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@ -731,12 +731,6 @@ void DrawVertical(const Surface &out, Point center, AutomapTile tile, AutomapTil
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} |
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} |
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void DrawCorner(const Surface &out, Point center, AutomapTile nwTile, AutomapTile neTile, uint8_t colorDim) |
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{ |
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if (nwTile.type == AutomapTile::Types::None && neTile.type == AutomapTile::Types::None) |
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DrawDiamond(out, center, colorDim); |
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} |
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/**
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* @brief Draw half-tile length lines to connect walls to any walls to the south-west and/or south-east |
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* (For caves the horizontal/vertical flags are swapped) |
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@ -1119,7 +1113,6 @@ void DrawAutomapTile(const Surface &out, Point center, Point map)
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DrawCaveRightCorner(out, center, colorDim); |
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break; |
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case AutomapTile::Types::Corner: |
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DrawCorner(out, center, nwTile, neTile, colorDim); |
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break; |
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case AutomapTile::Types::CaveBottomCorner: |
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// Add the missing dirt pixel
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