|
|
|
|
/**
|
|
|
|
|
* @file cl2_render.cpp
|
|
|
|
|
*
|
|
|
|
|
* CL2 rendering.
|
|
|
|
|
*/
|
|
|
|
|
#include "cl2_render.hpp"
|
|
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
|
|
|
|
|
|
#include "engine/cel_header.hpp"
|
|
|
|
|
#include "engine/render/common_impl.h"
|
|
|
|
|
#include "scrollrt.h"
|
|
|
|
|
#include "utils/attributes.h"
|
|
|
|
|
|
|
|
|
|
namespace devilution {
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* CL2 is similar to CEL, with the following differences:
|
|
|
|
|
*
|
|
|
|
|
* 1. Transparent runs can cross line boundaries.
|
|
|
|
|
* 2. Control bytes are different, and the [0x80, 0xBE] control byte range
|
|
|
|
|
* indicates a fill-N command.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
constexpr bool IsCl2Opaque(std::uint8_t control)
|
|
|
|
|
{
|
|
|
|
|
constexpr std::uint8_t Cl2OpaqueMin = 0x80;
|
|
|
|
|
return control >= Cl2OpaqueMin;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
constexpr std::uint8_t GetCl2OpaquePixelsWidth(std::uint8_t control)
|
|
|
|
|
{
|
|
|
|
|
return -static_cast<std::int8_t>(control);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
constexpr bool IsCl2OpaqueFill(std::uint8_t control)
|
|
|
|
|
{
|
|
|
|
|
constexpr std::uint8_t Cl2FillMax = 0xBE;
|
|
|
|
|
return control <= Cl2FillMax;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
constexpr std::uint8_t GetCl2OpaqueFillWidth(std::uint8_t control)
|
|
|
|
|
{
|
|
|
|
|
constexpr std::uint8_t Cl2FillEnd = 0xBF;
|
|
|
|
|
return static_cast<std::int_fast16_t>(Cl2FillEnd - control);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct SkipSize {
|
|
|
|
|
std::int_fast16_t wholeLines;
|
|
|
|
|
std::int_fast16_t xOffset;
|
|
|
|
|
};
|
|
|
|
|
DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT SkipSize GetSkipSize(std::int_fast16_t overrun, std::int_fast16_t srcWidth)
|
|
|
|
|
{
|
|
|
|
|
SkipSize result;
|
|
|
|
|
result.wholeLines = overrun / srcWidth;
|
|
|
|
|
result.xOffset = overrun - srcWidth * result.wholeLines;
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Debugging variables
|
|
|
|
|
// #define DEBUG_RENDER_COLOR 213 // orange-ish hue
|
|
|
|
|
|
|
|
|
|
DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT const byte *SkipRestOfCl2Line(
|
|
|
|
|
const byte *src, std::int_fast16_t srcWidth,
|
|
|
|
|
std::int_fast16_t remainingWidth, SkipSize &skipSize)
|
|
|
|
|
{
|
|
|
|
|
while (remainingWidth > 0) {
|
|
|
|
|
auto v = static_cast<std::uint8_t>(*src++);
|
|
|
|
|
if (IsCl2Opaque(v)) {
|
|
|
|
|
if (IsCl2OpaqueFill(v)) {
|
|
|
|
|
remainingWidth -= GetCl2OpaqueFillWidth(v);
|
|
|
|
|
++src;
|
|
|
|
|
} else {
|
|
|
|
|
v = GetCl2OpaquePixelsWidth(v);
|
|
|
|
|
src += v;
|
|
|
|
|
remainingWidth -= v;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
remainingWidth -= v;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (remainingWidth < 0) {
|
|
|
|
|
skipSize = GetSkipSize(-remainingWidth, srcWidth);
|
|
|
|
|
++skipSize.wholeLines;
|
|
|
|
|
} else {
|
|
|
|
|
skipSize.wholeLines = 1;
|
|
|
|
|
skipSize.xOffset = 0;
|
|
|
|
|
}
|
|
|
|
|
return src;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** Renders a CL2 sprite with only vertical clipping to the output buffer. */
|
|
|
|
|
template <typename RenderPixels, typename RenderFill>
|
|
|
|
|
DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void RenderCl2ClipY(
|
|
|
|
|
const Surface &out, Point position, const byte *src, std::size_t srcSize, std::size_t srcWidth,
|
|
|
|
|
const RenderPixels &renderPixels, const RenderFill &renderFill)
|
|
|
|
|
{
|
|
|
|
|
const auto *srcEnd = src + srcSize;
|
|
|
|
|
|
|
|
|
|
// Skip the bottom clipped lines.
