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#pragma once
// Unifies joystick, gamepad, and keyboard controller APIs.
#include <cstdint>
#include <functional>
#include <string_view>
namespace devilution {
// NOTE: A, B, X, Y refer to physical positions on an XBox 360 controller.
// A<->B and X<->Y are reversed on a Nintendo controller.
enum ControllerButton : uint8_t {
ControllerButton_NONE,
ControllerButton_IGNORE,
ControllerButton_AXIS_TRIGGERLEFT, // ZL (aka L2)
ControllerButton_AXIS_TRIGGERRIGHT, // ZR (aka R2)
ControllerButton_BUTTON_A, // Bottom button
ControllerButton_BUTTON_B, // Right button
ControllerButton_BUTTON_X, // Left button
ControllerButton_BUTTON_Y, // TOP button
ControllerButton_BUTTON_LEFTSTICK,
ControllerButton_BUTTON_RIGHTSTICK,
ControllerButton_BUTTON_LEFTSHOULDER,
ControllerButton_BUTTON_RIGHTSHOULDER,
ControllerButton_BUTTON_START,
ControllerButton_BUTTON_BACK,
ControllerButton_BUTTON_DPAD_UP,
ControllerButton_BUTTON_DPAD_DOWN,
ControllerButton_BUTTON_DPAD_LEFT,
ControllerButton_BUTTON_DPAD_RIGHT,
FIRST = ControllerButton_NONE,
LAST = ControllerButton_BUTTON_DPAD_RIGHT
};
struct ControllerButtonCombo {
constexpr ControllerButtonCombo()
: modifier(ControllerButton_NONE)
, button(ControllerButton_NONE)
{
}
constexpr ControllerButtonCombo(ControllerButton button)
: modifier(ControllerButton_NONE)
, button(button)
{
}
constexpr ControllerButtonCombo(ControllerButton modifier, ControllerButton button)
: modifier(modifier)
, button(button)
{
}
ControllerButton modifier;
ControllerButton button;
};
inline bool IsDPadButton(ControllerButton button)
{
return button == ControllerButton_BUTTON_DPAD_UP
|| button == ControllerButton_BUTTON_DPAD_DOWN
|| button == ControllerButton_BUTTON_DPAD_LEFT
|| button == ControllerButton_BUTTON_DPAD_RIGHT;
}
namespace controller_button_icon {
extern const std::string_view Playstation_Triangle;
extern const std::string_view Playstation_Square;
extern const std::string_view Playstation_X;
extern const std::string_view Playstation_Circle;
extern const std::string_view Playstation_Options;
extern const std::string_view Playstation_Share;
extern const std::string_view Playstation_L2;
extern const std::string_view Playstation_R2;
extern const std::string_view Playstation_L1;
extern const std::string_view Playstation_R1;
extern const std::string_view Playstation_DPad_Up;
extern const std::string_view Playstation_DPad_Right;
extern const std::string_view Playstation_DPad_Down;
extern const std::string_view Playstation_DPad_Left;
extern const std::string_view Playstation_LStick_NW;
extern const std::string_view Playstation_LStick_W;
extern const std::string_view Playstation_LStick_SW;
extern const std::string_view Playstation_LStick_N;
extern const std::string_view Playstation_LStick;
extern const std::string_view Playstation_LStick_S;
extern const std::string_view Playstation_LStick_NE;
extern const std::string_view Playstation_LStick_E;
extern const std::string_view Playstation_LStick_SE;
extern const std::string_view Playstation_L3;
extern const std::string_view Playstation_RStick_NW;
extern const std::string_view Playstation_RStick_W;
extern const std::string_view Playstation_RStick_SW;
extern const std::string_view Playstation_RStick_N;
extern const std::string_view Playstation_RStick;
extern const std::string_view Playstation_RStick_S;
extern const std::string_view Playstation_RStick_NE;
extern const std::string_view Playstation_RStick_E;
extern const std::string_view Playstation_RStick_SE;
extern const std::string_view Playstation_R3;
extern const std::string_view Playstation_Touchpad;
