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//HEADER_GOES_HERE
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#ifndef __MULTI_H__
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#define __MULTI_H__
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extern char gbSomebodyWonGameKludge; // weak
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extern char szPlayerDescript[128];
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extern short sgwPackPlrOffsetTbl[MAX_PLRS];
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extern PkPlayerStruct netplr[MAX_PLRS];
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extern int dword_678628; // weak
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extern BYTE gbActivePlayers;
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extern char gbGameDestroyed; // weak
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extern char byte_678640; // weak
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extern BYTE gbMaxPlayers;
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extern char szPlayerName[128];
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extern BYTE gbDeltaSender; // weak
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extern int player_state[MAX_PLRS];
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void __fastcall multi_msg_add(BYTE *a1, unsigned char a2);
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void __fastcall NetSendLoPri(BYTE *pbMsg, BYTE bLen);
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void __fastcall multi_copy_packet(TBuffer *a1, void *packet, BYTE size);
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void __fastcall multi_send_packet(void *packet, BYTE dwSize);
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void __fastcall NetRecvPlrData(TPkt *pkt);
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void __fastcall NetSendHiPri(BYTE *pbMsg, BYTE bLen);
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unsigned char *__fastcall multi_recv_packet(TBuffer *packet, unsigned char *a2, int *a3);
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void __fastcall multi_send_msg_packet(int a1, BYTE *a2, BYTE len);
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void __cdecl multi_msg_countdown();
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void __fastcall multi_parse_turn(int pnum, int turn);
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void __fastcall multi_handle_turn_upper_bit(int pnum);
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void __fastcall multi_player_left(int pnum, int reason);
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void __cdecl multi_clear_left_tbl();
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void __fastcall multi_player_left_msg(int pnum, int left);
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void __cdecl multi_net_ping();
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int __cdecl multi_handle_delta();
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int __fastcall multi_check_pkt_valid(TBuffer *a1);
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void __cdecl multi_mon_seeds();
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void __cdecl multi_begin_timeout();
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void __cdecl multi_check_drop_player();
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void __cdecl multi_process_network_packets();
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void __fastcall multi_handle_all_packets(int players, TPkt *packet, int a3);
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void __cdecl multi_process_tmsgs();
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void __fastcall multi_send_zero_packet(int pnum, char a2, void *pbSrc, int dwLen);
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void __cdecl NetClose();
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char __fastcall multi_event_handler(int a1);
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void __stdcall multi_handle_events(_SNETEVENT *pEvt);
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int __fastcall NetInit(int bSinglePlayer, int *pfExitProgram);
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void __fastcall buffer_init(TBuffer *pBuf);
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void __fastcall multi_send_pinfo(int pnum, char cmd);
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int __fastcall InitNewSeed(int newseed);
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void __cdecl SetupLocalCoords();
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BOOL __fastcall multi_init_single(_SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info);
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BOOL __fastcall multi_init_multi(_SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, int *pfExitProgram);
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BOOL __fastcall multi_upgrade(int *pfExitProgram);
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void __fastcall multi_player_joins(int pnum, TCmdPlrInfoHdr *cmd, int a3);
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/* rdata */
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extern const int multi_inf; // weak
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extern const int event_types[3];
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#endif /* __MULTI_H__ */
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