//HEADER_GOES_HERE #include "../types.h" #include "pch.h" namespace dvl { LPDIRECTSOUNDBUFFER DSBs[8]; LPDIRECTSOUND sglpDS; char gbSndInited; int sglMusicVolume; int sglSoundVolume; HMODULE hDsound_dll; HANDLE sgpMusicTrack; LPDIRECTSOUNDBUFFER sglpDSB; /* data */ BYTE gbMusicOn = TRUE; BYTE gbSoundOn = TRUE; BYTE gbDupSounds = TRUE; int sgnMusicTrack = 6; char *sgszMusicTracks[NUM_MUSIC] = { "Music\\DTowne.wav", "Music\\DLvlA.wav", "Music\\DLvlB.wav", "Music\\DLvlC.wav", "Music\\DLvlD.wav", "Music\\Dintro.wav" }; char unk_volume[4][2] = { { 15, -16 }, { 15, -16 }, { 30, -31 }, { 30, -31 } }; void snd_update(BOOL bStopAll) { DWORD error_code, i; if (!bStopAll) return; Mix_HaltChannel(-1); } void snd_stop_snd(TSnd *pSnd) { DUMMY_ONCE(); if (pSnd && pSnd->DSB) Mix_HaltChannel(-1); } BOOL snd_playing(TSnd *pSnd) { DWORD error_code; // TODO should probably be HRESULT if (!pSnd) return FALSE; if (pSnd->DSB == NULL) return FALSE; DUMMY_ONCE(); return FALSE; } void snd_play_snd(TSnd *pSnd, int lVolume, int lPan) { LPDIRECTSOUNDBUFFER DSB; DWORD tc; HRESULT error_code; if (!pSnd || !gbSoundOn) { return; } DSB = pSnd->DSB; if (!DSB) { return; } tc = GetTickCount(); if (tc - pSnd->start_tc < 80) { pSnd->start_tc = GetTickCount(); return; } lVolume += sglSoundVolume; if (lVolume < VOLUME_MIN) { lVolume = VOLUME_MIN; } else if (lVolume > VOLUME_MAX) { lVolume = VOLUME_MAX; } Mix_VolumeChunk((Mix_Chunk *)(pSnd->DSB), MIX_MAX_VOLUME - MIX_MAX_VOLUME * lVolume / VOLUME_MIN); int channel = Mix_PlayChannel(-1, (Mix_Chunk *)(pSnd->DSB), 0); if (channel != -1) { int panned = 255 * abs(lPan) / 10000; Mix_SetPanning(channel, lPan <= 0 ? 255 : panned, lPan >= 0 ? 255 : panned); } if (channel == -1) { SDL_Log("Mix_PlayChannel: %s\n", SDL_GetError()); } else if (sound_file_reload(pSnd, DSB)) { UNIMPLEMENTED(); } pSnd->start_tc = tc; } LPDIRECTSOUNDBUFFER sound_dup_channel(LPDIRECTSOUNDBUFFER DSB) { DWORD i; if (!gbDupSounds) { return NULL; } for (i = 0; i < 8; i++) { UNIMPLEMENTED(); } return NULL; } BOOL sound_file_reload(TSnd *sound_file, LPDIRECTSOUNDBUFFER DSB) { HANDLE file; LPVOID buf1, buf2; DWORD size1, size2; BOOL rv; DUMMY_ONCE(); rv = FALSE; WOpenFile(sound_file->sound_path, &file, FALSE); WSetFilePointer(file, sound_file->chunk.dwOffset, NULL, 0); WCloseFile(file); return rv; } TSnd *sound_file_load(char *path) { HANDLE file; BYTE *wave_file; TSnd *pSnd; LPVOID buf1, buf2; DWORD size1, size2; HRESULT error_code; if (!gbSndInited) return NULL; WOpenFile(path, &file, FALSE); pSnd = (TSnd *)DiabloAllocPtr(sizeof(TSnd)); memset(pSnd, 0, sizeof(TSnd)); pSnd->sound_path = path; pSnd->start_tc = GetTickCount() - 81; //This opens the file and reads it, makes Mix_chunk pointer to it. //Once this is done the pointer is stored TSnd Struct size1 = (int)SFileGetFileSize((HANDLE)file, 0); wave_file = DiabloAllocPtr(size1); SFileReadFile(file, (void *)wave_file, size1, (LPDWORD)&size2, 0); SDL_RWops *rw = SDL_RWFromConstMem((void *)wave_file, size1); Mix_Chunk *SoundFX = Mix_LoadWAV_RW(rw, 1); pSnd->DSB = (LPDIRECTSOUNDBUFFER)SoundFX; if (!pSnd->DSB) TermMsg("Invalid sound format on file %s", pSnd->sound_path); sound_CreateSoundBuffer(pSnd); mem_free_dbg((void *)wave_file); WCloseFile(file); return pSnd; } // 456F07: could not find valid save-restore pair for esi void sound_CreateSoundBuffer(TSnd *sound_file) { DUMMY_ONCE(); DSBUFFERDESC DSB; HRESULT error_code; memset(&DSB, 0, sizeof(DSBUFFERDESC)); DSB.dwBufferBytes = sound_file->chunk.dwSize; DSB.lpwfxFormat = &sound_file->fmt; DSB.dwSize = sizeof(DSBUFFERDESC); DSB.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | DSBCAPS_STATIC; } void sound_file_cleanup(TSnd *sound_file) { if (sound_file) { if (sound_file->DSB) { DUMMY_ONCE(); Mix_FreeChunk((Mix_Chunk *)sound_file->DSB); sound_file->DSB = NULL; } mem_free_dbg(sound_file); } } void snd_init(HWND hWnd) { DUMMY(); sound_load_volume("Sound Volume", &sglSoundVolume); gbSoundOn = sglSoundVolume > VOLUME_MIN; sound_load_volume("Music Volume", &sglMusicVolume); gbMusicOn = sglMusicVolume > VOLUME_MIN; if (Mix_OpenAudio(44100, AUDIO_S16LSB, 2, 1024) != 0) { sglpDS = NULL; sound_create_primary_buffer(NULL); } SVidInitialize(sglpDS); SFileDdaInitialize(sglpDS); gbSndInited = true; } void sound_load_volume(char *value_name, int *value) { int v = *value; if (!SRegLoadValue("Diablo", value_name, 0, &v)) { v = VOLUME_MAX; } *value = v; if (*value < VOLUME_MIN) { *value = VOLUME_MIN; } else if (*value > VOLUME_MAX) { *value = VOLUME_MAX; } *value -= *value % 100; } void sound_create_primary_buffer(HANDLE music_track) { DUMMY(); HRESULT error_code; DSBUFFERDESC dsbuf; WAVEFORMATEX format; if (!music_track) { memset(&dsbuf, 0, sizeof(DSBUFFERDESC)); dsbuf.dwSize = sizeof(DSBUFFERDESC); dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER; #ifdef __cplusplus error_code = sglpDS->CreateSoundBuffer(&dsbuf, &sglpDSB, NULL); #else error_code = sglpDS->lpVtbl->CreateSoundBuffer(sglpDS, &dsbuf, &sglpDSB, NULL); #endif if (error_code != DS_OK) DSErrMsg(error_code, 375, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); } if (sglpDSB) { DSCAPS dsbcaps; dsbcaps.dwSize = sizeof(DSCAPS); #ifdef __cplusplus error_code = sglpDS->GetCaps(&dsbcaps); #else error_code = sglpDS->lpVtbl->GetCaps(sglpDS, &dsbcaps); #endif if (error_code != DS_OK) DSErrMsg(error_code, 383, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); if (!music_track || !LoadWaveFormat(music_track, &format)) { memset(&format, 0, sizeof(WAVEFORMATEX)); format.wFormatTag = WAVE_FORMAT_PCM; format.nSamplesPerSec = 22050; format.wBitsPerSample = 16; format.cbSize = 0; } format.nChannels = 2; format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8; format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign; #ifdef __cplusplus sglpDSB->SetFormat(&format); #else sglpDSB->lpVtbl->SetFormat(sglpDSB, &format); #endif } } // 69F100: using guessed type int sglpDSB; HRESULT