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#include "all.h"
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/** Maps from dun_object_id to object_id. */
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int ObjTypeConv[113] = {
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0,
|
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|
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4,
|
|
|
|
|
20,
|
|
|
|
|
21,
|
|
|
|
|
22,
|
|
|
|
|
24,
|
|
|
|
|
11,
|
|
|
|
|
12,
|
|
|
|
|
13,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
25,
|
|
|
|
|
41,
|
|
|
|
|
26,
|
|
|
|
|
0,
|
|
|
|
|
8,
|
|
|
|
|
9,
|
|
|
|
|
10,
|
|
|
|
|
80,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
49,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
84,
|
|
|
|
|
85,
|
|
|
|
|
3,
|
|
|
|
|
14,
|
|
|
|
|
15,
|
|
|
|
|
16,
|
|
|
|
|
17,
|
|
|
|
|
18,
|
|
|
|
|
19,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
28,
|
|
|
|
|
0,
|
|
|
|
|
53,
|
|
|
|
|
54,
|
|
|
|
|
36,
|
|
|
|
|
37,
|
|
|
|
|
38,
|
|
|
|
|
39,
|
|
|
|
|
40,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
27,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
29,
|
|
|
|
|
30,
|
|
|
|
|
31,
|
|
|
|
|
32,
|
|
|
|
|
33,
|
|
|
|
|
34,
|
|
|
|
|
35,
|
|
|
|
|
5,
|
|
|
|
|
5,
|
|
|
|
|
5,
|
|
|
|
|
6,
|
|
|
|
|
6,
|
|
|
|
|
6,
|
|
|
|
|
7,
|
|
|
|
|
7,
|
|
|
|
|
7,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
73,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
83,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
89,
|
|
|
|
|
90,
|
|
|
|
|
47,
|
|
|
|
|
46,
|
|
|
|
|
94
|
|
|
|
|
};
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|
|
|
|
|
|
|
|
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/** Contains the data related to each object ID. */
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ObjDataStruct AllObjects[99] = {
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// clang-format off
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// oload, ofindex, ominlvl, omaxlvl, olvltype, otheme, oquest, oAnimFlag, oAnimDelay, oAnimLen, oAnimWidth, oSolidFlag, oMissFlag, oLightFlag, oBreak, oSelFlag, oTrapFlag
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{ 1, OFILE_L1BRAZ, 1, 4, DTYPE_CATHEDRAL, THEME_NONE, -1, 1, 1, 26, 64, TRUE, TRUE, FALSE, 0, 0, FALSE },
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{ 1, OFILE_L1DOORS, 1, 4, DTYPE_CATHEDRAL, THEME_NONE, -1, 0, 1, 0, 64, FALSE, FALSE, TRUE, 0, 3, TRUE },
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{ 1, OFILE_L1DOORS, 1, 4, DTYPE_CATHEDRAL, THEME_NONE, -1, 0, 2, 0, 64, FALSE, FALSE, TRUE, 0, 3, TRUE },
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{ 3, OFILE_SKULFIRE, 0, 0, DTYPE_TOWN, THEME_SKELROOM, -1, 1, 2, 11, 96, TRUE, TRUE, FALSE, 0, 0, FALSE },
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{ 1, OFILE_LEVER, 1, 4, DTYPE_CATHEDRAL, THEME_NONE, -1, 0, 1, 1, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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{ 1, OFILE_CHEST1, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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{ 1, OFILE_CHEST2, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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{ 1, OFILE_CHEST3, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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{ 2, OFILE_L1BRAZ, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },
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{ 3, OFILE_CANDLE2, 0, 0, DTYPE_TOWN, THEME_SHRINE, -1, 1, 2, 4, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
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{ 2, OFILE_L1BRAZ, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },
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{ 3, OFILE_BANNER, 0, 0, DTYPE_TOWN, THEME_SKELROOM, -1, 0, 2, 0, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
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{ 3, OFILE_BANNER, 0, 0, DTYPE_TOWN, THEME_SKELROOM, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
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{ 3, OFILE_BANNER, 0, 0, DTYPE_TOWN, THEME_SKELROOM, -1, 0, 3, 0, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
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{ 2, OFILE_SKULPILE, 1, 4, DTYPE_TOWN, THEME_NONE, -1, 0, 0, 1, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
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{ 2, OFILE_L1BRAZ, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },
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{ 2, OFILE_L1BRAZ, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },
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{ 2, OFILE_L1BRAZ, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },
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{ 2, OFILE_L1BRAZ, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },
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{ 2, OFILE_L1BRAZ, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },
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{ 2, OFILE_CRUXSK1, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 15, 96, TRUE, FALSE, TRUE, 1, 3, FALSE },
