From 34ac4ec707e233bb8b47c90e9f1779ad886c75fe Mon Sep 17 00:00:00 2001 From: KPhoenix Date: Sun, 27 Feb 2022 21:24:25 -0500 Subject: [PATCH] Fix duplicate affix name (Crimson) Reverts Affix name for Crimson back to Burgundy (Taken from Diablo 1 Beta) --- Source/itemdat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/itemdat.cpp b/Source/itemdat.cpp index 2c87c5dc7..0fab26151 100644 --- a/Source/itemdat.cpp +++ b/Source/itemdat.cpp @@ -275,7 +275,7 @@ const PLStruct ItemPrefixes[] = { { N_("Godly"), { IPL_ACP, 171, 200 }, 60, AffixItemType::Armor | AffixItemType::Shield, GOE_GOOD, true, true, 6200, 7000, 20 }, { N_("Red"), { IPL_FIRERES, 10, 20 }, 4, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 500, 1500, 2 }, { N_("Crimson"), { IPL_FIRERES, 21, 30 }, 10, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 2100, 3000, 2 }, -{ N_("Crimson"), { IPL_FIRERES, 31, 40 }, 16, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 3100, 4000, 2 }, +{ N_("Burgundy"), { IPL_FIRERES, 31, 40 }, 16, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 3100, 4000, 2 }, { N_("Garnet"), { IPL_FIRERES, 41, 50 }, 20, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 8200, 12000, 3 }, { N_("Ruby"), { IPL_FIRERES, 51, 60 }, 26, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 17100, 20000, 5 }, { N_("Blue"), { IPL_LIGHTRES, 10, 20 }, 4, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 500, 1500, 2 },