diff --git a/Source/inv.cpp b/Source/inv.cpp index dc4ccf74f..54c952cd5 100644 --- a/Source/inv.cpp +++ b/Source/inv.cpp @@ -1859,17 +1859,17 @@ BOOL CanPut(int x, int y) } oi = dObject[x + 1][y + 1]; - if (oi > 0 && object[oi - 1]._oSelFlag) { + if (oi > 0 && object[oi - 1]._oSelFlag != 0) { return FALSE; } - if (oi < 0 && object[-(oi + 1)]._oSelFlag) { + if (oi < 0 && object[-(oi + 1)]._oSelFlag != 0) { return FALSE; } oi = dObject[x + 1][y]; if (oi > 0) { oi2 = dObject[x][y + 1]; - if (oi2 > 0 && object[oi - 1]._oSelFlag && object[oi2 - 1]._oSelFlag) + if (oi2 > 0 && object[oi - 1]._oSelFlag != 0 && object[oi2 - 1]._oSelFlag != 0) return FALSE; } diff --git a/Source/items.cpp b/Source/items.cpp index 79d29abc4..b179a4fd8 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -968,16 +968,16 @@ BOOL ItemSpaceOk(int i, int j) return FALSE; } - if (dObject[i + 1][j + 1] > 0 && object[dObject[i + 1][j + 1] - 1]._oSelFlag) + if (dObject[i + 1][j + 1] > 0 && object[dObject[i + 1][j + 1] - 1]._oSelFlag != 0) return FALSE; - if (dObject[i + 1][j + 1] < 0 && object[-(dObject[i + 1][j + 1] + 1)]._oSelFlag) + if (dObject[i + 1][j + 1] < 0 && object[-(dObject[i + 1][j + 1] + 1)]._oSelFlag != 0) return FALSE; if (dObject[i + 1][j] > 0 && dObject[i][j + 1] > 0 - && object[dObject[i + 1][j] - 1]._oSelFlag - && object[dObject[i][j + 1] - 1]._oSelFlag) { + && object[dObject[i + 1][j] - 1]._oSelFlag != 0 + && object[dObject[i][j + 1] - 1]._oSelFlag != 0) { return FALSE; } diff --git a/Source/objects.cpp b/Source/objects.cpp index e1f0e0018..e639a2435 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -111,8 +111,6 @@ void InitObjectGFX() } } } -// 67D7C4: using guessed type int numobjfiles; -// 44121D: using guessed type char fileload[56]; void FreeObjectGFX() { @@ -123,7 +121,6 @@ void FreeObjectGFX() } numobjfiles = 0; } -// 67D7C4: using guessed type int numobjfiles; BOOL RndLocOk(int xp, int yp) { @@ -251,8 +248,6 @@ void ClrAllObjects() trapid = 1; leverid = 1; } -// 679768: using guessed type int trapid; -// 67976C: using guessed type int trapdir; void AddTortures() { @@ -540,7 +535,7 @@ void AddChestTraps() } } -void LoadMapObjects(unsigned char *pMap, int startx, int starty, int x1, int y1, int w, int h, int leveridx) +void LoadMapObjects(BYTE *pMap, int startx, int starty, int x1, int y1, int w, int h, int leveridx) { int rw, rh, i, j, oi; BYTE *lm; @@ -570,11 +565,11 @@ void LoadMapObjects(unsigned char *pMap, int startx, int starty, int x1, int y1, InitObjFlag = FALSE; } -void LoadMapObjs(unsigned char *pMap, int startx, int starty) +void LoadMapObjs(BYTE *pMap, int startx, int starty) { int rw, rh; int i, j; - unsigned char *lm; + BYTE *lm; long mapoff; InitObjFlag = TRUE; @@ -601,7 +596,7 @@ void LoadMapObjs(unsigned char *pMap, int startx, int starty) void AddDiabObjs() { - unsigned char *lpSetPiece; // esi + BYTE *lpSetPiece; lpSetPiece = LoadFileInMem("Levels\\L4Data\\diab1.DUN", 0); LoadMapObjects(lpSetPiece, 2 * diabquad1x, 2 * diabquad1y, diabquad2x, diabquad2y, 11, 12, 1); @@ -613,8 +608,6 @@ void AddDiabObjs() LoadMapObjects(lpSetPiece, 2 * diabquad3x, 2 * diabquad3y, diabquad4x, diabquad4y, 9, 9, 3); mem_free_dbg(lpSetPiece); } -// 5289C4: using guessed