|
|
|
|
|
std::int_fast16_t xOffset = 0;
|
|
|
|
|
{
|
|
|
|
|
const auto dstHeight = out.h();
|
|
|
|
|
SkipSize skipSize = { 0, 0 };
|
|
|
|
|
while (position.y >= dstHeight && src != srcEnd) {
|
|
|
|
|
src = SkipRestOfCl2Line(src, static_cast<std::int_fast16_t>(srcWidth),
|
|
|
|
|
static_cast<std::int_fast16_t>(srcWidth - skipSize.xOffset), skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
xOffset = skipSize.xOffset;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto *dst = &out[position];
|
|
|
|
|
const auto *dstBegin = out.begin();
|
|
|
|
|
const auto dstPitch = out.pitch();
|
|
|
|
|
while (src != srcEnd && dst >= dstBegin) {
|
|
|
|
|
dst += xOffset;
|
|
|
|
|
auto remainingWidth = static_cast<std::int_fast16_t>(srcWidth - xOffset);
|
|
|
|
|
while (remainingWidth > 0) {
|
|
|
|
|
auto v = static_cast<std::uint8_t>(*src++);
|
|
|
|
|
if (IsCl2Opaque(v)) {
|
|
|
|
|
if (IsCl2OpaqueFill(v)) {
|
|
|
|
|
v = GetCl2OpaqueFillWidth(v);
|
|
|
|
|
renderFill(dst, static_cast<uint8_t>(*src++), v);
|
|
|
|
|
} else {
|
|
|
|
|
v = GetCl2OpaquePixelsWidth(v);
|
|
|
|
|
renderPixels(dst, reinterpret_cast<const std::uint8_t *>(src), v);
|
|
|
|
|
src += v;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
dst += v;
|
|
|
|
|
remainingWidth -= v;
|
|
|
|
|
}
|
|
|
|
|
dst -= dstPitch + srcWidth - remainingWidth;
|
|
|
|
|
if (remainingWidth < 0) {
|
|
|
|
|
const auto skipSize = GetSkipSize(-remainingWidth, static_cast<std::int_fast16_t>(srcWidth));
|
|
|
|
|
xOffset = skipSize.xOffset;
|
|
|
|
|
dst -= skipSize.wholeLines * dstPitch;
|
|
|
|
|
} else {
|
|
|
|
|
xOffset = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** Renders a CEL with both horizontal and vertical clipping to the output buffer. */
|
|
|
|
|
template <typename RenderPixels, typename RenderFill>
|
|
|
|
|
DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void RenderCl2ClipXY( // NOLINT(readability-function-cognitive-complexity)
|
|
|
|
|
const Surface &out, Point position, const byte *src, std::size_t srcSize, std::size_t srcWidth, ClipX clipX,
|
|
|
|
|
const RenderPixels &renderPixels, const RenderFill &renderFill)
|
|
|
|
|
{
|
|
|
|
|
const auto *srcEnd = src + srcSize;
|
|
|
|
|
|
|
|
|
|
// Skip the bottom clipped lines.
|
|
|
|
|
std::int_fast16_t xOffset = 0;
|
|
|
|
|
{
|
|
|
|
|
const auto dstHeight = out.h();
|
|
|
|
|
SkipSize skipSize = { 0, 0 };
|
|
|
|
|
while (position.y >= dstHeight && src != srcEnd) {
|
|
|
|
|
src = SkipRestOfCl2Line(src, static_cast<std::int_fast16_t>(srcWidth),
|
|
|
|
|
static_cast<std::int_fast16_t>(srcWidth - skipSize.xOffset), skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
xOffset = skipSize.xOffset;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
position.x += static_cast<int>(clipX.left);
|
|
|
|
|
|
|
|
|
|
auto *dst = &out[position];
|
|
|
|
|
const auto *dstBegin = out.begin();
|
|
|
|
|
const auto dstPitch = out.pitch();
|
|
|
|
|
while (src < srcEnd && dst >= dstBegin) {
|
|
|
|
|
// Skip initial src if clipping on the left.
|
|
|
|
|
// Handles overshoot, i.e. when the RLE segment goes into the unclipped area.
