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//HEADER_GOES_HERE
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#include "../types.h"
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#include "pch.h"
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namespace dvl {
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LPDIRECTSOUNDBUFFER DSBs[8];
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LPDIRECTSOUND sglpDS;
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char gbSndInited;
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int sglMusicVolume;
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int sglSoundVolume;
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HMODULE hDsound_dll;
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HANDLE sgpMusicTrack;
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LPDIRECTSOUNDBUFFER sglpDSB;
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/* data */
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BYTE gbMusicOn = TRUE;
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BYTE gbSoundOn = TRUE;
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BYTE gbDupSounds = TRUE;
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int sgnMusicTrack = 6;
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char *sgszMusicTracks[NUM_MUSIC] = {
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"Music\\DTowne.wav",
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"Music\\DLvlA.wav",
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"Music\\DLvlB.wav",
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"Music\\DLvlC.wav",
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"Music\\DLvlD.wav",
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"Music\\Dintro.wav"
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};
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char unk_volume[4][2] = {
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{ 15, -16 },
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{ 15, -16 },
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{ 30, -31 },
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{ 30, -31 }
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};
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void snd_update(BOOL bStopAll)
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{
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DWORD error_code, i;
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if (!bStopAll)
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return;
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Mix_HaltChannel(-1);
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}
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void snd_stop_snd(TSnd *pSnd)
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{
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DUMMY_ONCE();
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if (pSnd && pSnd->DSB)
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Mix_HaltChannel(-1);
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}
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BOOL snd_playing(TSnd *pSnd)
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{
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DWORD error_code; // TODO should probably be HRESULT
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if (!pSnd)
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return FALSE;
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if (pSnd->DSB == NULL)
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return FALSE;
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DUMMY_ONCE();
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return FALSE;
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}
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void snd_play_snd(TSnd *pSnd, int lVolume, int lPan)
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{
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LPDIRECTSOUNDBUFFER DSB;
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DWORD tc;
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HRESULT error_code;
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if (!pSnd || !gbSoundOn) {
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return;
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}
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DSB = pSnd->DSB;
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if (!DSB) {
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return;
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}
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tc = GetTickCount();
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if (tc - pSnd->start_tc < 80) {
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pSnd->start_tc = GetTickCount();
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return;
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}
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lVolume += sglSoundVolume;
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if (lVolume < VOLUME_MIN) {
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lVolume = VOLUME_MIN;
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} else if (lVolume > VOLUME_MAX) {
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lVolume = VOLUME_MAX;
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}
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Mix_VolumeChunk((Mix_Chunk *)(pSnd->DSB), MIX_MAX_VOLUME - MIX_MAX_VOLUME * lVolume / VOLUME_MIN);
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int channel = Mix_PlayChannel(-1, (Mix_Chunk *)(pSnd->DSB), 0);
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if (channel != -1) {
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int panned = 255 * abs(lPan) / 10000;
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Mix_SetPanning(channel, lPan <= 0 ? 255 : panned, lPan >= 0 ? 255 : panned);
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}
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if (channel == -1) {
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SDL_Log("Mix_PlayChannel: %s\n", SDL_GetError());
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} else if (sound_file_reload(pSnd, DSB)) {
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UNIMPLEMENTED();
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}
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pSnd->start_tc = tc;
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}
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LPDIRECTSOUNDBUFFER sound_dup_channel(LPDIRECTSOUNDBUFFER DSB)
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{
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DWORD i;
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if (!gbDupSounds) {
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return NULL;
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}
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for (i = 0; i < 8; i++) {
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UNIMPLEMENTED();
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}
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return NULL;
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}
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BOOL sound_file_reload(TSnd *sound_file, LPDIRECTSOUNDBUFFER DSB)
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{
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HANDLE file;
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LPVOID buf1, buf2;
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DWORD size1, size2;
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BOOL rv;
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DUMMY_ONCE();
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rv = FALSE;
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WOpenFile(sound_file->sound_path, &file, FALSE);
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WSetFilePointer(file, sound_file->chunk.dwOffset, NULL, 0);
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WCloseFile(file);
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return rv;
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}
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TSnd *sound_file_load(char *path)
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{
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HANDLE file;
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BYTE *wave_file;
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TSnd *pSnd;
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LPVOID buf1, buf2;
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DWORD size1, size2;
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HRESULT error_code;
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if (!gbSndInited)
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return NULL;
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WOpenFile(path, &file, FALSE);
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pSnd = (TSnd *)DiabloAllocPtr(sizeof(TSnd));
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memset(pSnd, 0, sizeof(TSnd));
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pSnd->sound_path = path;
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pSnd->start_tc = GetTickCount() - 81;
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//This opens the file and reads it, makes Mix_chunk pointer to it.
