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[hellfire] Fix Scavenger/Gravedigger AI

When done eating monsters where supose to return to normal behavior
instead they would just idle untill next turn.
pull/922/head^2
Anders Jenbo 5 years ago
parent
commit
61adc7b987
  1. 5
      Source/monster.cpp

5
Source/monster.cpp

@ -3844,11 +3844,8 @@ void MAI_Scav(int i)
}
}
}
#ifdef HELLFIRE
else
#else
if (Monst->_mmode == MM_STAND)
#endif
MAI_SkelSd(i);
}

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