sound_DirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter) { UNIMPLEMENTED(); HRESULT(* DirectSoundCreate) (LPGUID lpGuid, LPDIRECTSOUND * ppDS, LPUNKNOWN pUnkOuter); if (hDsound_dll == NULL) { if (hDsound_dll == NULL) { } } DirectSoundCreate = NULL; if (DirectSoundCreate == NULL) { ErrDlg(IDD_DIALOG5, GetLastError(), "C:\\Src\\Diablo\\Source\\SOUND.CPP", 427); } return DirectSoundCreate(lpGuid, ppDS, pUnkOuter); } void sound_cleanup() { snd_update(TRUE); SVidDestroy(); SFileDdaDestroy(); if (gbSndInited) { DUMMY(); sglpDS = NULL; } if (gbSndInited) { gbSndInited = FALSE; sound_store_volume("Sound Volume", sglSoundVolume); sound_store_volume("Music Volume", sglMusicVolume); } } void sound_store_volume(char *key, int value) { SRegSaveValue("Diablo", key, 0, value); } void music_stop() { if (sgpMusicTrack) { Mix_HaltMusic(); SFileCloseFile(sgpMusicTrack); sgpMusicTrack = NULL; sgnMusicTrack = 6; } } void music_start(int nTrack) { BOOL success; /// ASSERT: assert((DWORD) nTrack < NUM_MUSIC); music_stop(); if (gbSndInited && gbMusicOn) { #ifdef _DEBUG SFileEnableDirectAccess(FALSE); #endif success = SFileOpenFile(sgszMusicTracks[nTrack], &sgpMusicTrack); #ifdef _DEBUG SFileEnableDirectAccess(TRUE); #endif sound_create_primary_buffer(sgpMusicTrack); if (!success) { sgpMusicTrack = NULL; } else { int bytestoread = (int)SFileGetFileSize((HANDLE)sgpMusicTrack, 0); char *buffer = (char *)DiabloAllocPtr(bytestoread); SFileReadFile(sgpMusicTrack, buffer, bytestoread, NULL, 0); SDL_RWops *rw = SDL_RWFromConstMem(buffer, bytestoread); Mix_Music *Song = Mix_LoadMUS_RW(rw, 1); Mix_VolumeMusic(MIX_MAX_VOLUME - MIX_MAX_VOLUME * sglMusicVolume / VOLUME_MIN); Mix_PlayMusic(Song, -1); sgnMusicTrack = nTrack; } } } void sound_disable_music(BOOL disable) { if (disable) { music_stop(); } else if (sgnMusicTrack != 6) { music_start(sgnMusicTrack); } } int sound_get_or_set_music_volume(int volume) { if (volume == 1) return sglMusicVolume; sglMusicVolume = volume; if (sgpMusicTrack) SFileDdaSetVolume(sgpMusicTrack, volume, 0); return sglMusicVolume; } int sound_get_or_set_sound_volume(int volume) { if (volume == 1) return sglSoundVolume; sglSoundVolume = volume; return sglSoundVolume; } /* SDL_AudioSpec wanted; static Uint32 audio_len; static Uint8 *audio_pos; void fill_audio(void *udata, Uint8 *stream, int len) { //DUMMY(); //wanted.freq = 44100; //seems not to be used at this time //wanted.format = AUDIO_S16LSB; //seems not to be used at this time //wanted.channels = 2; // 1 = mono, 2 = stereo, seems not to be used at this time //wanted.samples = 1024; // Good low-latency value for callback, seems not to be used at this time //wanted.callback = fill_audio; //seems not to be used at this time //wanted.userdata = NULL; //seems not to be used at this time // Only play if we have data left if (audio_len == 0) return; // Mix as much data as possible len = (len > audio_len ? audio_len : len); SDL_MixAudio(stream, audio_pos, len, SDL_MIX_MAXVOLUME); audio_pos += len; audio_len -= len; } */ }