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//HEADER_GOES_HERE
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#include "../types.h"
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int light_table_index; // weak
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int screen_y_times_768[1024];
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unsigned int sgdwCursWdtOld; // idb
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int sgdwCursX; // idb
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int sgdwCursY; // idb
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unsigned char *gpBufEnd; // weak
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int sgdwCursHgt;
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DWORD level_cel_block; // weak
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int sgdwCursXOld; // idb
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int sgdwCursYOld; // idb
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char arch_draw_type; // weak
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DDSURFACEDESC DDS_desc;
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int cel_transparency_active; // weak
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int level_piece_id; // weak
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int sgdwCursWdt;
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void (__fastcall *DrawPlrProc)(int, int, int, int, int, BYTE *, int, int, int, int);
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char sgSaveBack[8192];
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int draw_monster_num; // weak
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int sgdwCursHgtOld; // idb
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/* data */
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/* used in 1.00 debug */
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char *szMonModeAssert[18] = {
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"standing",
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"walking (1)",
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"walking (2)",
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"walking (3)",
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"attacking",
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"getting hit",
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"dying",
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"attacking (special)",
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"fading in",
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"fading out",
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"attacking (ranged)",
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"standing (special)",
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"attacking (special ranged)",
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"delaying",
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"charging",
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"stoned",
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"healing",
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"talking"
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};
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char *szPlrModeAssert[12] = {
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"standing",
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"walking (1)",
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"walking (2)",
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"walking (3)",
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"attacking (melee)",
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"attacking (ranged)",
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"blocking",
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"getting hit",
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"dying",
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"casting a spell",
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"changing levels",
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"quitting"
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};
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void __cdecl ClearCursor() // CODE_FIX: this was supposed to be in cursor.cpp
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{
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sgdwCursWdt = 0;
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sgdwCursWdtOld = 0;
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}
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void __fastcall DrawMissile(int x, int y, int sx, int sy, int a5, int a6, BOOL pre)
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{
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int i, mx, my, nCel;
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MissileStruct *m;
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BYTE *pCelBuff;
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DWORD *pFrameTable;
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if(dMissile[x][y] == -1) {
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for(i = 0; i < nummissiles; i++) {
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/// ASSERT: assert(missileactive[i] < MAXMISSILES)
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if(missileactive[i] >= MAXMISSILES)
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break;
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m = &missile[missileactive[i]];
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if(m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) {
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pCelBuff = m->_miAnimData;
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if(!pCelBuff) {
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// TermMsg("Draw Missile type %d: NULL Cel Buffer", m->_mitype);
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return;
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}
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nCel = m->_miAnimFrame;
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pFrameTable = (DWORD *)pCelBuff;
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
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// TermMsg("Draw Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype);
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return;
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}
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mx = sx + m->_mixoff - m->_miAnimWidth2;
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my = sy + m->_miyoff;
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if(m->_miUniqTrans)
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Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3);
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else if(m->_miLightFlag)
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Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6);
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else
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Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6);
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}
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}
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} else {
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m = &missile[dMissile[x][y] - 1];
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if(m->_miPreFlag == pre && m->_miDrawFlag) {
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pCelBuff = m->_miAnimData;
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if(!pCelBuff) {
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// TermMsg("Draw Missile 2 type %d: NULL Cel Buffer", m->_mitype);
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return;
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}
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nCel = m->_miAnimFrame;
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pFrameTable = (DWORD *)pCelBuff;
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
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// TermMsg("Draw Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype);
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return;
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}
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mx = sx + m->_mixoff - m->_miAnimWidth2;
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my = sy + m->_miyoff;
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if(m->_miUniqTrans)
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Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3);
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else if(m->_miLightFlag)
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Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6);
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else
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Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6);
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}
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}
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}
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void __fastcall DrawClippedMissile(int x, int y, int sx, int sy, int a5, int a6, BOOL pre)
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{
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int i, mx, my, nCel;
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MissileStruct *m;
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BYTE *pCelBuff;
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DWORD *pFrameTable;
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if(dMissile[x][y] == -1) {
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for(i = 0; i < nummissiles; i++) {
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/// ASSERT: assert(missileactive[i] < MAXMISSILES)
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if(missileactive[i] >= MAXMISSILES)
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break;
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m = &missile[missileactive[i]];
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if(m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) {
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pCelBuff = m->_miAnimData;
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if(!pCelBuff) {
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// TermMsg("Draw Missile type %d Clipped: NULL Cel Buffer", m->_mitype);
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return;
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}
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nCel = m->_miAnimFrame;
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pFrameTable = (DWORD *)pCelBuff;
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
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// TermMsg("Draw Clipped Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype);
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return;
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}
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mx = sx + m->_mixoff - m->_miAnimWidth2;
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my = sy + m->_miyoff;
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if(m->_miUniqTrans)
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Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3);
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else if(m->_miLightFlag)
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Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6);
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else
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Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6);
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}
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}
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} else {
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m = &missile[dMissile[x][y] - 1];
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if(m->_miPreFlag == pre && m->_miDrawFlag) {
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pCelBuff = m->_miAnimData;
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if(!pCelBuff) {
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// TermMsg("Draw Missile 2 type %d Clipped: NULL Cel Buffer", m->_mitype);
