|
|
|
|
/**
|
|
|
|
|
* @file init.h
|
|
|
|
|
*
|
|
|
|
|
* Interface of routines for initializing the environment, disable screen saver, load MPQ.
|
|
|
|
|
*/
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
#include <optional>
|
|
|
|
|
|
|
|
|
|
#include "engine/assets.hpp"
|
|
|
|
|
#include "utils/attributes.h"
|
|
|
|
|
|
|
|
|
|
#ifdef UNPACKED_MPQS
|
|
|
|
|
#include <string>
|
|
|
|
|
#else
|
|
|
|
|
#include "mpq/mpq_reader.hpp"
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
namespace devilution {
|
|
|
|
|
|
|
|
|
|
/** True if the game is the current active window */
|
|
|
|
|
extern bool gbActive;
|
|
|
|
|
|
|
|
|
|
#ifdef UNPACKED_MPQS
|
|
|
|
|
bool AreExtraFontsOutOfDate(const std::string &path);
|
|
|
|
|
#else
|
|
|
|
|
bool AreExtraFontsOutOfDate(MpqArchive &archive);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
inline bool AreExtraFontsOutOfDate()
|
|
|
|
|
{
|
|
|
|
|
#ifdef UNPACKED_MPQS
|
|
|
|
|
return font_data_path && AreExtraFontsOutOfDate(*font_data_path);
|
|
|
|
|
#else
|
|
|
|
|
return font_mpq && AreExtraFontsOutOfDate(*font_mpq);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef UNPACKED_MPQS
|
|
|
|
|
bool IsDevilutionXMpqOutOfDate(MpqArchive &archive);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
inline bool IsDevilutionXMpqOutOfDate()
|
|
|
|
|
{
|
|
|
|
|
#ifdef UNPACKED_MPQS
|
|
|
|
|
return false;
|
|
|
|
|
#else
|
|
|
|
|
return devilutionx_mpq.has_value() && IsDevilutionXMpqOutOfDate(*devilutionx_mpq);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void init_cleanup();
|
|
|
|
|
void init_create_window();
|
|
|
|
|
void MainWndProc(const SDL_Event &event);
|
|
|
|
|
|
|
|
|
|
} // namespace devilution
|