|
|
|
|
|
std::int_fast16_t remainingWidth = clipX.width;
|
|
|
|
|
std::int_fast16_t remainingLeftClip = clipX.left - xOffset;
|
|
|
|
|
if (xOffset > clipX.left)
|
|
|
|
|
dst += xOffset - clipX.left;
|
|
|
|
|
while (remainingLeftClip > 0) {
|
|
|
|
|
auto v = static_cast<std::uint8_t>(*src++);
|
|
|
|
|
if (IsCl2Opaque(v)) {
|
|
|
|
|
if (IsCl2OpaqueFill(v)) {
|
|
|
|
|
v = GetCl2OpaqueFillWidth(v);
|
|
|
|
|
if (v > remainingLeftClip) {
|
|
|
|
|
const auto overshoot = v - remainingLeftClip;
|
|
|
|
|
renderFill(dst, static_cast<uint8_t>(*src), overshoot);
|
|
|
|
|
dst += overshoot;
|
|
|
|
|
}
|
|
|
|
|
++src;
|
|
|
|
|
} else {
|
|
|
|
|
v = GetCl2OpaquePixelsWidth(v);
|
|
|
|
|
if (v > remainingLeftClip) {
|
|
|
|
|
const auto overshoot = v - remainingLeftClip;
|
|
|
|
|
renderPixels(dst, reinterpret_cast<const std::uint8_t *>(src + remainingLeftClip), overshoot);
|
|
|
|
|
dst += overshoot;
|
|
|
|
|
}
|
|
|
|
|
src += v;
|
|
|
|
|
}
|
|
|
|
|
} else if (v > remainingLeftClip) {
|
|
|
|
|
const auto overshoot = v - remainingLeftClip;
|
|
|
|
|
dst += overshoot;
|
|
|
|
|
}
|
|
|
|
|
remainingLeftClip -= v;
|
|
|
|
|
}
|
|
|
|
|
assert(remainingLeftClip <= 0);
|
|
|
|
|
remainingWidth += remainingLeftClip;
|
|
|
|
|
|
|
|
|
|
// Draw the non-clipped segment
|
|
|
|
|
while (remainingWidth > 0) {
|
|
|
|
|
auto v = static_cast<std::uint8_t>(*src++);
|
|
|
|
|
|
|
|
|
|
if (IsCl2Opaque(v)) {
|
|
|
|
|
if (IsCl2OpaqueFill(v)) {
|
|
|
|
|
v = GetCl2OpaqueFillWidth(v);
|
|
|
|
|
renderFill(dst, static_cast<uint8_t>(*src++), std::min(remainingWidth, static_cast<std::int_fast16_t>(v)));
|
|
|
|
|
} else {
|
|
|
|
|
v = GetCl2OpaquePixelsWidth(v);
|
|
|
|
|
renderPixels(dst, reinterpret_cast<const std::uint8_t *>(src), std::min(remainingWidth, static_cast<std::int_fast16_t>(v)));
|
|
|
|
|
src += v;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
dst += v;
|
|
|
|
|
remainingWidth -= v;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Set dst x to its initial value (clipLeft.x)
|
|
|
|
|
dst -= dstPitch + clipX.width - remainingWidth;
|
|
|
|
|
|
|
|
|
|
// Skip the rest of src line if clipping on the right
|
|
|
|
|
assert(remainingWidth <= 0);
|
|
|
|
|
remainingWidth += clipX.right;
|
|
|
|
|
if (remainingWidth > 0) {
|
|
|
|
|
SkipSize skipSize;
|
|
|
|
|
src = SkipRestOfCl2Line(src, static_cast<std::int_fast16_t>(srcWidth),
|
|
|
|
|
remainingWidth, skipSize);
|
|
|
|
|
if (skipSize.wholeLines > 1)
|
|
|
|
|
dst -= dstPitch * (skipSize.wholeLines - 1);
|
|
|
|
|
remainingWidth = -skipSize.xOffset;
|
|
|
|
|
}
|
|
|
|
|
if (remainingWidth < 0) {
|
|
|
|
|
const auto skipSize = GetSkipSize(-remainingWidth, static_cast<std::int_fast16_t>(srcWidth));
|
|
|
|
|
xOffset = skipSize.xOffset;
|
|
|
|
|
dst -= skipSize.wholeLines * dstPitch;
|
|
|
|
|
} else {
|
|
|
|
|
xOffset = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <typename RenderPixels, typename RenderFill>
|
|
|
|
|
DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void RenderCl2(
|
|
|
|
|
const Surface &out, Point position, const byte *src, std::size_t srcSize, std::size_t srcWidth,
|
|
|
|
|
const RenderPixels &renderPixels, const RenderFill &renderFill)
|
|
|
|
|
{
|
|
|
|
|
const ClipX clipX = CalculateClipX(position.x, srcWidth, out);
|
|
|
|
|
if (clipX.width <= 0)
|
|
|
|
|
return;
|
|
|
|
|
if (static_cast<std::size_t>(clipX.width) == srcWidth) {
|
|
|
|
|
RenderCl2ClipY(out, position, src, srcSize, srcWidth, renderPixels, renderFill);
|
|
|
|
|
} else {
|
|
|
|
|
RenderCl2ClipXY(out, position, src, srcSize, srcWidth, clipX, renderPixels, renderFill);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Blit CL2 sprite to the given buffer
|
|
|
|
|
* @param out Target buffer
|
|
|
|
|
* @param sx Target buffer coordinate
|
|
|
|
|
* @param sy Target buffer coordinate
|
|
|
|
|
* @param pRLEBytes CL2 pixel stream (run-length encoded)
|
|
|
|
|
* @param nDataSize Size of CL2 in bytes
|
|
|
|
|
* @param nWidth Width of sprite
|
|
|
|
|
*/
|
|
|
|
|
void Cl2BlitSafe(const Surface &out, int sx, int sy, const byte *pRLEBytes, int nDataSize, int nWidth)
|
|
|
|
|
{
|
|
|
|
|
RenderCl2(
|
|
|
|
|
out, { sx, sy }, pRLEBytes, nDataSize, nWidth,
