Browse Source
* Webviews for status threads * fix up templates * add ForkAwesome and gotosocial-styling into repo * clean up gotosocial-styling, old styling * update CONTRIBUTING with new css building, and nodemon recommendation * update Dockerfile with new css bundling * those weren't supposed to make it in * upgrade gotosocial-styling deps * update authorize template with main wrapper * update css pipeline * abstract status from thread to avoid copy-pasting * basic CW implementation * fix PR review suggestions * fix no-image-desc icon alignment * remove template loading println * remove println * remove changes to testmodels * reset changes to testmodelspull/222/head
29 changed files with 1737 additions and 185 deletions
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|
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/* |
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GoToSocial |
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Copyright (C) 2021 GoToSocial Authors admin@gotosocial.org |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Affero General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Affero General Public License for more details. |
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|
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You should have received a copy of the GNU Affero General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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|
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package web |
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import ( |
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"net/http" |
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"github.com/gin-gonic/gin" |
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"github.com/superseriousbusiness/gotosocial/internal/oauth" |
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) |
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type statusLink struct { |
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User string `uri:"user" binding:"required"` |
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ID string `uri:"id" binding:"required"` |
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} |
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func (m *Module) threadTemplateHandler(c *gin.Context) { |
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l := m.log.WithField("func", "threadTemplateGET") |
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l.Trace("rendering thread template") |
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ctx := c.Request.Context() |
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var uriParts statusLink |
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if err := c.ShouldBindUri(&uriParts); err != nil { |
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c.JSON(http.StatusBadRequest, gin.H{"error": "status not found"}) |
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return |
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} |
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|
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authed, err := oauth.Authed(c, false, false, false, false) |
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if err != nil { |
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l.Errorf("error authing status GET request: %s", err) |
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c.JSON(http.StatusBadRequest, gin.H{"error": "status not found"}) |
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return |
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} |
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|
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instance, err := m.processor.InstanceGet(ctx, m.config.Host) |
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if err != nil { |
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l.Debugf("error getting instance from processor: %s", err) |
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c.JSON(http.StatusInternalServerError, gin.H{"error": "internal server error"}) |
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return |
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} |
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|
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status, err := m.processor.StatusGet(ctx, authed, uriParts.ID) |
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if err != nil { |
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c.JSON(http.StatusBadRequest, gin.H{"error": "status not found"}) |
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return |
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} |
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|
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if uriParts.User[:1] != "@" || uriParts.User[1:] != status.Account.Username { |
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c.JSON(http.StatusBadRequest, gin.H{"error": "status not found"}) |
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return |
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} |
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|
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context, err := m.processor.StatusGetContext(ctx, authed, uriParts.ID) |
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if err != nil { |
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c.JSON(http.StatusBadRequest, gin.H{"error": "status not found"}) |
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return |
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} |
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|
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c.HTML(http.StatusOK, "thread.tmpl", gin.H{ |
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"instance": instance, |
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"status": status, |
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"context": context, |
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"stylesheets": []string{"/assets/Fork-Awesome/css/fork-awesome.min.css", "/assets/status.css"}, |
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}) |
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} |
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|
After Width: | Height: | Size: 141 KiB |
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main { |
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background: transparent; |
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grid-auto-rows: auto; |
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} |
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|
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.thread { |
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display: flex; |
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flex-direction: column; |
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} |
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|
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.toot { |
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position: relative; |
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background: rgb(75, 84, 93); |
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padding: 2rem; |
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/* padding-bottom: 0; */ |
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display: grid; |
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grid-template-columns: 3.2rem auto 1fr; |
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column-gap: 0.5rem; |
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margin-bottom: 0.2rem; |
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} |
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|
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.toot a { |
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position: relative; |
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z-index: 1; |
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color: inherit; |
