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30 lines
692 B
30 lines
692 B
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4 years ago
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#pragma once
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#include "clx_sprite.hpp"
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namespace devilution {
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OwnedClxSpriteListOrSheet LoadClxListOrSheet(const char *path);
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inline OwnedClxSpriteList LoadClx(const char *path)
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{
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return LoadClxListOrSheet(path).list();
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}
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inline OwnedClxSpriteSheet LoadClxSheet(const char *path)
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{
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return LoadClxListOrSheet(path).sheet();
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}
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OptionalOwnedClxSpriteListOrSheet LoadOptionalClxListOrSheet(const char *path);
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inline OptionalOwnedClxSpriteList LoadOptionalClx(const char *path)
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{
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OptionalOwnedClxSpriteListOrSheet result = LoadOptionalClxListOrSheet(path);
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if (!result)
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return std::nullopt;
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return std::move(*result).list();
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}
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} // namespace devilution
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