|
|
|
|
|
#ifndef DEBUG_RENDER_COLOR
|
|
|
|
|
[](std::uint8_t *dst, const std::uint8_t *src, std::size_t w) {
|
|
|
|
|
std::memcpy(dst, src, w);
|
|
|
|
|
},
|
|
|
|
|
[](std::uint8_t *dst, std::uint8_t color, std::size_t w) {
|
|
|
|
|
std::memset(dst, color, w);
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
[](std::uint8_t *dst, [[maybe_unused]] const std::uint8_t *src, std::size_t w) {
|
|
|
|
|
std::memset(dst, DEBUG_RENDER_COLOR, w);
|
|
|
|
|
},
|
|
|
|
|
[](std::uint8_t *dst, [[maybe_unused]] std::uint8_t color, std::size_t w) {
|
|
|
|
|
std::memset(dst, DEBUG_RENDER_COLOR, w);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Blit CL2 sprite, and apply lighting, to the given buffer
|
|
|
|
|
* @param out Target buffer
|
|
|
|
|
* @param sx Target buffer coordinate
|
|
|
|
|
* @param sy Target buffer coordinate
|
|
|
|
|
* @param pRLEBytes CL2 pixel stream (run-length encoded)
|
|
|
|
|
* @param nDataSize Size of CL2 in bytes
|
|
|
|
|
* @param nWidth With of CL2 sprite
|
|
|
|
|
* @param pTable Light color table
|
|
|
|
|
*/
|
|
|
|
|
void Cl2BlitLightSafe(const Surface &out, int sx, int sy, const byte *pRLEBytes, int nDataSize, int nWidth, uint8_t *pTable)
|
|
|
|
|
{
|
|
|
|
|
RenderCl2(
|
|
|
|
|
out, { sx, sy }, pRLEBytes, nDataSize, nWidth,
|
|
|
|
|
#ifndef DEBUG_RENDER_COLOR
|
|
|
|
|
[pTable](std::uint8_t *dst, const std::uint8_t *src, std::size_t w) {
|
|
|
|
|
while (w-- > 0)
|
|
|
|
|
*dst++ = pTable[static_cast<std::uint8_t>(*src++)];
|
|
|
|
|
},
|
|
|
|
|
[pTable](std::uint8_t *dst, std::uint8_t color, std::size_t w) {
|
|
|
|
|
std::memset(dst, pTable[color], w);
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
[pTable](std::uint8_t *dst, [[maybe_unused]] const std::uint8_t *src, std::size_t w) {
|
|
|
|
|
std::memset(dst, pTable[DEBUG_RENDER_COLOR], w);
|
|
|
|
|
},
|
|
|
|
|
[pTable](std::uint8_t *dst, [[maybe_unused]] std::uint8_t color, std::size_t w) {
|
|
|
|
|
std::memset(dst, pTable[DEBUG_RENDER_COLOR], w);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <bool North, bool West, bool South, bool East>
|
|
|
|
|
void RenderOutlineForPixel(std::uint8_t *dst, int dstPitch, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
if (North)
|
|
|
|
|
dst[-dstPitch] = color;
|
|
|
|
|
if (West)
|
|
|
|
|
dst[-1] = color;
|
|
|
|
|
if (East)
|
|
|
|
|
dst[1] = color;
|
|
|
|
|
if (South)
|
|
|
|
|
dst[dstPitch] = color;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <bool North, bool West, bool South, bool East>
|
|
|
|
|
void RenderOutlineForPixels(std::uint8_t *dst, int dstPitch, int width, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
if (North)
|
|
|
|
|
std::memset(dst - dstPitch, color, width);
|
|
|
|
|
|
|
|
|
|
if (West && East)
|
|
|
|
|
std::memset(dst - 1, color, width + 2);
|
|
|
|
|
else if (West)
|
|
|
|
|
std::memset(dst - 1, color, width);
|
|
|
|
|
else if (East)
|
|
|
|
|
std::memset(dst + 1, color, width);
|
|
|
|
|
|
|
|
|
|
if (South)
|
|
|
|
|
std::memset(dst + dstPitch, color, width);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <bool North, bool West, bool South, bool East>
|
|
|
|
|
void RenderOutlineForPixel(std::uint8_t *dst, int dstPitch, std::uint8_t srcColor, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
if (srcColor == 0)
|
|
|
|
|
return;
|
|
|
|
|
RenderOutlineForPixel<North, West, South, East>(dst, dstPitch, color);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <bool North, bool West, bool South, bool East>
|
|
|
|
|
void RenderOutlineForPixels(std::uint8_t *dst, int dstPitch, int width, const std::uint8_t *src, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
while (width-- > 0)
|
|
|
|
|
RenderOutlineForPixel<North, West, South, East>(dst++, dstPitch, *src++, color);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <bool Fill, bool North, bool West, bool South, bool East>
|
|
|
|
|
std::uint8_t *RenderCl2OutlinePixelsCheckFirstColumn(
|
|
|
|
|
std::uint8_t *dst, int dstPitch, int dstX,
|
|
|
|
|
const std::uint8_t *src, std::uint8_t width, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
if (dstX == -1) {
|
|
|
|
|
if (Fill) {
|
|
|
|
|
