diff --git a/Source/missiles.cpp b/Source/missiles.cpp index 1025a639d..4bd85451f 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -1486,10 +1486,10 @@ void AddBerserk(Sint32 mi, Sint32 sx, Sint32 sy, Sint32 dx, Sint32 dy, Sint32 mi j = 6; auto slvl = static_cast(GetSpellLevel(id, SPL_BERSERK)); monster[dm]._mFlags |= MFLAG_BERSERK | MFLAG_GOLEM; - monster[dm].mMinDamage = ((double)(GenerateRnd(10) + 20) / 100 - -1) * (double)monster[dm].mMinDamage + slvl; - monster[dm].mMaxDamage = ((double)(GenerateRnd(10) + 20) / 100 - -1) * (double)monster[dm].mMaxDamage + slvl; - monster[dm].mMinDamage2 = ((double)(GenerateRnd(10) + 20) / 100 - -1) * (double)monster[dm].mMinDamage2 + slvl; - monster[dm].mMaxDamage2 = ((double)(GenerateRnd(10) + 20) / 100 - -1) * (double)monster[dm].mMaxDamage2 + slvl; + monster[dm].mMinDamage = ((double)(GenerateRnd(10) + 20) / 100 + 1) * (double)monster[dm].mMinDamage + slvl; + monster[dm].mMaxDamage = ((double)(GenerateRnd(10) + 20) / 100 + 1) * (double)monster[dm].mMaxDamage + slvl; + monster[dm].mMinDamage2 = ((double)(GenerateRnd(10) + 20) / 100 + 1) * (double)monster[dm].mMinDamage2 + slvl; + monster[dm].mMaxDamage2 = ((double)(GenerateRnd(10) + 20) / 100 + 1) * (double)monster[dm].mMaxDamage2 + slvl; if (currlevel < 17 || currlevel > 20) r = 3; else