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#pragma once
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#include <array>
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#include <cstddef>
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#include <cstdint>
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#include <cstring>
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#include <memory>
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#include <fmt/core.h>
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#include "appfat.h"
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#include "diablo.h"
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#include "engine/assets.hpp"
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#include "mpq/mpq_common.hpp"
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#include "utils/static_vector.hpp"
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#include "utils/stdcompat/cstddef.hpp"
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#include "utils/str_cat.hpp"
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namespace devilution {
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template <typename T>
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void LoadFileInMem(const char *path, T *data)
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{
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size_t size;
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AssetHandle handle = OpenAsset(path, size);
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if (!ValidateHandle(path, handle))
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return;
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if ((size % sizeof(T)) != 0)
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app_fatal(StrCat("File size does not align with type\n", path));
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handle.read(data, size);
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}
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template <typename T>
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void LoadFileInMem(const char *path, T *data, std::size_t count)
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{
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AssetHandle handle = OpenAsset(path);
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if (!ValidateHandle(path, handle))
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return;
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handle.read(data, count * sizeof(T));
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}
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template <typename T>
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bool LoadOptionalFileInMem(const char *path, T *data, std::size_t count)
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{
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AssetHandle handle = OpenAsset(path);
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return handle.ok() && handle.read(data, count * sizeof(T));
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}
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template <typename T, std::size_t N>
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void LoadFileInMem(const char *path, std::array<T, N> &data)
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{
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LoadFileInMem(path, data.data(), N);
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}
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/**
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* @brief Load a file in to a buffer
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* @param path Path of file
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* @param numRead Number of T elements read
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* @return Buffer with content of file
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*/
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template <typename T = byte>
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std::unique_ptr<T[]> LoadFileInMem(const char *path, std::size_t *numRead = nullptr)
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{
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size_t size;
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AssetHandle handle = OpenAsset(path, size);
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if (!ValidateHandle(path, handle))
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return nullptr;
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if ((size % sizeof(T)) != 0)
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app_fatal(StrCat("File size does not align with type\n", path));
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if (numRead != nullptr)
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*numRead = size / sizeof(T);
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std::unique_ptr<T[]> buf { new T[size / sizeof(T)] };
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handle.read(buf.get(), size);
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return buf;
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}
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/**
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* @brief Reads multiple files into a single buffer
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*
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* @tparam MaxFiles maximum number of files
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*/
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template <size_t MaxFiles>
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struct MultiFileLoader {
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struct DefaultFilterFn {
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bool operator()(size_t i) const
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{
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return true;
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}
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};
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/**
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* @param numFiles number of files to read
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* @param pathFn a function that returns the path for the given index
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* @param outOffsets a buffer index for the start of each file will be written here, then the total file size at the end.
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* @param filterFn a function that returns whether to load a file for the given index
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* @return std::unique_ptr<byte[]> the buffer with all the files
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*/
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template <typename PathFn, typename FilterFn = DefaultFilterFn>
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[[nodiscard]] std::unique_ptr<byte[]> operator()(size_t numFiles, PathFn &&pathFn, uint32_t *outOffsets,
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FilterFn filterFn = DefaultFilterFn {})
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{
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StaticVector<std::array<char, MaxMpqPathSize>, MaxFiles> paths;
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StaticVector<AssetRef, MaxFiles> files;
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StaticVector<uint32_t, MaxFiles> sizes;
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size_t totalSize = 0;
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for (size_t i = 0, j = 0; i < numFiles; ++i) {
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if (!filterFn(i))
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continue;
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{
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const char *path = pathFn(i);
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paths.emplace_back();
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memcpy(paths.back().data(), path, strlen(path) + 1);
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}
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const char *path = paths.back().data();
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files.emplace_back(FindAsset(path));
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if (!ValidatAssetRef(path, files.back()))
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return nullptr;
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const size_t size = files.back().size();
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sizes.emplace_back(static_cast<uint32_t>(size));
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outOffsets[j] = static_cast<uint32_t>(totalSize);
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totalSize += size;
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++j;
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}
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outOffsets[files.size()] = totalSize;
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std::unique_ptr<byte[]> buf { new byte[totalSize] };
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for (size_t i = 0, j = 0; i < numFiles; ++i) {
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if (!filterFn(i))
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continue;
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AssetHandle handle = OpenAsset(std::move(files[j]));
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if (!handle.ok() || !handle.read(&buf[outOffsets[j]], sizes[j])) {
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FailedToOpenFileError(paths[j].data(), handle.error());
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}
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++j;
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}
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return buf;
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}
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};
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} // namespace devilution
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