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return;
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}
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nCel = m->_miAnimFrame;
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pFrameTable = (DWORD *)pCelBuff;
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
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// TermMsg("Draw Clipped Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype);
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return;
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}
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mx = sx + m->_mixoff - m->_miAnimWidth2;
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my = sy + m->_miyoff;
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if(m->_miUniqTrans)
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Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3);
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else if(m->_miLightFlag)
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Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6);
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else
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Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6);
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}
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}
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}
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void __fastcall DrawDeadPlayer(int x, int y, int sx, int sy, int a5, int a6, BOOL clipped)
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{
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int i, px, py, nCel;
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PlayerStruct *p;
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BYTE *pCelBuff;
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DWORD *pFrameTable;
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if(clipped)
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DrawPlrProc = DrawClippedPlayer;
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else
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DrawPlrProc = DrawPlayer;
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dFlags[x][y] &= ~DFLAG_DEAD_PLAYER;
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for(i = 0; i < MAX_PLRS; i++) {
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p = &plr[i];
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if(p->plractive && !p->_pHitPoints && p->plrlevel == (unsigned char)currlevel && p->WorldX == x && p->WorldY == y) {
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pCelBuff = p->_pAnimData;
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if(!pCelBuff) {
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// TermMsg("Drawing dead player %d \"%s\": NULL Cel Buffer", i, p->_pName);
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break;
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}
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nCel = p->_pAnimFrame;
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pFrameTable = (DWORD *)pCelBuff;
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
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// TermMsg("Drawing dead player %d \"%s\": facing %d, frame %d of %d", i, p->_pName, p->_pdir, nCel, pFrameTable[0]);
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break;
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}
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dFlags[x][y] |= DFLAG_DEAD_PLAYER;
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px = sx + p->_pxoff - p->_pAnimWidth2;
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py = sy + p->_pyoff;
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DrawPlrProc(i, x, y, px, py, p->_pAnimData, p->_pAnimFrame, p->_pAnimWidth, a5, a6);
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}
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}
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}
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void __fastcall DrawPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int a9, int a10)
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{
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int l;
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DWORD *pFrameTable;
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if(dFlags[x][y] & DFLAG_LIT || plr[myplr]._pInfraFlag || !setlevel && !currlevel) {
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if(!pCelBuff) {
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// TermMsg("Drawing player %d \"%s\": NULL Cel Buffer", pnum, plr[pnum]._pName);
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return;
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}
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pFrameTable = (DWORD *)pCelBuff;
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
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/*
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const char *szMode = "unknown action";
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if(plr[pnum]._pmode <= 11)
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szMode = szPlrModeAssert[plr[pnum]._pmode];
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TermMsg(
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"Drawing player %d \"%s\" %s: facing %d, frame %d of %d",
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pnum,
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plr[pnum]._pName,
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szMode,
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plr[pnum]._pdir,
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nCel,
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pFrameTable[0]);
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*/
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return;
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}
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if(pnum == pcursplr)
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Cl2DecodeFrm2(165, px, py, pCelBuff, nCel, nWidth, a9, a10);
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if(pnum == myplr) {
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Cl2DecodeFrm1(px, py, pCelBuff, nCel, nWidth, a9, a10);
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if(plr[pnum].pManaShield)
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Cl2DecodeFrm1(
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0],
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py,
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misfiledata[MFILE_MANASHLD].mAnimData[0],
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1,
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misfiledata[MFILE_MANASHLD].mAnimWidth[0],
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a9,
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a10);
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} else if(!(dFlags[x][y] & DFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) {
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Cl2DecodeFrm3(px, py, pCelBuff, nCel, nWidth, a9, a10, 1);
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if(plr[pnum].pManaShield)
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Cl2DecodeFrm3(
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0],
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py,
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misfiledata[MFILE_MANASHLD].mAnimData[0],
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1,
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misfiledata[MFILE_MANASHLD].mAnimWidth[0],
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a9,
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a10,
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1);
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} else {
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l = light_table_index;
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if(light_table_index < 5)
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light_table_index = 0;
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else
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light_table_index -= 5;
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Cl2DecodeLightTbl(px, py, pCelBuff, nCel, nWidth, a9, a10);
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if(plr[pnum].pManaShield)
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Cl2DecodeLightTbl(
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0],
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py,
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misfiledata[MFILE_MANASHLD].mAnimData[0],
|
|
|
|
|
1,
|
|
|
|
|
misfiledata[MFILE_MANASHLD].mAnimWidth[0],
|
|
|
|
|
a9,
|
|
|
|
|
a10);
|
|
|
|
|
light_table_index = l;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 4B8CC2: using guessed type char pcursplr;
|
|
|
|
|
// 5CF31D: using guessed type char setlevel;
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
|
|
|
|
|
void __fastcall DrawClippedPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int a9, int a10)
|
|
|
|
|
{
|
|
|
|
|
int l;
|
|
|
|
|
DWORD *pFrameTable;
|
|
|
|
|
|
|
|
|
|
if(dFlags[x][y] & DFLAG_LIT || plr[myplr]._pInfraFlag) {
|
|
|
|
|
if(!pCelBuff) {
|
|
|
|
|
// TermMsg("Drawing player %d \"%s\" clipped: NULL Cel Buffer", pnum, plr[pnum]._pName);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
pFrameTable = (DWORD *)pCelBuff;
|
|
|
|
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
|
|
|
|
|
/*
|
|
|
|
|
const char *szMode = "unknown action";
|
|
|
|
|
if(plr[pnum]._pmode <= 11)
|
|
|
|
|
szMode = szPlrModeAssert[plr[pnum]._pmode];
|
|
|
|
|
TermMsg(
|
|
|
|
|
"Drawing player %d \"%s\" %s clipped: facing %d, frame %d of %d",
|
|
|
|
|
pnum,
|
|
|
|
|
plr[pnum]._pName,
|
|
|
|
|
szMode,
|
|
|
|
|
plr[pnum]._pdir,
|
|
|
|
|
nCel,
|
|
|
|
|
pFrameTable[0]);
|
|
|
|
|
*/
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if(pnum == pcursplr)
|
|
|
|
|
Cl2DecodeClrHL(165, px, py, pCelBuff, nCel, nWidth, a9, a10);
|
|
|
|
|
if(pnum == myplr) {
|
|
|
|
|
Cl2DecodeFrm4(px, py, pCelBuff, nCel, nWidth, a9, a10);
|
|
|
|
|
if(plr[pnum].pManaShield)
|
|
|
|
|
Cl2DecodeFrm4(
|
|
|
|
|
px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0],
|
|
|
|
|
py,
|
|
|
|
|
misfiledata[MFILE_MANASHLD].mAnimData[0],
|
|
|
|
|
1,
|
|
|
|
|
misfiledata[MFILE_MANASHLD].mAnimWidth[0],
|
|
|
|
|
a9,
|
|
|
|
|
a10);
|
|
|
|
|
} else if(!(dFlags[x][y] & DFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) {
|
|
|
|
|
Cl2DecodeFrm5(px, py, pCelBuff, nCel, nWidth, a9, a10, 1);
|
|
|
|
|
if(plr[pnum].pManaShield)
|
|
|
|
|
Cl2DecodeFrm5(
|
|
|
|
|
px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0],
|
|
|
|
|
py,
|
|
|
|
|
misfiledata[MFILE_MANASHLD].mAnimData[0],
|
|
|
|
|
1,
|
|
|
|
|
misfiledata[MFILE_MANASHLD].mAnimWidth[0],
|
|
|
|
|
a9,
|
|
|
|
|
a10,
|
|
|
|
|
1);
|
|
|
|
|
} else {
|
|
|
|
|
l = light_table_index;
|
|
|
|
|
if(light_table_index < 5)
|
|
|
|
|
light_table_index = 0;
|
|
|
|
|
else
|
|
|
|
|
light_table_index -= 5;
|
|
|
|
|
Cl2DecodeFrm6(px, py, pCelBuff, nCel, nWidth, a9, a10);
|
|
|
|
|
if(plr[pnum].pManaShield)
|
|
|
|
|
Cl2DecodeFrm6(
|
|
|
|
|
px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0],
|
|
|
|
|
py,
|
|
|
|
|
misfiledata[MFILE_MANASHLD].mAnimData[0],
|
|
|
|
|
1,
|
|
|
|
|
misfiledata[MFILE_MANASHLD].mAnimWidth[0],
|
|
|
|
|
a9,
|
|
|
|
|
a10);
|
|
|
|
|
light_table_index = l;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 4B8CC2: using guessed type char pcursplr;
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
|
|
|
|
|
void __fastcall DrawView(int StartX, int StartY)
|
|
|
|
|
{
|
|
|
|
|
if (zoomflag)
|
|
|
|
|
DrawGame(StartX, StartY);
|
|
|
|
|
else
|
|
|
|
|
DrawZoom(StartX, StartY);
|
|
|
|
|
|
|
|
|
|
if (automapflag)
|
|
|
|
|
DrawAutomap();
|
|
|
|
|
|
|
|
|
|
if (invflag)
|
|
|
|
|
DrawInv();
|
|
|
|
|
else if (sbookflag)
|
|
|
|
|
DrawSpellBook();
|
|
|
|
|
|
|
|
|
|
DrawDurIcon();
|
|
|
|
|
|
|
|
|
|
if (chrflag)
|
|
|
|
|
DrawChr();
|
|
|
|
|
else if (questlog)
|
|
|
|
|
DrawQuestLog();
|
|
|
|
|
else if (plr[myplr]._pStatPts && !spselflag)
|
|
|
|
|
DrawLevelUpIcon();
|
|
|
|
|
|
|
|
|
|
if (uitemflag)
|
|
|
|
|
DrawUniqueInfo();
|
|
|
|
|
if (qtextflag)
|
|
|
|
|
DrawQText();
|
|
|
|
|
if (spselflag)
|
|
|
|
|