type int diabquad1x; -// 5289C8: using guessed type int diabquad1y; void AddStoryBooks() { @@ -745,7 +738,7 @@ void AddLazStand() void InitObjects() { int sp_id; - unsigned char *mem; + BYTE *mem; ClrAllObjects(); if (currlevel == 16) { @@ -843,9 +836,6 @@ void InitObjects() InitObjFlag = FALSE; } } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; -// 679660: using guessed type char gbMaxPlayers; void SetMapObjects(unsigned char *pMap, int startx, int starty) { @@ -997,8 +987,6 @@ void AddSCambBook(int i) object[i]._oVar4 = setpc_h + setpc_y + 1; object[i]._oVar6 = object[i]._oAnimFrame + 1; } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void AddChest(int i, int t) { @@ -1033,32 +1021,25 @@ void AddChest(int i, int t) } object[i]._oVar2 = random(147, 8); } -// 5CF31D: using guessed type char setlevel; void AddL2Door(int i, int x, int y, int ot) { - int v4; // esi - - v4 = i; object[i]._oDoorFlag = TRUE; if (ot == OBJ_L2LDOOR) ObjSetMicro(x, y, 538); else ObjSetMicro(x, y, 540); - object[v4]._oVar4 = 0; + object[i]._oVar4 = 0; } void AddL3Door(int i, int x, int y, int ot) { - int v4; // esi - - v4 = i; object[i]._oDoorFlag = TRUE; if (ot == OBJ_L3LDOOR) ObjSetMicro(x, y, 531); else ObjSetMicro(x, y, 534); - object[v4]._oVar4 = 0; + object[i]._oVar4 = 0; } void AddSarc(int i) @@ -1077,15 +1058,12 @@ void AddFlameTrap(int i) object[i]._oVar3 = trapdir; object[i]._oVar4 = 0; } -// 679768: using guessed type int trapid; -// 67976C: using guessed type int trapdir; void AddFlameLvr(int i) { object[i]._oVar1 = trapid; object[i]._oVar2 = 49; } -// 679768: using guessed type int trapid; void AddTrap(int i, int t) { @@ -1157,8 +1135,6 @@ void AddShrine(int i) object[i]._oAnimLen = 22; } } -// 679660: using guessed type char gbMaxPlayers; -// 442E0F: using guessed type int var_68[26]; void AddBookcase(int i) { @@ -1234,12 +1210,10 @@ void AddDecap(int i) void AddVilebook(int i) { - if (setlevel) { - if (setlvlnum == SL_VILEBETRAYER) - object[i]._oAnimFrame = 4; + if (setlevel && setlvlnum == SL_VILEBETRAYER) { + object[i]._oAnimFrame = 4; } } -// 5CF31D: using guessed type char setlevel; void AddMagicCircle(int i) { @@ -1325,9 +1299,8 @@ void GetRndObjLoc(int randarea, int *xx, int *yy) void AddMushPatch() { - int i; // bl - int y; // [esp+0h] [ebp-8h] - int x; // [esp+4h] [ebp-4h] + int i; + int y, x; if (nobjects < MAXOBJECTS) { i = objectavail[0]; @@ -1341,8 +1314,7 @@ void AddMushPatch() void AddSlainHero() { - int x; // [esp+0h] [ebp-8h] - int y; // [esp+4h] [ebp-4h] + int x, y; GetRndObjLoc(5, &x, &y); AddObject(OBJ_SLAINHERO, x + 2, y + 2); @@ -1523,8 +1495,7 @@ void Obj_Light(int i, int lr) void Obj_Circle(int i) { - int ox; - int oy; + int ox, oy; ox = object[i]._ox; oy = object[i]._oy; @@ -1561,7 +1532,6 @@ void Obj_Circle(int i) } } } -// 525748: using guessed type char sgbMouseDown; void Obj_StopAnim(int i) { @@ -1681,7 +1651,7 @@ void Obj_Trap(int i) case OBJ_CHEST3: case OBJ_SWITCHSKL: case OBJ_SARC: - if (!object[oti]._oSelFlag) + if (object[oti]._oSelFlag == 0) otrig = TRUE; break; } @@ -1708,7 +1678,6 @@ void Obj_Trap(int i) } } } -// 676190: using guessed type int deltaload; void Obj_BCrossDamage(int i) { @@ -2104,7 +2073,6 @@ void