/** * @file towners.h * * Interface of functionality for loading and spawning towners. */ #ifndef __TOWNERS_H__ #define __TOWNERS_H__ extern TownerStruct towner[NUM_TOWNERS]; void InitTowners(); void FreeTownerGFX(); void ProcessTowners(); ItemStruct *PlrHasItem(int pnum, int item, int &i); void TalkToTowner(int p, int t); /* data */ extern QuestTalkData Qtalklist[]; #endif /* __TOWNERS_H__ */