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text-decoration: none; |
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} |
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|
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.toot .avatar { |
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grid-row: span 2; |
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} |
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|
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.toot .avatar img { |
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height: 3.2rem; |
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width: 3.2rem; |
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object-fit: cover; |
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} |
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|
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.toot .displayname { |
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font-weight: bold; |
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font-size: 1.2rem; |
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align-self: start; |
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} |
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|
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.toot .username { |
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color: #b0b0b5; |
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justify-self: start; |
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} |
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|
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.toot input.spoiler:checked ~ .content { |
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display: none; |
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} |
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|
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.toot .spoiler label { |
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background: #de8957; |
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border-radius: 0.3rem; |
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padding: 0.3rem; |
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margin-left: 0.4rem; |
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position: relative; |
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z-index: 2; |
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cursor: pointer; |
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} |
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|
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.toot .text { |
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margin: 0; |
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grid-column: span 2; |
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} |
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|
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.toot .text a { |
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color: #de8957; |
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text-decoration: underline; |
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} |
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|
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.toot .media { |
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margin-top: 0.6rem; |
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border-radius: 0.2rem; |
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grid-column: span 3; |
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display: grid; |
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grid-template-columns: 50% 50%; |
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grid-auto-rows: 10rem; |
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overflow: hidden; |
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gap: 0.3rem; |
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} |
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|
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.toot .media a { |
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position: relative; |
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} |
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|
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.toot .media .no-image-desc { |
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display: flex; |
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position: absolute; |
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bottom: 0.1rem; |
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right: 0.4rem; |
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color: white; |
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background: #5897df; |
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padding: 0.2rem 0.4rem; |
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border-radius: 100%; |
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z-index: 3; |
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} |
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|
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.toot .media .no-image-desc i.fa { |
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display: block; |
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line-height: 1.3rem; |
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} |
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|
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.toot .media .no-image-desc span { |
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margin-left: 0.3rem; |
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display: none; |
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} |
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|
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.toot .media .no-image-desc:hover span { |
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display: block; |
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} |
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|
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.toot .media .no-image-desc:hover { |
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border-radius: 0.2rem; |
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} |
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|
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.toot .media img { |
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width: 100%; |
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height: 100%; |
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object-fit: cover; |
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} |
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|
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.toot .media.single a { |
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grid-column: span 2; |
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} |
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|
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.toot .media.odd a:first-child, .toot .media.double a { |
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grid-row: span 2; |
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} |
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|
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.toot .info { |
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display: none; |
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} |
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|
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.toot .info div { |
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position: relative; |
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padding-right: 1.3rem; |
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} |
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|
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.toot .info .stats { |
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display: flex; |
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} |