OperateL1RDoor(int pnum, int oi, BOOL sendflag) object[oi]._oVar4 = 2; } } -// 676190: using guessed type int deltaload; void OperateL1LDoor(int pnum, int oi, BOOL sendflag) { @@ -2161,7 +2129,6 @@ void OperateL1LDoor(int pnum, int oi, BOOL sendflag) object[oi]._oVar4 = 2; } } -// 676190: using guessed type int deltaload; void OperateL2RDoor(int pnum, int oi, BOOL sendflag) { @@ -2203,7 +2170,6 @@ void OperateL2RDoor(int pnum, int oi, BOOL sendflag) object[oi]._oVar4 = 2; } } -// 676190: using guessed type int deltaload; void OperateL2LDoor(int pnum, int oi, BOOL sendflag) { @@ -2246,7 +2212,6 @@ void OperateL2LDoor(int pnum, int oi, BOOL sendflag) object[oi]._oVar4 = 2; } } -// 676190: using guessed type int deltaload; void OperateL3RDoor(int pnum, int oi, BOOL sendflag) { @@ -2289,7 +2254,6 @@ void OperateL3RDoor(int pnum, int oi, BOOL sendflag) object[oi]._oVar4 = 2; } } -// 676190: using guessed type int deltaload; void OperateL3LDoor(int pnum, int oi, BOOL sendflag) { @@ -2332,7 +2296,6 @@ void OperateL3LDoor(int pnum, int oi, BOOL sendflag) object[oi]._oVar4 = 2; } } -// 676190: using guessed type int deltaload; void MonstCheckDoors(int m) { @@ -2385,7 +2348,7 @@ void ObjChangeMap(int x1, int y1, int x2, int y2) for (j = y1; j <= y2; j++) { for (i = x1; i <= x2; i++) { - ObjSetMini(i, j, (unsigned char)pdungeon[i][j]); + ObjSetMini(i, j, (BYTE)pdungeon[i][j]); dungeon[i][j] = pdungeon[i][j]; } } @@ -2431,56 +2394,39 @@ void OperateL1Door(int pnum, int i, unsigned char sendflag) void OperateLever(int pnum, int i) { - int v2; // esi - int *v3; // edi - signed int v4; // edi - int v5; // ecx - int v6; // eax - short param1; // [esp+8h] [ebp-8h] - int v8; // [esp+Ch] [ebp-4h] - - param1 = i; - v2 = i; - v3 = (int *)&object[i]._oSelFlag; - v8 = pnum; - if (*(_BYTE *)v3) { + int j, oi; + BOOL mapflag; + + if (object[i]._oSelFlag != 0) { if (!deltaload) - PlaySfxLoc(IS_LEVER, object[v2]._ox, object[v2]._oy); - *(_BYTE *)v3 = 0; - ++object[v2]._oAnimFrame; - v4 = 1; - if (currlevel != 16) - goto LABEL_17; - v5 = 0; - if (nobjects <= 0) - goto LABEL_17; - do { - v6 = objectactive[v5]; - if (object[v6]._otype == OBJ_SWITCHSKL - && object[v2]._oVar8 == object[v6]._oVar8 - && object[v6]._oSelFlag) { - v4 = 0; + PlaySfxLoc(IS_LEVER, object[i]._ox, object[i]._oy); + object[i]._oSelFlag = 0; + object[i]._oAnimFrame++; + mapflag = TRUE; + if (currlevel == 16) { + for (j = 0; j < nobjects; j++) { + oi = objectactive[j]; + if (object[oi]._otype == OBJ_SWITCHSKL + && object[i]._oVar8 == object[oi]._oVar8 + && object[oi]._oSelFlag != 0) { + mapflag = FALSE; + } } - ++v5; - } while (v5 < nobjects); - if (v4) - LABEL_17: - ObjChangeMap(object[v2]._oVar1, object[v2]._oVar2, object[v2]._oVar3, object[v2]._oVar4); - if (v8 == myplr) - NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, param1); + } + if (mapflag) + ObjChangeMap(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4); + if (pnum == myplr) + NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, i); } } -// 676190: using guessed type int deltaload; void OperateBook(int pnum, int i) { - BOOL do_add_missile; - int oi; - int j; - BOOL missile_added; + int j, oi; int dx, dy; + BOOL do_add_missile, missile_added; - if (!object[i]._oSelFlag) + if (object[i]._oSelFlag == 0) return; if (setlevel && setlvlnum == SL_VILEBETRAYER) { do_add_missile = FALSE; @@ -2546,8 +2492,6 @@ void OperateBook(int pnum, int i) SyncObjectAnim(objectactive[j]); } } -// 5CF31D: using guessed type char setlevel; -// 676190: using guessed type int deltaload; void OperateBookLever(int pnum, int i) { @@ -2555,7 +2499,7 @@ void OperateBookLever(int pnum, int i) x = 2 * setpc_x + 16; y = 2 * setpc_y + 16; - if (object[i]._oSelFlag && !qtextflag) { + if (object[i]._oSelFlag != 0 && !qtextflag) { if (object[i]._otype == OBJ_BLINDBOOK && !quests[QTYPE_BLIND]._qvar1) { quests[QTYPE_BLIND]._qactive = 2; quests[QTYPE_BLIND]._qlog = 1; @@ -2597,7 +2541,7 @@ void OperateSChambBk(int pnum, int i) { int j, textdef; - if (object[i]._oSelFlag && !qtextflag) { + if (object[i]._oSelFlag != 0 && !qtextflag) { if (object[i]._oAnimFrame != object[i]._oVar6) { ObjChangeMapResync(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4); for (j = 0; j < nobjects; j++) @@ -2624,7 +2568,7 @@ void OperateChest(int pnum, int i, BOOL sendmsg) { int j, mdir, mtype; - if (object[i]._oSelFlag) { + if (object[i]._oSelFlag != 0) { if (!deltaload) PlaySfxLoc(IS_CHEST, object[i]._ox, object[i]._oy); object[i]._oAnimFrame += 2; @@ -2665,8 +2609,6 @@ void OperateChest(int pnum, int i, BOOL sendmsg) } } } -// 5CF31D: using guessed type char setlevel; -// 676190: using guessed type int deltaload; void OperateMushPatch(int pnum, int i) { @@ -2683,7 +2625,7 @@ void OperateMushPatch(int pnum, int i) } } } else { - if (object[i]._oSelFlag) { + if (object[i]._oSelFlag != 0) { if (!deltaload) PlaySfxLoc(IS_CHEST, object[i]._ox, object[i]._oy); object[i]._oAnimFrame++; @@ -2712,7 +2654,7 @@ void OperateInnSignChest(int pnum, int i) } } } else { - if (object[i]._oSelFlag) { + if (object[i]._oSelFlag != 0) { if (!deltaload) PlaySfxLoc(IS_CHEST, object[i]._ox, object[i]._oy); object[i]._oAnimFrame += 2; @@ -2724,11 +2666,10 @@ void OperateInnSignChest(int pnum, int i) } } } -// 676190: using guessed type int deltaload; void OperateSlainHero(int pnum, int i, BOOL sendmsg) { - if (object[i]._oSelFlag) { + if (object[i]._oSelFlag != 0) { object[i]._oSelFlag = 0; if (!deltaload) { if (plr[pnum]._pClass == PC_WARRIOR) { @@ -2746,13 +2687,10 @@ void OperateSlainHero(int pnum, int i, BOOL sendmsg) } } } -// 676190: using guessed type int deltaload; void OperateTrapLvr(int i) { - int frame; - int j; - int oi; + int frame, j, oi; frame = object[i]._oAnimFrame; j = 0; @@ -2782,7 +2720,7 @@ void OperateTrapLvr(int i) void OperateSarc(int pnum, int i, BOOL sendmsg) { - if (object[i]._oSelFlag) { + if (object[i]._oSelFlag != 0) { if (!deltaload) PlaySfxLoc(IS_SARC, object[i]._ox, object[i]._oy); object[i]._oSelFlag = 0; @@ -2801,7 +2739,6 @@ void OperateSarc(int pnum, int i, BOOL sendmsg) } } } -// 676190: using guessed type int deltaload; void OperateL2Door(int pnum, int i, unsigned char sendflag) { @@ -2829,7 +2766,7 @@ void OperateL3Door(int pnum, int i, unsigned char sendflag) void OperatePedistal(int pnum, int i) { - unsigned char *mem; + BYTE *mem; int iv; if (object[i]._oVar6 != 3) { @@ -2860,8 +2797,6 @@ void OperatePedistal(int pnum, int i) } } } -// 5CF334: