From 30576f0271bc2245b98ea9bf39325f3436e40433 Mon Sep 17 00:00:00 2001 From: danie1kr Date: Sat, 1 Feb 2020 21:20:18 +0100 Subject: [PATCH] fix gpBufEnd problem (first cutscene not rendered) on 32bit architectures Fixes #573 --- Source/init.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/init.cpp b/Source/init.cpp index edb25527f..47ccb862c 100644 --- a/Source/init.cpp +++ b/Source/init.cpp @@ -50,7 +50,7 @@ void init_create_window() atexit(dx_cleanup); gbActive = true; gpBufStart = &gpBuffer[BUFFER_WIDTH * SCREEN_Y]; - gpBufEnd = &gpBuffer[BUFFER_WIDTH * (SCREEN_HEIGHT + SCREEN_Y)]; + gpBufEnd = BUFFER_WIDTH * (SCREEN_HEIGHT + SCREEN_Y); SDL_DisableScreenSaver(); }