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@ -8,16 +8,9 @@
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2xxx Minor bugs (noticeable but can be avoided) |
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3xxx Code issues (incorrect code that still compiles/works) |
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1000 - The Cathedral doesn't generate correctly, sometimes crashing |
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1001 - Sometimes dungeon will crash on loading if previous levels loaded (DrawClippedObject) |
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1002 - Golem usually crashes, or appears invisible if summoned |
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1003 - Some CEL functions were written in ASM and have been disabled (engine.cpp) |
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1004 - After being in the dungeon for awhile, the 'Control Panel' will sometimes |
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corrupt and be filled with glitched colors (likely a buffer overflow) |
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1005 - Timed messages are broken and have been disabled (tmsg.cpp) |
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1006 - Server commands are broken and have been disabled (msgcmd.cpp) |
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1000 - Sometimes dungeon will crash on loading if previous levels loaded (DrawClippedObject) |
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2000 - Rooms/halls don't generate correctly in the Catacombs |
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2000 - Generation of Cathedral/Catacombs is slightly inaccurate |
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2001 - The last seal in Lazarus' Lair doesn't trigger the video/teleport |
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2002 - White pixels on monsters/cathedral/catacombs (palette entry 256?) |
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2003 - Swapping items in inventory sometimes deletes the item |
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@ -26,6 +19,11 @@
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2006 - Objects should darken with radius instead of being fully lit |
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2007 - Automap sometimes draws incorrectly, check 'engine_draw_automap_pixels' |
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*Bad args ECX/EDX for 'engine_draw_pixel' (engine.cpp) |
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2008 - After being in the dungeon for awhile, the 'Control Panel' will sometimes |
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corrupt and be filled with glitched colors (likely a buffer overflow) |
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2009 - Some CEL functions were written in ASM and have been disabled (engine.cpp) |
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2010 - Timed messages are broken and have been disabled (tmsg.cpp) |
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2011 - Server commands are broken and have been disabled (msgcmd.cpp) |
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3000 - Critical sections should be constructors using CCritSect |
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3001 - Function 'DRLG_L4TransFix', decompile and check (Test: seed 2349839 level 13) |
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