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|
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.toot .info { |
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color: #b0b0b5; |
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grid-column: span 3; |
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margin-top: 0.5rem; |
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flex-wrap: wrap; |
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} |
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|
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.toot .info div.stats::after { |
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display: none; |
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} |
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|
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.toot .info div::after { |
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display: block; |
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background: #b0b0b5; |
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height: 0.25rem; |
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width: 0.25rem; |
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content: ""; |
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position: absolute; |
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top: calc((1.5rem - 0.25rem) / 2); |
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right: 0.55rem; |
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border-radius: 1rem; |
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} |
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|
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.toot .info div:last-child::after { |
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display: none; |
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} |
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|
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.toot .info div:last-child { |
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margin-right: 0; |
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} |
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|
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.toot .toot-link { |
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top: 0; |
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right: 0; |
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bottom: 0; |
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left: 0; |
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overflow: hidden; |
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text-indent: 100%; |
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white-space: nowrap; |
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|
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position: absolute; |
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z-index: 0; |
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} |
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|
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.toot {} |
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|
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.toot:first-child { |
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/* top left, top right */ |
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border-radius: 0.3rem 0.3rem 0 0; |
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} |
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|
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.toot:last-child { |
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/* bottom left, bottom right */ |
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border-radius: 0 0 0.3rem 0.3rem; |
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padding-bottom: 1.5rem; |
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} |
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|
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.toot.expanded { |
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background: #525c66; |
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padding-bottom: 1.5rem; |
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} |
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|
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.toot.expanded .displayname { |
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grid-column: span 2; |
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} |
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|
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.toot.expanded .text { |
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grid-column: span 3; |
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grid-row: span 1; |
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margin-top: 0.3rem; |
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} |
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|
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.toot.expanded .info { |
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display: flex; |
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} |
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|
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.toot.expanded .media { |
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grid-auto-rows: 1fr; |
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max-height: 120rem; |
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} |
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|
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footer + div { /* something weird from the devstack.. */ |
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display: none; |
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} |
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@ -0,0 +1,5 @@
|
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"use strict"; |
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|
||||
module.exports = { |
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"extends": "@f0x52/eslint-config" |
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}; |
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@ -0,0 +1,3 @@
|
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node_modules |
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yarn-error.log |
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build/* |
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@ -0,0 +1,661 @@
|
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GNU AFFERO GENERAL PUBLIC LICENSE |
||||
Version 3, 19 November 2007 |
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|
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> |
||||
Everyone is permitted to copy and distribute verbatim copies |
||||
of this license document, but changing it is not allowed. |
||||
|
||||
Preamble |
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|
||||
The GNU Affero General Public License is a free, copyleft license for |
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software and other kinds of works, specifically designed to ensure |
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cooperation with the community in the case of network server software. |
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|
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The licenses for most software and other practical works are designed |
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to take away your freedom to share and change the works. By contrast, |
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our General Public Licenses are intended to guarantee your freedom to |
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share and change all versions of a program--to make sure it remains free |
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software for all its users. |
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|
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When we speak of free software, we are referring to freedom, not |
