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#include <cstring>
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#include <switch.h>
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#include <SDL.h>
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#include "platform/switch/keyboard.h"
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#include "utils/utf8.hpp"
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static void switch_keyboard_get(const char *guide_text, char *initial_text, int max_len, int multiline, char *buf)
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{
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Result rc = 0;
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SwkbdConfig kbd;
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rc = swkbdCreate(&kbd, 0);
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if (R_SUCCEEDED(rc)) {
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swkbdConfigMakePresetDefault(&kbd);
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swkbdConfigSetGuideText(&kbd, guide_text);
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swkbdConfigSetInitialText(&kbd, initial_text);
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swkbdConfigSetStringLenMax(&kbd, max_len);
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rc = swkbdShow(&kbd, buf, max_len);
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swkbdClose(&kbd);
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}
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}
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static int get_utf8_character_bytes(const uint8_t *uc)
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{
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if (uc[0] < 0x80) {
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return 1;
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} else if ((uc[0] & 0xe0) == 0xc0 && (uc[1] & 0xc0) == 0x80) {
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return 2;
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} else if ((uc[0] & 0xf0) == 0xe0 && (uc[1] & 0xc0) == 0x80 && (uc[2] & 0xc0) == 0x80) {
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return 3;
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} else if ((uc[0] & 0xf8) == 0xf0 && (uc[1] & 0xc0) == 0x80 && (uc[2] & 0xc0) == 0x80 && (uc[3] & 0xc0) == 0x80) {
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return 4;
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} else {
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return 1;
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}
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}
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static void switch_create_and_push_sdlkey_event(uint32_t event_type, SDL_Scancode scan, SDL_Keycode key)
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{
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SDL_Event event;
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event.type = event_type;
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event.key.keysym.scancode = scan;
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event.key.keysym.sym = key;
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event.key.keysym.mod = 0;
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SDL_PushEvent(&event);
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}
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void switch_start_text_input(const char *guide_text, char *initial_text, int max_length, int multiline)
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{
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char text[max_length] = { '\0' };
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switch_keyboard_get(guide_text, initial_text, max_length, multiline, text);
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for (int i = 0; i < 600; i++) {
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switch_create_and_push_sdlkey_event(SDL_KEYDOWN, SDL_SCANCODE_BACKSPACE, SDLK_BACKSPACE);
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switch_create_and_push_sdlkey_event(SDL_KEYUP, SDL_SCANCODE_BACKSPACE, SDLK_BACKSPACE);
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}
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for (int i = 0; i < 600; i++) {
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switch_create_and_push_sdlkey_event(SDL_KEYDOWN, SDL_SCANCODE_DELETE, SDLK_DELETE);
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switch_create_and_push_sdlkey_event(SDL_KEYUP, SDL_SCANCODE_DELETE, SDLK_DELETE);
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}
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if (text[0] == '\0') {
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devilution::CopyUtf8(text, initial_text, max_length);
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}
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const uint8_t *utf8_text = (uint8_t *)text;
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for (int i = 0; i < 599 && utf8_text[i];) {
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int bytes_in_char = get_utf8_character_bytes(&utf8_text[i]);
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SDL_Event textinput_event;
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textinput_event.type = SDL_TEXTINPUT;
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for (int n = 0; n < bytes_in_char; n++) {
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textinput_event.text.text[n] = text[i + n];
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}
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textinput_event.text.text[bytes_in_char] = 0;
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SDL_PushEvent(&textinput_event);
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i += bytes_in_char;
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}
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}
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