DrawSpellList();
|
|
|
|
|
if (dropGoldFlag)
|
|
|
|
|
DrawGoldSplit(dropGoldValue);
|
|
|
|
|
if (helpflag)
|
|
|
|
|
DrawHelp();
|
|
|
|
|
if (msgflag)
|
|
|
|
|
DrawDiabloMsg();
|
|
|
|
|
|
|
|
|
|
if (deathflag)
|
|
|
|
|
RedBack();
|
|
|
|
|
else if (PauseMode)
|
|
|
|
|
gmenu_draw_pause();
|
|
|
|
|
|
|
|
|
|
DrawPlrMsg();
|
|
|
|
|
gmenu_draw();
|
|
|
|
|
doom_draw();
|
|
|
|
|
DrawInfoBox();
|
|
|
|
|
DrawLifeFlask();
|
|
|
|
|
DrawManaFlask();
|
|
|
|
|
}
|
|
|
|
|
// 4B84DC: using guessed type int dropGoldFlag;
|
|
|
|
|
// 4B8968: using guessed type int sbookflag;
|
|
|
|
|
// 4B8C98: using guessed type int spselflag;
|
|
|
|
|
// 52569C: using guessed type int zoomflag;
|
|
|
|
|
// 525740: using guessed type int PauseMode;
|
|
|
|
|
// 52B9F1: using guessed type char msgflag;
|
|
|
|
|
// 646D00: using guessed type char qtextflag;
|
|
|
|
|
// 69BD04: using guessed type int questlog;
|
|
|
|
|
|
|
|
|
|
void __fastcall DrawGame(int x, int y)
|
|
|
|
|
{
|
|
|
|
|
int i, sx, sy, chunks, blocks;
|
|
|
|
|
|
|
|
|
|
scr_pix_width = 640;
|
|
|
|
|
scr_pix_height = 352;
|
|
|
|
|
dword_5C2FF8 = 10;
|
|
|
|
|
dword_5C2FFC = 11;
|
|
|
|
|
|
|
|
|
|
sx = ScrollInfo._sxoff + 64;
|
|
|
|
|
sy = ScrollInfo._syoff + 175;
|
|
|
|
|
x -= 10;
|
|
|
|
|
y--;
|
|
|
|
|
chunks = 10;
|
|
|
|
|
blocks = 8;
|
|
|
|
|
|
|
|
|
|
if(chrflag || questlog) {
|
|
|
|
|
x += 2;
|
|
|
|
|
y -= 2;
|
|
|
|
|
sx += 288;
|
|
|
|
|
chunks = 6;
|
|
|
|
|
}
|
|
|
|
|
if(invflag || sbookflag) {
|
|
|
|
|
x += 2;
|
|
|
|
|
y -= 2;
|
|
|
|
|
sx -= 32;
|
|
|
|
|
chunks = 6;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
switch(ScrollInfo._sdir) {
|
|
|
|
|
case SDIR_NONE:
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_NE:
|
|
|
|
|
chunks++;
|
|
|
|
|
case SDIR_N:
|
|
|
|
|
sy -= 32;
|
|
|
|
|
x--;
|
|
|
|
|
y--;
|
|
|
|
|
blocks++;
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_SE:
|
|
|
|
|
blocks++;
|
|
|
|
|
case SDIR_E:
|
|
|
|
|
chunks++;
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_S:
|
|
|
|
|
blocks++;
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_SW:
|
|
|
|
|
blocks++;
|
|
|
|
|
case SDIR_W:
|
|
|
|
|
sx -= 64;
|
|
|
|
|
x--;
|
|
|
|
|
y++;
|
|
|
|
|
chunks++;
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_NW:
|
|
|
|
|
sx -= 64;
|
|
|
|
|
sy -= 32;
|
|
|
|
|
x -= 2;
|
|
|
|
|
chunks++;
|
|
|
|
|
blocks++;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert(gpBuffer);
|
|
|
|
|
gpBufEnd = &gpBuffer[screen_y_times_768[160]];
|
|
|
|
|
for(i = 0; i < 4; i++) {
|
|
|
|
|
scrollrt_draw_upper(x, y, sx, sy, chunks, i, 0);
|
|
|
|
|
y++;
|
|
|
|
|
sx -= 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
scrollrt_draw_upper(x, y, sx, sy, chunks, i, 1);
|
|
|
|
|
x++;
|
|
|
|
|
sx += 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
}
|
|
|
|
|
/// ASSERT: assert(gpBuffer);
|
|
|
|
|
gpBufEnd = &gpBuffer[screen_y_times_768[512]];
|
|
|
|
|
for(i = 0; i < blocks; i++) {
|
|
|
|
|
scrollrt_draw_lower(x, y, sx, sy, chunks, 0);
|
|
|
|
|
y++;
|
|
|
|
|
sx -= 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
scrollrt_draw_lower(x, y, sx, sy, chunks, 1);
|
|
|
|
|
x++;
|
|
|
|
|
sx += 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
}
|
|
|
|
|
arch_draw_type = 0;
|
|
|
|
|
for(i = 0; i < 4; i++) {
|
|
|
|
|
scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 0);
|
|
|
|
|
y++;
|
|
|
|
|
sx -= 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 1);
|
|
|
|
|
x++;
|
|
|
|
|
sx += 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 4B8968: using guessed type int sbookflag;
|
|
|
|
|
// 5C2FF8: using guessed type int dword_5C2FF8;
|
|
|
|
|
// 5C2FFC: using guessed type int dword_5C2FFC;
|
|
|
|
|
// 5C3000: using guessed type int scr_pix_width;
|
|
|
|
|
// 5C3004: using guessed type int scr_pix_height;
|
|
|
|
|
// 69BD04: using guessed type int questlog;
|
|
|
|
|
// 69CF0C: using guessed type int gpBufEnd;
|
|
|
|
|
// 69CF20: using guessed type char arch_draw_type;
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_lower(int x, int y, int sx, int sy, int a5, int some_flag)
|
|
|
|
|
{
|
|
|
|
|
int i, j;
|
|
|
|
|
BYTE *dst;
|
|
|
|
|
WORD *pMap;
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert(gpBuffer);
|
|
|
|
|
|
|
|
|
|
pMap = dpiece_defs_map_1[IsometricCoord(x, y)];
|
|
|
|
|
|
|
|
|
|
if(some_flag) {
|
|
|
|
|
if((DWORD)y < MAXDUNY && (DWORD)x < MAXDUNX) {
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
if(level_piece_id != 0) {
|
|
|
|
|
dst = &gpBuffer[sx + 32 + screen_y_times_768[sy]];
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
arch_draw_type = 2;
|
|
|
|
|
level_cel_block = pMap[1];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
arch_draw_type = 0;
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[3];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[5];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[7];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[9];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[11];
|
|
|
|
|
if(level_cel_block != 0 && leveltype == DTYPE_HELL) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
scrollrt_draw_clipped_dungeon((char *)&gpBuffer[sx + screen_y_times_768[sy]], x, y, sx, sy, 0);
|
|
|
|
|
} else {
|
|
|
|
|
world_draw_black_tile(&gpBuffer[sx + screen_y_times_768[sy]]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
x++;
|
|
|
|
|
y--;
|
|
|
|
|
sx += 64;
|
|
|
|
|
pMap += 16;
|
|
|
|
|
a5--;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
j = a5;
|
|
|
|
|
while(j != 0) {
|
|
|
|
|
j--;
|
|
|
|
|
if(y < 0 || x >= MAXDUNX) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
if(y < MAXDUNY && x >= 0) {
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
if(level_piece_id == 0) {
|
|
|
|
|
world_draw_black_tile(&gpBuffer[sx + screen_y_times_768[sy]]);
|
|
|
|
|
} else {
|
|
|
|
|
dst = &gpBuffer[sx + screen_y_times_768[sy]];
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
arch_draw_type = 1;
|
|
|
|
|
level_cel_block = pMap[0];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
arch_draw_type = 2;
|
|
|
|
|
level_cel_block = pMap[1];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
arch_draw_type = 0;
|
|
|
|
|
for(i = 2; i < MicroTileLen; i += 2) {
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[i];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
level_cel_block = pMap[i + 1];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
scrollrt_draw_clipped_dungeon((char *)&gpBuffer[sx + screen_y_times_768[sy]], x, y, sx, sy, 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
x++;
|
|
|
|
|
y--;
|
|
|
|
|
sx += 64;
|
|
|
|
|
pMap += 16;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(some_flag && (DWORD)y < MAXDUNY && (DWORD)x < MAXDUNX) {
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
if(level_piece_id == 0) {
|
|
|
|
|
world_draw_black_tile(&gpBuffer[sx + screen_y_times_768[sy]]);
|
|
|
|
|
} else {
|
|
|
|
|
dst = &gpBuffer[sx + screen_y_times_768[sy]];
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
arch_draw_type = 1;
|
|
|
|
|
level_cel_block = pMap[0];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
arch_draw_type = 0;
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[2];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[4];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[6];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[8];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[10];
|
|
|
|
|
if(level_cel_block != 0 && leveltype == DTYPE_HELL) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
scrollrt_draw_clipped_dungeon((char *)&gpBuffer[sx + screen_y_times_768[sy]], x, y, sx, sy, 0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
// 69CF14: using guessed type int level_cel_block;
|
|
|
|
|
// 69CF20: using guessed type char arch_draw_type;
|
|
|
|
|
// 69CF94: using guessed type int cel_transparency_active;
|
|
|
|
|
// 69CF98: using guessed type int level_piece_id;
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_clipped_dungeon(char *a1, int sx, int sy, int a4, int a5, int a6)
|
|
|
|
|
{
|
|
|
|
|
int v6; // eax
|
|
|
|
|
char v7; // bl
|
|
|
|
|
char v8; // cl
|
|
|
|
|
char v9; // dl
|
|
|
|
|
int *v10; // eax
|
|
|
|
|
DeadStruct *v11; // eax
|
|
|
|
|
int *v12; // esi
|
|
|
|
|
int v13; // ecx
|
|
|
|
|
int v14; // edx
|
|
|
|
|
char v15; // bl
|
|
|
|
|
ItemStruct *v16; // esi
|
|
|
|
|
char *v17; // eax
|
|
|
|
|
signed int v18; // ebx
|
|
|
|
|
int v19; // ebx
|
|
|
|
|
unsigned int v20; // ecx
|
|
|
|
|
PlayerStruct *v21; // esi
|
|
|
|
|
int v22; // esi
|
|
|
|
|
int v23; // eax
|
|
|
|
|
MonsterStruct *v24; // esi
|
|
|
|
|
CMonster *v25; // ecx
|
|
|
|
|
int v26; // ebx
|
|
|
|
|
int v27; // edi
|
|
|
|
|
unsigned int v28; // ecx
|
|
|
|
|
PlayerStruct *v29; // esi
|
|
|
|
|
int v30; // esi
|
|
|
|
|
int v31; // eax
|
|
|
|
|
MonsterStruct *v32; // esi
|
|
|
|
|
CMonster *v33; // ecx
|
|
|
|
|
int v34; // ebx
|
|
|
|
|
int v35; // edi
|
|
|
|
|
ItemStruct *v36; // esi
|
|
|
|
|
char *v37; // ecx
|
|
|
|
|
signed int v38; // ebx
|
|
|
|
|
int v39; // ebx
|
|
|
|
|
int v40; // [esp+Ch] [ebp-18h]
|
|
|
|
|
int v41; // [esp+10h] [ebp-14h]
|
|
|
|
|
char *dst_buf; // [esp+14h] [ebp-10h]
|
|
|
|
|
int a1a; // [esp+18h] [ebp-Ch]
|
|
|
|
|
char v44; // [esp+1Dh] [ebp-7h]
|
|
|
|
|
char v45; // [esp+1Eh] [ebp-6h]
|
|
|
|
|
char v46; // [esp+1Fh] [ebp-5h]
|
|
|
|
|
char v47; // [esp+20h] [ebp-4h]
|
|
|
|
|
char v48; // [esp+21h] [ebp-3h]
|
|
|
|
|
char v49; // [esp+22h] [ebp-2h]
|
|
|
|
|
char v50; // [esp+23h] [ebp-1h]
|
|
|
|
|
|
|
|
|
|
a1a = sx;
|
|
|
|
|
dst_buf = a1;
|
|
|
|
|
v6 = 112 * sx + sy;
|
|
|
|
|
v7 = dDead[0][v6];
|
|
|
|
|
v50 = dFlags[0][v6];
|
|
|
|
|
v47 = dObject[0][v6];
|
|
|
|
|
v49 = dItem[0][v6];
|
|
|
|
|
v8 = dPlayer[0][v6 - 1];
|
|
|
|
|
v48 = dPlayer[0][v6];
|
|
|
|
|
v46 = dArch[0][v6];
|
|
|
|
|
v9 = dung_map[0][v6];
|
|
|
|
|
v10 = (int *)((char *)dMonster + 4 * v6);
|
|
|
|
|
v44 = v9;
|
|
|
|
|
v45 = v8;
|
|
|
|
|
v40 = *v10;
|
|
|
|
|
v41 = *(v10 - 1);
|
|
|
|
|
if (visiondebug && v50 & DFLAG_LIT)
|
|
|
|
|
Cel2DecodeHdrOnly((BYTE *)dst_buf, (BYTE *)pSquareCel, 1, 64, 0, 8);
|
|
|
|
|
if (MissilePreFlag && v50 & DFLAG_MISSILE)
|
|
|
|
|
DrawClippedMissile(a1a, sy, a4, a5, 0, 8, TRUE);
|
|
|
|
|
if (light_table_index < lightmax) {
|
|
|
|
|
if (v7) {
|
|
|
|
|
v11 = &dead[(v7 & 0x1F) - 1];
|
|
|
|
|
v12 = (int *)v11->_deadData[(v7 >> 5) & 7];
|
|
|
|
|
v13 = a4 - v11->_deadWidth2;
|
|
|
|
|
if (v12) {
|
|
|
|
|
v14 = v11->_deadFrame;
|
|
|
|
|
if (v14 >= 1 && (unsigned int)*v12 <= 0x32 && v14 <= *v12) {
|
|
|
|
|
v15 = v11->_deadtrans;
|
|
|
|
|
if (v15)
|
|
|
|
|
Cl2DecodeFrm5(v13, a5, (BYTE *)v12, v14, v11->_deadWidth, 0, 8, v15);
|
|
|
|
|
else
|
|
|
|
|
Cl2DecodeFrm6(v13, a5, (BYTE *)v12, v14, v11->_deadWidth, 0, 8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v47)
|
|
|
|
|
DrawClippedObject(a1a, sy, a4, a5, 1, 0, 8);
|
|
|
|
|
}
|
|
|
|
|
if (v49) {
|
|
|
|
|
v16 = &item[v49 - 1];
|
|
|
|
|
if (!v16->_iPostDraw && (unsigned char)v49 <= MAXITEMS) {
|
|
|
|
|
v17 = (char *)v16->_iAnimData;
|
|
|
|
|
if (v17) {
|
|
|
|
|
v18 = v16->_iAnimFrame;
|
|
|
|
|
if (v18 >= 1 && *(_DWORD *)v17 <= 0x32u && v18 <= *(_DWORD *)v17) {
|
|
|
|
|
v19 = a4 - v16->_iAnimWidth2;
|
|
|
|
|
if (v49 - 1 == pcursitem)
|
|
|
|
|
CelDrawHdrClrHL(ICOL_BLUE, v19, a5, (BYTE *)v17, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8);
|
|
|
|
|
Cel2DecodeHdrLight(v19, a5, v16->_iAnimData, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v50 & DFLAG_PLAYER) {
|
|
|
|
|
v20 = -1 - v45;
|
|
|
|
|
if (v20 < 4) {
|
|
|
|
|
v21 = &plr[v20];
|
|
|
|
|
DrawClippedPlayer(
|
|
|
|
|
v20,
|
|
|
|
|
a1a,
|
|
|
|
|
sy - 1,
|
|
|
|
|
a4 + v21->_pxoff - v21->_pAnimWidth2,
|
|
|
|
|
a5 + v21->_pyoff,
|
|
|
|
|
v21->_pAnimData,
|
|
|
|
|
v21->_pAnimFrame,
|
|
|
|
|
v21->_pAnimWidth,
|
|
|
|
|
0,
|
|
|
|
|
8);
|
|
|
|
|
if (a6) {
|
|
|
|
|
v22 = v21->_peflag;
|
|
|
|
|
if (v22) {
|
|
|
|
|
if (v22 == 2)
|
|
|
|
|
scrollrt_draw_clipped_e_flag((BYTE *)dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16);
|
|
|
|
|
scrollrt_draw_clipped_e_flag((BYTE *)dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v50 & DFLAG_MONSTER && (v50 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v41 < 0) {
|
|
|
|
|
v23 = -1 - v41;
|
|
|
|
|
draw_monster_num = -1 - v41;
|
|
|
|
|
if ((unsigned int)(-1 - v41) < MAXMONSTERS) {
|
|
|
|
|
v24 = &monster[v23];
|
|
|
|
|
if (!(v24->_mFlags & MFLAG_HIDDEN)) {
|
|
|
|
|
v25 = v24->MType;
|
|
|
|
|
if (v25) {
|
|
|
|
|
v26 = a5 + v24->_myoff;
|
|
|
|
|
v27 = a4 + v24->_mxoff - v25->width2;