RenderOutlineForPixel</*North=*/false, /*West=*/false, /*South=*/false, East>(
|
|
|
|
|
dst++, dstPitch, color);
|
|
|
|
|
} else {
|
|
|
|
|
RenderOutlineForPixel</*North=*/false, /*West=*/false, /*South=*/false, East>(
|
|
|
|
|
dst++, dstPitch, *src++, color);
|
|
|
|
|
}
|
|
|
|
|
--width;
|
|
|
|
|
}
|
|
|
|
|
if (width > 0) {
|
|
|
|
|
if (Fill) {
|
|
|
|
|
RenderOutlineForPixel<North, /*West=*/false, South, East>(dst++, dstPitch, color);
|
|
|
|
|
} else {
|
|
|
|
|
RenderOutlineForPixel<North, /*West=*/false, South, East>(dst++, dstPitch, *src++, color);
|
|
|
|
|
}
|
|
|
|
|
--width;
|
|
|
|
|
}
|
|
|
|
|
if (width > 0) {
|
|
|
|
|
if (Fill) {
|
|
|
|
|
RenderOutlineForPixels<North, West, South, East>(dst, dstPitch, width, color);
|
|
|
|
|
} else {
|
|
|
|
|
RenderOutlineForPixels<North, West, South, East>(dst, dstPitch, width, src, color);
|
|
|
|
|
}
|
|
|
|
|
dst += width;
|
|
|
|
|
}
|
|
|
|
|
return dst;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <bool Fill, bool North, bool West, bool South, bool East>
|
|
|
|
|
std::uint8_t *RenderCl2OutlinePixelsCheckLastColumn(
|
|
|
|
|
std::uint8_t *dst, int dstPitch, int dstX, int dstW,
|
|
|
|
|
const std::uint8_t *src, std::uint8_t width, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
const bool lastPixel = dstX < dstW && width >= 1;
|
|
|
|
|
const bool oobPixel = dstX + width > dstW;
|
|
|
|
|
const int numSpecialPixels = (lastPixel ? 1 : 0) + (oobPixel ? 1 : 0);
|
|
|
|
|
if (width > numSpecialPixels) {
|
|
|
|
|
width -= numSpecialPixels;
|
|
|
|
|
if (Fill) {
|
|
|
|
|
RenderOutlineForPixels<North, West, South, East>(dst, dstPitch, width, color);
|
|
|
|
|
} else {
|
|
|
|
|
RenderOutlineForPixels<North, West, South, East>(dst, dstPitch, width, src, color);
|
|
|
|
|
src += width;
|
|
|
|
|
}
|
|
|
|
|
dst += width;
|
|
|
|
|
}
|
|
|
|
|
if (lastPixel) {
|
|
|
|
|
if (Fill) {
|
|
|
|
|
RenderOutlineForPixel<North, West, South, /*East=*/false>(dst++, dstPitch, color);
|
|
|
|
|
} else {
|
|
|
|
|
RenderOutlineForPixel<North, West, South, /*East=*/false>(dst++, dstPitch, *src++, color);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (oobPixel) {
|
|
|
|
|
if (Fill) {
|
|
|
|
|
RenderOutlineForPixel</*North=*/false, West, /*South=*/false, /*East=*/false>(dst++, dstPitch, color);
|
|
|
|
|
} else {
|
|
|
|
|
RenderOutlineForPixel</*North=*/false, West, /*South=*/false, /*East=*/false>(dst++, dstPitch, *src++, color);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return dst;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <bool Fill, bool North, bool West, bool South, bool East, bool CheckFirstColumn, bool CheckLastColumn>
|
|
|
|
|
std::uint8_t *RenderCl2OutlinePixels(
|
|
|
|
|
std::uint8_t *dst, int dstPitch, int dstX, int dstW,
|
|
|
|
|
const std::uint8_t *src, std::uint8_t width, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
if (Fill && *src == 0)
|
|
|
|
|
return dst + width;
|
|
|
|
|
|
|
|
|
|
if (CheckFirstColumn && dstX <= 0) {
|
|
|
|
|
return RenderCl2OutlinePixelsCheckFirstColumn<Fill, North, West, South, East>(
|
|
|
|
|
dst, dstPitch, dstX, src, width, color);
|
|
|
|
|
}
|
|
|
|
|
if (CheckLastColumn && dstX + width >= dstW) {
|
|
|
|
|
return RenderCl2OutlinePixelsCheckLastColumn<Fill, North, West, South, East>(
|
|
|
|
|
dst, dstPitch, dstX, dstW, src, width, color);
|
|
|
|
|
}
|
|
|
|
|
if (Fill) {
|
|
|
|
|
RenderOutlineForPixels<North, West, South, East>(dst, dstPitch, width, color);
|
|
|
|
|
} else {
|
|
|
|
|
RenderOutlineForPixels<North, West, South, East>(dst, dstPitch, width, src, color);
|
|
|
|
|
}
|
|
|
|
|
return dst + width;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <bool North, bool West, bool South, bool East,
|
|
|
|
|
bool ClipWidth = false, bool CheckFirstColumn = false, bool CheckLastColumn = false>
|
|
|
|
|
const byte *RenderCl2OutlineRowClipped( // NOLINT(readability-function-cognitive-complexity)
|
|
|
|
|
const Surface &out, Point position, const byte *src, std::size_t srcWidth,
|
|
|
|
|
ClipX clipX, std::uint8_t color, SkipSize &skipSize)
|
|
|
|
|
{
|
|
|
|
|
std::int_fast16_t remainingWidth = clipX.width;
|
|
|
|
|
std::uint8_t v;
|
|
|
|
|
|
|
|
|
|
auto *dst = &out[position];
