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#pragma once
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#include <cstdint>
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#include <memory>
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#include <utility>
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#include "utils/stdcompat/optional.hpp"
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namespace devilution {
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class OwnedPcxSprite;
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class OwnedPcxSpriteSheet;
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/**
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* @brief An 8-bit PCX sprite.
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*/
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class PcxSprite {
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public:
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PcxSprite(const uint8_t *data, uint16_t width, uint16_t height, std::optional<uint8_t> transparentColor = std::nullopt)
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: data_(data)
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, width_(width)
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, height_(height)
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, transparent_color_(transparentColor)
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{
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}
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explicit PcxSprite(const OwnedPcxSprite &owned);
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[[nodiscard]] const uint8_t *data() const
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{
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return data_;
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}
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[[nodiscard]] uint16_t width() const
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{
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return width_;
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}
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[[nodiscard]] uint16_t height() const
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{
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return height_;
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}
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[[nodiscard]] std::optional<uint8_t> transparentColor() const
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{
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return transparent_color_;
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}
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private:
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const uint8_t *data_;
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uint16_t width_;
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uint16_t height_;
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std::optional<uint8_t> transparent_color_;
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};
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class OwnedPcxSprite {
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public:
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OwnedPcxSprite(std::unique_ptr<uint8_t[]> &&data, uint16_t width, uint16_t height, std::optional<uint8_t> transparentColor = std::nullopt)
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: data_(std::move(data))
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, width_(width)
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, height_(height)
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, transparent_color_(transparentColor)
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{
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}
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OwnedPcxSprite(OwnedPcxSprite &&) noexcept = default;
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OwnedPcxSprite &operator=(OwnedPcxSprite &&) noexcept = default;
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private:
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std::unique_ptr<uint8_t[]> data_;
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uint16_t width_;
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uint16_t height_;
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std::optional<uint8_t> transparent_color_;
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friend class PcxSprite;
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friend class OwnedPcxSpriteSheet;
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};
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inline PcxSprite::PcxSprite(const OwnedPcxSprite &owned)
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: PcxSprite(owned.data_.get(), owned.width_, owned.height_, owned.transparent_color_)
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{
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}
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/**
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* @brief An 8-bit PCX sprite sheet consisting of vertically stacked frames.
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*/
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class PcxSpriteSheet {
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public:
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PcxSpriteSheet(const uint8_t *data, const uint32_t *frameOffsets, uint16_t numFrames, uint16_t width, uint16_t frameHeight, std::optional<uint8_t> transparentColor = std::nullopt)
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: data_(data)
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, frame_offsets_(frameOffsets)
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, num_frames_(numFrames)
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, width_(width)
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, frame_height_(frameHeight)
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, transparent_color_(transparentColor)
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{
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}
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explicit PcxSpriteSheet(const OwnedPcxSpriteSheet &owned);
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[[nodiscard]] PcxSprite sprite(uint16_t frame) const
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{
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return PcxSprite { data_ + frame_offsets_[frame], width_, frame_height_, transparent_color_ };
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}
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[[nodiscard]] uint16_t numFrames() const
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{
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return num_frames_;
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}
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[[nodiscard]] uint16_t width() const
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{
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return width_;
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}
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[[nodiscard]] uint16_t frameHeight() const
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{
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return frame_height_;
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}
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private:
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const uint8_t *data_;
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const uint32_t *frame_offsets_;
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uint16_t num_frames_;
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uint16_t width_;
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uint16_t frame_height_;
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std::optional<uint8_t> transparent_color_;
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};
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class OwnedPcxSpriteSheet {
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public:
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OwnedPcxSpriteSheet(std::unique_ptr<uint8_t[]> &&data, std::unique_ptr<uint32_t[]> &&frameOffsets, uint16_t numFrames, uint16_t width, uint16_t frameHeight, std::optional<uint8_t> transparentColor = std::nullopt)
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: data_(std::move(data))
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, frame_offsets_(std::move(frameOffsets))
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, num_frames_(numFrames)
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, width_(width)
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, frame_height_(frameHeight)
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, transparent_color_(transparentColor)
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{
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}
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OwnedPcxSpriteSheet(OwnedPcxSprite &&sprite, std::unique_ptr<uint32_t[]> &&frameOffsets, uint16_t numFrames)
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: OwnedPcxSpriteSheet(std::move(sprite.data_), std::move(frameOffsets), numFrames, sprite.width_, sprite.height_ / numFrames, sprite.transparent_color_)
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{
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}
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OwnedPcxSpriteSheet(OwnedPcxSpriteSheet &&) noexcept = default;
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OwnedPcxSpriteSheet &operator=(OwnedPcxSpriteSheet &&) noexcept = default;
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private:
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std::unique_ptr<uint8_t[]> data_;
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std::unique_ptr<uint32_t[]> frame_offsets_;
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uint16_t num_frames_;
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uint16_t width_;
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uint16_t frame_height_;
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std::optional<uint8_t> transparent_color_;
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friend class PcxSpriteSheet;
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};
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inline PcxSpriteSheet::PcxSpriteSheet(const OwnedPcxSpriteSheet &owned)
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: PcxSpriteSheet(owned.data_.get(), owned.frame_offsets_.get(), owned.num_frames_, owned.width_, owned.frame_height_, owned.transparent_color_)
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{
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}
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} // namespace devilution
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