Browse Source

Clean up objects.cpp

pull/100/head
Anders Jenbo 7 years ago
parent
commit
46d96eacad
  1. 6
      Source/inv.cpp
  2. 8
      Source/items.cpp
  3. 213
      Source/objects.cpp
  4. 4
      Source/objects.h

6
Source/inv.cpp

@ -1859,17 +1859,17 @@ BOOL CanPut(int x, int y)
}
oi = dObject[x + 1][y + 1];
if (oi > 0 && object[oi - 1]._oSelFlag) {
if (oi > 0 && object[oi - 1]._oSelFlag != 0) {
return FALSE;
}
if (oi < 0 && object[-(oi + 1)]._oSelFlag) {
if (oi < 0 && object[-(oi + 1)]._oSelFlag != 0) {
return FALSE;
}
oi = dObject[x + 1][y];
if (oi > 0) {
oi2 = dObject[x][y + 1];
if (oi2 > 0 && object[oi - 1]._oSelFlag && object[oi2 - 1]._oSelFlag)
if (oi2 > 0 && object[oi - 1]._oSelFlag != 0 && object[oi2 - 1]._oSelFlag != 0)
return FALSE;
}

8
Source/items.cpp

@ -968,16 +968,16 @@ BOOL ItemSpaceOk(int i, int j)
return FALSE;
}
if (dObject[i + 1][j + 1] > 0 && object[dObject[i + 1][j + 1] - 1]._oSelFlag)
if (dObject[i + 1][j + 1] > 0 && object[dObject[i + 1][j + 1] - 1]._oSelFlag != 0)
return FALSE;
if (dObject[i + 1][j + 1] < 0 && object[-(dObject[i + 1][j + 1] + 1)]._oSelFlag)
if (dObject[i + 1][j + 1] < 0 && object[-(dObject[i + 1][j + 1] + 1)]._oSelFlag != 0)
return FALSE;
if (dObject[i + 1][j] > 0
&& dObject[i][j + 1] > 0
&& object[dObject[i + 1][j] - 1]._oSelFlag
&& object[dObject[i][j + 1] - 1]._oSelFlag) {
&& object[dObject[i + 1][j] - 1]._oSelFlag != 0
&& object[dObject[i][j + 1] - 1]._oSelFlag != 0) {
return FALSE;
}

