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/**
* @file setmaps.cpp
*
6 years ago
* Interface of functionality for the special quest dungeons.
*/
#pragma once
#include "levels/gendung.h"
namespace devilution {
/**
* @brief Get the tile type used to render the given arena level
*/
inline dungeon_type GetArenaLevelType(_setlevels arenaLevel)
{
constexpr dungeon_type DungeonTypeForArena[] = {
dungeon_type::DTYPE_CATHEDRAL, // SL_ARENA_CHURCH
dungeon_type::DTYPE_HELL, // SL_ARENA_HELL
dungeon_type::DTYPE_HELL, // SL_ARENA_CIRCLE_OF_LIFE
};
constexpr size_t arenaCount = sizeof(DungeonTypeForArena) / sizeof(dungeon_type);
const size_t index = arenaLevel - SL_FIRST_ARENA;
return index < arenaCount ? DungeonTypeForArena[index] : DTYPE_NONE;
}
/**
* @brief Load a quest map, the given map is specified via the global setlvlnum
*/
void LoadSetMap();
/* rdata */
5 years ago
extern const char *const QuestLevelNames[];
} // namespace devilution