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fix gpBufEnd problem (first cutscene not rendered) on 32bit architectures

Fixes #573
pull/649/head
danie1kr 6 years ago committed by Anders Jenbo
parent
commit
30576f0271
  1. 2
      Source/init.cpp

2
Source/init.cpp

@ -50,7 +50,7 @@ void init_create_window()
atexit(dx_cleanup); atexit(dx_cleanup);
gbActive = true; gbActive = true;
gpBufStart = &gpBuffer[BUFFER_WIDTH * SCREEN_Y]; gpBufStart = &gpBuffer[BUFFER_WIDTH * SCREEN_Y];
gpBufEnd = &gpBuffer[BUFFER_WIDTH * (SCREEN_HEIGHT + SCREEN_Y)]; gpBufEnd = BUFFER_WIDTH * (SCREEN_HEIGHT + SCREEN_Y);
SDL_DisableScreenSaver(); SDL_DisableScreenSaver();
} }

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