From 3b4db479953ef48ccd7e18cd17507038facfd6e1 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Wed, 30 Sep 2020 00:33:27 +0200 Subject: [PATCH] Correct placment of Diablo logo on title screen Fixes #841 --- SourceX/DiabloUI/diabloui.cpp | 4 ++-- SourceX/DiabloUI/diabloui.h | 2 +- SourceX/DiabloUI/title.cpp | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/SourceX/DiabloUI/diabloui.cpp b/SourceX/DiabloUI/diabloui.cpp index fbd996be0..aec6e9139 100644 --- a/SourceX/DiabloUI/diabloui.cpp +++ b/SourceX/DiabloUI/diabloui.cpp @@ -600,9 +600,9 @@ void UiAddBackground(std::vector *vecDialog) vecDialog->push_back(new UiImage(&ArtBackground, rect)); } -void UiAddLogo(std::vector *vecDialog, int size, int height) +void UiAddLogo(std::vector *vecDialog, int size, int y) { - SDL_Rect rect = { 0, UI_OFFSET_Y + height, 0, 0 }; + SDL_Rect rect = { 0, UI_OFFSET_Y + y, 0, 0 }; vecDialog->push_back(new UiImage(&ArtLogos[size], /*animated=*/true, /*frame=*/0, rect, UIS_CENTER)); } diff --git a/SourceX/DiabloUI/diabloui.h b/SourceX/DiabloUI/diabloui.h index 4c60795d6..d87f037fe 100644 --- a/SourceX/DiabloUI/diabloui.h +++ b/SourceX/DiabloUI/diabloui.h @@ -40,7 +40,7 @@ void LoadPalInMem(const SDL_Color *pPal); void DrawMouse(); void LoadBackgroundArt(const char *pszFile); void UiAddBackground(std::vector *vecDialog); -void UiAddLogo(std::vector *vecDialog, int size = LOGO_MED, int height = 0); +void UiAddLogo(std::vector *vecDialog, int size = LOGO_MED, int y = 0); void UiFocusNavigationSelect(); void UiFocusNavigationEsc(); void UiFocusNavigationYesNo(); diff --git a/SourceX/DiabloUI/title.cpp b/SourceX/DiabloUI/title.cpp index fa6e5a92b..386cc58ce 100644 --- a/SourceX/DiabloUI/title.cpp +++ b/SourceX/DiabloUI/title.cpp @@ -27,7 +27,7 @@ void title_Free() void UiTitleDialog() { UiAddBackground(&vecTitleScreen); - UiAddLogo(&vecTitleScreen, LOGO_BIG, (UI_OFFSET_Y + 182)); + UiAddLogo(&vecTitleScreen, LOGO_BIG, 182); SDL_Rect rect = { PANEL_LEFT + 49, (UI_OFFSET_Y + 410), 550, 26 }; vecTitleScreen.push_back(new UiArtText("Copyright \xA9 1996-2001 Blizzard Entertainment", rect, UIS_MED | UIS_CENTER));