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{ 2, OFILE_CRUXSK2, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 15, 96, TRUE, FALSE, TRUE, 1, 3, FALSE },
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{ 2, OFILE_CRUXSK3, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 15, 96, TRUE, FALSE, TRUE, 1, 3, FALSE },
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{ 1, OFILE_ROCKSTAN, 5, 5, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
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{ 2, OFILE_ANGEL, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 2, OFILE_BOOK2, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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{ 2, OFILE_BURNCROS, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 1, 0, 10, 160, TRUE, FALSE, FALSE, 0, 0, FALSE },
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{ 2, OFILE_NUDE2, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 1, 3, 6, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_SWITCH4, 16, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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{ 1, OFILE_TNUDEM, 13, 16, DTYPE_TOWN, THEME_NONE, Q_BUTCHER, 0, 1, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TNUDEM, 13, 16, DTYPE_TOWN, THEME_TORTURE, Q_BUTCHER, 0, 2, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TNUDEM, 13, 16, DTYPE_TOWN, THEME_TORTURE, Q_BUTCHER, 0, 3, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TNUDEM, 13, 16, DTYPE_TOWN, THEME_TORTURE, Q_BUTCHER, 0, 4, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TNUDEW, 13, 16, DTYPE_TOWN, THEME_TORTURE, Q_BUTCHER, 0, 1, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TNUDEW, 13, 16, DTYPE_TOWN, THEME_TORTURE, Q_BUTCHER, 0, 2, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TNUDEW, 13, 16, DTYPE_TOWN, THEME_TORTURE, Q_BUTCHER, 0, 3, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TSOUL, 13, 16, DTYPE_TOWN, THEME_NONE, Q_BUTCHER, 0, 1, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TSOUL, 13, 16, DTYPE_TOWN, THEME_NONE, Q_BUTCHER, 0, 2, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TSOUL, 13, 16, DTYPE_TOWN, THEME_NONE, Q_BUTCHER, 0, 3, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TSOUL, 13, 16, DTYPE_TOWN, THEME_NONE, Q_BUTCHER, 0, 4, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TSOUL, 13, 16, DTYPE_TOWN, THEME_NONE, Q_BUTCHER, 0, 5, 0, 128, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_BOOK2, 6, 6, DTYPE_TOWN, THEME_NONE, -1, 0, 4, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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{ 1, OFILE_L2DOORS, 5, 8, DTYPE_CATACOMBS, THEME_NONE, -1, 0, 1, 0, 64, FALSE, FALSE, TRUE, 0, 3, TRUE },
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{ 1, OFILE_L2DOORS, 5, 8, DTYPE_CATACOMBS, THEME_NONE, -1, 0, 2, 0, 64, FALSE, FALSE, TRUE, 0, 3, FALSE },
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{ 1, OFILE_WTORCH4, 5, 8, DTYPE_CATACOMBS, THEME_NONE, -1, 1, 1, 9, 96, FALSE, TRUE, FALSE, 0, 0, FALSE },
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{ 1, OFILE_WTORCH3, 5, 8, DTYPE_CATACOMBS, THEME_NONE, -1, 1, 1, 9, 96, FALSE, TRUE, FALSE, 0, 0, FALSE },
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{ 1, OFILE_WTORCH1, 5, 8, DTYPE_CATACOMBS, THEME_NONE, -1, 1, 1, 9, 96, FALSE, TRUE, FALSE, 0, 0, FALSE },
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{ 1, OFILE_WTORCH2, 5, 8, DTYPE_CATACOMBS, THEME_NONE, -1, 1, 1, 9, 96, FALSE, TRUE, FALSE, 0, 0, FALSE },
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{ 1, OFILE_SARC, 1, 4, DTYPE_CATHEDRAL, THEME_NONE, -1, 0, 1, 5, 128, TRUE, TRUE, TRUE, 0, 3, TRUE },
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{ 2, OFILE_FLAME1, 1, 4, DTYPE_CATHEDRAL, THEME_NONE, -1, 0, 1, 20, 96, FALSE, TRUE, TRUE, 0, 0, FALSE },
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{ 2, OFILE_LEVER, 1, 4, DTYPE_CATHEDRAL, THEME_NONE, -1, 0, 1, 2, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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{ 2, OFILE_MINIWATR, 1, 4, DTYPE_CATHEDRAL, THEME_NONE, -1, 1, 1, 10, 64, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_BOOK1, 3, 4, DTYPE_CATHEDRAL, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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{ 1, OFILE_TRAPHOLE, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 64, FALSE, TRUE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_TRAPHOLE, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 2, 0, 64, FALSE, TRUE, TRUE, 0, 0, FALSE },
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{ 2, OFILE_BCASE, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 2, OFILE_WEAPSTND, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_BARREL, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 9, 96, TRUE, TRUE, TRUE, 1, 3, FALSE },
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{ 1, OFILE_BARRELEX, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 10, 96, TRUE, TRUE, TRUE, 1, 3, FALSE },
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{ 3, OFILE_LSHRINEG, 0, 0, DTYPE_TOWN, THEME_SHRINE, -1, 0, 1, 11, 128, FALSE, FALSE, TRUE, 0, 3, FALSE },
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{ 3, OFILE_RSHRINEG, 0, 0, DTYPE_TOWN, THEME_SHRINE, -1, 0, 1, 11, 128, FALSE, FALSE, TRUE, 0, 3, FALSE },