|
|
|
|
|
if (v23 == pcursmonst) {
|
|
|
|
|
Cl2DecodeClrHL(233, v27, v26, v24->_mAnimData, v24->_mAnimFrame, v25->width, 0, 8);
|
|
|
|
|
v23 = draw_monster_num;
|
|
|
|
|
}
|
|
|
|
|
DrawClippedMonster(a1a, sy, v27, v26, v23, 0, 8);
|
|
|
|
|
if (a6 && v24->_meflag)
|
|
|
|
|
scrollrt_draw_clipped_e_flag((BYTE *)dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v50 & 4)
|
|
|
|
|
DrawDeadPlayer(a1a, sy, a4, a5, 0, 8, 1);
|
|
|
|
|
if (v48 > 0) {
|
|
|
|
|
v28 = v48 - 1;
|
|
|
|
|
if (v28 < 4) {
|
|
|
|
|
v29 = &plr[v28];
|
|
|
|
|
DrawClippedPlayer(
|
|
|
|
|
v28,
|
|
|
|
|
a1a,
|
|
|
|
|
sy,
|
|
|
|
|
a4 + v29->_pxoff - v29->_pAnimWidth2,
|
|
|
|
|
a5 + v29->_pyoff,
|
|
|
|
|
v29->_pAnimData,
|
|
|
|
|
v29->_pAnimFrame,
|
|
|
|
|
v29->_pAnimWidth,
|
|
|
|
|
0,
|
|
|
|
|
8);
|
|
|
|
|
if (a6) {
|
|
|
|
|
v30 = v29->_peflag;
|
|
|
|
|
if (v30) {
|
|
|
|
|
if (v30 == 2)
|
|
|
|
|
scrollrt_draw_clipped_e_flag((BYTE *)dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16);
|
|
|
|
|
scrollrt_draw_clipped_e_flag((BYTE *)dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v40 > 0 && (v50 & 0x40 || plr[myplr]._pInfraFlag)) {
|
|
|
|
|
v31 = v40 - 1;
|
|
|
|
|
draw_monster_num = v40 - 1;
|
|
|
|
|
if ((unsigned int)(v40 - 1) < MAXMONSTERS) {
|
|
|
|
|
v32 = &monster[v31];
|
|
|
|
|
if (!(v32->_mFlags & MFLAG_HIDDEN)) {
|
|
|
|
|
v33 = v32->MType;
|
|
|
|
|
if (v33) {
|
|
|
|
|
v34 = a5 + v32->_myoff;
|
|
|
|
|
v35 = a4 + v32->_mxoff - v33->width2;
|
|
|
|
|
if (v31 == pcursmonst) {
|
|
|
|
|
Cl2DecodeClrHL(233, v35, v34, v32->_mAnimData, v32->_mAnimFrame, v33->width, 0, 8);
|
|
|
|
|
v31 = draw_monster_num;
|
|
|
|
|
}
|
|
|
|
|
DrawClippedMonster(a1a, sy, v35, v34, v31, 0, 8);
|
|
|
|
|
if (a6 && v32->_meflag)
|
|
|
|
|
scrollrt_draw_clipped_e_flag((BYTE *)dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v50 & 1)
|
|
|
|
|
DrawClippedMissile(a1a, sy, a4, a5, 0, 8, FALSE);
|
|
|
|
|
if (v47 && light_table_index < lightmax)
|
|
|
|
|
DrawClippedObject(a1a, sy, a4, a5, 0, 0, 8);
|
|
|
|
|
if (v49) {
|
|
|
|
|
v36 = &item[v49 - 1];
|
|
|
|
|
if (v36->_iPostDraw) {
|
|
|
|
|
if ((unsigned char)v49 <= MAXITEMS) {
|
|
|
|
|
v37 = (char *)v36->_iAnimData;
|
|
|
|
|
if (v37) {
|
|
|
|
|
v38 = v36->_iAnimFrame;
|
|
|
|
|
if (v38 >= 1 && *(_DWORD *)v37 <= 0x32u && v38 <= *(_DWORD *)v37) {
|
|
|
|
|
v39 = a4 - v36->_iAnimWidth2;
|
|
|
|
|
if (v49 - 1 == pcursitem)
|
|
|
|
|
CelDrawHdrClrHL(ICOL_BLUE, v39, a5, (BYTE *)v37, v36->_iAnimFrame, v36->_iAnimWidth, 0, 8);
|
|
|
|
|
Cel2DecodeHdrLight(
|
|
|
|
|
v39,
|
|
|
|
|
a5,
|
|
|
|
|
v36->_iAnimData,
|
|
|
|
|
v36->_iAnimFrame,
|
|
|
|
|
v36->_iAnimWidth,
|
|
|
|
|
0,
|
|
|
|
|
8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v46) {
|
|
|
|
|
cel_transparency_active = (unsigned char)TransList[v44];
|
|
|
|
|
Cel2DecodeLightTrans((BYTE *)dst_buf, (BYTE *)level_special_cel, v46, 64, 0, 8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 4B8CC0: using guessed type char pcursitem;
|
|
|
|
|
// 525720: using guessed type int visiondebug;
|
|
|
|
|
// 642A14: using guessed type char lightmax;
|
|
|
|
|
// 64CCD4: using guessed type int MissilePreFlag;
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
// 69CF94: using guessed type int cel_transparency_active;
|
|
|
|
|
// 69EFA4: using guessed type int draw_monster_num;
|
|
|
|
|
|
|
|
|
|
void __fastcall DrawClippedMonster(int x, int y, int mx, int my, int m, int a6, int a7)
|
|
|
|
|
{
|
|
|
|
|
int nCel;
|
|
|
|
|
char trans;
|
|
|
|
|
BYTE *pCelBuff;
|
|
|
|
|
DWORD *pFrameTable;
|
|
|
|
|
|
|
|
|
|
if((DWORD)m >= MAXMONSTERS) {
|
|
|
|
|
// TermMsg("Draw Monster Clipped: tried to draw illegal monster %d", m);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pCelBuff = monster[m]._mAnimData;
|
|
|
|
|
if(!pCelBuff) {
|
|
|
|
|
// TermMsg("Draw Monster \"%s\" Clipped: NULL Cel Buffer", monster[m].mName);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
nCel = monster[m]._mAnimFrame;
|
|
|
|
|
pFrameTable = (DWORD *)pCelBuff;
|
|
|
|
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
|
|
|
|
|
/*
|
|
|
|
|
const char *szMode = "unknown action";
|
|
|
|
|
if(monster[m]._mmode <= 17)
|
|
|
|
|
szMode = szMonModeAssert[monster[m]._mmode];
|
|
|
|
|
TermMsg(
|
|
|
|
|
"Draw Monster \"%s\" %s Clipped: facing %d, frame %d of %d",
|
|
|
|
|
monster[m].mName,
|
|
|
|
|
szMode,
|
|
|
|
|
monster[m]._mdir,
|
|
|
|
|
nCel,
|
|
|
|
|
pFrameTable[0]);
|
|
|
|
|
*/
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!(dFlags[x][y] & DFLAG_LIT)) {
|
|
|
|
|
Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, 1);
|
|
|
|
|
} else {
|
|
|
|
|
trans = 0;
|
|
|
|
|
if(monster[m]._uniqtype)
|
|
|
|
|
trans = monster[m]._uniqtrans + 4;
|
|
|
|
|
if(monster[m]._mmode == MM_STONE)
|
|
|
|
|
trans = 2;
|
|
|
|
|
if(plr[myplr]._pInfraFlag && light_table_index > 8)
|
|
|
|
|
trans = 1;
|
|
|
|
|
if(trans)
|
|
|
|
|
Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, trans);
|
|
|
|
|
else
|
|
|
|
|
Cl2DecodeFrm6(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
|
|
|
|
|
void __fastcall DrawClippedObject(int x, int y, int ox, int oy, BOOL pre, int a6, int dir)
|
|
|
|
|
{
|
|
|
|
|
int sx, sy, xx, yy, nCel;
|
|
|
|
|
char bv;
|
|
|
|
|
BYTE *pCelBuff;
|
|
|
|
|
DWORD *pFrameTable;
|
|
|
|
|
|
|
|
|
|
if(dObject[x][y] > 0) {
|
|
|
|
|
bv = dObject[x][y] - 1;
|
|
|
|
|
if(object[bv]._oPreFlag != pre)
|
|
|
|
|
return;
|
|
|
|
|
sx = ox - object[bv]._oAnimWidth2;
|
|
|
|
|
sy = oy;
|
|
|
|
|
} else {
|
|
|
|
|
bv = -(dObject[x][y] + 1);
|
|
|
|
|
if(object[bv]._oPreFlag != pre)
|
|
|
|
|
return;
|
|
|
|
|
xx = object[bv]._ox - x;
|
|
|
|
|
yy = object[bv]._oy - y;
|
|
|
|
|
sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5);
|
|
|
|
|
sy = oy + (yy << 4) + (xx << 4);
|
|
|
|
|
a6 = 0;
|
|
|
|
|
dir = 8;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert((unsigned char)bv < MAXOBJECTS);
|
|
|
|
|
if((unsigned char)bv >= MAXOBJECTS)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
pCelBuff = object[bv]._oAnimData;
|
|
|
|
|
if(!pCelBuff) {
|
|
|
|
|
// TermMsg("Draw Object type %d Clipped: NULL Cel Buffer", object[bv]._otype);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
nCel = object[bv]._oAnimFrame;
|
|
|
|
|
pFrameTable = (DWORD *)pCelBuff;
|
|
|
|
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
|
|
|
|
|
// TermMsg("Draw Clipped Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(bv == pcursobj)
|
|
|
|
|
CelDrawHdrClrHL(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir);
|
|
|
|
|
if(object[bv]._oLight)
|
|
|
|
|
Cel2DecodeHdrLight(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir);
|
|
|
|
|
else
|
|
|
|
|
Cel2DrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir);
|
|
|
|
|
}
|
|
|
|
|
// 4B8CC1: using guessed type char pcursobj;
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_clipped_e_flag(BYTE *pBuff, int x, int y, int a4, int a5)
|
|
|
|
|
{
|
|
|
|
|
int i, lti_old, cta_old, lpi_old;
|
|
|
|
|
BYTE *dst;
|
|
|
|
|
WORD *pMap;
|
|
|
|
|
|
|
|
|
|
lti_old = light_table_index;
|
|
|
|
|
cta_old = cel_transparency_active;
|
|
|
|
|
lpi_old = level_piece_id;
|
|
|
|
|
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
pMap = dpiece_defs_map_1[IsometricCoord(x, y)];
|
|
|
|
|
|
|
|
|
|
dst = pBuff;
|
|
|
|
|
arch_draw_type = 1;
|
|
|
|
|
level_cel_block = pMap[0];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
arch_draw_type = 2;
|
|
|
|
|
level_cel_block = pMap[1];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
dst = pBuff;
|
|
|
|
|
arch_draw_type = 0;
|
|
|
|
|
for(i = 2; i < MicroTileLen; i += 2) {
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[i];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
level_cel_block = pMap[i + 1];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
scrollrt_draw_clipped_dungeon((char *)pBuff, x, y, a4, a5, 0);
|
|
|
|
|
|
|
|
|
|
light_table_index = lti_old;
|
|
|
|
|
cel_transparency_active = cta_old;
|
|
|
|
|
level_piece_id = lpi_old;
|
|
|
|
|
}
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
// 69CF14: using guessed type int level_cel_block;
|
|
|
|
|
// 69CF20: using guessed type char arch_draw_type;
|
|
|
|
|
// 69CF94: using guessed type int cel_transparency_active;
|
|
|
|
|
// 69CF98: using guessed type int level_piece_id;
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_lower_2(int x, int y, int sx, int sy, int a5, int a6, int some_flag)
|
|
|
|
|
{
|
|
|
|
|
int i, j, dir;
|
|
|
|
|
BYTE *dst;
|
|
|
|
|
WORD *pMap;
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert(gpBuffer);
|
|
|
|
|
|
|
|
|
|
pMap = dpiece_defs_map_1[IsometricCoord(x, y)];
|
|
|
|
|
dir = 2 * a6 + 2;
|
|
|
|
|
|
|
|
|
|
if(some_flag) {
|
|
|
|
|
if(y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) {
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
if(level_piece_id != 0) {
|
|
|
|
|
dst = &gpBuffer[sx - (768 * 32 - 32) + screen_y_times_768[sy]];
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
for(i = 0; i < (MicroTileLen >> 1) - 1; i++) {
|
|
|
|
|
if(a6 <= i) {
|
|
|
|
|
level_cel_block = pMap[2 * i + 3];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
}
|
|
|
|
|
if(dir < 8) {
|
|
|
|
|
scrollrt_draw_clipped_dungeon_2((char *)&gpBuffer[sx + screen_y_times_768[sy] - 768 * 16 * dir], x, y, a6, dir, sx, sy, 0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
x++;
|
|
|
|
|
y--;
|
|
|
|
|
sx += 64;
|
|
|
|
|
a5--;
|
|
|
|
|
pMap += 16;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
j = a5;
|
|
|
|
|
while(j != 0) {
|
|
|
|
|
j--;
|
|
|
|
|
if(x >= MAXDUNX || y < 0) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
if(y < MAXDUNY && x >= 0) {
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
if(level_piece_id != 0) {
|
|
|
|
|
dst = &gpBuffer[sx - 768 * 32 + screen_y_times_768[sy]];
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
i = 0;
|
|
|
|
|
while(i < (MicroTileLen >> 1) - 1) {
|
|
|
|
|
if(a6 <= i) {
|
|
|
|
|
level_cel_block = pMap[2 * i + 2];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
level_cel_block = pMap[2 * i + 3];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
i++;
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
}
|
|
|
|
|
if(dir < 8) {
|
|
|
|
|
scrollrt_draw_clipped_dungeon_2((char *)&gpBuffer[sx + screen_y_times_768[sy] - 768 * 32 * (a6 + 1)], x, y, a6, dir, sx, sy, 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
x++;
|
|
|
|
|
y--;
|
|
|
|
|
sx += 64;
|
|
|
|
|
pMap += 16;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(some_flag && (DWORD)y < MAXDUNY && (DWORD)x < MAXDUNX) {
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
if(level_piece_id != 0) {
|
|
|
|
|
dst = &gpBuffer[sx - 768 * 32 + screen_y_times_768[sy]];
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
for(i = 0; i < (MicroTileLen >> 1) - 1; i++) {
|
|
|
|
|
if(a6 <= i) {
|
|
|
|
|
level_cel_block = pMap[2 * i + 2];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
}
|
|
|
|
|
if(dir < 8) {
|
|
|
|
|
scrollrt_draw_clipped_dungeon_2((char *)&gpBuffer[sx + screen_y_times_768[sy] - 768 * 16 * dir], x, y, a6, dir, sx, sy, 0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
// 69CF14: using guessed type int level_cel_block;
|
|
|
|
|
// 69CF94: using guessed type int cel_transparency_active;
|
|
|
|
|
// 69CF98: using guessed type int level_piece_id;
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_clipped_dungeon_2(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag)
|
|
|
|
|
{
|
|
|
|
|
int v8; // eax
|
|
|
|
|
char v9; // bl
|
|
|
|
|
char v10; // cl
|
|
|
|
|
char v11; // dl
|
|
|
|
|
int *v12; // eax
|
|
|
|
|
int v13; // edi
|
|
|
|
|
DeadStruct *v14; // eax
|
|
|
|
|
int *v15; // esi
|
|
|
|
|
int v16; // ecx
|
|
|
|
|
int v17; // edx
|
|
|
|
|
char v18; // bl
|
|
|
|
|
ItemStruct *v19; // esi
|
|
|
|
|
char *v20; // eax
|
|
|
|
|
signed int v21; // ebx
|
|
|
|
|
int v22; // ebx
|
|
|
|
|
unsigned int v23; // ecx
|
|
|
|
|
PlayerStruct *v24; // esi
|
|
|
|
|
int v25; // esi
|
|
|
|
|
int v26; // eax
|
|
|
|
|
MonsterStruct *v27; // esi
|
|
|
|
|
CMonster *v28; // ecx
|
|
|
|
|
int v29; // ebx
|
|
|
|
|
int v30; // edi
|
|
|
|
|
unsigned int v31; // ecx
|
|
|
|
|
PlayerStruct *v32; // esi
|
|
|
|
|
int v33; // esi
|
|
|
|
|
int v34; // eax
|
|
|
|
|
MonsterStruct *v35; // esi
|
|
|
|
|
CMonster *v36; // ecx
|
|
|
|
|
int v37; // ebx
|
|
|
|
|
int v38; // edi
|
|
|
|
|
ItemStruct *v39; // esi
|
|
|
|
|
char *v40; // eax
|
|
|
|
|
int v41; // ecx
|
|
|
|
|
int v42; // edi
|
|
|
|
|
int v43; // [esp+Ch] [ebp-18h]
|
|
|
|
|
int v44; // [esp+10h] [ebp-14h]
|
|
|
|
|