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price. Our General Public Licenses are designed to make sure that you |
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have the freedom to distribute copies of free software (and charge for |
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them if you wish), that you receive source code or can get it if you |
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want it, that you can change the software or use pieces of it in new |
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free programs, and that you know you can do these things. |
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Developers that use our General Public Licenses protect your rights |
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with two steps: (1) assert copyright on the software, and (2) offer |
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you this License which gives you legal permission to copy, distribute |
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and/or modify the software. |
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A secondary benefit of defending all users' freedom is that |
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improvements made in alternate versions of the program, if they |
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receive widespread use, become available for other developers to |
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incorporate. Many developers of free software are heartened and |
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encouraged by the resulting cooperation. However, in the case of |
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software used on network servers, this result may fail to come about. |
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The GNU General Public License permits making a modified version and |
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letting the public access it on a server without ever releasing its |
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source code to the public. |
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The GNU Affero General Public License is designed specifically to |
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ensure that, in such cases, the modified source code becomes available |
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a publicly accessible server, gives the public access to the source |
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code of the modified version. |
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|
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An older license, called the Affero General Public License and |
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published by Affero, was designed to accomplish similar goals. This is |
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a different license, not a version of the Affero GPL, but Affero has |
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released a new version of the Affero GPL which permits relicensing under |
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this license. |
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The precise terms and conditions for copying, distribution and |
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modification follow. |
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|
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TERMS AND CONDITIONS |
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|
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0. Definitions. |
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|
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"This License" refers to version 3 of the GNU Affero General Public License. |
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"Copyright" also means copyright-like laws that apply to other kinds of |
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works, such as semiconductor masks. |
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"The Program" refers to any copyrightable work licensed under this |
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License. Each licensee is addressed as "you". "Licensees" and |
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"recipients" may be individuals or organizations. |
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To "modify" a work means to copy from or adapt all or part of the work |
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A "covered work" means either the unmodified Program or a work based |
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on the Program. |
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To "propagate" a work means to do anything with it that, without |
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permission, would make you directly or secondarily liable for |
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infringement under applicable copyright law, except executing it on a |
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computer or modifying a private copy. Propagation includes copying, |
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distribution (with or without modification), making available to the |
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To "convey" a work means any kind of propagation that enables other |
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parties to make or receive copies. Mere interaction with a user through |
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a computer network, with no transfer of a copy, is not conveying. |
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An interactive user interface displays "Appropriate Legal Notices" |
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The Corresponding Source need not include anything that users |
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can regenerate automatically from other parts of the Corresponding |
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Source. |
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The Corresponding Source for a work in source code form is that |
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same work. |
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2. Basic Permissions. |
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All rights granted under this License are granted for the term of |
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rights of fair use or other equivalent, as provided by copyright law. |
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You may make, run and propagate covered works that you do not |
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in force. You may convey covered works to others for the sole purpose |
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Conveying under any other circumstances is permitted solely under |
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makes it unnecessary. |
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No covered work shall be deemed part of an effective technological |
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When you convey a covered work, you waive any legal power to forbid |
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|
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d) If the work has interactive user interfaces, each must display |
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Appropriate Legal Notices; however, if the Program has interactive |
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A compilation of a covered work with other separate and independent |
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in or on a volume of a storage or distribution medium, is called an |
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beyond what the individual works permit. Inclusion of a covered work |
||||
in an aggregate does not cause this License to apply to the other |
||||
parts of the aggregate. |
||||
|
||||
6. Conveying Non-Source Forms. |
||||
|
||||