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{ 3, OFILE_BOOK2, 0, 0, DTYPE_TOWN, THEME_SKELROOM, -1, 0, 4, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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|
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|
{ 3, OFILE_BCASE, 0, 0, DTYPE_TOWN, THEME_LIBRARY, -1, 0, 3, 0, 96, FALSE, FALSE, TRUE, 0, 3, FALSE },
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|
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|
{ 3, OFILE_BCASE, 0, 0, DTYPE_TOWN, THEME_LIBRARY, -1, 0, 4, 0, 96, FALSE, FALSE, TRUE, 0, 3, FALSE },
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|
{ 3, OFILE_BOOK2, 0, 0, DTYPE_TOWN, THEME_LIBRARY, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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|
{ 3, OFILE_CANDLE2, 0, 0, DTYPE_TOWN, THEME_LIBRARY, -1, 1, 2, 4, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
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|
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|
{ 3, OFILE_BLOODFNT, 0, 0, DTYPE_TOWN, THEME_BLOODFOUNTAIN, -1, 1, 2, 10, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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|
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|
|
{ 1, OFILE_DECAP, 13, 16, DTYPE_TOWN, THEME_DECAPITATED, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 1, FALSE },
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|
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|
{ 1, OFILE_CHEST1, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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|
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|
{ 1, OFILE_CHEST2, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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|
|
|
|
{ 1, OFILE_CHEST3, 1, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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|
|
|
|
{ 1, OFILE_BOOK1, 7, 7, DTYPE_CATACOMBS, THEME_NONE, Q_BLIND, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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|
|
|
|
{ 1, OFILE_BOOK1, 5, 5, DTYPE_CATACOMBS, THEME_NONE, Q_BLOOD, 0, 4, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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|
|
|
|
{ 1, OFILE_PEDISTL, 5, 5, DTYPE_CATACOMBS, THEME_NONE, Q_BLOOD, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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|
|
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|
{ 1, OFILE_L3DOORS, 9, 12, DTYPE_CAVES, THEME_NONE, -1, 0, 1, 0, 64, FALSE, FALSE, TRUE, 0, 3, TRUE },
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|
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|
{ 1, OFILE_L3DOORS, 9, 12, DTYPE_CAVES, THEME_NONE, -1, 0, 2, 0, 64, FALSE, FALSE, TRUE, 0, 3, TRUE },
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|
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|
{ 3, OFILE_PFOUNTN, 0, 0, DTYPE_TOWN, THEME_PURIFYINGFOUNTAIN, -1, 1, 2, 10, 128, TRUE, TRUE, TRUE, 0, 3, FALSE },
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|
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|
|
{ 3, OFILE_ARMSTAND, 0, 0, DTYPE_TOWN, THEME_ARMORSTAND, -1, 0, 1, 0, 96, TRUE, FALSE, TRUE, 0, 3, FALSE },
|
|
|
|
|
{ 3, OFILE_ARMSTAND, 0, 0, DTYPE_TOWN, THEME_ARMORSTAND, -1, 0, 2, 0, 96, TRUE, FALSE, TRUE, 0, 0, FALSE },
|
|
|
|
|
{ 3, OFILE_GOATSHRN, 0, 0, DTYPE_TOWN, THEME_GOATSHRINE, -1, 1, 2, 10, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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|
|
|
|
{ 1, OFILE_CAULDREN, 13, 16, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, FALSE, TRUE, 0, 3, FALSE },
|
|
|
|
|
{ 3, OFILE_MFOUNTN, 0, 0, DTYPE_TOWN, THEME_MURKYFOUNTAIN, -1, 1, 2, 10, 128, TRUE, TRUE, TRUE, 0, 3, FALSE },
|
|
|
|
|
{ 3, OFILE_TFOUNTN, 0, 0, DTYPE_TOWN, THEME_TEARFOUNTAIN, -1, 1, 2, 4, 128, TRUE, TRUE, TRUE, 0, 3, FALSE },
|
|
|
|
|
{ 1, OFILE_ALTBOY, 0, 0, DTYPE_CATHEDRAL, THEME_NONE, Q_BETRAYER, 0, 1, 0, 128, TRUE, TRUE, TRUE, 0, 0, FALSE },
|
|
|
|
|
{ 1, OFILE_MCIRL, 0, 0, DTYPE_CATHEDRAL, THEME_NONE, Q_BETRAYER, 0, 1, 0, 96, FALSE, TRUE, TRUE, 0, 0, FALSE },
|
|
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{ 1, OFILE_MCIRL, 0, 0, DTYPE_CATHEDRAL, THEME_NONE, Q_BETRAYER, 0, 1, 0, 96, FALSE, TRUE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_BKSLBRNT, 4, 12, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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{ 1, OFILE_CANDLE2, 2, 12, DTYPE_TOWN, THEME_NONE, Q_BETRAYER, 1, 2, 4, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
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{ 1, OFILE_BOOK1, 13, 13, DTYPE_HELL, THEME_NONE, Q_WARLORD, 0, 4, 0, 96, TRUE, TRUE, TRUE, 0, 3, FALSE },
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{ 1, OFILE_ARMSTAND, 13, 13, DTYPE_TOWN, THEME_NONE, Q_WARLORD, 0, 1, 0, 96, TRUE, FALSE, TRUE, 0, 3, FALSE },
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{ 2, OFILE_WEAPSTND, 13, 13, DTYPE_TOWN, THEME_NONE, Q_WARLORD, 0, 1, 0, 96, TRUE, FALSE, TRUE, 0, 3, FALSE },