char *dst_buf; // [esp+14h] [ebp-10h]
|
|
|
|
|
int a1; // [esp+18h] [ebp-Ch]
|
|
|
|
|
char v47; // [esp+1Dh] [ebp-7h]
|
|
|
|
|
char v48; // [esp+1Eh] [ebp-6h]
|
|
|
|
|
char v49; // [esp+1Fh] [ebp-5h]
|
|
|
|
|
char v50; // [esp+20h] [ebp-4h]
|
|
|
|
|
char v51; // [esp+21h] [ebp-3h]
|
|
|
|
|
char v52; // [esp+22h] [ebp-2h]
|
|
|
|
|
char v53; // [esp+23h] [ebp-1h]
|
|
|
|
|
|
|
|
|
|
a1 = x;
|
|
|
|
|
dst_buf = buffer;
|
|
|
|
|
v8 = 112 * x + y;
|
|
|
|
|
v9 = dDead[0][v8];
|
|
|
|
|
v53 = dFlags[0][v8];
|
|
|
|
|
v50 = dObject[0][v8];
|
|
|
|
|
v52 = dItem[0][v8];
|
|
|
|
|
v10 = dPlayer[0][v8 - 1];
|
|
|
|
|
v51 = dPlayer[0][v8];
|
|
|
|
|
v49 = dArch[0][v8];
|
|
|
|
|
v11 = dung_map[0][v8];
|
|
|
|
|
v12 = (int *)((char *)dMonster + 4 * v8);
|
|
|
|
|
v47 = v11;
|
|
|
|
|
v48 = v10;
|
|
|
|
|
v43 = *v12;
|
|
|
|
|
v44 = *(v12 - 1);
|
|
|
|
|
if (visiondebug && v53 & DFLAG_LIT)
|
|
|
|
|
Cel2DecodeHdrOnly((BYTE *)dst_buf, (BYTE *)pSquareCel, 1, 64, a5, 8);
|
|
|
|
|
if (MissilePreFlag && v53 & DFLAG_MISSILE) {
|
|
|
|
|
v13 = sx;
|
|
|
|
|
DrawClippedMissile(a1, y, sx, sy, a5, 8, TRUE);
|
|
|
|
|
} else {
|
|
|
|
|
v13 = sx;
|
|
|
|
|
}
|
|
|
|
|
if (light_table_index < lightmax) {
|
|
|
|
|
if (v9) {
|
|
|
|
|
v14 = &dead[(v9 & 0x1F) - 1];
|
|
|
|
|
v15 = (int *)v14->_deadData[(v9 >> 5) & 7];
|
|
|
|
|
v16 = v13 - v14->_deadWidth2;
|
|
|
|
|
if (v15) {
|
|
|
|
|
v17 = v14->_deadFrame;
|
|
|
|
|
if (v17 >= 1 && (unsigned int)*v15 <= 0x32 && v17 <= *v15) {
|
|
|
|
|
v18 = v14->_deadtrans;
|
|
|
|
|
if (v18)
|
|
|
|
|
Cl2DecodeFrm5(v16, sy, (BYTE *)v15, v17, v14->_deadWidth, a5, 8, v18);
|
|
|
|
|
else
|
|
|
|
|
Cl2DecodeFrm6(v16, sy, (BYTE *)v15, v17, v14->_deadWidth, a5, 8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v50)
|
|
|
|
|
DrawClippedObject(a1, y, v13, sy, 1, a5, 8);
|
|
|
|
|
}
|
|
|
|
|
if (v52) {
|
|
|
|
|
v19 = &item[v52 - 1];
|
|
|
|
|
if (!v19->_iPostDraw && (unsigned char)v52 <= MAXITEMS) {
|
|
|
|
|
v20 = (char *)v19->_iAnimData;
|
|
|
|
|
if (v20) {
|
|
|
|
|
v21 = v19->_iAnimFrame;
|
|
|
|
|
if (v21 >= 1 && *(_DWORD *)v20 <= 0x32u && v21 <= *(_DWORD *)v20) {
|
|
|
|
|
v22 = v13 - v19->_iAnimWidth2;
|
|
|
|
|
if (v52 - 1 == pcursitem)
|
|
|
|
|
CelDrawHdrClrHL(ICOL_BLUE, v22, sy, (BYTE *)v20, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8);
|
|
|
|
|
Cel2DecodeHdrLight(v22, sy, v19->_iAnimData, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v53 & DFLAG_PLAYER) {
|
|
|
|
|
v23 = -1 - v48;
|
|
|
|
|
if (v23 < 4) {
|
|
|
|
|
v24 = &plr[v23];
|
|
|
|
|
DrawClippedPlayer(
|
|
|
|
|
v23,
|
|
|
|
|
a1,
|
|
|
|
|
y - 1,
|
|
|
|
|
v13 + v24->_pxoff - v24->_pAnimWidth2,
|
|
|
|
|
sy + v24->_pyoff,
|
|
|
|
|
v24->_pAnimData,
|
|
|
|
|
v24->_pAnimFrame,
|
|
|
|
|
v24->_pAnimWidth,
|
|
|
|
|
a5,
|
|
|
|
|
8);
|
|
|
|
|
if (me_flag) {
|
|
|
|
|
v25 = v24->_peflag;
|
|
|
|
|
if (v25) {
|
|
|
|
|
if (v25 == 2)
|
|
|
|
|
scrollrt_draw_clipped_e_flag_2((BYTE *)dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16);
|
|
|
|
|
scrollrt_draw_clipped_e_flag_2((BYTE *)dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v53 & DFLAG_MONSTER && (v53 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v44 < 0) {
|
|
|
|
|
v26 = -1 - v44;
|
|
|
|
|
draw_monster_num = -1 - v44;
|
|
|
|
|
if ((unsigned int)(-1 - v44) < MAXMONSTERS) {
|
|
|
|
|
v27 = &monster[v26];
|
|
|
|
|
if (!(v27->_mFlags & MFLAG_HIDDEN)) {
|
|
|
|
|
v28 = v27->MType;
|
|
|
|
|
if (v28) {
|
|
|
|
|
v29 = sy + v27->_myoff;
|
|
|
|
|
v30 = sx + v27->_mxoff - v28->width2;
|
|
|
|
|
if (v26 == pcursmonst) {
|
|
|
|
|
Cl2DecodeClrHL(233, v30, v29, v27->_mAnimData, v27->_mAnimFrame, v28->width, a5, 8);
|
|
|
|
|
v26 = draw_monster_num;
|
|
|
|
|
}
|
|
|
|
|
DrawClippedMonster(a1, y, v30, v29, v26, a5, 8);
|
|
|
|
|
if (me_flag && !v27->_meflag)
|
|
|
|
|
scrollrt_draw_clipped_e_flag_2((BYTE *)dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy);
|
|
|
|
|
v13 = sx;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v53 & DFLAG_DEAD_PLAYER)
|
|
|
|
|
DrawDeadPlayer(a1, y, v13, sy, a5, 8, 1);
|
|
|
|
|
if (v51 > 0) {
|
|
|
|
|
v31 = v51 - 1;
|
|
|
|
|
if (v31 < 4) {
|
|
|
|
|
v32 = &plr[v31];
|
|
|
|
|
DrawClippedPlayer(
|
|
|
|
|
v31,
|
|
|
|
|
a1,
|
|
|
|
|
y,
|
|
|
|
|
v13 + v32->_pxoff - v32->_pAnimWidth2,
|
|
|
|
|
sy + v32->_pyoff,
|
|
|
|
|
v32->_pAnimData,
|
|
|
|
|
v32->_pAnimFrame,
|
|
|
|
|
v32->_pAnimWidth,
|
|
|
|
|
a5,
|
|
|
|
|
8);
|
|
|
|
|
if (me_flag) {
|
|
|
|
|
v33 = v32->_peflag;
|
|
|
|
|
if (v33) {
|
|
|
|
|
if (v33 == 2)
|
|
|
|
|
scrollrt_draw_clipped_e_flag_2((BYTE *)dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16);
|
|
|
|
|
scrollrt_draw_clipped_e_flag_2((BYTE *)dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v43 > 0 && (v53 & DFLAG_LIT || plr[myplr]._pInfraFlag)) {
|
|
|
|
|
v34 = v43 - 1;
|
|
|
|
|
draw_monster_num = v43 - 1;
|
|
|
|
|
if ((unsigned int)(v43 - 1) < MAXMONSTERS) {
|
|
|
|
|
v35 = &monster[v34];
|
|
|
|
|
if (!(v35->_mFlags & MFLAG_HIDDEN)) {
|
|
|
|
|
v36 = v35->MType;
|
|
|
|
|
if (v36) {
|
|
|
|
|
v37 = sy + v35->_myoff;
|
|
|
|
|
v38 = sx + v35->_mxoff - v36->width2;
|
|
|
|
|
if (v34 == pcursmonst) {
|
|
|
|
|
Cl2DecodeClrHL(233, v38, v37, v35->_mAnimData, v35->_mAnimFrame, v36->width, a5, 8);
|
|
|
|
|
v34 = draw_monster_num;
|
|
|
|
|
}
|
|
|
|
|
DrawClippedMonster(a1, y, v38, v37, v34, a5, 8);
|
|
|
|
|
if (me_flag && !v35->_meflag)
|
|
|
|
|
scrollrt_draw_clipped_e_flag_2((BYTE *)dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy);
|
|
|
|
|
v13 = sx;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v53 & DFLAG_MISSILE)
|
|
|
|
|
DrawClippedMissile(a1, y, v13, sy, a5, 8, FALSE);
|
|
|
|
|
if (v50 && light_table_index < lightmax)
|
|
|
|
|
DrawClippedObject(a1, y, v13, sy, 0, a5, 8);
|
|
|
|
|
if (v52) {
|
|
|
|
|
v39 = &item[v52 - 1];
|
|
|
|
|
if (v39->_iPostDraw) {
|
|
|
|
|
if ((unsigned char)v52 <= MAXITEMS) {
|
|
|
|
|
v40 = (char *)v39->_iAnimData;
|
|
|
|
|
if (v40) {
|
|
|
|
|
v41 = v39->_iAnimFrame;
|
|
|
|
|
if (v41 >= 1 && *(_DWORD *)v40 <= 0x32u && v41 <= *(_DWORD *)v40) {
|
|
|
|
|
v42 = v13 - v39->_iAnimWidth2;
|
|
|
|
|
if (v52 - 1 == pcursitem)
|
|
|
|
|
CelDrawHdrClrHL(ICOL_BLUE, v42, sy, (BYTE *)v40, v41, v39->_iAnimWidth, a5, 8);
|
|
|
|
|
Cel2DecodeHdrLight(
|
|
|
|
|
v42,
|
|
|
|
|
sy,
|
|
|
|
|
v39->_iAnimData,
|
|
|
|
|
v39->_iAnimFrame,
|
|
|
|
|
v39->_iAnimWidth,
|
|
|
|
|
a5,
|
|
|
|
|
8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v49) {
|
|
|
|
|
cel_transparency_active = (unsigned char)TransList[v47];
|
|
|
|
|
Cel2DecodeLightTrans((BYTE *)dst_buf, (BYTE *)level_special_cel, v49, 64, a5, 8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 4B8CC0: using guessed type char pcursitem;
|
|
|
|
|
// 525720: using guessed type int visiondebug;
|
|
|
|
|
// 642A14: using guessed type char lightmax;
|
|
|
|
|
// 64CCD4: using guessed type int MissilePreFlag;
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
// 69CF94: using guessed type int cel_transparency_active;
|
|
|
|
|
// 69EFA4: using guessed type int draw_monster_num;
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_clipped_e_flag_2(BYTE *pBuff, int x, int y, int a4, signed int a5, int sx, int sy)
|
|
|
|
|
{
|
|
|
|
|
int lti_old, cta_old, lpi_old;
|
|
|
|
|
BYTE *dst;
|
|
|
|
|
WORD *pMap;
|
|
|
|
|
|
|
|
|
|
lti_old = light_table_index;
|
|
|
|
|
cta_old = cel_transparency_active;
|
|
|
|
|
lpi_old = level_piece_id;
|
|
|
|
|
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
dst = &pBuff[768 * 32 * a4];
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
pMap = dpiece_defs_map_1[IsometricCoord(x, y)];
|
|
|
|
|
|
|
|
|
|
switch(a4) {
|
|
|
|
|
case 0:
|
|
|
|
|
level_cel_block = pMap[2];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
level_cel_block = pMap[3];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
case 1:
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[4];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
level_cel_block = pMap[5];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
case 2:
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[6];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
level_cel_block = pMap[7];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
case 3:
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
level_cel_block = pMap[8];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
level_cel_block = pMap[9];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawLowerScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(a5 < 8) {
|
|
|
|
|
scrollrt_draw_clipped_dungeon_2((char *)pBuff, x, y, a4, a5, sx, sy, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
light_table_index = lti_old;
|
|
|
|
|
cel_transparency_active = cta_old;
|
|
|
|
|
level_piece_id = lpi_old;
|
|
|
|
|
}
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
// 69CF14: using guessed type int level_cel_block;
|
|
|
|
|
// 69CF94: using guessed type int cel_transparency_active;
|
|
|
|
|
// 69CF98: using guessed type int level_piece_id;
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_upper(int x, int y, int sx, int sy, int a5, int a6, int some_flag)
|
|
|
|
|
{
|
|
|
|
|
int i, j, dir;
|
|
|
|
|
BYTE *dst;
|
|
|
|
|
WORD *pMap;
|
|
|
|
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|
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|
|
/// ASSERT: assert(gpBuffer);
|
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|
|
pMap = dpiece_defs_map_1[IsometricCoord(x, y)];
|
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|
dir = 2 * a6 + 2;
|
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|
|
if(dir > 8) {
|
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|
|
dir = 8;
|
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|
|
}
|
|
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|
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|
|
|
|
|
if(some_flag) {
|
|
|
|
|
if(y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) {
|
|
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|
|
level_piece_id = dPiece[x][y];
|
|
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|
|
light_table_index = dTransVal[x][y];
|
|
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|
|
if(level_piece_id != 0) {
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|
|
dst = &gpBuffer[sx + 32 + screen_y_times_768[sy]];
|
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|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
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|
|
if(a6 >= 0) {
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|
level_cel_block = pMap[1];
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|
|
if(level_cel_block != 0) {
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|
arch_draw_type = 2;
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|
|
drawUpperScreen(dst);
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|
arch_draw_type = 0;
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|
}
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|
}
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|
dst -= 768 * 32;
|
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|
if(a6 >= 1) {
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|
level_cel_block = pMap[3];
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|
|
if(level_cel_block != 0) {
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|
|
drawUpperScreen(dst);
|
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|
}
|
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}
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dst -= 768 * 32;
|
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|
if(a6 >= 2) {
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|
level_cel_block = pMap[5];
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if(level_cel_block != 0) {
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|
drawUpperScreen(dst);
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|
}
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}
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dst -= 768 * 32;
|
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|
|
if(a6 >= 3) {
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|
level_cel_block = pMap[7];
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|
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if(level_cel_block != 0) {
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|
|
drawUpperScreen(dst);
|
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|
}
|
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}
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|
