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27 lines
599 B
27 lines
599 B
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5 years ago
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#include <gtest/gtest.h>
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#include "cursor.h"
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#include "inv.h"
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#include "player.h"
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using namespace devilution;
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bool TestGrid[5][5];
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bool CheckNoSolid(int entity, Point position)
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{
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SDL_Log("%ix%i", position.x, position.y);
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return true;//TestGrid[position.x][position.y];
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}
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TEST(Monster, LineClearSolid)
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{
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SDL_Log("05");
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EXPECT_EQ(LineClear(CheckNoSolid, 0, { 0, 0 }, { 5, 1 }), true);
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SDL_Log("50");
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EXPECT_EQ(LineClear(CheckNoSolid, 0, { 5, 1 }, { 0, 0 }), true);
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SDL_Log("05,2");
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EXPECT_EQ(LineClear(CheckNoSolid, 0, { 0, 0 }, { 5, 2 }), true);
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}
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