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//Once this is done the pointer is stored TSnd Struct
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size1 = (int)SFileGetFileSize((HANDLE)file, 0);
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wave_file = DiabloAllocPtr(size1);
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SFileReadFile(file, (void *)wave_file, size1, (LPDWORD)&size2, 0);
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SDL_RWops *rw = SDL_RWFromConstMem((void *)wave_file, size1);
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Mix_Chunk *SoundFX = Mix_LoadWAV_RW(rw, 1);
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pSnd->DSB = (LPDIRECTSOUNDBUFFER)SoundFX;
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if (!pSnd->DSB)
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TermMsg("Invalid sound format on file %s", pSnd->sound_path);
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sound_CreateSoundBuffer(pSnd);
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mem_free_dbg((void *)wave_file);
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WCloseFile(file);
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return pSnd;
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}
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// 456F07: could not find valid save-restore pair for esi
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void sound_CreateSoundBuffer(TSnd *sound_file)
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{
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DUMMY_ONCE();
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DSBUFFERDESC DSB;
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HRESULT error_code;
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memset(&DSB, 0, sizeof(DSBUFFERDESC));
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DSB.dwBufferBytes = sound_file->chunk.dwSize;
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DSB.lpwfxFormat = &sound_file->fmt;
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DSB.dwSize = sizeof(DSBUFFERDESC);
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DSB.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | DSBCAPS_STATIC;
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}
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void sound_file_cleanup(TSnd *sound_file)
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{
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if (sound_file) {
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if (sound_file->DSB) {
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DUMMY_ONCE();
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Mix_FreeChunk((Mix_Chunk *)sound_file->DSB);
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sound_file->DSB = NULL;
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}
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mem_free_dbg(sound_file);
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}
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}
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void snd_init(HWND hWnd)
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{
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DUMMY();
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sound_load_volume("Sound Volume", &sglSoundVolume);
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gbSoundOn = sglSoundVolume > VOLUME_MIN;
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sound_load_volume("Music Volume", &sglMusicVolume);
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gbMusicOn = sglMusicVolume > VOLUME_MIN;
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if (Mix_OpenAudio(44100, AUDIO_S16LSB, 2, 1024) != 0) {
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sglpDS = NULL;
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sound_create_primary_buffer(NULL);
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}
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SVidInitialize(sglpDS);
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SFileDdaInitialize(sglpDS);
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gbSndInited = true;
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}
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void sound_load_volume(char *value_name, int *value)
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{
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int v = *value;
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if (!SRegLoadValue("Diablo", value_name, 0, &v)) {
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v = VOLUME_MAX;
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}
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*value = v;
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if (*value < VOLUME_MIN) {
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*value = VOLUME_MIN;
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} else if (*value > VOLUME_MAX) {
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*value = VOLUME_MAX;
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}
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*value -= *value % 100;
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}