extern const std::string_view Nintendo_X;
extern const std::string_view Nintendo_Y;
extern const std::string_view Nintendo_B;
extern const std::string_view Nintendo_A;
extern const std::string_view Nintendo_Plus;
extern const std::string_view Nintendo_Minus;
extern const std::string_view Nintendo_ZL;
extern const std::string_view Nintendo_ZR;
extern const std::string_view Nintendo_L;
extern const std::string_view Nintendo_R;
extern const std::string_view Nintendo_DPad_Up;
extern const std::string_view Nintendo_DPad_Right;
extern const std::string_view Nintendo_DPad_Down;
extern const std::string_view Nintendo_DPad_Left;
extern const std::string_view Nintendo_LStick_NW;
extern const std::string_view Nintendo_LStick_W;
extern const std::string_view Nintendo_LStick_SW;
extern const std::string_view Nintendo_LStick_N;
extern const std::string_view Nintendo_LStick;
extern const std::string_view Nintendo_LStick_S;
extern const std::string_view Nintendo_LStick_NE;
extern const std::string_view Nintendo_LStick_E;
extern const std::string_view Nintendo_LStick_SE;
extern const std::string_view Nintendo_LStick_Click;
extern const std::string_view Nintendo_RStick_NW;
extern const std::string_view Nintendo_RStick_W;
extern const std::string_view Nintendo_RStick_SW;
extern const std::string_view Nintendo_RStick_N;
extern const std::string_view Nintendo_RStick;
extern const std::string_view Nintendo_RStick_S;
extern const std::string_view Nintendo_RStick_NE;
extern const std::string_view Nintendo_RStick_E;
extern const std::string_view Nintendo_RStick_SE;
extern const std::string_view Nintendo_RStick_Click;
extern const std::string_view Nintendo_Home;
extern const std::string_view Nintendo_Screenshot;
extern const std::string_view Nintendo_SL;
extern const std::string_view Nintendo_SR;
extern const std::string_view Xbox_Y;
extern const std::string_view Xbox_X;
extern const std::string_view Xbox_A;
extern const std::string_view Xbox_B;
extern const std::string_view Xbox_Menu;
extern const std::string_view Xbox_View;
extern const std::string_view Xbox_LT;
extern const std::string_view Xbox_RT;
extern const std::string_view Xbox_LB;
extern const std::string_view Xbox_RB;
extern const std::string_view Xbox_DPad_Up;
extern const std::string_view Xbox_DPad_Right;
extern const std::string_view Xbox_DPad_Down;
extern const std::string_view Xbox_DPad_Left;
extern const std::string_view Xbox_LStick_NW;
extern const std::string_view Xbox_LStick_W;
extern const std::string_view Xbox_LStick_SW;
extern const std::string_view Xbox_LStick_N;
extern const std::string_view Xbox_LStick;
extern const std::string_view Xbox_LStick_NE;
extern const std::string_view Xbox_LStick_E;
extern const std::string_view Xbox_LStick_SE;
extern const std::string_view Xbox_LStick_Click;
extern const std::string_view Xbox_RStick_NW;
extern const std::string_view Xbox_RStick_W;
extern const std::string_view Xbox_RStick_SW;
extern const std::string_view Xbox_RStick_N;
extern const std::string_view Xbox_RStick;
extern const std::string_view Xbox_RStick_S;
extern const std::string_view Xbox_RStick_NE;
extern const std::string_view Xbox_RStick_E;
extern const std::string_view Xbox_RStick_SE;
extern const std::string_view Xbox_RStick_Click;
extern const std::string_view Xbox_Xbox;
} // namespace controller_button_icon
std::string_view ToPlayStationIcon(ControllerButton button);
std::string_view ToNintendoIcon(ControllerButton button);
std::string_view ToXboxIcon(ControllerButton button);
std::string_view ToGenericButtonText(ControllerButton button);
std::string_view ToString(ControllerButton button);
} // namespace devilution