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[hellfire] M_StartFadeout bin exact

pull/876/head
qndel 7 years ago committed by Anders Jenbo
parent
commit
27ef6c6504
  1. 8
      Source/monster.cpp

8
Source/monster.cpp

@ -1855,9 +1855,17 @@ void M_StartFadein(int i, int md, BOOL backwards)
void M_StartFadeout(int i, int md, BOOL backwards)
{
if ((DWORD)i >= MAXMONSTERS)
#ifdef HELLFIRE
return;
#else
app_fatal("M_StartFadeout: Invalid monster %d", i);
#endif
if (monster[i].MType == NULL)
#ifdef HELLFIRE
return;
#else
app_fatal("M_StartFadeout: Monster %d \"%s\" MType NULL", i, monster[i].mName);
#endif
NewMonsterAnim(i, &monster[i].MType->Anims[MA_SPECIAL], md);
monster[i]._mmode = MM_FADEOUT;

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