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Fix lvl3 door appearing wrong when opened by other players

v1.0
Anders Jenbo 5 years ago
parent
commit
35df6cd579
  1. 4
      Source/objects.cpp

4
Source/objects.cpp

@ -3915,9 +3915,9 @@ void SyncOpL3Door(int pnum, int cmd, int i)
do_sync = TRUE;
if (do_sync) {
if (object[i]._otype == OBJ_L3LDOOR)
OperateL2LDoor(-1, i, FALSE);
OperateL3LDoor(-1, i, FALSE);
if (object[i]._otype == OBJ_L3RDOOR)
OperateL2RDoor(-1, i, FALSE);
OperateL3RDoor(-1, i, FALSE);
}
}

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