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#include "utils/thread.h"
#include <SDL.h>
#include <set>
#include "appfat.h"
#include "utils/log.hpp"
#include "utils/stubs.h"
namespace devilution {
static int SDLCALL ThreadTranslate(void *ptr)
{
auto handler = (void (*)())ptr;
handler();
return 0;
}
SDL_Thread *CreateThread(void (*handler)(), SDL_threadID *threadId)
{
#ifdef USE_SDL1
5 years ago
SDL_Thread *ret = SDL_CreateThread(ThreadTranslate, (void *)handler);
#else
SDL_Thread *ret = SDL_CreateThread(ThreadTranslate, nullptr, (void *)handler);
#endif
if (ret == nullptr) {
ErrSdl();
}
*threadId = SDL_GetThreadID(ret);
return ret;
}
event_emul *StartEvent()
{
event_emul *ret;
ret = (event_emul *)malloc(sizeof(event_emul));
ret->mutex = SDL_CreateMutex();
if (ret->mutex == nullptr) {
ErrSdl();
}
ret->cond = SDL_CreateCond();
if (ret->cond == nullptr) {
ErrSdl();
}
return ret;
}
void EndEvent(event_emul *event)
{
SDL_DestroyCond(event->cond);
SDL_DestroyMutex(event->mutex);
free(event);
}
void SetEvent(event_emul *e)
{
if (SDL_LockMutex(e->mutex) <= -1 || SDL_CondSignal(e->cond) <= -1 || SDL_UnlockMutex(e->mutex) <= -1) {
ErrSdl();
}
}
void ResetEvent(event_emul *e)
{
if (SDL_LockMutex(e->mutex) <= -1 || SDL_CondWaitTimeout(e->cond, e->mutex, 0) <= -1 || SDL_UnlockMutex(e->mutex) <= -1) {
ErrSdl();
}
}
int WaitForEvent(event_emul *e)
{
if (SDL_LockMutex(e->mutex) <= -1) {
ErrSdl();
}
int ret = SDL_CondWait(e->cond, e->mutex);
if (ret <= -1 || SDL_CondSignal(e->cond) <= -1 || SDL_UnlockMutex(e->mutex) <= -1) {
Log("{}", SDL_GetError());
return -1;
}
return ret;
}
} // namespace devilution