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{ 2, OFILE_BURNCROS, 0, 0, DTYPE_TOWN, THEME_BRNCROSS, -1, 1, 0, 10, 160, TRUE, FALSE, FALSE, 0, 0, FALSE },
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{ 2, OFILE_WEAPSTND, 0, 0, DTYPE_TOWN, THEME_WEAPONRACK, -1, 0, 1, 0, 96, TRUE, FALSE, TRUE, 0, 3, FALSE },
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{ 2, OFILE_WEAPSTND, 0, 0, DTYPE_TOWN, THEME_WEAPONRACK, -1, 0, 2, 0, 96, TRUE, FALSE, TRUE, 0, 0, FALSE },
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{ 2, OFILE_MUSHPTCH, 0, 0, DTYPE_TOWN, THEME_NONE, Q_MUSHROOM, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 3, TRUE },
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{ 2, OFILE_LZSTAND, 0, 0, DTYPE_TOWN, THEME_NONE, Q_BETRAYER, 0, 1, 0, 128, TRUE, FALSE, TRUE, 0, 3, FALSE },
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{ 1, OFILE_DECAP, 9, 9, DTYPE_CAVES, THEME_NONE, -1, 0, 2, 0, 96, TRUE, TRUE, TRUE, 0, 1, FALSE },
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{ 2, OFILE_CHEST3, 0, 0, DTYPE_TOWN, THEME_NONE, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 1, TRUE },
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{ -1, 0, 0, 0, -1, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE }
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// clang-format on
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};
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/** Maps from object_graphic_id to object CEL name. */
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char *ObjMasterLoadList[56] = { // might be const
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"L1Braz",
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"L1Doors",
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"Lever",
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"Chest1",
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"Chest2",
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"Banner",
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"SkulPile",
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"SkulFire",
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"SkulStik",
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"CruxSk1",
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"CruxSk2",
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"CruxSk3",
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"Book1",
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"Book2",
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"Rockstan",
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"Angel",
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"Chest3",
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"Burncros",
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"Candle2",
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"Nude2",
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"Switch4",
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"TNudeM",
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"TNudeW",
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"TSoul",
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"L2Doors",
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"WTorch4",
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"WTorch3",
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"Sarc",
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"Flame1",
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"Prsrplt1",
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"Traphole",
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|
"MiniWatr",
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"WTorch2",
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"WTorch1",
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"BCase",
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"BShelf",
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|
"WeapStnd",
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|
"Barrel",
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|
"Barrelex",
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|
"LShrineG",
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|
"RShrineG",
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|
"Bloodfnt",
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|
"Decap",
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|
"Pedistl",
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|
"L3Doors",
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|
"PFountn",
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|
"Armstand",
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|
"Goatshrn",
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|
"Cauldren",
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|
"MFountn",
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|
"TFountn",
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|
"Altboy",
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|
"Mcirl",
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|
"Bkslbrnt",
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|
"Mushptch",
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|
"LzStand"
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|
};
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