|
|
|
|
|
const auto dstPitch = out.pitch();
|
|
|
|
|
|
|
|
|
|
const auto renderPixels = [&](bool fill, std::uint8_t w) {
|
|
|
|
|
if (fill) {
|
|
|
|
|
dst = RenderCl2OutlinePixels</*Fill=*/true, North, West, South, East, CheckFirstColumn, CheckLastColumn>(
|
|
|
|
|
dst, dstPitch, position.x, out.w(), reinterpret_cast<const std::uint8_t *>(src), w, color);
|
|
|
|
|
++src;
|
|
|
|
|
} else {
|
|
|
|
|
dst = RenderCl2OutlinePixels</*Fill=*/false, North, West, South, East, CheckFirstColumn, CheckLastColumn>(
|
|
|
|
|
dst, dstPitch, position.x, out.w(), reinterpret_cast<const std::uint8_t *>(src), w, color);
|
|
|
|
|
src += v;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
if (ClipWidth) {
|
|
|
|
|
auto remainingLeftClip = clipX.left - skipSize.xOffset;
|
|
|
|
|
if (skipSize.xOffset > clipX.left) {
|
|
|
|
|
position.x += static_cast<int>(skipSize.xOffset - clipX.left);
|
|
|
|
|
dst += skipSize.xOffset - clipX.left;
|
|
|
|
|
}
|
|
|
|
|
while (remainingLeftClip > 0) {
|
|
|
|
|
v = static_cast<std::uint8_t>(*src++);
|
|
|
|
|
if (IsCl2Opaque(v)) {
|
|
|
|
|
const bool fill = IsCl2OpaqueFill(v);
|
|
|
|
|
v = fill ? GetCl2OpaqueFillWidth(v) : GetCl2OpaquePixelsWidth(v);
|
|
|
|
|
if (v > remainingLeftClip) {
|
|
|
|
|
const std::uint8_t overshoot = v - remainingLeftClip;
|
|
|
|
|
renderPixels(fill, overshoot);
|
|
|
|
|
position.x += overshoot;
|
|
|
|
|
} else {
|
|
|
|
|
src += fill ? 1 : v;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
if (v > remainingLeftClip) {
|
|
|
|
|
const std::uint8_t overshoot = v - remainingLeftClip;
|
|
|
|
|
dst += overshoot;
|
|
|
|
|
position.x += overshoot;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
remainingLeftClip -= v;
|
|
|
|
|
}
|
|
|
|
|
remainingWidth += remainingLeftClip;
|
|
|
|
|
} else {
|
|
|
|
|
position.x += static_cast<int>(skipSize.xOffset);
|
|
|
|
|
dst += skipSize.xOffset;
|
|
|
|
|
remainingWidth -= skipSize.xOffset;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
while (remainingWidth > 0) {
|
|
|
|
|
v = static_cast<std::uint8_t>(*src++);
|
|
|
|
|
if (IsCl2Opaque(v)) {
|
|
|
|
|
const bool fill = IsCl2OpaqueFill(v);
|
|
|
|
|
v = fill ? GetCl2OpaqueFillWidth(v) : GetCl2OpaquePixelsWidth(v);
|
|
|
|
|
renderPixels(fill, ClipWidth ? std::min(remainingWidth, static_cast<std::int_fast16_t>(v)) : v);
|
|
|
|
|
} else {
|
|
|
|
|
dst += v;
|
|
|
|
|
}
|
|
|
|
|
remainingWidth -= v;
|
|
|
|
|
position.x += v;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ClipWidth) {
|
|
|
|
|
remainingWidth += clipX.right;
|
|
|
|
|
if (remainingWidth > 0) {
|
|
|
|
|
src = SkipRestOfCl2Line(src, static_cast<std::int_fast16_t>(srcWidth),
|
|
|
|
|
remainingWidth, skipSize);
|
|
|
|
|
if (skipSize.wholeLines > 1)
|
|
|
|
|
dst -= dstPitch * (skipSize.wholeLines - 1);
|
|
|
|
|
remainingWidth = -skipSize.xOffset;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (remainingWidth < 0) {
|
|
|
|
|
skipSize = GetSkipSize(-remainingWidth, static_cast<std::int_fast16_t>(srcWidth));
|
|
|
|
|
++skipSize.wholeLines;
|
|
|
|
|
} else {
|
|
|
|
|
skipSize.xOffset = 0;
|
|
|
|
|
skipSize.wholeLines = 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return src;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RenderCl2OutlineClippedY(const Surface &out, Point position, const byte *src, std::size_t srcSize, // NOLINT(readability-function-cognitive-complexity)
|
|
|
|
|
std::size_t srcWidth, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
const auto *srcEnd = src + srcSize;
|
|
|
|
|
|
|
|
|
|
// Skip the bottom clipped lines.
|
|
|
|
|
const auto dstHeight = out.h();
|
|
|
|
|
SkipSize skipSize = { 0, 0 };
|
|
|
|
|
while (position.y >= dstHeight && src != srcEnd) {
|
|
|
|
|
src = SkipRestOfCl2Line(src, static_cast<std::int_fast16_t>(srcWidth),
|
|
|
|
|
static_cast<std::int_fast16_t>(srcWidth - skipSize.xOffset), skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
if (src == srcEnd)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
const ClipX clipX = { 0, 0, static_cast<decltype(ClipX {}.width)>(srcWidth) };
|
|
|
|
|
|
|
|
|
|
if (position.y == dstHeight) {
|
|
|
|
|
// After-bottom line - can only draw north.