You may convey a covered work in object code form under the terms |
||||
of sections 4 and 5, provided that you also convey the |
||||
machine-readable Corresponding Source under the terms of this License, |
||||
in one of these ways: |
||||
|
||||
a) Convey the object code in, or embodied in, a physical product |
||||
(including a physical distribution medium), accompanied by the |
||||
Corresponding Source fixed on a durable physical medium |
||||
customarily used for software interchange. |
||||
|
||||
b) Convey the object code in, or embodied in, a physical product |
||||
(including a physical distribution medium), accompanied by a |
||||
written offer, valid for at least three years and valid for as |
||||
long as you offer spare parts or customer support for that product |
||||
model, to give anyone who possesses the object code either (1) a |
||||
copy of the Corresponding Source for all the software in the |
||||
product that is covered by this License, on a durable physical |
||||
medium customarily used for software interchange, for a price no |
||||
more than your reasonable cost of physically performing this |
||||
conveying of source, or (2) access to copy the |
||||
Corresponding Source from a network server at no charge. |
||||
|
||||
c) Convey individual copies of the object code with a copy of the |
||||
written offer to provide the Corresponding Source. This |
||||
alternative is allowed only occasionally and noncommercially, and |
||||
only if you received the object code with such an offer, in accord |
||||
with subsection 6b. |
||||
|
||||
d) Convey the object code by offering access from a designated |
||||
place (gratis or for a charge), and offer equivalent access to the |
||||
Corresponding Source in the same way through the same place at no |
||||
further charge. You need not require recipients to copy the |
||||
Corresponding Source along with the object code. If the place to |
||||
copy the object code is a network server, the Corresponding Source |
||||
may be on a different server (operated by you or a third party) |
||||
that supports equivalent copying facilities, provided you maintain |
||||
clear directions next to the object code saying where to find the |
||||
Corresponding Source. Regardless of what server hosts the |
||||
Corresponding Source, you remain obligated to ensure that it is |
||||
available for as long as needed to satisfy these requirements. |
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided |
||||
you inform other peers where the object code and Corresponding |
||||
Source of the work are being offered to the general public at no |
||||
charge under subsection 6d. |
||||
|
||||
A separable portion of the object code, whose source code is excluded |
||||
from the Corresponding Source as a System Library, need not be |
||||
included in conveying the object code work. |
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any |
||||
tangible personal property which is normally used for personal, family, |
||||
or household purposes, or (2) anything designed or sold for incorporation |
||||
into a dwelling. In determining whether a product is a consumer product, |
||||
doubtful cases shall be resolved in favor of coverage. For a particular |
||||
product received by a particular user, "normally used" refers to a |
||||
typical or common use of that class of product, regardless of the status |
||||
of the particular user or of the way in which the particular user |
||||
actually uses, or expects or is expected to use, the product. A product |
||||
is a consumer product regardless of whether the product has substantial |
||||
commercial, industrial or non-consumer uses, unless such uses represent |
||||
the only significant mode of use of the product. |
||||
|
||||
"Installation Information" for a User Product means any methods, |
||||
procedures, authorization keys, or other information required to install |
||||
and execute modified versions of a covered work in that User Product from |
||||
a modified version of its Corresponding Source. The information must |
||||
suffice to ensure that the continued functioning of the modified object |
||||
code is in no case prevented or interfered with solely because |
||||
modification has been made. |
||||
|
||||
If you convey an object code work under this section in, or with, or |
||||
specifically for use in, a User Product, and the conveying occurs as |
||||
part of a transaction in which the right of possession and use of the |
||||
User Product is transferred to the recipient in perpetuity or for a |
||||
fixed term (regardless of how the transaction is characterized), the |
||||
Corresponding Source conveyed under this section must be accompanied |
||||
by the Installation Information. But this requirement does not apply |
||||
if neither you nor any third party retains the ability to install |
||||
modified object code on the User Product (for example, the work has |
||||
been installed in ROM). |
||||
|
||||
The requirement to provide Installation Information does not include a |
||||
requirement to continue to provide support service, warranty, or updates |
||||
for a work that has been modified or installed by the recipient, or for |
||||
the User Product in which it has been modified or installed. Access to a |
||||
network may be denied when the modification itself materially and |
||||
adversely affects the operation of the network or violates the rules and |
||||
protocols for communication across the network. |
||||
|
||||
Corresponding Source conveyed, and Installation Information provided, |
||||
in accord with this section must be in a format that is publicly |
||||
documented (and with an implementation available to the public in |
||||
source code form), and must require no special password or key for |
||||
unpacking, reading or copying. |
||||
|
||||
7. Additional Terms. |
||||
|
||||
"Additional permissions" are terms that supplement the terms of this |
||||
License by making exceptions from one or more of its conditions. |
||||
Additional permissions that are applicable to the entire Program shall |
||||
be treated as though they were included in this License, to the extent |
||||
that they are valid under applicable law. If additional permissions |
||||
apply only to part of the Program, that part may be used separately |
||||
under those permissions, but the entire Program remains governed by |
||||
this License without regard to the additional permissions. |
||||
|
||||
When you convey a copy of a covered work, you may at your option |
||||
remove any additional permissions from that copy, or from any part of |
||||
it. (Additional permissions may be written to require their own |
||||
removal in certain cases when you modify the work.) You may place |
||||
additional permissions on material, added by you to a covered work, |
||||
for which you have or can give appropriate copyright permission. |
||||
|
||||
Notwithstanding any other provision of this License, for material you |
||||
add to a covered work, you may (if authorized by the copyright holders of |
||||
that material) supplement the terms of this License with terms: |
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the |
||||
terms of sections 15 and 16 of this License; or |
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or |
||||
author attributions in that material or in the Appropriate Legal |
||||
Notices displayed by works containing it; or |
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or |
||||
requiring that modified versions of such material be marked in |
||||
reasonable ways as different from the original version; or |
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or |
||||
authors of the material; or |
||||
|
||||
e) Declining to grant rights under trademark law for use of some |
||||
trade names, trademarks, or service marks; or |
||||
|
||||
f) Requiring indemnification of licensors and authors of that |
||||
material by anyone who conveys the material (or modified versions of |
||||
it) with contractual assumptions of liability to the recipient, for |
||||
