltaX + myPlayerOffset.deltaX) * scale / 100 / 2) + (px - py) * AmLine(AmLineLength::DoubleTile), |
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((playerOffset.deltaY + myPlayerOffset.deltaY) * scale / 100 / 2) + (px + py) * AmLine(AmLineLength::FullTile) + AmOffset(AmWidthOffset::None, AmHeightOffset::FullTileDown).deltaY |
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((playerOffset.deltaY + myPlayerOffset.deltaY) * scale / 100 / 2) + (px + py) * AmLine(AmLineLength::FullTile) + AmOffset(AmWidthOffset::None, AmHeightOffset::HalfTileUp).deltaY |
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}; |
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base += GetAutomapScreen(); |
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@ -1349,7 +1349,6 @@ void DrawAutomapPlr(const Surface &out, const Displacement &myPlayerOffset, cons
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if (IsLeftPanelOpen()) |
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base.x += gnScreenWidth / 4; |
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} |
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base.y -= AmLine(AmLineLength::DoubleTile); |
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switch (player._pdir) { |
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case Direction::North: { |
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