From 35df6cd579b675903a4696e6ef6391aa5dec2cd8 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Sat, 23 Jan 2021 03:50:09 +0100 Subject: [PATCH] Fix lvl3 door appearing wrong when opened by other players --- Source/objects.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/objects.cpp b/Source/objects.cpp index b05247f54..7de23bf09 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -3915,9 +3915,9 @@ void SyncOpL3Door(int pnum, int cmd, int i) do_sync = TRUE; if (do_sync) { if (object[i]._otype == OBJ_L3LDOOR) - OperateL2LDoor(-1, i, FALSE); + OperateL3LDoor(-1, i, FALSE); if (object[i]._otype == OBJ_L3RDOOR) - OperateL2RDoor(-1, i, FALSE); + OperateL3RDoor(-1, i, FALSE); } }