any liability that these contractual assumptions directly impose on |
||||
those licensors and authors. |
||||
|
||||
All other non-permissive additional terms are considered "further |
||||
restrictions" within the meaning of section 10. If the Program as you |
||||
received it, or any part of it, contains a notice stating that it is |
||||
governed by this License along with a term that is a further |
||||
restriction, you may remove that term. If a license document contains |
||||
a further restriction but permits relicensing or conveying under this |
||||
License, you may add to a covered work material governed by the terms |
||||
of that license document, provided that the further restriction does |
||||
not survive such relicensing or conveying. |
||||
|
||||
If you add terms to a covered work in accord with this section, you |
||||
must place, in the relevant source files, a statement of the |
||||
additional terms that apply to those files, or a notice indicating |
||||
where to find the applicable terms. |
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the |
||||
form of a separately written license, or stated as exceptions; |
||||
the above requirements apply either way. |
||||
|
||||
8. Termination. |
||||
|
||||
You may not propagate or modify a covered work except as expressly |
||||
provided under this License. Any attempt otherwise to propagate or |
||||
modify it is void, and will automatically terminate your rights under |
||||
this License (including any patent licenses granted under the third |
||||
paragraph of section 11). |
||||
|
||||
However, if you cease all violation of this License, then your |
||||
license from a particular copyright holder is reinstated (a) |
||||
provisionally, unless and until the copyright holder explicitly and |
||||
finally terminates your license, and (b) permanently, if the copyright |
||||
holder fails to notify you of the violation by some reasonable means |
||||
prior to 60 days after the cessation. |
||||
|
||||
Moreover, your license from a particular copyright holder is |
||||
reinstated permanently if the copyright holder notifies you of the |
||||
violation by some reasonable means, this is the first time you have |
||||
received notice of violation of this License (for any work) from that |
||||
copyright holder, and you cure the violation prior to 30 days after |
||||
your receipt of the notice. |
||||
|
||||
Termination of your rights under this section does not terminate the |
||||
licenses of parties who have received copies or rights from you under |
||||
this License. If your rights have been terminated and not permanently |
||||
reinstated, you do not qualify to receive new licenses for the same |
||||
material under section 10. |
||||
|
||||
9. Acceptance Not Required for Having Copies. |
||||
|
||||
You are not required to accept this License in order to receive or |
||||
run a copy of the Program. Ancillary propagation of a covered work |
||||
occurring solely as a consequence of using peer-to-peer transmission |
||||
to receive a copy likewise does not require acceptance. However, |
||||
nothing other than this License grants you permission to propagate or |
||||
modify any covered work. These actions infringe copyright if you do |
||||
not accept this License. Therefore, by modifying or propagating a |
||||
covered work, you indicate your acceptance of this License to do so. |
||||
|
||||
10. Automatic Licensing of Downstream Recipients. |
||||
|
||||
Each time you convey a covered work, the recipient automatically |
||||
receives a license from the original licensors, to run, modify and |
||||
propagate that work, subject to this License. You are not responsible |
||||
for enforcing compliance by third parties with this License. |
||||
|
||||
An "entity transaction" is a transaction transferring control of an |
||||
organization, or substantially all assets of one, or subdividing an |
||||
organization, or merging organizations. If propagation of a covered |
||||
work results from an entity transaction, each party to that |
||||
transaction who receives a copy of the work also receives whatever |
||||
licenses to the work the party's predecessor in interest had or could |
||||
give under the previous paragraph, plus a right to possession of the |
||||
Corresponding Source of the work from the predecessor in interest, if |
||||
the predecessor has it or can get it with reasonable efforts. |
||||
|
||||
You may not impose any further restrictions on the exercise of the |
||||
rights granted or affirmed under this License. For example, you may |
||||
not impose a license fee, royalty, or other charge for exercise of |
||||
rights granted under this License, and you may not initiate litigation |
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that |
||||
any patent claim is infringed by making, using, selling, offering for |
||||
sale, or importing the Program or any portion of it. |
||||
|
||||
11. Patents. |
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this |
||||
License of the Program or a work on which the Program is based. The |
||||
work thus licensed is called the contributor's "contributor version". |
||||
|
||||
A contributor's "essential patent claims" are all patent claims |
||||
owned or controlled by the contributor, whether already acquired or |
||||
hereafter acquired, that would be infringed by some manner, permitted |
||||
by this License, of making, using, or selling its contributor version, |
||||
but do not include claims that would be infringed only as a |
||||
consequence of further modification of the contributor version. For |
||||
purposes of this definition, "control" includes the right to grant |
||||
patent sublicenses in a manner consistent with the requirements of |
||||
this License. |
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free |
||||
patent license under the contributor's essential patent claims, to |
||||
make, use, sell, offer for sale, import and otherwise run, modify and |
||||
propagate the contents of its contributor version. |
||||
|
||||
In the following three paragraphs, a "patent license" is any express |
||||
agreement or commitment, however denominated, not to enforce a patent |
||||
(such as an express permission to practice a patent or covenant not to |
||||
sue for patent infringement). To "grant" such a patent license to a |
||||
party means to make such an agreement or commitment not to enforce a |
||||
patent against the party. |
||||
|
||||
If you convey a covered work, knowingly relying on a patent license, |
||||
and the Corresponding Source of the work is not available for anyone |
||||
to copy, free of charge and under the terms of this License, through a |
||||
publicly available network server or other readily accessible means, |
||||
then you must either (1) cause the Corresponding Source to be so |
||||
available, or (2) arrange to deprive yourself of the benefit of the |
||||
patent license for this particular work, or (3) arrange, in a manner |
||||
consistent with the requirements of this License, to extend the patent |
||||
license to downstream recipients. "Knowingly relying" means you have |
||||
actual knowledge that, but for the patent license, your conveying the |
||||
covered work in a country, or your recipient's use of the covered work |
||||
in a country, would infringe one or more identifiable patents in that |
||||
country that you have reason to believe are valid. |
||||
|
||||
If, pursuant to or in connection with a single transaction or |
||||
arrangement, you convey, or propagate by procuring conveyance of, a |
||||
covered work, and grant a patent license to some of the parties |
||||
receiving the covered work authorizing them to use, propagate, modify |
||||
or convey a specific copy of the covered work, then the patent license |
||||
you grant is automatically extended to all recipients of the covered |
||||
work and works based on it. |
||||
|
||||
A patent license is "discriminatory" if it does not include within |
||||
the scope of its coverage, prohibits the exercise of, or is |
||||
conditioned on the non-exercise of one or more of the rights that are |