using guessed type int setpc_w; -// 676190: using guessed type int deltaload; void TryDisarm(int pnum, int i) { @@ -2897,7 +2832,9 @@ int ItemMiscIdIdx(int imiscid) { int i; - for (i = 0; AllItemsList[i].iRnd == 0 || AllItemsList[i].iMiscId != imiscid; i++) { + i = 0; + while (AllItemsList[i].iRnd == 0 || AllItemsList[i].iMiscId != imiscid) { + i++; } return i; @@ -3171,7 +3108,7 @@ void OperateShrine(int pnum, int i, int sType) if ((object[v1]._otype == OBJ_CHEST1 || object[v1]._otype == OBJ_CHEST2 || object[v1]._otype == OBJ_CHEST3) - && !object[v1]._oSelFlag) { + && object[v1]._oSelFlag == 0) { object[v1]._oRndSeed = GetRndSeed(); object[v1]._oAnimFrame -= 2; object[v1]._oSelFlag = 1; @@ -3511,7 +3448,7 @@ void OperateShrine(int pnum, int i, int sType) void OperateSkelBook(int pnum, int i, BOOL sendmsg) { - if (object[i]._oSelFlag) { + if (object[i]._oSelFlag != 0) { if (!deltaload) PlaySfxLoc(IS_ISCROL, object[i]._ox, object[i]._oy); object[i]._oAnimFrame += 2; @@ -3530,7 +3467,7 @@ void OperateSkelBook(int pnum, int i, BOOL sendmsg) void OperateBookCase(int pnum, int i, BOOL sendmsg) { - if (object[i]._oSelFlag) { + if (object[i]._oSelFlag != 0) { if (!deltaload) PlaySfxLoc(IS_ISCROL, object[i]._ox, object[i]._oy); object[i]._oAnimFrame -= 2; @@ -3552,11 +3489,10 @@ void OperateBookCase(int pnum, int i, BOOL sendmsg) } } } -// 676190: using guessed type int deltaload; void OperateDecap(int pnum, int i, BOOL sendmsg) { - if (object[i]._oSelFlag) { + if (object[i]._oSelFlag != 0) { object[i]._oSelFlag = 0; if (!deltaload) { SetRndSeed(object[i]._oRndSeed); @@ -3571,7 +3507,7 @@ void OperateArmorStand(int pnum, int i, BOOL sendmsg) { int uniqueRnd; - if (object[i]._oSelFlag) { + if (object[i]._oSelFlag != 0) { object[i]._oAnimFrame++; object[i]._oSelFlag = 0; if (!deltaload) { @@ -3619,7 +3555,6 @@ int FindValidShrine(int i) return rv; } -// 679660: using guessed type char gbMaxPlayers; void OperateGoatShrine(int pnum, int i, int sType) { @@ -3629,7 +3564,6 @@ void OperateGoatShrine(int pnum, int i, int sType) object[i]._oAnimDelay = 2; drawpanflag = 255; } -// 52571C: using guessed type int drawpanflag; void OperateCauldron(int pnum, int i, int sType) { @@ -3640,16 +3574,11 @@ void OperateCauldron(int pnum, int i, int sType) object[i]._oAnimFrame = 3; drawpanflag = 255; } -// 52571C: using guessed type int drawpanflag; BOOL OperateFountains(int pnum, int i) { - BOOL applied; - int prev; - int add; - int rnd; - int cnt; - BOOL done; + int prev, add, rnd, cnt; + BOOL applied, done; applied = FALSE; SetRndSeed(object[i]._oRndSeed); @@ -3693,7 +3622,7 @@ BOOL OperateFountains(int pnum, int i) PlaySfxLoc(LS_FOUNTAIN, object[i]._ox, object[i]._oy); break; case OBJ_MURKYFTN: - if (!object[i]._oSelFlag) + if (object[i]._oSelFlag == 0) break; if (!deltaload) PlaySfxLoc(LS_FOUNTAIN, object[i]._ox, object[i]._oy); @@ -3716,7 +3645,7 @@ BOOL OperateFountains(int pnum, int i) NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, i); break; case OBJ_TEARFTN: - if (!object[i]._oSelFlag) + if (object[i]._oSelFlag == 0) break; prev = -1; add = -1; @@ -3764,14 +3693,12 @@ BOOL OperateFountains(int pnum, int i) drawpanflag = 255; return applied; } -// 52571C: using guessed