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/**
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* @file towners.h
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*
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* Interface of functionality for loading and spawning towners.
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*/
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#ifndef __TOWNERS_H__
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#define __TOWNERS_H__
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extern TownerStruct towner[NUM_TOWNERS];
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void InitTowners();
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void FreeTownerGFX();
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void ProcessTowners();
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ItemStruct *PlrHasItem(int pnum, int item, int &i);
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void TalkToTowner(int p, int t);
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/* data */
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extern QuestTalkData Qtalklist[];
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#endif /* __TOWNERS_H__ */
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