|
scrollrt_draw_dungeon((char *)&gpBuffer[sx + screen_y_times_768[sy]], x, y, a6, dir, sx, sy, 0);
|
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|
|
} else {
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|
|
world_draw_black_tile(&gpBuffer[sx + screen_y_times_768[sy]]);
|
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|
|
}
|
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|
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}
|
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x++;
|
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|
y--;
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sx += 64;
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a5--;
|
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|
pMap += 16;
|
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|
}
|
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|
|
for(j = 0; j < a5; j++) {
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|
|
if(y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) {
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|
|
level_piece_id = dPiece[x][y];
|
|
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|
|
light_table_index = dTransVal[x][y];
|
|
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|
|
if(level_piece_id != 0) {
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|
|
dst = &gpBuffer[sx + screen_y_times_768[sy]];
|
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|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
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|
|
arch_draw_type = 1;
|
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|
|
level_cel_block = pMap[0];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
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|
|
drawUpperScreen(dst);
|
|
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|
|
}
|
|
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|
|
arch_draw_type = 2;
|
|
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|
|
level_cel_block = pMap[1];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst + 32);
|
|
|
|
|
}
|
|
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|
|
arch_draw_type = 0;
|
|
|
|
|
for(i = 1; i < (MicroTileLen >> 1) - 1; i++) {
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
if(a6 >= i) {
|
|
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|
|
level_cel_block = pMap[2 * i];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
level_cel_block = pMap[2 * i + 1];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
scrollrt_draw_dungeon((char *)&gpBuffer[sx + screen_y_times_768[sy]], x, y, a6, dir, sx, sy, 1);
|
|
|
|
|
} else {
|
|
|
|
|
world_draw_black_tile(&gpBuffer[sx + screen_y_times_768[sy]]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
x++;
|
|
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|
|
y--;
|
|
|
|
|
sx += 64;
|
|
|
|
|
pMap += 16;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(some_flag && y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) {
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
if(level_piece_id != 0) {
|
|
|
|
|
dst = &gpBuffer[sx + screen_y_times_768[sy]];
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
arch_draw_type = 1;
|
|
|
|
|
if(a6 >= 0) {
|
|
|
|
|
level_cel_block = pMap[0];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
arch_draw_type = 0;
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
if(a6 >= 1) {
|
|
|
|
|
level_cel_block = pMap[2];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
if(a6 >= 2) {
|
|
|
|
|
level_cel_block = pMap[4];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
if(a6 >= 3) {
|
|
|
|
|
level_cel_block = pMap[6];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
scrollrt_draw_dungeon((char *)&gpBuffer[sx + screen_y_times_768[sy]], x, y, a6, dir, sx, sy, 0);
|
|
|
|
|
} else {
|
|
|
|
|
world_draw_black_tile(&gpBuffer[sx + screen_y_times_768[sy]]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
// 69CF14: using guessed type int level_cel_block;
|
|
|
|
|
// 69CF20: using guessed type char arch_draw_type;
|
|
|
|
|
// 69CF94: using guessed type int cel_transparency_active;
|
|
|
|
|
// 69CF98: using guessed type int level_piece_id;
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_dungeon(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag)
|
|
|
|
|
{
|
|
|
|
|
int v8; // eax
|
|
|
|
|
char v9; // bl
|
|
|
|
|
char v10; // cl
|
|
|
|
|
char v11; // dl
|
|
|
|
|
int *v12; // eax
|
|
|
|
|
DeadStruct *v13; // eax
|
|
|
|
|
int *v14; // esi
|
|
|
|
|
int v15; // ecx
|
|
|
|
|
int v16; // edx
|
|
|
|
|
char v17; // bl
|
|
|
|
|
ItemStruct *v18; // esi
|
|
|
|
|
char *v19; // eax
|
|
|
|
|
signed int v20; // ebx
|
|
|
|
|
int v21; // ebx
|
|
|
|
|
unsigned int v22; // ecx
|
|
|
|
|
PlayerStruct *v23; // esi
|
|
|
|
|
int v24; // esi
|
|
|
|
|
int v25; // eax
|
|
|
|
|
MonsterStruct *v26; // esi
|
|
|
|
|
CMonster *v27; // ecx
|
|
|
|
|
int v28; // ebx
|
|
|
|
|
int v29; // edi
|
|
|
|
|
unsigned int v30; // ecx
|
|
|
|
|
PlayerStruct *v31; // esi
|
|
|
|
|
int v32; // esi
|
|
|
|
|
int v33; // eax
|
|
|
|
|
MonsterStruct *v34; // esi
|
|
|
|
|
CMonster *v35; // ecx
|
|
|
|
|
int v36; // ebx
|
|
|
|
|
int v37; // edi
|
|
|
|
|
ItemStruct *v38; // esi
|
|
|
|
|
char *v39; // ecx
|
|
|
|
|
signed int v40; // ebx
|
|
|
|
|
int v41; // ebx
|
|
|
|
|
int v42; // [esp+Ch] [ebp-18h]
|
|
|
|
|
int v43; // [esp+10h] [ebp-14h]
|
|
|
|
|
char *dst_buf; // [esp+14h] [ebp-10h]
|
|
|
|
|
int xa; // [esp+18h] [ebp-Ch]
|
|
|
|
|
char v46; // [esp+1Dh] [ebp-7h]
|
|
|
|
|
char v47; // [esp+1Eh] [ebp-6h]
|
|
|
|
|
char v48; // [esp+1Fh] [ebp-5h]
|
|
|
|
|
char v49; // [esp+20h] [ebp-4h]
|
|
|
|
|
char v50; // [esp+21h] [ebp-3h]
|
|
|
|
|
char v51; // [esp+22h] [ebp-2h]
|
|
|
|
|
char v52; // [esp+23h] [ebp-1h]
|
|
|
|
|
|
|
|
|
|
xa = x;
|
|
|
|
|
dst_buf = buffer;
|
|
|
|
|
v8 = 112 * x + y;
|
|
|
|
|
v9 = dDead[0][v8];
|
|
|
|
|
v52 = dFlags[0][v8];
|
|
|
|
|
v49 = dObject[0][v8];
|
|
|
|
|
v51 = dItem[0][v8];
|
|
|
|
|
v10 = dPlayer[0][v8 - 1];
|
|
|
|
|
v50 = dPlayer[0][v8];
|
|
|
|
|
v48 = dArch[0][v8];
|
|
|
|
|
v11 = dung_map[0][v8];
|
|
|
|
|
v12 = (int *)((char *)dMonster + 4 * v8);
|
|
|
|
|
v46 = v11;
|
|
|
|
|
v47 = v10;
|
|
|
|
|
v42 = *v12;
|
|
|
|
|
v43 = *(v12 - 1);
|
|
|
|
|
if (visiondebug && v52 & DFLAG_LIT)
|
|
|
|
|
CelDecodeHdrOnly((BYTE *)dst_buf, (BYTE *)pSquareCel, 1, 64, 0, a5);
|
|
|
|
|
if (MissilePreFlag && v52 & DFLAG_MISSILE)
|
|
|
|
|
DrawMissile(xa, y, sx, sy, 0, a5, TRUE);
|
|
|
|
|
if (light_table_index < lightmax) {
|
|
|
|
|
if (v9) {
|
|
|
|
|
v13 = &dead[(v9 & 0x1F) - 1];
|
|
|
|
|
v14 = (int *)v13->_deadData[(v9 >> 5) & 7];
|
|
|
|
|
v15 = sx - v13->_deadWidth2;
|
|
|
|
|
if (v14) {
|
|
|
|
|
v16 = v13->_deadFrame;
|
|
|
|
|
if (v16 >= 1 && (unsigned int)*v14 <= 0x32 && v16 <= *v14) {
|
|
|
|
|
v17 = v13->_deadtrans;
|
|
|
|
|
if (v17)
|
|
|
|
|
Cl2DecodeFrm3(v15, sy, (BYTE *)v14, v16, v13->_deadWidth, 0, a5, v17);
|
|
|
|
|
else
|
|
|
|
|
Cl2DecodeLightTbl(v15, sy, (BYTE *)v14, v16, v13->_deadWidth, 0, a5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v49)
|
|
|
|
|
DrawObject(xa, y, sx, sy, 1, 0, a5);
|
|
|
|
|
}
|
|
|
|
|
if (v51) {
|
|
|
|
|
v18 = &item[v51 - 1];
|
|
|
|
|
if (!v18->_iPostDraw && (unsigned char)v51 <= MAXITEMS) {
|
|
|
|
|
v19 = (char *)v18->_iAnimData;
|
|
|
|
|
if (v19) {
|
|
|
|
|
v20 = v18->_iAnimFrame;
|
|
|
|
|
if (v20 >= 1 && *(_DWORD *)v19 <= 0x32u && v20 <= *(_DWORD *)v19) {
|
|
|
|
|
v21 = sx - v18->_iAnimWidth2;
|
|
|
|
|
if (v51 - 1 == pcursitem)
|
|
|
|
|
CelDecodeClr(ICOL_BLUE, v21, sy, (BYTE *)v19, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5);
|
|
|
|
|
CelDecodeHdrLightOnly(v21, sy, v18->_iAnimData, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v52 & DFLAG_PLAYER) {
|
|
|
|
|
v22 = -1 - v47;
|
|
|
|
|
if (v22 < 4) {
|
|
|
|
|
v23 = &plr[v22];
|
|
|
|
|
DrawPlayer(
|
|
|
|
|
v22,
|
|
|
|
|
xa,
|
|
|
|
|
y - 1,
|
|
|
|
|
sx + v23->_pxoff - v23->_pAnimWidth2,
|
|
|
|
|
sy + v23->_pyoff,
|
|
|
|
|
v23->_pAnimData,
|
|
|
|
|
v23->_pAnimFrame,
|
|
|
|
|
v23->_pAnimWidth,
|
|
|
|
|
0,
|
|
|
|
|
a5);
|
|
|
|
|
if (me_flag) {
|
|
|
|
|
v24 = v23->_peflag;
|
|
|
|
|
if (v24) {
|
|
|
|
|
if (v24 == 2)
|
|
|
|
|
scrollrt_draw_e_flag((BYTE *)dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16);
|
|
|
|
|
scrollrt_draw_e_flag((BYTE *)dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v52 & DFLAG_MONSTER && (v52 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v43 < 0) {
|
|
|
|
|
v25 = -1 - v43;
|
|
|
|
|
draw_monster_num = -1 - v43;
|
|
|
|
|
if ((unsigned int)(-1 - v43) < MAXMONSTERS) {
|
|
|
|
|
v26 = &monster[v25];
|
|
|
|
|
if (!(v26->_mFlags & MFLAG_HIDDEN)) {
|
|
|
|
|
v27 = v26->MType;
|
|
|
|
|
if (v27) {
|
|
|
|
|
v28 = sy + v26->_myoff;
|
|
|
|
|
v29 = sx + v26->_mxoff - v27->width2;
|
|
|
|
|
if (v25 == pcursmonst) {
|
|
|
|
|
Cl2DecodeFrm2(233, v29, v28, v26->_mAnimData, v26->_mAnimFrame, v27->width, 0, a5);
|
|
|
|
|
v25 = draw_monster_num;
|
|
|
|
|
}
|
|
|
|
|
DrawMonster(xa, y, v29, v28, v25, 0, a5);
|
|
|
|
|
if (me_flag && !v26->_meflag)
|
|
|
|
|
scrollrt_draw_e_flag((BYTE *)dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v52 & DFLAG_DEAD_PLAYER)
|
|
|
|
|
DrawDeadPlayer(xa, y, sx, sy, 0, a5, 0);
|
|
|
|
|
if (v50 > 0) {
|
|
|
|
|
v30 = v50 - 1;
|
|
|
|
|
if (v30 < 4) {
|
|
|
|
|
v31 = &plr[v30];
|
|
|
|
|
DrawPlayer(
|
|
|
|
|
v30,
|
|
|
|
|
xa,
|
|
|
|
|
y,
|
|
|
|
|
sx + v31->_pxoff - v31->_pAnimWidth2,
|
|
|
|
|
sy + v31->_pyoff,
|
|
|
|
|
v31->_pAnimData,
|
|
|
|
|
v31->_pAnimFrame,
|
|
|
|
|
v31->_pAnimWidth,
|
|
|
|
|
0,
|
|
|
|
|
a5);
|
|
|
|
|
if (me_flag) {
|
|
|
|
|
v32 = v31->_peflag;
|
|
|
|
|
if (v32) {
|
|
|
|
|
if (v32 == 2)
|
|
|
|
|
scrollrt_draw_e_flag((BYTE *)dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16);
|
|
|
|
|
scrollrt_draw_e_flag((BYTE *)dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v42 > 0 && (v52 & DFLAG_LIT || plr[myplr]._pInfraFlag)) {
|
|
|
|
|
v33 = v42 - 1;
|
|
|
|
|
draw_monster_num = v42 - 1;
|
|
|
|
|
if ((unsigned int)(v42 - 1) < MAXMONSTERS) {
|
|
|
|
|
v34 = &monster[v33];
|
|
|
|
|
if (!(v34->_mFlags & MFLAG_HIDDEN)) {
|
|
|
|
|
v35 = v34->MType;
|
|
|
|
|
if (v35) {
|
|
|
|
|
v36 = sy + v34->_myoff;
|
|
|
|
|
v37 = sx + v34->_mxoff - v35->width2;
|
|
|
|
|
if (v33 == pcursmonst) {
|
|
|
|
|
Cl2DecodeFrm2(233, v37, v36, v34->_mAnimData, v34->_mAnimFrame, v35->width, 0, a5);
|
|
|
|
|
v33 = draw_monster_num;
|
|
|
|
|
}
|
|
|
|
|
DrawMonster(xa, y, v37, v36, v33, 0, a5);
|
|
|
|
|
if (me_flag && !v34->_meflag)
|
|
|
|
|
scrollrt_draw_e_flag((BYTE *)dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v52 & DFLAG_MISSILE)
|
|
|
|
|
DrawMissile(xa, y, sx, sy, 0, a5, FALSE);
|
|
|
|
|
if (v49 && light_table_index < lightmax)
|
|
|
|
|
DrawObject(xa, y, sx, sy, 0, 0, a5);
|
|
|
|
|
if (v51) {
|
|
|
|
|
v38 = &item[v51 - 1];
|
|
|
|
|
if (v38->_iPostDraw) {
|
|
|
|
|
if ((unsigned char)v51 <= MAXITEMS) {
|
|
|
|
|
v39 = (char *)v38->_iAnimData;
|
|
|
|
|
if (v39) {
|
|
|
|
|
v40 = v38->_iAnimFrame;
|
|
|
|
|
if (v40 >= 1 && *(_DWORD *)v39 <= 0x32u && v40 <= *(_DWORD *)v39) {
|
|
|
|
|
v41 = sx - v38->_iAnimWidth2;
|
|
|
|
|
if (v51 - 1 == pcursitem)
|
|
|
|
|
CelDecodeClr(ICOL_BLUE, v41, sy, (BYTE *)v39, v38->_iAnimFrame, v38->_iAnimWidth, 0, a5);
|
|
|
|
|
CelDecodeHdrLightOnly(
|
|
|
|
|
v41,
|
|
|
|
|
sy,
|
|
|
|
|
v38->_iAnimData,
|
|
|
|
|
v38->_iAnimFrame,
|
|
|
|
|
v38->_iAnimWidth,
|
|
|
|
|
0,
|
|
|
|
|
a5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (v48) {
|
|
|
|
|
cel_transparency_active = (unsigned char)TransList[v46];
|
|
|
|
|
CelDecodeHdrLightTrans((BYTE *)dst_buf, (BYTE *)level_special_cel, v48, 64, 0, a5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 4B8CC0: using guessed type char pcursitem;
|
|
|
|
|
// 525720: using guessed type int visiondebug;
|
|
|
|
|
// 642A14: using guessed type char lightmax;
|
|
|
|
|
// 64CCD4: using guessed type int MissilePreFlag;
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
// 69CF94: using guessed type int cel_transparency_active;
|
|
|
|
|
// 69EFA4: using guessed type int draw_monster_num;
|
|
|
|
|
|
|
|
|
|
void __fastcall DrawMonster(int x, int y, int mx, int my, int m, int a6, int a7)
|
|
|
|
|
{
|
|
|
|
|
int nCel;
|
|
|
|
|
char trans;
|
|
|
|
|
BYTE *pCelBuff;
|
|
|
|
|
DWORD *pFrameTable;
|
|
|
|
|
|
|
|
|
|
if((DWORD)m >= MAXMONSTERS) {
|
|
|
|
|
// TermMsg("Draw Monster: tried to draw illegal monster %d", m);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pCelBuff = monster[m]._mAnimData;