type int drawpanflag; -// 676190: using guessed type int deltaload; void OperateWeaponRack(int pnum, int i, BOOL sendmsg) { int weaponType; - if (!object[i]._oSelFlag) + if (object[i]._oSelFlag == 0) return; SetRndSeed(object[i]._oRndSeed); @@ -3802,33 +3729,28 @@ void OperateWeaponRack(int pnum, int i, BOOL sendmsg) if (pnum == myplr) NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, i); } -// 676190: using guessed type int deltaload; void OperateStoryBook(int pnum, int i) { - if (object[i]._oSelFlag && !deltaload && !qtextflag && pnum == myplr) { + if (object[i]._oSelFlag != 0 && !deltaload && !qtextflag && pnum == myplr) { object[i]._oAnimFrame = object[i]._oVar4; PlaySfxLoc(IS_ISCROL, object[i]._ox, object[i]._oy); InitQTextMsg(object[i]._oVar2); NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, i); } } -// 646D00: using guessed type char qtextflag; -// 676190: using guessed type int deltaload; void OperateLazStand(int pnum, int i) { int xx, yy; - if (object[i]._oSelFlag && !deltaload && !qtextflag && pnum == myplr) { + if (object[i]._oSelFlag != 0 && !deltaload && !qtextflag && pnum == myplr) { object[i]._oAnimFrame++; object[i]._oSelFlag = 0; GetSuperItemLoc(object[i]._ox, object[i]._oy, &xx, &yy); SpawnQuestItem(33, xx, yy, 0, 0); } } -// 646D00: using guessed type char qtextflag; -// 676190: using guessed type int deltaload; void OperateObject(int pnum, int i, BOOL TeleFlag) { @@ -4139,14 +4061,13 @@ void BreakCrux(int i) PlaySfxLoc(IS_LEVER, object[i]._ox, object[i]._oy); ObjChangeMap(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4); } -// 676190: using guessed type int deltaload; void BreakBarrel(int pnum, int i, int dam, BOOL forcebreak, int sendmsg) { int oi; int xp, yp; - if (!object[i]._oSelFlag) + if (object[i]._oSelFlag == 0) return; if (forcebreak) { object[i]._oVar1 = 0; @@ -4209,7 +4130,6 @@ void BreakBarrel(int pnum, int i, int dam, BOOL forcebreak, int sendmsg) if (pnum == myplr) NetSendCmdParam2(FALSE, CMD_BREAKOBJ, pnum, i); } -// 676190: using guessed type int deltaload; void BreakObject(int pnum, int oi) { @@ -4293,7 +4213,7 @@ void SyncCrux(int i) void SyncLever(int i) { - if (!object[i]._oSelFlag) + if (object[i]._oSelFlag == 0) ObjChangeMap(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4); } @@ -4329,7 +4249,6 @@ void SyncPedistal(int i) mem_free_dbg(setp); } } -// 5CF334: using guessed type int setpc_w; void SyncL2Doors(int i) { @@ -4577,5 +4496,3 @@ void GetObjectStr(int i) } } } -// 4B883C: using guessed type int infoclr; -// 5CF31D: using guessed type char setlevel; diff --git a/Source/objects.h b/Source/objects.h index 04abdcf85..0c8efcab6 100644 --- a/Source/objects.h +++ b/Source/objects.h @@ -33,8 +33,8 @@ void AddL2Torches(); BOOL TorchLocOK(int xp, int yp); void AddObjTraps(); void AddChestTraps(); -void LoadMapObjects(unsigned char *pMap, int startx, int starty, int x1, int y1, int w, int h, int leveridx); -void LoadMapObjs(unsigned char *pMap, int startx, int starty); +void LoadMapObjects(BYTE *pMap, int startx, int starty, int x1, int y1, int w, int h, int leveridx); +void LoadMapObjs(BYTE *pMap, int startx, int starty); void AddDiabObjs(); void AddStoryBooks(); void AddHookedBodies(int freq);