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120 lines
3.5 KiB
120 lines
3.5 KiB
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5 years ago
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#include "control.h"
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7 years ago
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#include "DiabloUI/diabloui.h"
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#include "DiabloUI/selok.h"
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namespace devilution {
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int mainmenu_attract_time_out; //seconds
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DWORD dwAttractTicks;
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std::vector<UiItemBase *> vecMainMenuDialog;
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std::vector<UiListItem *> vecMenuItems;
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_mainmenu_selections MainMenuResult;
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7 years ago
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void UiMainMenuSelect(int value)
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{
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MainMenuResult = (_mainmenu_selections)vecMenuItems[value]->m_value;
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}
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void mainmenu_Esc()
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{
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std::size_t last = vecMenuItems.size() - 1;
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if (SelectedItem == last) {
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UiMainMenuSelect(last);
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} else {
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SelectedItem = last;
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6 years ago
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}
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7 years ago
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}
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void mainmenu_restart_repintro()
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{
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dwAttractTicks = SDL_GetTicks() + mainmenu_attract_time_out * 1000;
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}
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void mainmenu_Load(const char *name, void (*fnSound)(const char *file))
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{
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gfnSoundFunction = fnSound;
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6 years ago
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vecMenuItems.push_back(new UiListItem("Single Player", MAINMENU_SINGLE_PLAYER));
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vecMenuItems.push_back(new UiListItem("Multi Player", MAINMENU_MULTIPLAYER));
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vecMenuItems.push_back(new UiListItem("Replay Intro", MAINMENU_REPLAY_INTRO));
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vecMenuItems.push_back(new UiListItem("Support", MAINMENU_SHOW_SUPPORT));
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if (gbIsHellfire) {
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vecMenuItems.push_back(new UiListItem("Credits", MAINMENU_SHOW_CREDITS));
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vecMenuItems.push_back(new UiListItem("Exit Hellfire", MAINMENU_EXIT_DIABLO));
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} else {
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vecMenuItems.push_back(new UiListItem("Show Credits", MAINMENU_SHOW_CREDITS));
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vecMenuItems.push_back(new UiListItem("Exit Diablo", MAINMENU_EXIT_DIABLO));
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}
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6 years ago
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if (!gbSpawned || gbIsHellfire) {
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if (gbIsHellfire)
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LoadArt("ui_art\\mainmenuw.pcx", &ArtBackgroundWidescreen);
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LoadBackgroundArt("ui_art\\mainmenu.pcx");
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} else {
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LoadBackgroundArt("ui_art\\swmmenu.pcx");
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}
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6 years ago
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UiAddBackground(&vecMainMenuDialog);
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UiAddLogo(&vecMainMenuDialog);
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vecMainMenuDialog.push_back(new UiList(vecMenuItems, PANEL_LEFT + 64, (UI_OFFSET_Y + 192), 510, 43, UIS_HUGE | UIS_GOLD | UIS_CENTER));
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SDL_Rect rect = { 17, (Sint16)(gnScreenHeight - 36), 605, 21 };
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6 years ago
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vecMainMenuDialog.push_back(new UiArtText(name, rect, UIS_SMALL));
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7 years ago
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6 years ago
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UiInitList(vecMenuItems.size(), NULL, UiMainMenuSelect, mainmenu_Esc, vecMainMenuDialog, true);
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}
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void mainmenu_Free()
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{
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ArtBackgroundWidescreen.Unload();
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ArtBackground.Unload();
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for (std::size_t i = 0; i < vecMainMenuDialog.size(); i++) {
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UiItemBase *pUIItem = vecMainMenuDialog[i];
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delete pUIItem;
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}
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vecMainMenuDialog.clear();
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for (std::size_t i = 0; i < vecMenuItems.size(); i++) {
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UiListItem *pUIMenuItem = vecMenuItems[i];
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if (pUIMenuItem)
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delete pUIMenuItem;
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}
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vecMenuItems.clear();
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7 years ago
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}
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5 years ago
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bool UiMainMenuDialog(const char *name, _mainmenu_selections *pdwResult, void (*fnSound)(const char *file), int attractTimeOut)
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{
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MainMenuResult = MAINMENU_NONE;
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while (MainMenuResult == MAINMENU_NONE) {
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mainmenu_attract_time_out = attractTimeOut;
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mainmenu_Load(name, fnSound);
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7 years ago
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6 years ago
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mainmenu_restart_repintro(); // for automatic starts
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7 years ago
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5 years ago
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while (MainMenuResult == MAINMENU_NONE) {
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6 years ago
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UiClearScreen();
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6 years ago
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UiPollAndRender();
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6 years ago
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if (!gbSpawned && SDL_GetTicks() >= dwAttractTicks) {
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MainMenuResult = MAINMENU_ATTRACT_MODE;
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}
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}
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6 years ago
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mainmenu_Free();
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5 years ago
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if (gbSpawned && !gbIsHellfire && MainMenuResult == MAINMENU_REPLAY_INTRO) {
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6 years ago
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UiSelOkDialog(NULL, "The Diablo introduction cinematic is only available in the full retail version of Diablo. Visit https://www.gog.com/game/diablo to purchase.", true);
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5 years ago
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MainMenuResult = MAINMENU_NONE;
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6 years ago
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}
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}
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7 years ago
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*pdwResult = MainMenuResult;
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return true;
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}
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5 years ago
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} // namespace devilution
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