213
Source/objects.cpp

@ -111,8 +111,6 @@ void InitObjectGFX()
}
}
}
// 67D7C4: using guessed type int numobjfiles;
// 44121D: using guessed type char fileload[56];
void FreeObjectGFX()
{
@ -123,7 +121,6 @@ void FreeObjectGFX()
}
numobjfiles = 0;
}
// 67D7C4: using guessed type int numobjfiles;
BOOL RndLocOk(int xp, int yp)
{
@ -251,8 +248,6 @@ void ClrAllObjects()
trapid = 1;
leverid = 1;
}
// 679768: using guessed type int trapid;
// 67976C: using guessed type int trapdir;
void AddTortures()
{
@ -540,7 +535,7 @@ void AddChestTraps()
}
}
void LoadMapObjects(unsigned char *pMap, int startx, int starty, int x1, int y1, int w, int h, int leveridx)
void LoadMapObjects(BYTE *pMap, int startx, int starty, int x1, int y1, int w, int h, int leveridx)
{
int rw, rh, i, j, oi;
BYTE *lm;
@ -570,11 +565,11 @@ void LoadMapObjects(unsigned char *pMap, int startx, int starty, int x1, int y1,
InitObjFlag = FALSE;
}
void LoadMapObjs(unsigned char *pMap, int startx, int starty)
void LoadMapObjs(BYTE *pMap, int startx, int starty)
{
int rw, rh;
int i, j;
unsigned char *lm;
BYTE *lm;
long mapoff;
InitObjFlag = TRUE;
@ -601,7 +596,7 @@ void LoadMapObjs(unsigned char *pMap, int startx, int starty)
void AddDiabObjs()
{
unsigned char *lpSetPiece; // esi
BYTE *lpSetPiece;
lpSetPiece = LoadFileInMem("Levels\\L4Data\\diab1.DUN", 0);
LoadMapObjects(lpSetPiece, 2 * diabquad1x, 2 * diabquad1y, diabquad2x, diabquad2y, 11, 12, 1);
@ -613,8 +608,6 @@ void AddDiabObjs()
LoadMapObjects(lpSetPiece, 2 * diabquad3x, 2 * diabquad3y, diabquad4x, diabquad4y, 9, 9, 3);
mem_free_dbg(lpSetPiece);
}
// 5289C4: using guessed type int diabquad1x;
// 5289C8: using guessed type int diabquad1y;
void AddStoryBooks()
{
@ -745,7 +738,7 @@ void AddLazStand()
void InitObjects()
{
int sp_id;
unsigned char *mem;
BYTE *mem;
ClrAllObjects();
if (currlevel == 16) {
@ -843,9 +836,6 @@ void InitObjects()
InitObjFlag = FALSE;
}
}
// 5CF330: using guessed type int setpc_h;
// 5CF334: using guessed type int setpc_w;
// 679660: using guessed type char gbMaxPlayers;
void SetMapObjects(unsigned char *pMap, int startx, int starty)
{
@ -997,8 +987,6 @@ void AddSCambBook(int i)
object[i]._oVar4 = setpc_h + setpc_y + 1;
object[i]._oVar6 = object[i]._oAnimFrame + 1;
}
// 5CF330: using guessed type int setpc_h;
// 5CF334: using guessed type int setpc_w;
void AddChest(int i, int t)
{
@ -1033,32 +1021,25 @@ void AddChest(int i, int t)
}
object[i]._oVar2 = random(147, 8);
}
// 5CF31D: using guessed type char setlevel;
void AddL2Door(int i, int x, int y, int ot)
{
int v4; // esi
v4 = i;
object[i]._oDoorFlag = TRUE;
if (ot == OBJ_L2LDOOR)
ObjSetMicro(x, y, 538);
else
ObjSetMicro(x, y, 540);
object[v4]._oVar4 = 0;
object[i]._oVar4 = 0;
}
void AddL3Door(int i, int x, int y, int ot)
{
int v4; // esi
v4 = i;
object[i]._oDoorFlag = TRUE;
if (ot == OBJ_L3LDOOR)
ObjSetMicro(x, y, 531);
else
ObjSetMicro(x, y, 534);
object[v4]._oVar4 = 0;
object[i]._oVar4 = 0;
}
void AddSarc(int i)
@ -1077,15 +1058,12 @@ void AddFlameTrap(int i)
object[i]._oVar3 = trapdir;
object[i]._oVar4 = 0;
}
// 679768: using guessed type int trapid;
// 67976C: using guessed type int trapdir;
void AddFlameLvr(int i)
{
object[i]._oVar1 = trapid;
object[i]._oVar2 = 49;
}
// 679768: using guessed type int trapid;
void AddTrap(int i, int t)
{
@ -1157,8 +1135,6 @@ void AddShrine(int i)
object[i]._oAnimLen = 22;
}
}
// 679660: using guessed type char gbMaxPlayers;
// 442E0F: using guessed type int var_68[26];