||||
specifically granted under this License. You may not convey a covered |
||||
work if you are a party to an arrangement with a third party that is |
||||
in the business of distributing software, under which you make payment |
||||
to the third party based on the extent of your activity of conveying |
||||
the work, and under which the third party grants, to any of the |
||||
parties who would receive the covered work from you, a discriminatory |
||||
patent license (a) in connection with copies of the covered work |
||||
conveyed by you (or copies made from those copies), or (b) primarily |
||||
for and in connection with specific products or compilations that |
||||
contain the covered work, unless you entered into that arrangement, |
||||
or that patent license was granted, prior to 28 March 2007. |
||||
|
||||
Nothing in this License shall be construed as excluding or limiting |
||||
any implied license or other defenses to infringement that may |
||||
otherwise be available to you under applicable patent law. |
||||
|
||||
12. No Surrender of Others' Freedom. |
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or |
||||
otherwise) that contradict the conditions of this License, they do not |
||||
excuse you from the conditions of this License. If you cannot convey a |
||||
covered work so as to satisfy simultaneously your obligations under this |
||||
License and any other pertinent obligations, then as a consequence you may |
||||
not convey it at all. For example, if you agree to terms that obligate you |
||||
to collect a royalty for further conveying from those to whom you convey |
||||
the Program, the only way you could satisfy both those terms and this |
||||
License would be to refrain entirely from conveying the Program. |
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License. |
||||
|
||||
Notwithstanding any other provision of this License, if you modify the |
||||
Program, your modified version must prominently offer all users |
||||
interacting with it remotely through a computer network (if your version |
||||
supports such interaction) an opportunity to receive the Corresponding |
||||
Source of your version by providing access to the Corresponding Source |
||||
from a network server at no charge, through some standard or customary |
||||
means of facilitating copying of software. This Corresponding Source |
||||
shall include the Corresponding Source for any work covered by version 3 |
||||
of the GNU General Public License that is incorporated pursuant to the |
||||
following paragraph. |
||||
|
||||
Notwithstanding any other provision of this License, you have |
||||
permission to link or combine any covered work with a work licensed |
||||
under version 3 of the GNU General Public License into a single |
||||
combined work, and to convey the resulting work. The terms of this |
||||
License will continue to apply to the part which is the covered work, |
||||
but the work with which it is combined will remain governed by version |
||||
3 of the GNU General Public License. |
||||
|
||||
14. Revised Versions of this License. |
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of |
||||
the GNU Affero General Public License from time to time. Such new versions |
||||
will be similar in spirit to the present version, but may differ in detail to |
||||
address new problems or concerns. |
||||
|
||||
Each version is given a distinguishing version number. If the |
||||
Program specifies that a certain numbered version of the GNU Affero General |
||||
Public License "or any later version" applies to it, you have the |
||||
option of following the terms and conditions either of that numbered |
||||
version or of any later version published by the Free Software |
||||
Foundation. If the Program does not specify a version number of the |
||||
GNU Affero General Public License, you may choose any version ever published |
||||
by the Free Software Foundation. |
||||
|
||||
If the Program specifies that a proxy can decide which future |
||||
versions of the GNU Affero General Public License can be used, that proxy's |
||||
public statement of acceptance of a version permanently authorizes you |
||||
to choose that version for the Program. |
||||
|
||||
Later license versions may give you additional or different |
||||
permissions. However, no additional obligations are imposed on any |
||||
author or copyright holder as a result of your choosing to follow a |
||||
later version. |
||||
|
||||
15. Disclaimer of Warranty. |
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY |
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT |
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY |
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, |
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM |
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF |
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION. |
||||
|
||||
16. Limitation of Liability. |
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING |
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS |
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY |
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE |
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF |
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD |
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), |
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF |
||||
SUCH DAMAGES. |
||||
|
||||
17. Interpretation of Sections 15 and 16. |
||||
|
||||
If the disclaimer of warranty and limitation of liability provided |
||||
above cannot be given local legal effect according to their terms, |
||||
reviewing courts shall apply local law that most closely approximates |
||||
an absolute waiver of all civil liability in connection with the |
||||
Program, unless a warranty or assumption of liability accompanies a |
||||
copy of the Program in return for a fee. |
||||
|
||||
END OF TERMS AND CONDITIONS |
||||
|
||||
How to Apply These Terms to Your New Programs |
||||
|
||||
If you develop a new program, and you want it to be of the greatest |
||||
possible use to the public, the best way to achieve this is to make it |
||||
free software which everyone can redistribute and change under these terms. |
||||
|
||||
To do so, attach the following notices to the program. It is safest |
||||
to attach them to the start of each source file to most effectively |
||||
state the exclusion of warranty; and each file should have at least |
||||
the "copyright" line and a pointer to where the full notice is found. |
||||
|
||||
<one line to give the program's name and a brief idea of what it does.> |
||||
Copyright (C) <year> <name of author> |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU Affero General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU Affero General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU Affero General Public License |
||||
along with this program. If not, see <https://www.gnu.org/licenses/>. |
||||
|
||||
Also add information on how to contact you by electronic and paper mail. |
||||
|
||||
If your software can interact with users remotely through a computer |
||||
network, you should also make sure that it provides a way for users to |
||||
get its source. For example, if your program is a web application, its |
||||
interface could display a "Source" link that leads users to an archive |
||||
of the code. There are many ways you could offer source, and different |
||||
solutions will be better for different programs; see section 13 for the |
||||
specific requirements. |
||||
|
||||
You should also get your employer (if you work as a programmer) or school, |
||||
if any, to sign a "copyright disclaimer" for the program, if necessary. |
||||
For more information on this, and how to apply and follow the GNU AGPL, see |
||||
<https://www.gnu.org/licenses/>. |
||||
@ -0,0 +1,18 @@
|
||||
# GoToSocial Styling |
||||
|
||||
Common package for the PostCSS styling of GoToSocial (related) pages. |
||||
|
||||
## Bundle |
||||