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void sound_create_primary_buffer(HANDLE music_track)
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{
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DUMMY();
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HRESULT error_code;
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DSBUFFERDESC dsbuf;
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WAVEFORMATEX format;
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if (!music_track) {
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memset(&dsbuf, 0, sizeof(DSBUFFERDESC));
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dsbuf.dwSize = sizeof(DSBUFFERDESC);
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dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
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#ifdef __cplusplus
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error_code = sglpDS->CreateSoundBuffer(&dsbuf, &sglpDSB, NULL);
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#else
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error_code = sglpDS->lpVtbl->CreateSoundBuffer(sglpDS, &dsbuf, &sglpDSB, NULL);
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#endif
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if (error_code != DS_OK)
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DSErrMsg(error_code, 375, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
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}
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if (sglpDSB) {
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DSCAPS dsbcaps;
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dsbcaps.dwSize = sizeof(DSCAPS);
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#ifdef __cplusplus
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error_code = sglpDS->GetCaps(&dsbcaps);
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#else
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error_code = sglpDS->lpVtbl->GetCaps(sglpDS, &dsbcaps);
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#endif
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if (error_code != DS_OK)
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DSErrMsg(error_code, 383, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
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if (!music_track || !LoadWaveFormat(music_track, &format)) {
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memset(&format, 0, sizeof(WAVEFORMATEX));
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format.wFormatTag = WAVE_FORMAT_PCM;
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format.nSamplesPerSec = 22050;
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format.wBitsPerSample = 16;
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format.cbSize = 0;
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}
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format.nChannels = 2;
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format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
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format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
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#ifdef __cplusplus
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sglpDSB->SetFormat(&format);
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#else
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sglpDSB->lpVtbl->SetFormat(sglpDSB, &format);
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#endif
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}
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}
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// 69F100: using guessed type int sglpDSB;
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HRESULT sound_DirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter)
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{
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UNIMPLEMENTED();
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HRESULT(* DirectSoundCreate)
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(LPGUID lpGuid, LPDIRECTSOUND * ppDS, LPUNKNOWN pUnkOuter);
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if (hDsound_dll == NULL) {
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if (hDsound_dll == NULL) {
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}
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}
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DirectSoundCreate = NULL;
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if (DirectSoundCreate == NULL) {
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ErrDlg(IDD_DIALOG5, GetLastError(), "C:\\Src\\Diablo\\Source\\SOUND.CPP", 427);
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}
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return DirectSoundCreate(lpGuid, ppDS, pUnkOuter);
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}
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void sound_cleanup()
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{
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snd_update(TRUE);
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SVidDestroy();