void AddBookcase(int i)
{
@ -1234,12 +1210,10 @@ void AddDecap(int i)
void AddVilebook(int i)
{
if (setlevel) {
if (setlvlnum == SL_VILEBETRAYER)
object[i]._oAnimFrame = 4;
if (setlevel && setlvlnum == SL_VILEBETRAYER) {
object[i]._oAnimFrame = 4;
}
}
// 5CF31D: using guessed type char setlevel;
void AddMagicCircle(int i)
{
@ -1325,9 +1299,8 @@ void GetRndObjLoc(int randarea, int *xx, int *yy)
void AddMushPatch()
{
int i; // bl
int y; // [esp+0h] [ebp-8h]
int x; // [esp+4h] [ebp-4h]
int i;
int y, x;
if (nobjects < MAXOBJECTS) {
i = objectavail[0];
@ -1341,8 +1314,7 @@ void AddMushPatch()
void AddSlainHero()
{
int x; // [esp+0h] [ebp-8h]
int y; // [esp+4h] [ebp-4h]
int x, y;
GetRndObjLoc(5, &x, &y);
AddObject(OBJ_SLAINHERO, x + 2, y + 2);
@ -1523,8 +1495,7 @@ void Obj_Light(int i, int lr)
void Obj_Circle(int i)
{
int ox;
int oy;
int ox, oy;
ox = object[i]._ox;
oy = object[i]._oy;
@ -1561,7 +1532,6 @@ void Obj_Circle(int i)
}
}
}
// 525748: using guessed type char sgbMouseDown;
void Obj_StopAnim(int i)
{
@ -1681,7 +1651,7 @@ void Obj_Trap(int i)
case OBJ_CHEST3:
case OBJ_SWITCHSKL:
case OBJ_SARC:
if (!object[oti]._oSelFlag)
if (object[oti]._oSelFlag == 0)
otrig = TRUE;
break;
}
@ -1708,7 +1678,6 @@ void Obj_Trap(int i)
}
}
}
// 676190: using guessed type int deltaload;
void Obj_BCrossDamage(int i)
{
@ -2104,7 +2073,6 @@ void OperateL1RDoor(int pnum, int oi, BOOL sendflag)
object[oi]._oVar4 = 2;
}
}
// 676190: using guessed type int deltaload;
void OperateL1LDoor(int pnum, int oi, BOOL sendflag)
{
@ -2161,7 +2129,6 @@ void OperateL1LDoor(int pnum, int oi, BOOL sendflag)
object[oi]._oVar4 = 2;
}
}
// 676190: using guessed type int deltaload;
void OperateL2RDoor(int pnum, int oi, BOOL sendflag)
{
@ -2203,7 +2170,6 @@ void OperateL2RDoor(int pnum, int oi, BOOL sendflag)
object[oi]._oVar4 = 2;
}
}
// 676190: using guessed type int deltaload;
void OperateL2LDoor(int pnum, int oi, BOOL sendflag)
{
@ -2246,7 +2212,6 @@ void OperateL2LDoor(int pnum, int oi, BOOL sendflag)
object[oi]._oVar4 = 2;
}
}
// 676190: using guessed type int deltaload;
void OperateL3RDoor(int pnum, int oi, BOOL sendflag)
{
@ -2289,7 +2254,6 @@ void OperateL3RDoor(int pnum, int oi, BOOL sendflag)
object[oi]._oVar4 = 2;
}
}
// 676190: using guessed type int deltaload;
void OperateL3LDoor(int pnum, int oi, BOOL sendflag)
{
@ -2332,7 +2296,6 @@ void OperateL3LDoor(int pnum, int oi, BOOL sendflag)
object[oi]._oVar4 = 2;
}
}
// 676190: using guessed type int deltaload;
void MonstCheckDoors(int m)
{
@ -2385,7 +2348,7 @@ void ObjChangeMap(int x1, int y1, int x2, int y2)
for (j = y1; j <= y2; j++) {
for (i = x1; i <= x2; i++) {
ObjSetMini(i, j, (unsigned char)pdungeon[i][j]);
ObjSetMini(i, j, (BYTE)pdungeon[i][j]);
dungeon[i][j] = pdungeon[i][j];
}
}
@ -2431,56 +2394,39 @@ void OperateL1Door(int pnum, int i, unsigned char sendflag)
void OperateLever(int pnum, int i)
{
int v2; // esi
int *v3; // edi
signed int v4; // edi
int v5; // ecx
int v6; // eax
short param1; // [esp+8h] [ebp-8h]
int v8; // [esp+Ch] [ebp-4h]
param1 = i;
v2 = i;
v3 = (int *)&object[i]._oSelFlag;
v8 = pnum;
if (*(_BYTE *)v3) {
int j, oi;
BOOL mapflag;
if (object[i]._oSelFlag != 0) {
if (!deltaload)
PlaySfxLoc(IS_LEVER, object[v2]._ox, object[v2]._oy);
*(_BYTE *)v3 = 0;
++object[v2]._oAnimFrame;
v4 = 1;
if (currlevel != 16)
goto LABEL_17;
v5 = 0;
if (nobjects <= 0)
goto LABEL_17;
do {
v6 = objectactive[v5];
if (object[v6]._otype == OBJ_SWITCHSKL
&& object[v2]._oVar8 == object[v6]._oVar8
