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@ -600,9 +600,9 @@ void UiAddBackground(std::vector<UiItemBase *> *vecDialog) |
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vecDialog->push_back(new UiImage(&ArtBackground, rect)); |
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vecDialog->push_back(new UiImage(&ArtBackground, rect)); |
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} |
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} |
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void UiAddLogo(std::vector<UiItemBase *> *vecDialog, int size, int height) |
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void UiAddLogo(std::vector<UiItemBase *> *vecDialog, int size, int y) |
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{ |
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{ |
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SDL_Rect rect = { 0, UI_OFFSET_Y + height, 0, 0 }; |
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SDL_Rect rect = { 0, UI_OFFSET_Y + y, 0, 0 }; |
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vecDialog->push_back(new UiImage(&ArtLogos[size], /*animated=*/true, /*frame=*/0, rect, UIS_CENTER)); |
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vecDialog->push_back(new UiImage(&ArtLogos[size], /*animated=*/true, /*frame=*/0, rect, UIS_CENTER)); |
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} |
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} |
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