|
|
|
|
|
if(!pCelBuff) {
|
|
|
|
|
// TermMsg("Draw Monster \"%s\": NULL Cel Buffer", monster[m].mName);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
nCel = monster[m]._mAnimFrame;
|
|
|
|
|
pFrameTable = (DWORD *)pCelBuff;
|
|
|
|
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
|
|
|
|
|
/*
|
|
|
|
|
const char *szMode = "unknown action";
|
|
|
|
|
if(monster[m]._mmode <= 17)
|
|
|
|
|
szMode = szMonModeAssert[monster[m]._mmode];
|
|
|
|
|
TermMsg(
|
|
|
|
|
"Draw Monster \"%s\" %s: facing %d, frame %d of %d",
|
|
|
|
|
monster[m].mName,
|
|
|
|
|
szMode,
|
|
|
|
|
monster[m]._mdir,
|
|
|
|
|
nCel,
|
|
|
|
|
pFrameTable[0]);
|
|
|
|
|
*/
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!(dFlags[x][y] & DFLAG_LIT)) {
|
|
|
|
|
Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, 1);
|
|
|
|
|
} else {
|
|
|
|
|
trans = 0;
|
|
|
|
|
if(monster[m]._uniqtype)
|
|
|
|
|
trans = monster[m]._uniqtrans + 4;
|
|
|
|
|
if(monster[m]._mmode == MM_STONE)
|
|
|
|
|
trans = 2;
|
|
|
|
|
if(plr[myplr]._pInfraFlag && light_table_index > 8)
|
|
|
|
|
trans = 1;
|
|
|
|
|
if(trans)
|
|
|
|
|
Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, trans);
|
|
|
|
|
else
|
|
|
|
|
Cl2DecodeLightTbl(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
|
|
|
|
|
void __fastcall DrawObject(int x, int y, int ox, int oy, BOOL pre, int a6, int dir)
|
|
|
|
|
{
|
|
|
|
|
int sx, sy, xx, yy, nCel;
|
|
|
|
|
char bv;
|
|
|
|
|
BYTE *pCelBuff;
|
|
|
|
|
DWORD *pFrameTable;
|
|
|
|
|
|
|
|
|
|
if(dObject[x][y] > 0) {
|
|
|
|
|
bv = dObject[x][y] - 1;
|
|
|
|
|
if(object[bv]._oPreFlag != pre)
|
|
|
|
|
return;
|
|
|
|
|
sx = ox - object[bv]._oAnimWidth2;
|
|
|
|
|
sy = oy;
|
|
|
|
|
} else {
|
|
|
|
|
bv = -(dObject[x][y] + 1);
|
|
|
|
|
if(object[bv]._oPreFlag != pre)
|
|
|
|
|
return;
|
|
|
|
|
xx = object[bv]._ox - x;
|
|
|
|
|
yy = object[bv]._oy - y;
|
|
|
|
|
sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5);
|
|
|
|
|
sy = oy + (yy << 4) + (xx << 4);
|
|
|
|
|
a6 = 0;
|
|
|
|
|
dir = 8;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert((unsigned char)bv < MAXOBJECTS);
|
|
|
|
|
if((unsigned char)bv >= MAXOBJECTS)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
pCelBuff = object[bv]._oAnimData;
|
|
|
|
|
if(!pCelBuff) {
|
|
|
|
|
// TermMsg("Draw Object type %d: NULL Cel Buffer", object[bv]._otype);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
nCel = object[bv]._oAnimFrame;
|
|
|
|
|
pFrameTable = (DWORD *)pCelBuff;
|
|
|
|
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) {
|
|
|
|
|
// TermMsg("Draw Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(bv == pcursobj)
|
|
|
|
|
CelDecodeClr(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir);
|
|
|
|
|
if(object[bv]._oLight) {
|
|
|
|
|
CelDecodeHdrLightOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir);
|
|
|
|
|
} else {
|
|
|
|
|
/// ASSERT: assert(object[bv]._oAnimData);
|
|
|
|
|
if(object[bv]._oAnimData) // BUGFIX: _oAnimData was already checked, this is redundant
|
|
|
|
|
CelDrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 4B8CC1: using guessed type char pcursobj;
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_e_flag(BYTE *pBuff, int x, int y, int a4, int a5, int sx, int sy)
|
|
|
|
|
{
|
|
|
|
|
int i, lti_old, cta_old, lpi_old;
|
|
|
|
|
BYTE *dst;
|
|
|
|
|
WORD *pMap;
|
|
|
|
|
|
|
|
|
|
lti_old = light_table_index;
|
|
|
|
|
cta_old = cel_transparency_active;
|
|
|
|
|
lpi_old = level_piece_id;
|
|
|
|
|
|
|
|
|
|
level_piece_id = dPiece[x][y];
|
|
|
|
|
light_table_index = dTransVal[x][y];
|
|
|
|
|
dst = pBuff;
|
|
|
|
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dung_map[x][y]]);
|
|
|
|
|
pMap = dpiece_defs_map_1[IsometricCoord(x, y)];
|
|
|
|
|
|
|
|
|
|
arch_draw_type = 1;
|
|
|
|
|
level_cel_block = pMap[0];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
arch_draw_type = 2;
|
|
|
|
|
level_cel_block = pMap[1];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
arch_draw_type = 0;
|
|
|
|
|
for(i = 1; i < (MicroTileLen >> 1) - 1; i++) {
|
|
|
|
|
dst -= 768 * 32;
|
|
|
|
|
if(a4 >= i) {
|
|
|
|
|
level_cel_block = pMap[2 * i];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst);
|
|
|
|
|
}
|
|
|
|
|
level_cel_block = pMap[2 * i + 1];
|
|
|
|
|
if(level_cel_block != 0) {
|
|
|
|
|
drawUpperScreen(dst + 32);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
scrollrt_draw_dungeon((char *)pBuff, x, y, a4, a5, sx, sy, 0);
|
|
|
|
|
|
|
|
|
|
light_table_index = lti_old;
|
|
|
|
|
cel_transparency_active = cta_old;
|
|
|
|
|
level_piece_id = lpi_old;
|
|
|
|
|
}
|
|
|
|
|
// 69BEF8: using guessed type int light_table_index;
|
|
|
|
|
// 69CF14: using guessed type int level_cel_block;
|
|
|
|
|
// 69CF20: using guessed type char arch_draw_type;
|
|
|
|
|
// 69CF94: using guessed type int cel_transparency_active;
|
|
|
|
|
// 69CF98: using guessed type int level_piece_id;
|
|
|
|
|
|
|
|
|
|
void __fastcall DrawZoom(int x, int y)
|
|
|
|
|
{
|
|
|
|
|
int i, sx, sy, chunks, blocks;
|
|
|
|
|
int wdt, nSrcOff, nDstOff;
|
|
|
|
|
|
|
|
|
|
scr_pix_width = 384;
|
|
|
|
|
scr_pix_height = 192;
|
|
|
|
|
dword_5C2FF8 = 6;
|
|
|
|
|
dword_5C2FFC = 6;
|
|
|
|
|
|
|
|
|
|
sx = ScrollInfo._sxoff + 64;
|
|
|
|
|
sy = ScrollInfo._syoff + 143;
|
|
|
|
|
x -= 6;
|
|
|
|
|
y--;
|
|
|
|
|
chunks = 6;
|
|
|
|
|
blocks = 3;
|
|
|
|
|
|
|
|
|
|
switch(ScrollInfo._sdir) {
|
|
|
|
|
case SDIR_NONE:
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_NE:
|
|
|
|
|
chunks++;
|
|
|
|
|
case SDIR_N:
|
|
|
|
|
sy -= 32;
|
|
|
|
|
x--;
|
|
|
|
|
y--;
|
|
|
|
|
blocks++;
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_SE:
|
|
|
|
|
blocks++;
|
|
|
|
|
case SDIR_E:
|
|
|
|
|
chunks++;
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_S:
|
|
|
|
|
blocks++;
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_SW:
|
|
|
|
|
blocks++;
|
|
|
|
|
case SDIR_W:
|
|
|
|
|
sx -= 64;
|
|
|
|
|
x--;
|
|
|
|
|
y++;
|
|
|
|
|
chunks++;
|
|
|
|
|
break;
|
|
|
|
|
case SDIR_NW:
|
|
|
|
|
sx -= 64;
|
|
|
|
|
sy -= 32;
|
|
|
|
|
x -= 2;
|
|
|
|
|
chunks++;
|
|
|
|
|
blocks++;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert(gpBuffer);
|
|
|
|
|
gpBufEnd = &gpBuffer[screen_y_times_768[143]];
|
|
|
|
|
for(i = 0; i < 4; i++) {
|
|
|
|
|
scrollrt_draw_upper(x, y, sx, sy, chunks, i, 0);
|
|
|
|
|
y++;
|
|
|
|
|
sx -= 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
scrollrt_draw_upper(x, y, sx, sy, chunks, i, 1);
|
|
|
|
|
x++;
|
|
|
|
|
sx += 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
}
|
|
|
|
|
/// ASSERT: assert(gpBuffer);
|
|
|
|
|
gpBufEnd = &gpBuffer[screen_y_times_768[320]];
|
|
|
|
|
for(i = 0; i < blocks; i++) {
|
|
|
|
|
scrollrt_draw_lower(x, y, sx, sy, chunks, 0);
|
|
|
|
|
y++;
|
|
|
|
|
sx -= 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
scrollrt_draw_lower(x, y, sx, sy, chunks, 1);
|
|
|
|
|
x++;
|
|
|
|
|
sx += 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
}
|
|
|
|
|
arch_draw_type = 0;
|
|
|
|
|
for(i = 0; i < 4; i++) {
|
|
|
|
|
scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 0);
|
|
|
|
|
y++;
|
|
|
|
|
sx -= 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 1);
|
|
|
|
|
x++;
|
|
|
|
|
sx += 32;
|
|
|
|
|
sy += 16;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(chrflag || questlog) {
|
|
|
|
|
nSrcOff = SCREENXY(112, 159);
|
|
|
|
|
nDstOff = SCREENXY(320, 350);
|
|
|
|
|
wdt = 160;
|
|
|
|
|
} else if(invflag || sbookflag) {
|
|
|
|
|
nSrcOff = SCREENXY(112, 159);
|
|
|
|
|
nDstOff = SCREENXY(0, 350);
|
|
|
|
|
wdt = 160;
|
|
|
|
|
} else {
|
|
|
|
|
nSrcOff = SCREENXY(32, 159);
|
|
|
|
|
nDstOff = SCREENXY(0, 350);
|
|
|
|
|
wdt = 320;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert(gpBuffer);
|
|
|
|
|
|
|
|
|
|
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
|
|
|
|
|
__asm {
|
|
|
|
|
mov esi, gpBuffer
|
|
|
|
|
mov edx, nDstOff
|
|
|
|
|
mov edi, esi
|
|
|
|
|
mov ecx, nSrcOff
|
|
|
|
|
add edi, edx
|
|
|
|
|
add esi, ecx
|
|
|
|
|
mov ebx, edi
|
|
|
|
|
add ebx, 768
|
|
|
|
|
mov edx, 176
|
|
|
|
|
label1:
|
|
|
|
|
mov ecx, wdt
|
|
|
|
|
label2:
|
|
|
|
|
mov al, [esi]
|
|
|
|
|
inc esi
|
|
|
|
|
mov ah, al
|
|
|
|
|
mov [edi], ax
|
|
|
|
|
mov [ebx], ax
|
|
|
|
|
add edi, 2
|
|
|
|
|
add ebx, 2
|
|
|
|
|
dec ecx
|
|
|
|
|
jnz label2
|
|
|
|
|
mov eax, 768
|
|
|
|
|
add eax, wdt
|
|
|
|
|
sub esi, eax
|
|
|
|
|
add eax, eax
|
|
|
|
|
sub ebx, eax
|
|
|
|
|
sub edi, eax
|
|
|
|
|
dec edx
|
|
|
|
|
jnz label1
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
int hgt;
|
|
|
|
|
BYTE *src, *dst1, *dst2;
|
|
|
|
|
|
|
|
|
|
src = &gpBuffer[nSrcOff];
|
|
|
|
|
dst1 = &gpBuffer[nDstOff];
|
|
|
|
|
dst2 = &gpBuffer[nDstOff + 768];
|
|
|
|
|
|
|
|
|
|
for(hgt = 176; hgt != 0; hgt--, src -= 768 + wdt, dst1 -= 2 * (768 + wdt), dst2 -= 2 * (768 + wdt)) {
|
|
|
|
|
for(i = wdt; i != 0; i--) {
|
|
|
|
|
*dst1++ = *src;
|
|
|
|
|
*dst1++ = *src;
|
|
|
|
|
*dst2++ = *src;
|
|
|
|
|
*dst2++ = *src;
|
|
|
|
|
src++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
// 4B8968: using guessed type int sbookflag;
|
|
|
|
|
// 5C2FF8: using guessed type int dword_5C2FF8;
|
|
|
|
|
// 5C2FFC: using guessed type int dword_5C2FFC;
|
|
|
|
|
// 5C3000: using guessed type int scr_pix_width;
|
|
|
|
|
// 5C3004: using guessed type int scr_pix_height;
|
|
|
|
|
// 69BD04: using guessed type int questlog;
|
|
|
|
|
// 69CF0C: using guessed type int gpBufEnd;
|
|
|
|
|
// 69CF20: using guessed type char arch_draw_type;
|
|
|
|
|
|
|
|
|
|
void __cdecl ClearScreenBuffer()
|
|
|
|
|
{
|
|
|
|
|
j_lock_buf_priv(3);
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert(gpBuffer);
|
|
|
|
|
|
|
|
|
|
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
|
|
|
|
|
__asm {
|
|
|
|
|
mov edi, gpBuffer
|
|
|
|
|
add edi, SCREENXY(0, 0)
|
|
|
|
|
mov edx, 480
|
|
|
|
|
xor eax, eax
|
|
|
|
|
zeroline:
|
|
|
|
|
mov ecx, 640 / 4
|
|
|
|
|
rep stosd
|
|
|
|
|
add edi, 768 - 640
|
|
|
|
|
dec edx
|
|
|
|
|
jnz zeroline
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
int i;
|
|
|
|
|
BYTE *dst;
|
|
|
|
|
|
|
|
|
|
dst = &gpBuffer[SCREENXY(0, 0)];
|
|
|
|
|
|
|
|
|
|
for(i = 0; i < 480; i++, dst += 768) {
|
|
|
|
|
memset(dst, 0, 640);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
j_unlock_buf_priv(3);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef _DEBUG
|
|
|
|
|
void __cdecl ScrollView()
|
|
|
|
|
{
|
|
|
|
|
BOOL scroll;
|
|
|
|
|
|
|
|
|
|
if (pcurs >= CURSOR_FIRSTITEM)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
scroll = FALSE;
|
|
|
|
|
|
|
|
|
|
if (MouseX < 20) {
|
|
|
|
|
if (dmaxy - 1 <= ViewY || dminx >= ViewX) {
|
|
|
|
|
if (dmaxy - 1 > ViewY) {
|
|
|
|
|
ViewY++;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
if (dminx < ViewX) {
|
|
|
|
|
ViewX--;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
ViewY++;
|
|
|
|
|
ViewX--;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (MouseX > 640 - 20) {
|
|
|
|
|
if (dmaxx - 1 <= ViewX || dminy >= ViewY) {
|
|
|
|
|
if (dmaxx - 1 > ViewX) {
|
|
|
|
|
ViewX++;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
if (dminy < ViewY) {
|
|
|
|
|
ViewY--;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
ViewY--;
|
|
|
|
|
ViewX++;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (MouseY < 20) {
|
|
|
|
|
if (dminy >= ViewY || dminx >= ViewX) {
|
|
|
|
|
if (dminy < ViewY) {
|
|
|
|
|
ViewY--;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
if (dminx < ViewX) {
|
|
|
|
|
ViewX--;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
ViewX--;
|
|
|
|
|
ViewY--;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (MouseY > 480 - 20) {
|
|
|
|
|
if (dmaxy - 1 <= ViewY || dmaxx - 1 <= ViewX) {
|
|
|
|
|
if (dmaxy - 1 > ViewY) {
|
|
|
|
|
ViewY++;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
if (dmaxx - 1 > ViewX) {
|
|
|
|
|
ViewX++;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
ViewX++;
|
|
|
|
|
ViewY++;
|
|
|
|
|
scroll = TRUE;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (scroll)
|
|
|
|
|
ScrollInfo._sdir = SDIR_NONE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void __cdecl EnableFrameCount()
|
|
|
|
|
{
|
|
|
|
|
frameflag = frameflag == 0;
|
|
|
|
|
framestart = GetTickCount();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void __fastcall scrollrt_draw_game_screen(BOOL draw_cursor)
|
|
|
|
|
{
|
|
|
|
|
int dwHgt; // edi
|
|
|
|
|
|
|
|
|
|
if (drawpanflag == 255) {
|
|
|
|
|
drawpanflag = 0;
|
|
|
|
|
dwHgt = 480;
|
|
|
|
|
} else {
|
|
|
|
|
dwHgt = 0;
|
|
|
|
|
}
|
|
|
|
|
if (draw_cursor) {
|
|
|
|
|
j_lock_buf_priv(0);
|
|
|
|
|