&& object[v6]._oSelFlag) {
v4 = 0;
PlaySfxLoc(IS_LEVER, object[i]._ox, object[i]._oy);
object[i]._oSelFlag = 0;
object[i]._oAnimFrame++;
mapflag = TRUE;
if (currlevel == 16) {
for (j = 0; j < nobjects; j++) {
oi = objectactive[j];
if (object[oi]._otype == OBJ_SWITCHSKL
&& object[i]._oVar8 == object[oi]._oVar8
&& object[oi]._oSelFlag != 0) {
mapflag = FALSE;
}
}
++v5;
} while (v5 < nobjects);
if (v4)
LABEL_17:
ObjChangeMap(object[v2]._oVar1, object[v2]._oVar2, object[v2]._oVar3, object[v2]._oVar4);
if (v8 == myplr)
NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, param1);
}
if (mapflag)
ObjChangeMap(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4);
if (pnum == myplr)
NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, i);
}
}
// 676190: using guessed type int deltaload;
void OperateBook(int pnum, int i)
{
BOOL do_add_missile;
int oi;
int j;
BOOL missile_added;
int j, oi;
int dx, dy;
BOOL do_add_missile, missile_added;
if (!object[i]._oSelFlag)
if (object[i]._oSelFlag == 0)
return;
if (setlevel && setlvlnum == SL_VILEBETRAYER) {
do_add_missile = FALSE;
@ -2546,8 +2492,6 @@ void OperateBook(int pnum, int i)
SyncObjectAnim(objectactive[j]);
}
}
// 5CF31D: using guessed type char setlevel;
// 676190: using guessed type int deltaload;
void OperateBookLever(int pnum, int i)
{
@ -2555,7 +2499,7 @@ void OperateBookLever(int pnum, int i)
x = 2 * setpc_x + 16;
y = 2 * setpc_y + 16;
if (object[i]._oSelFlag && !qtextflag) {
if (object[i]._oSelFlag != 0 && !qtextflag) {
if (object[i]._otype == OBJ_BLINDBOOK && !quests[QTYPE_BLIND]._qvar1) {
quests[QTYPE_BLIND]._qactive = 2;
quests[QTYPE_BLIND]._qlog = 1;
@ -2597,7 +2541,7 @@ void OperateSChambBk(int pnum, int i)
{
int j, textdef;
if (object[i]._oSelFlag && !qtextflag) {
if (object[i]._oSelFlag != 0 && !qtextflag) {
if (object[i]._oAnimFrame != object[i]._oVar6) {
ObjChangeMapResync(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4);
for (j = 0; j < nobjects; j++)
@ -2624,7 +2568,7 @@ void OperateChest(int pnum, int i, BOOL sendmsg)
{
int j, mdir, mtype;
if (object[i]._oSelFlag) {
if (object[i]._oSelFlag != 0) {
if (!deltaload)
PlaySfxLoc(IS_CHEST, object[i]._ox, object[i]._oy);
object[i]._oAnimFrame += 2;
@ -2665,8 +2609,6 @@ void OperateChest(int pnum, int i, BOOL sendmsg)
}
}
}
// 5CF31D: using guessed type char setlevel;
// 676190: using guessed type int deltaload;
void OperateMushPatch(int pnum, int i)
{
@ -2683,7 +2625,7 @@ void OperateMushPatch(int pnum, int i)
}
}
} else {
if (object[i]._oSelFlag) {
if (object[i]._oSelFlag != 0) {
if (!deltaload)
PlaySfxLoc(IS_CHEST, object[i]._ox, object[i]._oy);
object[i]._oAnimFrame++;
@ -2712,7 +2654,7 @@ void OperateInnSignChest(int pnum, int i)
}
}
} else {
if (object[i]._oSelFlag) {
if (object[i]._oSelFlag != 0) {
if (!deltaload)
PlaySfxLoc(IS_CHEST, object[i]._ox, object[i]._oy);
object[i]._oAnimFrame += 2;
@ -2724,11 +2666,10 @@ void OperateInnSignChest(int pnum, int i)
}
}
}
// 676190: using guessed type int deltaload;
void OperateSlainHero(int pnum, int i, BOOL sendmsg)
{
if (object[i]._oSelFlag) {
if (object[i]._oSelFlag != 0) {
object[i]._oSelFlag = 0;
if (!deltaload) {
if (plr[pnum]._pClass == PC_WARRIOR) {
@ -2746,13 +2687,10 @@ void OperateSlainHero(int pnum, int i, BOOL sendmsg)
}
}
}
// 676190: using guessed type int deltaload;
void OperateTrapLvr(int i)
{
int frame;
int j;
int oi;
int frame, j, oi;
frame = object[i]._oAnimFrame;
j = 0;
@ -2782,7 +2720,7 @@ void OperateTrapLvr(int i)
