From 61adc7b9875c85789876beb74c439661c4ce469a Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Tue, 26 Jan 2021 03:12:32 +0100 Subject: [PATCH] [hellfire] Fix Scavenger/Gravedigger AI When done eating monsters where supose to return to normal behavior instead they would just idle untill next turn. --- Source/monster.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/Source/monster.cpp b/Source/monster.cpp index bcb16b4a6..c76b75b81 100644 --- a/Source/monster.cpp +++ b/Source/monster.cpp @@ -3844,11 +3844,8 @@ void MAI_Scav(int i) } } } -#ifdef HELLFIRE - else -#else + if (Monst->_mmode == MM_STAND) -#endif MAI_SkelSd(i); }