scrollrt_draw_cursor_item();
|
|
|
|
|
j_unlock_buf_priv(0);
|
|
|
|
|
}
|
|
|
|
|
DrawMain(dwHgt, 0, 0, 0, 0, 0);
|
|
|
|
|
if (draw_cursor) {
|
|
|
|
|
j_lock_buf_priv(0);
|
|
|
|
|
scrollrt_draw_cursor_back_buffer();
|
|
|
|
|
j_unlock_buf_priv(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 52571C: using guessed type int drawpanflag;
|
|
|
|
|
|
|
|
|
|
void __cdecl scrollrt_draw_cursor_back_buffer()
|
|
|
|
|
{
|
|
|
|
|
int v0; // edx
|
|
|
|
|
int v1; // eax
|
|
|
|
|
char *v2; // edi
|
|
|
|
|
char *v3; // esi
|
|
|
|
|
int v4; // ecx
|
|
|
|
|
int v5; // ebx
|
|
|
|
|
|
|
|
|
|
v0 = sgdwCursWdt;
|
|
|
|
|
if (sgdwCursWdt) {
|
|
|
|
|
v1 = sgdwCursY;
|
|
|
|
|
v2 = sgSaveBack;
|
|
|
|
|
v3 = (char *)&gpBuffer[SCREENXY(sgdwCursX, sgdwCursY)];
|
|
|
|
|
v4 = sgdwCursHgt;
|
|
|
|
|
if (sgdwCursHgt) {
|
|
|
|
|
v5 = sgdwCursHgt;
|
|
|
|
|
do {
|
|
|
|
|
memcpy(v3, v2, v0);
|
|
|
|
|
v0 = sgdwCursWdt;
|
|
|
|
|
v2 += sgdwCursWdt;
|
|
|
|
|
v3 += 768;
|
|
|
|
|
--v5;
|
|
|
|
|
} while (v5);
|
|
|
|
|
v1 = sgdwCursY;
|
|
|
|
|
v4 = sgdwCursHgt;
|
|
|
|
|
}
|
|
|
|
|
sgdwCursWdt = 0;
|
|
|
|
|
sgdwCursXOld = sgdwCursX;
|
|
|
|
|
sgdwCursYOld = v1;
|
|
|
|
|
sgdwCursWdtOld = v0;
|
|
|
|
|
sgdwCursHgtOld = v4;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void __cdecl scrollrt_draw_cursor_item()
|
|
|
|
|
{
|
|
|
|
|
int v0; // ebp
|
|
|
|
|
int v1; // edx
|
|
|
|
|
int v2; // edi
|
|
|
|
|
int v3; // esi
|
|
|
|
|
unsigned int v4; // eax
|
|
|
|
|
unsigned int v5; // eax
|
|
|
|
|
int v6; // eax
|
|
|
|
|
char *v7; // ebx
|
|
|
|
|
int v8; // ebp
|
|
|
|
|
int v9; // edi
|
|
|
|
|
int v10; // esi
|
|
|
|
|
signed int colour; // ebx
|
|
|
|
|
int v12; // edi
|
|
|
|
|
int v13; // edx
|
|
|
|
|
char *v14; // [esp+10h] [ebp-4h]
|
|
|
|
|
|
|
|
|
|
if (pcurs > 0) {
|
|
|
|
|
v0 = cursW;
|
|
|
|
|
if (cursW) {
|
|
|
|
|
v1 = cursH;
|
|
|
|
|
if (cursH) {
|
|
|
|
|
v2 = MouseX - 1;
|
|
|
|
|
if (MouseX - 1 >= 0) {
|
|
|
|
|
if (v2 > 639)
|
|
|
|
|
return;
|
|
|
|
|
} else {
|
|
|
|
|
v2 = 0;
|
|
|
|
|
}
|
|
|
|
|
v3 = MouseY - 1;
|
|
|
|
|
if (MouseY - 1 >= 0) {
|
|
|
|
|
if (v3 > 479)
|
|
|
|
|
return;
|
|
|
|
|
} else {
|
|
|
|
|
v3 = 0;
|
|
|
|
|
}
|
|
|
|
|
v4 = v2 + cursW + 1;
|
|
|
|
|
if (v4 > 0x27F)
|
|
|
|
|
v4 = 639;
|
|
|
|
|
_LOBYTE(v4) = v4 | 3;
|
|
|
|
|
sgdwCursY = v3;
|
|
|
|
|
sgdwCursX = v2 & 0xFFFFFFFC;
|
|
|
|
|
sgdwCursWdt = v4 - (v2 & 0xFFFFFFFC) + 1;
|
|
|
|
|
v5 = cursH + v3 + 1;
|
|
|
|
|
if (v5 > 0x1DF)
|
|
|
|
|
v5 = 479;
|
|
|
|
|
v14 = sgSaveBack;
|
|
|
|
|
v6 = 1 - v3 + v5;
|
|
|
|
|
sgdwCursHgt = v6;
|
|
|
|
|
v7 = (char *)&gpBuffer[SCREENXY(v2 & 0xFFFFFFFC, v3)];
|
|
|
|
|
if (v6) {
|
|
|
|
|
v8 = v6;
|
|
|
|
|
do {
|
|
|
|
|
memcpy(v14, v7, sgdwCursWdt);
|
|
|
|
|
v14 += sgdwCursWdt;
|
|
|
|
|
v7 += 768;
|
|
|
|
|
--v8;
|
|
|
|
|
} while (v8);
|
|
|
|
|
v0 = cursW;
|
|
|
|
|
v1 = cursH;
|
|
|
|
|
}
|
|
|
|
|
v9 = v2 + 1;
|
|
|
|
|
v10 = v3 + 1;
|
|
|
|
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[640] - v0 - 2;
|
|
|
|
|
if (pcurs < 12) {
|
|
|
|
|
Cel2DrawHdrOnly(v9 + 64, v1 + v10 + 159, (BYTE *)pCursCels, pcurs, v0, 0, 8);
|
|
|
|
|
} else {
|
|
|
|
|
colour = ICOL_WHITE;
|
|
|
|
|
if (plr[myplr].HoldItem._iMagical != ITEM_QUALITY_NORMAL)
|
|
|
|
|
colour = ICOL_BLUE;
|
|
|
|
|
if (!plr[myplr].HoldItem._iStatFlag)
|
|
|
|
|
colour = ICOL_RED;
|
|
|
|
|
v12 = v9 + 64;
|
|
|
|
|
CelDrawHdrClrHL(colour, v12, v1 + v10 + 159, (BYTE *)pCursCels, pcurs, v0, 0, 8);
|
|
|
|
|
v13 = cursH + v10 + 159;
|
|
|
|
|
if (colour == ICOL_RED)
|
|
|
|
|
Cel2DrawHdrLightRed(v12, v13, (BYTE *)pCursCels, pcurs, cursW, 0, 8, 1);
|
|
|
|
|
else
|
|
|
|
|
Cel2DrawHdrOnly(v12, v13, (BYTE *)pCursCels, pcurs, cursW, 0, 8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 4B8C9C: using guessed type int cursH;
|
|
|
|
|
// 69CF0C: using guessed type int gpBufEnd;
|
|
|
|
|
|
|
|
|
|
void __fastcall DrawMain(int dwHgt, int draw_desc, int draw_hp, int draw_mana, int draw_sbar, int draw_btn)
|
|
|
|
|
{
|
|
|
|
|
signed int v6; // ebp
|
|
|
|
|
DWORD v7; // ebx
|
|
|
|
|
int v8; // esi
|
|
|
|
|
int v9; // eax
|
|
|
|
|
signed int a4; // [esp+1Ch] [ebp-8h]
|
|
|
|
|
|
|
|
|
|
a4 = dwHgt;
|
|
|
|
|
if (gbActive && lpDDSPrimary) {
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
|
if (lpDDSPrimary->IsLost() == DDERR_SURFACELOST) {
|
|
|
|
|
if (lpDDSPrimary->Restore())
|
|
|
|
|
return;
|
|
|
|
|
#else
|
|
|
|
|
if (lpDDSPrimary->lpVtbl->IsLost(lpDDSPrimary) == DDERR_SURFACELOST) {
|
|
|
|
|
if (lpDDSPrimary->lpVtbl->Restore(lpDDSPrimary))
|
|
|
|
|
return;
|
|
|
|
|
#endif
|
|
|
|
|
ResetPal();
|
|
|
|
|
a4 = 480;
|
|
|
|
|
}
|
|
|
|
|
if (lpDDSBackBuf == NULL) {
|
|
|
|
|
v6 = 1;
|
|
|
|
|
LABEL_8:
|
|
|
|
|
v7 = GetTickCount();
|
|
|
|
|
while (1) {
|
|
|
|
|
DDS_desc.dwSize = 108;
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
|
v8 = lpDDSPrimary->Lock(NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL);
|
|
|
|
|
#else
|
|
|
|
|
v8 = lpDDSPrimary->lpVtbl->Lock(lpDDSPrimary, NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL);
|
|
|
|
|
#endif
|
|
|
|
|
if (!v8)
|
|
|
|
|
break;
|
|
|
|
|
if (v7 - GetTickCount() > 5000)
|
|
|
|
|
goto LABEL_17;
|
|
|
|
|
Sleep(1u);
|
|
|
|
|
if (v8 == DDERR_SURFACELOST)
|
|
|
|
|
return;
|
|
|
|
|
if (v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY) {
|
|
|
|
|
if (v6 && v8 == E_FAIL) {
|
|
|
|
|
v6 = 0;
|
|
|
|
|
dx_reinit();
|
|
|
|
|
a4 = 480;
|
|
|
|
|
goto LABEL_8;
|
|
|
|
|
}
|
|
|
|
|
LABEL_17:
|
|
|
|
|
if (v8 != DDERR_SURFACELOST && v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY) {
|
|
|
|
|
DDErrMsg(v8, 3707, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (a4 > 0)
|
|
|
|
|
DoBlitScreen(0, 0, 640, a4);
|
|
|
|
|
if (a4 < 480) {
|
|
|
|
|
if (draw_sbar)
|
|
|
|
|
DoBlitScreen(204, 357, 232, 28);
|
|
|
|
|
if (draw_desc)
|
|
|
|
|
DoBlitScreen(176, 398, 288, 60);
|
|
|
|
|
if (draw_mana) {
|
|
|
|
|
DoBlitScreen(460, 352, 88, 72);
|
|
|
|
|
DoBlitScreen(564, 416, 56, 56);
|
|
|
|
|
}
|
|
|
|
|
if (draw_hp)
|
|
|
|
|
DoBlitScreen(96, 352, 88, 72);
|
|
|
|
|
if (draw_btn) {
|
|
|
|
|
DoBlitScreen(8, 357, 72, 119);
|
|
|
|
|
DoBlitScreen(556, 357, 72, 48);
|
|
|
|
|
if ((unsigned char)gbMaxPlayers > 1u) {
|
|
|
|
|
DoBlitScreen(84, 443, 36, 32);
|
|
|
|
|
DoBlitScreen(524, 443, 36, 32);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (sgdwCursWdtOld)
|
|
|
|
|
DoBlitScreen(sgdwCursXOld, sgdwCursYOld, sgdwCursWdtOld, sgdwCursHgtOld);
|
|
|
|
|
if (sgdwCursWdt)
|
|
|
|
|
DoBlitScreen(sgdwCursX, sgdwCursY, sgdwCursWdt, sgdwCursHgt);
|
|
|
|
|
}
|
|
|
|
|
if (lpDDSBackBuf == NULL) {
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
|
v9 = lpDDSPrimary->Unlock(NULL);
|
|
|
|
|
#else
|
|
|
|
|
v9 = lpDDSPrimary->lpVtbl->Unlock(lpDDSPrimary, NULL);
|
|
|
|
|
#endif
|
|
|
|
|
if (v9 != DDERR_SURFACELOST) {
|
|
|
|
|
if (v9)
|
|
|
|
|
DDErrMsg(v9, 3779, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#ifdef _DEBUG
|
|
|
|
|
DrawFPS();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 634980: using guessed type int gbActive;
|
|
|
|
|
// 679660: using guessed type char gbMaxPlayers;
|
|
|
|
|
|
|
|
|
|
#ifdef _DEBUG
|
|
|
|
|
void __cdecl DrawFPS()
|
|
|
|
|
{
|
|
|
|
|
DWORD v0; // eax
|
|
|
|
|
int v1; // esi
|
|
|
|
|
char String[12]; // [esp+8h] [ebp-10h]
|
|
|
|
|
HDC hdc; // [esp+14h] [ebp-4h]
|
|
|
|
|
|
|
|
|
|
if (frameflag && gbActive) {
|
|
|
|
|
++frameend;
|
|
|
|
|
v0 = GetTickCount();
|
|
|
|
|
v1 = v0 - framestart;
|
|
|
|
|
if (v0 - framestart >= 1000) {
|
|
|
|
|
framestart = v0;
|
|
|
|
|
framerate = 1000 * frameend / v1;
|
|
|
|
|
frameend = 0;
|
|
|
|
|
}
|
|
|
|
|
if (framerate > 99)
|
|
|
|
|
framerate = 99;
|
|
|
|
|
wsprintf(String, "%2d", framerate);
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
|
if (!lpDDSPrimary->GetDC(&hdc)) {
|
|
|
|
|
TextOut(hdc, 0, 400, String, strlen(String));
|
|
|
|
|
lpDDSPrimary->ReleaseDC(hdc);
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
if (!lpDDSPrimary->lpVtbl->GetDC(lpDDSPrimary, &hdc)) {
|
|
|
|
|
TextOut(hdc, 0, 400, String, strlen(String));
|
|
|
|
|
lpDDSPrimary->lpVtbl->ReleaseDC(lpDDSPrimary, hdc);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void __fastcall DoBlitScreen(DWORD dwX, DWORD dwY, DWORD dwWdt, DWORD dwHgt)
|
|
|
|
|
{
|
|
|
|
|
int nSrcOff, nDstOff, nSrcWdt, nDstWdt;
|
|
|
|
|
DWORD dwTicks;
|
|
|
|
|
HRESULT hDDVal;
|
|
|
|
|
RECT SrcRect;
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert(! (dwX & 3));
|
|
|
|
|
/// ASSERT: assert(! (dwWdt & 3));
|
|
|
|
|
|
|
|
|
|
if(lpDDSBackBuf != NULL) {
|
|
|
|
|
SrcRect.left = dwX + 64;
|
|
|
|
|
SrcRect.top = dwY + 160;
|
|
|
|
|
SrcRect.right = SrcRect.left + dwWdt - 1;
|
|
|
|
|
SrcRect.bottom = SrcRect.top + dwHgt - 1;
|
|
|
|
|
/// ASSERT: assert(! gpBuffer);
|
|
|
|
|
dwTicks = GetTickCount();
|
|
|
|
|
while(1) {
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
|
hDDVal = lpDDSPrimary->BltFast(dwX, dwY, lpDDSBackBuf, &SrcRect, DDBLTFAST_WAIT);
|
|
|
|
|
#else
|
|
|
|
|
hDDVal = lpDDSPrimary->lpVtbl->BltFast(lpDDSPrimary, dwX, dwY, lpDDSBackBuf, &SrcRect, DDBLTFAST_WAIT);
|
|
|
|
|
#endif
|
|
|
|
|
if(hDDVal == DD_OK) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
if(dwTicks - GetTickCount() > 5000) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
Sleep(1);
|
|
|
|
|
if(hDDVal == DDERR_SURFACELOST) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if(hDDVal != DDERR_WASSTILLDRAWING && hDDVal != DDERR_SURFACEBUSY) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if(hDDVal != DDERR_SURFACELOST
|
|
|
|
|
&& hDDVal != DDERR_WASSTILLDRAWING
|
|
|
|
|
&& hDDVal != DDERR_SURFACEBUSY
|
|
|
|
|
&& hDDVal != DD_OK) {
|
|
|
|
|
DDErrMsg(hDDVal, 3596, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP");
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
nSrcOff = SCREENXY(dwX, dwY);
|
|
|
|
|
nDstOff = dwX + dwY * DDS_desc.lPitch;
|
|
|
|
|
nSrcWdt = 768 - dwWdt;
|
|
|
|
|
nDstWdt = DDS_desc.lPitch - dwWdt;
|
|
|
|
|
dwWdt >>= 2;
|
|
|
|
|
|
|
|
|
|
j_lock_buf_priv(6);
|
|
|
|
|
|
|
|
|
|
/// ASSERT: assert(gpBuffer);
|
|
|
|
|
|
|
|
|
|
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
|
|
|
|
|
__asm {
|
|
|
|
|
mov esi, gpBuffer
|
|
|
|
|
mov edi, DDS_desc.lpSurface
|
|
|
|
|
add esi, nSrcOff
|
|
|
|
|
add edi, nDstOff
|
|
|
|
|
mov eax, nSrcWdt
|
|
|
|
|
mov ebx, nDstWdt
|
|
|
|
|
mov edx, dwHgt
|
|
|
|
|
blitline:
|
|
|
|
|
mov ecx, dwWdt
|
|
|
|
|
rep movsd
|
|
|
|
|
add esi, eax
|
|
|
|
|
add edi, ebx
|
|
|
|
|
dec edx
|
|
|
|
|
jnz blitline
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
int wdt, hgt;
|
|
|
|
|
BYTE *src, *dst;
|
|
|
|
|
|
|
|
|
|
src = &gpBuffer[nSrcOff];
|
|
|
|
|
dst = (BYTE *)DDS_desc.lpSurface + nDstOff;
|
|
|
|
|
|
|
|
|
|
for(hgt = 0; hgt < dwHgt; hgt++, src += nSrcWdt, dst += nDstWdt) {
|
|
|
|
|
for(wdt = 0; wdt < 4 * dwWdt; wdt++) {
|
|
|
|
|
*dst++ = *src++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
j_unlock_buf_priv(6);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void __cdecl DrawAndBlit()
|
|
|
|
|
{
|
|
|
|
|
BOOLEAN ddsdesc; // ebp
|
|
|
|
|
BOOLEAN ctrlPan; // esi
|
|
|
|
|
int dwHgt; // edi
|
|
|
|
|
|
|
|
|
|
if (gbRunGame) {
|
|
|
|
|
if (drawpanflag == 255) {
|
|
|
|
|
drawhpflag = TRUE;
|
|
|
|
|
drawmanaflag = TRUE;
|
|
|
|
|
drawbtnflag = 1;
|
|
|
|
|
drawsbarflag = 1;
|
|
|
|
|
ddsdesc = 0;
|
|
|
|
|
ctrlPan = 1;
|
|
|
|
|
dwHgt = 480;
|
|
|
|
|
} else {
|
|
|
|
|
if (drawpanflag != 1)
|
|
|
|
|
return;
|
|
|
|
|
ddsdesc = 1;
|
|
|
|
|
ctrlPan = 0;
|
|
|
|
|
dwHgt = 352;
|
|
|
|
|
}
|
|
|
|
|
drawpanflag = 0;
|
|
|
|
|
j_lock_buf_priv(0);
|
|
|
|
|
if (leveltype)
|
|
|
|
|
DrawView(ViewX, ViewY);
|
|
|
|
|
else
|
|
|
|
|
T_DrawView(ViewX, ViewY);
|
|
|
|
|
if (ctrlPan)
|
|
|
|
|
ClearCtrlPan();
|
|
|
|
|
if (drawhpflag)
|
|
|
|
|
UpdateLifeFlask();
|
|
|
|
|
if (drawmanaflag)
|
|
|
|
|
UpdateManaFlask();
|
|
|
|
|
if (drawbtnflag)
|
|
|
|
|
DrawCtrlPan();
|
|
|
|
|
if (drawsbarflag)
|
|
|
|
|
DrawInvBelt();
|
|
|
|
|
if (talkflag) {
|
|
|
|
|
DrawTalkPan();
|
|
|
|
|
dwHgt = 480;
|
|
|
|
|
}
|
|
|
|
|
scrollrt_draw_cursor_item();
|
|
|
|
|
j_unlock_buf_priv(0);
|
|
|
|
|
DrawMain(dwHgt, ddsdesc, drawhpflag, drawmanaflag, drawsbarflag, drawbtnflag);
|
|
|
|
|
j_lock_buf_priv(0);
|
|
|
|
|
scrollrt_draw_cursor_back_buffer();
|
|
|
|
|
j_unlock_buf_priv(0);
|
|
|
|
|
drawhpflag = FALSE;
|
|
|
|
|
drawmanaflag = FALSE;
|
|
|
|
|
drawbtnflag = 0;
|
|
|
|
|
drawsbarflag = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 4B8960: using guessed type int talkflag;
|
|
|
|
|
// 52571C: using guessed type int drawpanflag;
|