void OperateSarc(int pnum, int i, BOOL sendmsg)
{
if (object[i]._oSelFlag) {
if (object[i]._oSelFlag != 0) {
if (!deltaload)
PlaySfxLoc(IS_SARC, object[i]._ox, object[i]._oy);
object[i]._oSelFlag = 0;
@ -2801,7 +2739,6 @@ void OperateSarc(int pnum, int i, BOOL sendmsg)
}
}
}
// 676190: using guessed type int deltaload;
void OperateL2Door(int pnum, int i, unsigned char sendflag)
{
@ -2829,7 +2766,7 @@ void OperateL3Door(int pnum, int i, unsigned char sendflag)
void OperatePedistal(int pnum, int i)
{
unsigned char *mem;
BYTE *mem;
int iv;
if (object[i]._oVar6 != 3) {
@ -2860,8 +2797,6 @@ void OperatePedistal(int pnum, int i)
}
}
}
// 5CF334: using guessed type int setpc_w;
// 676190: using guessed type int deltaload;
void TryDisarm(int pnum, int i)
{
@ -2897,7 +2832,9 @@ int ItemMiscIdIdx(int imiscid)
{
int i;
for (i = 0; AllItemsList[i].iRnd == 0 || AllItemsList[i].iMiscId != imiscid; i++) {
i = 0;
while (AllItemsList[i].iRnd == 0 || AllItemsList[i].iMiscId != imiscid) {
i++;
}
return i;
@ -3171,7 +3108,7 @@ void OperateShrine(int pnum, int i, int sType)
if ((object[v1]._otype == OBJ_CHEST1
|| object[v1]._otype == OBJ_CHEST2
|| object[v1]._otype == OBJ_CHEST3)
&& !object[v1]._oSelFlag) {
&& object[v1]._oSelFlag == 0) {
object[v1]._oRndSeed = GetRndSeed();
object[v1]._oAnimFrame -= 2;
object[v1]._oSelFlag = 1;
@ -3511,7 +3448,7 @@ void OperateShrine(int pnum, int i, int sType)
void OperateSkelBook(int pnum, int i, BOOL sendmsg)
{
if (object[i]._oSelFlag) {
if (object[i]._oSelFlag != 0) {
if (!deltaload)
PlaySfxLoc(IS_ISCROL, object[i]._ox, object[i]._oy);
object[i]._oAnimFrame += 2;
@ -3530,7 +3467,7 @@ void OperateSkelBook(int pnum, int i, BOOL sendmsg)
void OperateBookCase(int pnum, int i, BOOL sendmsg)
{
if (object[i]._oSelFlag) {
if (object[i]._oSelFlag != 0) {
if (!deltaload)
PlaySfxLoc(IS_ISCROL, object[i]._ox, object[i]._oy);
object[i]._oAnimFrame -= 2;
@ -3552,11 +3489,10 @@ void OperateBookCase(int pnum, int i, BOOL sendmsg)
}
}
}
// 676190: using guessed type int deltaload;
void OperateDecap(int pnum, int i, BOOL sendmsg)
{
if (object[i]._oSelFlag) {
if (object[i]._oSelFlag != 0) {
object[i]._oSelFlag = 0;
if (!deltaload) {
SetRndSeed(object[i]._oRndSeed);
@ -3571,7 +3507,7 @@ void OperateArmorStand(int pnum, int i, BOOL sendmsg)
{
int uniqueRnd;
if (object[i]._oSelFlag) {
if (object[i]._oSelFlag != 0) {
object[i]._oAnimFrame++;
object[i]._oSelFlag = 0;
if (!deltaload) {
@ -3619,7 +3555,6 @@ int FindValidShrine(int i)
return rv;
}
// 679660: using guessed type char gbMaxPlayers;
void OperateGoatShrine(int pnum, int i, int sType)
{
@ -3629,7 +3564,6 @@ void OperateGoatShrine(int pnum, int i, int sType)
object[i]._oAnimDelay = 2;
drawpanflag = 255;
}
// 52571C: using guessed type int drawpanflag;
void OperateCauldron(int pnum, int i, int sType)
{
@ -3640,16 +3574,11 @@ void OperateCauldron(int pnum, int i, int sType)
object[i]._oAnimFrame = 3;
drawpanflag = 255;
}
// 52571C: using guessed type int drawpanflag;
BOOL OperateFountains(int pnum, int i)
{
BOOL applied;
int prev;
int add;
int rnd;
int cnt;
BOOL done;
int prev, add, rnd, cnt;
BOOL applied, done;
applied = FALSE;
SetRndSeed(object[i]._oRndSeed);
@ -3693,7 +3622,7 @@ BOOL OperateFountains(int pnum, int i)
PlaySfxLoc(LS_FOUNTAIN, object[i]._ox, object[i]._oy);
break;
case OBJ_MURKYFTN:
if (!object[i]._oSelFlag)
if (object[i]._oSelFlag == 0)
break;
if (!deltaload)
PlaySfxLoc(LS_FOUNTAIN, object[i]._ox, object[i]._oy);