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SFileDdaDestroy();
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if (gbSndInited) {
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DUMMY();
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sglpDS = NULL;
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}
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if (gbSndInited) {
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gbSndInited = FALSE;
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sound_store_volume("Sound Volume", sglSoundVolume);
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sound_store_volume("Music Volume", sglMusicVolume);
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}
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}
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void sound_store_volume(char *key, int value)
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{
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SRegSaveValue("Diablo", key, 0, value);
|
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|
|
|
}
|
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|
|
void music_stop()
|
|
|
|
|
{
|
|
|
|
|
if (sgpMusicTrack) {
|
|
|
|
|
Mix_HaltMusic();
|
|
|
|
|
SFileCloseFile(sgpMusicTrack);
|
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|
|
sgpMusicTrack = NULL;
|
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|
|
sgnMusicTrack = 6;
|
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|
|
}
|
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|
|
}
|
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|
|
void music_start(int nTrack)
|
|
|
|
|
{
|
|
|
|
|
BOOL success;
|
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|
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/// ASSERT: assert((DWORD) nTrack < NUM_MUSIC);
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|
|
music_stop();
|
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|
|
|
if (gbSndInited && gbMusicOn) {
|
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|
|
#ifdef _DEBUG
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|
|
SFileEnableDirectAccess(FALSE);
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|
|
#endif
|
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|
|
success = SFileOpenFile(sgszMusicTracks[nTrack], &sgpMusicTrack);
|
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|
|
#ifdef _DEBUG
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|
|
|
SFileEnableDirectAccess(TRUE);
|
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|
|
#endif
|
|
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|
|
sound_create_primary_buffer(sgpMusicTrack);
|
|
|
|
|
if (!success) {
|
|
|
|
|
sgpMusicTrack = NULL;
|
|
|
|
|
} else {
|
|
|
|
|
int bytestoread = (int)SFileGetFileSize((HANDLE)sgpMusicTrack, 0);
|
|
|
|
|
char *buffer = (char *)DiabloAllocPtr(bytestoread);
|
|
|
|
|
SFileReadFile(sgpMusicTrack, buffer, bytestoread, NULL, 0);
|
|
|
|
|
|
|
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|
|
SDL_RWops *rw = SDL_RWFromConstMem(buffer, bytestoread);
|
|
|
|
|
Mix_Music *Song = Mix_LoadMUS_RW(rw, 1);
|
|
|
|
|
Mix_VolumeMusic(MIX_MAX_VOLUME - MIX_MAX_VOLUME * sglMusicVolume / VOLUME_MIN);
|
|
|
|
|
Mix_PlayMusic(Song, -1);
|
|
|
|
|
|
|
|
|
|
sgnMusicTrack = nTrack;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void sound_disable_music(BOOL disable)
|
|
|
|
|
{
|
|
|
|
|
if (disable) {
|
|
|
|
|
music_stop();
|
|
|
|
|
} else if (sgnMusicTrack != 6) {
|
|
|
|
|
music_start(sgnMusicTrack);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int sound_get_or_set_music_volume(int volume)
|
|
|
|
|
{
|
|
|
|
|
if (volume == 1)
|
|
|
|
|
return sglMusicVolume;
|
|
|
|
|
|
|
|
|
|
sglMusicVolume = volume;
|
|
|
|
|
|
|
|
|
|
if (sgpMusicTrack)
|
|
|
|
|
SFileDdaSetVolume(sgpMusicTrack, volume, 0);
|
|
|
|
|
|
|
|
|
|
return sglMusicVolume;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int sound_get_or_set_sound_volume(int volume)
|
|
|
|
|
{
|
|
|
|
|
if (volume == 1)
|
|
|
|
|
return sglSoundVolume;
|
|
|
|
|
|
|
|
|
|
sglSoundVolume = volume;
|
|
|
|
|
|
|
|
|
|
return sglSoundVolume;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
SDL_AudioSpec wanted;
|
|
|
|
|
static Uint32 audio_len;
|
|
|
|
|
static Uint8 *audio_pos;
|
|
|
|
|
|
|
|
|
|
void fill_audio(void *udata, Uint8 *stream, int len)
|
|
|
|
|
{
|
|
|
|
|
//DUMMY();
|
|
|
|
|
//wanted.freq = 44100; //seems not to be used at this time
|
|
|
|
|
//wanted.format = AUDIO_S16LSB; //seems not to be used at this time
|
|
|
|
|
//wanted.channels = 2; // 1 = mono, 2 = stereo, seems not to be used at this time
|
|
|
|
|
//wanted.samples = 1024; // Good low-latency value for callback, seems not to be used at this time
|
|
|
|
|
//wanted.callback = fill_audio; //seems not to be used at this time
|
|
|
|
|
//wanted.userdata = NULL; //seems not to be used at this time
|
|
|
|
|
|
|
|
|
|
// Only play if we have data left
|
|
|
|
|
if (audio_len == 0)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
// Mix as much data as possible
|
|
|
|
|
len = (len > audio_len ? audio_len : len);
|
|
|
|
|
SDL_MixAudio(stream, audio_pos, len, SDL_MIX_MAXVOLUME);
|
|
|
|
|
audio_pos += len;
|
|
|
|
|
audio_len -= len;
|
|
|
|
|
}
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
}
|