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/false, /*South=*/false, /*East=*/false>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
if (src == srcEnd)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (position.y + 1 == dstHeight) {
|
|
|
|
|
// Bottom line - cannot draw south.
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/true, /*South=*/false, /*East=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
while (position.y > 0 && src != srcEnd) {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/true, /*South=*/true, /*East=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
if (src == srcEnd)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (position.y == 0) {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/false, /*West=*/true, /*South=*/true, /*East=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
if (src == srcEnd)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (position.y == -1) {
|
|
|
|
|
// Special case: the top of the sprite is 1px below the last line, render just the outline above.
|
|
|
|
|
RenderCl2OutlineRowClipped</*North=*/false, /*West=*/false, /*South=*/true, /*East=*/false>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RenderCl2OutlineClippedXY(const Surface &out, Point position, const byte *src, std::size_t srcSize, // NOLINT(readability-function-cognitive-complexity)
|
|
|
|
|
std::size_t srcWidth, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
const auto *srcEnd = src + srcSize;
|
|
|
|
|
|
|
|
|
|
// Skip the bottom clipped lines.
|
|
|
|
|
const auto dstHeight = out.h();
|
|
|
|
|
SkipSize skipSize = { 0, 0 };
|
|
|
|
|
while (position.y >= dstHeight && src != srcEnd) {
|
|
|
|
|
src = SkipRestOfCl2Line(src, static_cast<std::int_fast16_t>(srcWidth),
|
|
|
|
|
static_cast<std::int_fast16_t>(srcWidth - skipSize.xOffset), skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
if (src == srcEnd)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
ClipX clipX = CalculateClipX(position.x, srcWidth, out);
|
|
|
|
|
if (clipX.width < 0)
|
|
|
|
|
return;
|
|
|
|
|
if (clipX.left > 0) {
|
|
|
|
|
--clipX.left, ++clipX.width;
|
|
|
|
|
} else if (clipX.right > 0) {
|
|
|
|
|
--clipX.right, ++clipX.width;
|
|
|
|
|
}
|
|
|
|
|
position.x += static_cast<int>(clipX.left);
|
|
|
|
|
|
|
|
|
|
if (position.y == dstHeight) {
|
|
|
|
|
// After-bottom line - can only draw north.
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/false, /*South=*/false, /*East=*/false,
|
|
|
|
|
/*ClipWidth=*/true>(out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
if (src == srcEnd)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (position.y + 1 == dstHeight) {
|
|
|
|
|
// Bottom line - cannot draw south.
|
|
|
|
|
if (position.x <= 0) {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/true, /*South=*/false, /*East=*/true,
|
|
|
|
|
/*ClipWidth=*/true, /*CheckFirstColumn=*/true, /*CheckLastColumn=*/false>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
} else if (position.x + clipX.width >= out.w()) {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/true, /*South=*/false, /*East=*/true,
|
|
|
|
|
/*ClipWidth=*/true, /*CheckFirstColumn=*/false, /*CheckLastColumn=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
} else {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/true, /*South=*/false, /*East=*/true,
|
|
|
|
|
/*ClipWidth=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
}
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (position.x <= 0) {
|
|
|
|
|
while (position.y > 0 && src != srcEnd) {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/true, /*South=*/true, /*East=*/true,
|
|
|
|
|
/*ClipWidth=*/true, /*CheckFirstColumn=*/true, /*CheckLastColumn=*/false>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
} else if (position.x + clipX.width >= out.w()) {
|
|
|
|
|
while (position.y > 0 && src != srcEnd) {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/true, /*South=*/true, /*East=*/true,
|
|
|
|
|
/*ClipWidth=*/true, /*CheckFirstColumn=*/false, /*CheckLastColumn=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
while (position.y > 0 && src != srcEnd) {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/true, /*West=*/true, /*South=*/true, /*East=*/true,
|
|
|
|
|
/*ClipWidth=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (src == srcEnd)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (position.y == 0) {
|
|
|
|
|
if (position.x <= 0) {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/false, /*West=*/true, /*South=*/true, /*East=*/true,
|
|
|
|
|
/*ClipWidth=*/true, /*CheckFirstColumn=*/true, /*CheckLastColumn=*/false>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
} else if (position.x + clipX.width >= out.w()) {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/false, /*West=*/true, /*South=*/true, /*East=*/true,
|
|
|
|
|
/*ClipWidth=*/true, /*CheckFirstColumn=*/false, /*CheckLastColumn=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
} else {
|
|
|
|
|
src = RenderCl2OutlineRowClipped</*North=*/false, /*West=*/true, /*South=*/true, /*East=*/true,
|
|
|
|
|
/*ClipWidth=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
}
|
|
|
|
|
position.y -= static_cast<int>(skipSize.wholeLines);
|
|
|
|
|
}
|
|
|
|
|
if (src == srcEnd)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (position.y == -1) {
|
|
|
|
|
// Special case: the top of the sprite is 1px below the last line, render just the outline above.
