From 5cc56467daf8fec08b357593ed2bce3593115ae8 Mon Sep 17 00:00:00 2001 From: Thomas Christlieb Date: Wed, 13 Oct 2021 22:25:00 +0200 Subject: [PATCH] rename variable in old code --- Source/missiles.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/missiles.cpp b/Source/missiles.cpp index 76c128dfd..da5bea8d3 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -1398,8 +1398,8 @@ void AddBerserk(Missile &missile, Point dst, Direction /*midir*/) monster.mMaxDamage = (GenerateRnd(10) + 120) * monster.mMaxDamage / 100 + slvl; monster.mMinDamage2 = (GenerateRnd(10) + 120) * monster.mMinDamage2 / 100 + slvl; monster.mMaxDamage2 = (GenerateRnd(10) + 120) * monster.mMaxDamage2 / 100 + slvl; - int r = (currlevel < 17 || currlevel > 20) ? 3 : 9; - monster.mlid = AddLight(monster.position.tile, r); + int lightRadius = (currlevel < 17 || currlevel > 20) ? 3 : 9; + monster.mlid = AddLight(monster.position.tile, lightRadius); UseMana(missile._misource, SPL_BERSERK); break; }