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Fix tile incorrectly marked as solid next to crypt stairs down

pull/7620/head
staphen 1 year ago committed by Anders Jenbo
parent
commit
459e814f14
  1. 1
      Source/levels/gendung.cpp

1
Source/levels/gendung.cpp

@ -490,6 +490,7 @@ tl::expected<void, std::string> LoadLevelSOLData()
break;
case DTYPE_CRYPT:
RETURN_IF_ERROR(LoadFileInMemWithStatus("nlevels\\l5data\\l5.sol", SOLData));
SOLData[142] = TileProperties::None; // Tile is incorrectly marked as being solid
break;
default:
return tl::make_unexpected("LoadLevelSOLData");

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