|
|
|
|
|
RenderCl2OutlineRowClipped</*North=*/false, /*West=*/false, /*South=*/true, /*East=*/false,
|
|
|
|
|
/*ClipWidth=*/true>(
|
|
|
|
|
out, position, src, srcWidth, clipX, color, skipSize);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RenderCl2Outline(const Surface &out, Point position, const byte *src, std::size_t srcSize,
|
|
|
|
|
std::size_t srcWidth, std::uint8_t color)
|
|
|
|
|
{
|
|
|
|
|
if (position.x > 0 && position.x + static_cast<int>(srcWidth) < static_cast<int>(out.w())) {
|
|
|
|
|
RenderCl2OutlineClippedY(out, position, src, srcSize, srcWidth, color);
|
|
|
|
|
} else {
|
|
|
|
|
RenderCl2OutlineClippedXY(out, position, src, srcSize, srcWidth, color);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
void Cl2ApplyTrans(byte *p, const std::array<uint8_t, 256> &ttbl, int nCel)
|
|
|
|
|
{
|
|
|
|
|
assert(p != nullptr);
|
|
|
|
|
|
|
|
|
|
for (int i = 1; i <= nCel; i++) {
|
|
|
|
|
constexpr int FrameHeaderSize = 10;
|
|
|
|
|
int nDataSize;
|
|
|
|
|
byte *dst = CelGetFrame(p, i, &nDataSize) + FrameHeaderSize;
|
|
|
|
|
nDataSize -= FrameHeaderSize;
|
|
|
|
|
while (nDataSize > 0) {
|
|
|
|
|
auto v = static_cast<std::uint8_t>(*dst++);
|
|
|
|
|
nDataSize--;
|
|
|
|
|
assert(nDataSize >= 0);
|
|
|
|
|
if (!IsCl2Opaque(v))
|
|
|
|
|
continue;
|
|
|
|
|
if (IsCl2OpaqueFill(v)) {
|
|
|
|
|
nDataSize--;
|
|
|
|
|
assert(nDataSize >= 0);
|
|
|
|
|
*dst = static_cast<byte>(ttbl[static_cast<std::uint8_t>(*dst)]);
|
|
|
|
|
dst++;
|
|
|
|
|
} else {
|
|
|
|
|
v = GetCl2OpaquePixelsWidth(v);
|
|
|
|
|
nDataSize -= v;
|
|
|
|
|
assert(nDataSize >= 0);
|
|
|
|
|
while (v-- > 0) {
|
|
|
|
|
*dst = static_cast<byte>(ttbl[static_cast<std::uint8_t>(*dst)]);
|
|
|
|
|
dst++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Cl2Draw(const Surface &out, int sx, int sy, const CelSprite &cel, int frame)
|
|
|
|
|
{
|
|
|
|
|
assert(frame > 0);
|
|
|
|
|
|
|
|
|
|
int nDataSize;
|
|
|
|
|
const byte *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize);
|
|
|
|
|
|
|
|
|
|
Cl2BlitSafe(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Cl2DrawOutline(const Surface &out, uint8_t col, int sx, int sy, const CelSprite &cel, int frame)
|
|
|
|
|
{
|
|
|
|
|
assert(frame > 0);
|
|
|
|
|
|
|
|
|
|
int nDataSize;
|
|
|
|
|
const byte *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize);
|
|
|
|
|
|
|
|
|
|
RenderCl2Outline(out, { sx, sy }, pRLEBytes, nDataSize, cel.Width(frame), col);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Cl2DrawLightTbl(const Surface &out, int sx, int sy, const CelSprite &cel, int frame, char light)
|
|
|
|
|
{
|
|
|
|
|
assert(frame > 0);
|
|
|
|
|
|
|
|
|
|
int nDataSize;
|
|
|
|
|
const byte *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize);
|
|
|
|
|
Cl2BlitLightSafe(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame), GetLightTable(light));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Cl2DrawLight(const Surface &out, int sx, int sy, const CelSprite &cel, int frame)
|
|
|
|
|
{
|
|
|
|
|
assert(frame > 0);
|
|
|
|
|
|
|
|
|
|
int nDataSize;
|
|
|
|
|
const byte *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize);
|
|
|
|
|
|
|
|
|
|
if (LightTableIndex != 0)
|
|
|
|
|
Cl2BlitLightSafe(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame), &LightTables[LightTableIndex * 256]);
|
|
|
|
|
else
|
|
|
|
|
Cl2BlitSafe(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace devilution
|