@ -3716,7 +3645,7 @@ BOOL OperateFountains(int pnum, int i)
NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, i);
break;
case OBJ_TEARFTN:
if (!object[i]._oSelFlag)
if (object[i]._oSelFlag == 0)
break;
prev = -1;
add = -1;
@ -3764,14 +3693,12 @@ BOOL OperateFountains(int pnum, int i)
drawpanflag = 255;
return applied;
}
// 52571C: using guessed type int drawpanflag;
// 676190: using guessed type int deltaload;
void OperateWeaponRack(int pnum, int i, BOOL sendmsg)
{
int weaponType;
if (!object[i]._oSelFlag)
if (object[i]._oSelFlag == 0)
return;
SetRndSeed(object[i]._oRndSeed);
@ -3802,33 +3729,28 @@ void OperateWeaponRack(int pnum, int i, BOOL sendmsg)
if (pnum == myplr)
NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, i);
}
// 676190: using guessed type int deltaload;
void OperateStoryBook(int pnum, int i)
{
if (object[i]._oSelFlag && !deltaload && !qtextflag && pnum == myplr) {
if (object[i]._oSelFlag != 0 && !deltaload && !qtextflag && pnum == myplr) {
object[i]._oAnimFrame = object[i]._oVar4;
PlaySfxLoc(IS_ISCROL, object[i]._ox, object[i]._oy);
InitQTextMsg(object[i]._oVar2);
NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, i);
}
}
// 646D00: using guessed type char qtextflag;
// 676190: using guessed type int deltaload;
void OperateLazStand(int pnum, int i)
{
int xx, yy;
if (object[i]._oSelFlag && !deltaload && !qtextflag && pnum == myplr) {
if (object[i]._oSelFlag != 0 && !deltaload && !qtextflag && pnum == myplr) {
object[i]._oAnimFrame++;
object[i]._oSelFlag = 0;
GetSuperItemLoc(object[i]._ox, object[i]._oy, &xx, &yy);
SpawnQuestItem(33, xx, yy, 0, 0);
}
}
// 646D00: using guessed type char qtextflag;
// 676190: using guessed type int deltaload;
void OperateObject(int pnum, int i, BOOL TeleFlag)
{
@ -4139,14 +4061,13 @@ void BreakCrux(int i)
PlaySfxLoc(IS_LEVER, object[i]._ox, object[i]._oy);
ObjChangeMap(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4);
}
// 676190: using guessed type int deltaload;
void BreakBarrel(int pnum, int i, int dam, BOOL forcebreak, int sendmsg)
{
int oi;
int xp, yp;
if (!object[i]._oSelFlag)
if (object[i]._oSelFlag == 0)
return;
if (forcebreak) {
object[i]._oVar1 = 0;
@ -4209,7 +4130,6 @@ void BreakBarrel(int pnum, int i, int dam, BOOL forcebreak, int sendmsg)
if (pnum == myplr)
NetSendCmdParam2(FALSE, CMD_BREAKOBJ, pnum, i);
}
// 676190: using guessed type int deltaload;
void BreakObject(int pnum, int oi)
{
@ -4293,7 +4213,7 @@ void SyncCrux(int i)
void SyncLever(int i)
{
if (!object[i]._oSelFlag)
if (object[i]._oSelFlag == 0)
ObjChangeMap(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4);
}
@ -4329,7 +4249,6 @@ void SyncPedistal(int i)
mem_free_dbg(setp);
}
}
// 5CF334: using guessed type int setpc_w;
void SyncL2Doors(int i)
{
@ -4577,5 +4496,3 @@ void GetObjectStr(int i)
}
}
}
// 4B883C: using guessed type int infoclr;
// 5CF31D: using guessed type char setlevel;

4
Source/objects.h

@ -33,8 +33,8 @@ void AddL2Torches();
BOOL TorchLocOK(int xp, int yp);
void AddObjTraps();
void AddChestTraps();
void LoadMapObjects(unsigned char *pMap, int startx, int starty, int x1, int y1, int w, int h, int leveridx);
void LoadMapObjs(unsigned char *pMap, int startx, int starty);
void LoadMapObjects(BYTE *pMap, int startx, int starty, int x1, int y1, int w, int h, int leveridx);
void LoadMapObjs(BYTE *pMap, int startx, int starty);
void AddDiabObjs();
void AddStoryBooks();
void AddHookedBodies(int freq);

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