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#include "utils/pcx_to_clx.hpp"
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#include <cstddef>
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#include <cstdint>
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#include <cstring>
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#include <array>
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#include <memory>
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#include <optional>
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#include <vector>
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#ifdef USE_SDL3
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#include <SDL3/SDL_pixels.h>
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#else
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#include <SDL.h>
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#endif
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#include "appfat.h"
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#include "utils/clx_encode.hpp"
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#include "utils/endian_read.hpp"
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#include "utils/endian_swap.hpp"
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#include "utils/endian_write.hpp"
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#include "utils/pcx.hpp"
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#ifdef DEBUG_PCX_TO_CL2_SIZE
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#include <iomanip>
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#include <iostream>
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#endif
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namespace devilution {
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namespace {
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size_t GetReservationSize(size_t pcxSize)
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{
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// For the most part, CL2 is smaller than PCX, with a few exceptions.
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switch (pcxSize) {
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case 2352187: // ui_art\hf_logo1.pcx
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return 2464867;
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case 172347: // ui_art\creditsw.pcx
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return 172347;
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case 157275: // ui_art\credits.pcx
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return 173367;
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default:
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return pcxSize;
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}
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}
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bool LoadPcxMeta(AssetHandle &handle, int &width, int &height, uint8_t &bpp)
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{
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PCXHeader pcxhdr;
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if (!handle.read(&pcxhdr, PcxHeaderSize)) {
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return false;
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}
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width = Swap16LE(pcxhdr.Xmax) - Swap16LE(pcxhdr.Xmin) + 1;
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height = Swap16LE(pcxhdr.Ymax) - Swap16LE(pcxhdr.Ymin) + 1;
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bpp = pcxhdr.BitsPerPixel;
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return true;
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}
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} // namespace
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OptionalOwnedClxSpriteList PcxToClx(AssetHandle &handle, size_t fileSize, int numFramesOrFrameHeight, std::optional<uint8_t> transparentColor, SDL_Color *outPalette)
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{
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int width;
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int height;
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uint8_t bpp;
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if (!LoadPcxMeta(handle, width, height, bpp)) {
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return std::nullopt;
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}
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assert(bpp == 8);
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unsigned numFrames;
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unsigned frameHeight;
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if (numFramesOrFrameHeight > 0) {
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numFrames = numFramesOrFrameHeight;
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frameHeight = height / numFrames;
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} else {
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frameHeight = -numFramesOrFrameHeight;
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numFrames = height / frameHeight;
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}
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size_t pixelDataSize = fileSize;
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if (pixelDataSize <= PcxHeaderSize) {
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return std::nullopt;
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}
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pixelDataSize -= PcxHeaderSize;
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std::unique_ptr<uint8_t[]> fileBuffer { new uint8_t[pixelDataSize] };
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if (handle.read(fileBuffer.get(), pixelDataSize) == 0) {
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return std::nullopt;
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}
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// CLX header: frame count, frame offset for each frame, file size
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std::vector<uint8_t> cl2Data;
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cl2Data.reserve(GetReservationSize(pixelDataSize));
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cl2Data.resize(4 * (2 + static_cast<size_t>(numFrames)));
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WriteLE32(cl2Data.data(), numFrames);
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// We process the PCX a whole frame at a time because the lines are reversed in CEL.
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auto frameBuffer = std::unique_ptr<uint8_t[]>(new uint8_t[static_cast<size_t>(frameHeight) * width]);
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const unsigned srcSkip = width % 2;
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uint8_t *dataPtr = fileBuffer.get();
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for (unsigned frame = 1; frame <= numFrames; ++frame) {
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WriteLE32(&cl2Data[4 * static_cast<size_t>(frame)], static_cast<uint32_t>(cl2Data.size()));
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const size_t frameHeaderPos = cl2Data.size();
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cl2Data.resize(cl2Data.size() + ClxFrameHeaderSize);
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// Frame header:
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WriteLE16(&cl2Data[frameHeaderPos], ClxFrameHeaderSize);
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WriteLE16(&cl2Data[frameHeaderPos + 2], static_cast<uint16_t>(width));
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WriteLE16(&cl2Data[frameHeaderPos + 4], static_cast<uint16_t>(frameHeight));
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for (unsigned j = 0; j < frameHeight; ++j) {
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uint8_t *buffer = &frameBuffer[static_cast<size_t>(j) * width];
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for (unsigned x = 0; x < static_cast<unsigned>(width);) {
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constexpr uint8_t PcxMaxSinglePixel = 0xBF;
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const uint8_t byte = *dataPtr++;
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if (byte <= PcxMaxSinglePixel) {
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*buffer++ = byte;
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++x;
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continue;
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}
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constexpr uint8_t PcxRunLengthMask = 0x3F;
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const uint8_t runLength = (byte & PcxRunLengthMask);
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std::memset(buffer, *dataPtr++, runLength);
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buffer += runLength;
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x += runLength;
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}
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dataPtr += srcSkip;
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}
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unsigned transparentRunWidth = 0;
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size_t line = 0;
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while (line != frameHeight) {
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// Process line:
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const uint8_t *src = &frameBuffer[(frameHeight - (line + 1)) * width];
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if (transparentColor) {
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unsigned solidRunWidth = 0;
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for (const uint8_t *srcEnd = src + width; src != srcEnd; ++src) {
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if (*src == *transparentColor) {
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if (solidRunWidth != 0) {
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AppendClxPixelsOrFillRun(src - transparentRunWidth - solidRunWidth, solidRunWidth, cl2Data);
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solidRunWidth = 0;
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}
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++transparentRunWidth;
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} else {
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AppendClxTransparentRun(transparentRunWidth, cl2Data);
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transparentRunWidth = 0;
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++solidRunWidth;
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}
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}
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if (solidRunWidth != 0) {
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AppendClxPixelsOrFillRun(src - solidRunWidth, solidRunWidth, cl2Data);
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}
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} else {
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AppendClxPixelsOrFillRun(src, width, cl2Data);
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}
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++line;
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}
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AppendClxTransparentRun(transparentRunWidth, cl2Data);
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}
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WriteLE32(&cl2Data[4 * (1 + static_cast<size_t>(numFrames))], static_cast<uint32_t>(cl2Data.size()));
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if (outPalette != nullptr) {
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[[maybe_unused]] constexpr unsigned PcxPaletteSeparator = 0x0C;
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assert(*dataPtr == PcxPaletteSeparator); // PCX may not have a palette
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++dataPtr;
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for (unsigned i = 0; i < 256; ++i) {
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outPalette->r = *dataPtr++;
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outPalette->g = *dataPtr++;
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outPalette->b = *dataPtr++;
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#ifndef USE_SDL1
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outPalette->a = SDL_ALPHA_OPAQUE;
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#endif
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++outPalette;
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}
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}
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// Release buffers before allocating the result array to reduce peak memory use.
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frameBuffer = nullptr;
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fileBuffer = nullptr;
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auto out = std::unique_ptr<uint8_t[]>(new uint8_t[cl2Data.size()]);
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memcpy(&out[0], cl2Data.data(), cl2Data.size());
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#ifdef DEBUG_PCX_TO_CL2_SIZE
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std::cout << "\t" << pixelDataSize << "\t" << cl2Data.size() << "\t" << std::setprecision(1) << std::fixed << (static_cast<int>(cl2Data.size()) - static_cast<int>(pixelDataSize)) / ((float)pixelDataSize) * 100 << "%" << std::endl;
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#endif
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return OwnedClxSpriteList { std::move(out) };
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}
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} // namespace devilution
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