Source in `src/style.css` is bundled by running `node index.js`. Output appears in `build/bundle.css`, and can be required from other packages with `require("gotosocial-styling/build/bundle.css")`. |
||||
|
||||
## Development |
||||
You can run `NODE_ENV=development node index.js` to start a livereloading setup that automatically re-bundles on file changes in `src/`. |
||||
|
||||
## License, donations |
||||
[AGPL-3.0](https://www.gnu.org/licenses/agpl-3.0.html). If you want to support my work, you can: |
||||
<a href="https://liberapay.com/f0x/donate"><img alt="Donate using Liberapay" src="https://liberapay.com/assets/widgets/donate.svg"></a> |
||||
|
||||
|
||||
## Changelog |
||||
### v0.0.1 (August 29th, 2021) |
||||
initial release |
||||
@ -0,0 +1,9 @@
|
||||
$bg: #525c66; |
||||
$fg: #fafaff; |
||||
$fg_dark: #b0b0b5; |
||||
|
||||
$bg_accent: color($bg lightness(-5%)); |
||||
|
||||
$acc1: #de8957; // sloth light orange |
||||
$acc2: #c76d33; // sloth dark orange |
||||
$blue: #5897df; |
||||
@ -0,0 +1,71 @@
|
||||
"use strict"; |
||||
|
||||
const Promise = require("bluebird"); |
||||
const fs = require("fs").promises; |
||||
const postcss = require('postcss'); |
||||
const {parse} = require("postcss-scss"); |
||||
|
||||
/* |
||||
Bundle all postCSS files under the `templates/` directory separately, each prepended with the (variable) contents of ./colors.css |
||||
Outputs in plain CSS are in `build/`, split by template |
||||
*/ |
||||
|
||||
const postcssPlugins = ["postcss-strip-inline-comments", "postcss-nested", "postcss-simple-vars", "postcss-color-function"].map((plugin) => require(plugin)()); |
||||
|
||||
function getTemplates() { |
||||
return fs.readdir(`${__dirname}/templates`).then((templates) => { |
||||
return templates.map((a) => { |
||||
return [a, `${__dirname}/templates/${a}`]; |
||||
}); |
||||
}); |
||||
} |
||||
|
||||
getTemplates(); |
||||
|
||||
function bundle([template, path]) { |
||||
return Promise.try(() => { |
||||
return Promise.all([ |
||||
fs.readFile(`${__dirname}/colors.css`, "utf-8"), |
||||
fs.readFile(path, "utf-8") |
||||
]); |
||||
}).then(([colors, style]) => { |
||||
return parse(colors + "\n" + style); |
||||
}).then((ast) => { |
||||
return postcss(postcssPlugins).process(ast, { |
||||
from: template, |
||||
to: template |
||||
}); |
||||
}).then((bundle) => { |
||||
return fs.writeFile(`${buildDir}/${template}`, bundle.css); |
||||
}).then(() => { |
||||
console.log(`Finished writing CSS to ${buildDir}/${template}`); |
||||
}); |
||||
} |
||||
|
||||
let buildDir = process.env.BUILD_DIR; |
||||
if (buildDir == undefined) { |
||||
buildDir = `${__dirname}/build`; |
||||
} |
||||
console.log("bundling to", buildDir); |
||||
|
||||
function bundleAll() { |
||||
return getTemplates().then((templates) => { |
||||
return Promise.map(templates, bundle); |
||||
}); |
||||
} |
||||
|
||||
if (process.env.NODE_ENV != "development") { |
||||
bundleAll(); |
||||
} else { |
||||
const chokidar = require("chokidar"); |
||||
console.log("Watching for changes"); |
||||
chokidar.watch(`${__dirname}/templates`).on("all", (_, path) => { |
||||
if (path.endsWith(".css")) { |
||||
bundle([path.split("/").slice(-1)[0], path]); |
||||
} |
||||
}); |
||||
chokidar.watch(`${__dirname}/colors.css`).on("all", () => { |
||||
console.log("colors.css updated, rebuilding all templates"); |
||||
bundleAll(); |
||||
}); |
||||
} |
||||
@ -0,0 +1,20 @@
|
||||
{ |
||||
"name": "gotosocial-styling", |
||||
"version": "0.0.1", |
||||
"description": "PostCSS source for the https://github.com/superseriousbusiness/gotosocial common styling", |
||||
"repository": "https://github.com/superseriousbusiness/gotosocial-styling", |
||||
"author": "f0x", |
||||
"license": "AGPL-3.0", |
||||
"dependencies": { |
||||
"bluebird": "^3.7.2", |
||||
"postcss": "^8.3.5", |
||||
"postcss-color-function": "^4.1.0", |
||||
"postcss-nested": "^4.2.1", |
||||
"postcss-scss": "^4.0.0", |
||||
"postcss-simple-vars": "^5.0.2", |
||||
"postcss-strip-inline-comments": "^0.1.5" |
||||
}, |
||||
"devDependencies": { |
||||
"chokidar": "^3.5.2" |
||||
} |
||||
} |
||||
@ -0,0 +1,227 @@
|
||||
main { |
||||
background: transparent; |
||||
grid-auto-rows: auto; |
||||
} |
||||
|
||||
.thread { |
||||
display: flex; |
||||
flex-direction: column; |
||||
} |
||||
|
||||
.toot { |
||||
position: relative; |
||||
background: color($bg lightness(-3%)); |
||||
padding: 2rem; |
||||
/* padding-bottom: 0; */ |
||||
display: grid; |
||||
grid-template-columns: 3.2rem auto 1fr; |
||||
column-gap: 0.5rem; |
||||
margin-bottom: 0.2rem; |
||||
|
||||
a { |
||||
position: relative; |
||||
z-index: 1; |
||||
color: inherit; |
||||
text-decoration: none; |
||||
} |
||||
|
||||
.avatar { |
||||
grid-row: span 2; |
||||
|
||||
img { |
||||
height: 3.2rem; |
||||
width: 3.2rem; |
||||
object-fit: cover; |
||||
} |
||||
} |
||||
|
||||
.displayname { |
||||
font-weight: bold; |
||||
font-size: 1.2rem; |
||||
align-self: start; |
||||
} |
||||
|
||||
.username { |
||||
color: $fg_dark; |
||||
justify-self: start; |
||||
} |
||||
|
||||
input.spoiler:checked ~ .content { |
||||
display: none; |
||||
} |
||||
|
||||
.spoiler { |
||||
label { |
||||
background: $acc1; |
||||
border-radius: 0.3rem; |
||||
padding: 0.3rem; |
||||
margin-left: 0.4rem; |
||||
position: relative; |
||||
z-index: 2; |
||||
cursor: pointer; |
||||
} |
||||
} |
||||
|
||||
.text { |
||||
margin: 0; |
||||
grid-column: span 2; |
||||
|
||||
a { |
||||
color: $acc1; |
||||
text-decoration: underline; |
||||
} |
||||
} |
||||
|
||||
.media { |
||||
margin-top: 0.6rem; |
||||
border-radius: 0.2rem; |
||||
grid-column: span 3; |
||||
display: grid; |
||||
grid-template-columns: 50% 50%; |
||||
grid-auto-rows: 10rem; |
||||
overflow: hidden; |
||||
gap: 0.3rem; |
||||
|
||||
a { |
||||
position: relative; |
||||
} |
||||
|
||||
.no-image-desc { |
||||
display: flex; |
||||
position: absolute; |
||||
bottom: 0.1rem; |
||||
right: 0.4rem; |
||||
color: white; |
||||
background: $blue; |
||||
padding: 0.2rem 0.4rem; |
||||
border-radius: 100%; |
||||
z-index: 3; |
||||
|
||||
i.fa { |
||||
display: block; |
||||
line-height: 1.3rem; |
||||
} |
||||
|
||||
span { |
||||
margin-left: 0.3rem; |
||||
display: none; |
||||
} |
||||
|
||||
&:hover { |
||||
span { |
||||
display: block; |
||||
} |
||||
border-radius: 0.2rem; |
||||
} |
||||
} |
||||
|
||||
img { |
||||
width: 100%; |
||||
height: 100%; |
||||
object-fit: cover; |
||||
} |
||||
|
||||
&.single a { |
||||
grid-column: span 2; |
||||
} |
||||
|
||||
&.odd a:first-child, &.double a { |
||||
grid-row: span 2; |
||||
} |
||||
} |
||||
|
||||
.info { |
||||
display: none; |
||||
|
||||
div { |
||||
position: relative; |
||||
padding-right: 1.3rem; |
||||
} |
||||
|
||||
.stats { |
||||
display: flex; |
||||
} |
||||
|
||||
color: #b0b0b5; |
||||
grid-column: span 3; |
||||
margin-top: 0.5rem; |
||||
flex-wrap: wrap; |
||||
|
||||
div.stats::after { |
||||
display: none; |
||||
} |
||||
|
||||
div::after { |
||||
$size: 0.25rem; |
||||
display: block; |
||||
background: $fg_dark; |
||||
height: $size; |
||||
width: $size; |
||||
content: ""; |
||||
position: absolute; |
||||
top: calc((1.5rem - $size) / 2); |
||||
right: 0.55rem; |
||||
border-radius: 1rem; |
||||
} |
||||
|
||||
div:last-child { |
||||
&::after { |
||||
display: none; |
||||
} |
||||
margin-right: 0; |
||||
} |
||||
} |
||||
|
||||
.toot-link { |
||||
top: 0; |
||||
right: 0; |
||||
bottom: 0; |
||||
left: 0; |
||||
overflow: hidden; |
||||
text-indent: 100%; |
||||
white-space: nowrap; |
||||
|
||||
position: absolute; |
||||
z-index: 0; |
||||
} |
||||
|
||||
$border-radius: 0.3rem; |
||||
&:first-child { |
||||
/* top left, top right */ |
||||
border-radius: $border-radius $border-radius 0 0; |
||||
} |
||||
|
||||
&:last-child { |
||||
/* bottom left, bottom right */ |
||||
border-radius: 0 0 $border-radius $border-radius; |
||||
padding-bottom: 1.5rem; |
||||
} |
||||
|
||||
&.expanded { |
||||
background: $bg; |
||||
padding-bottom: 1.5rem; |
||||
|
||||
.displayname { |
||||
grid-column: span 2; |
||||
} |
||||
|
||||
.text { |
||||
grid-column: span 3; |
||||
grid-row: span 1; |
||||
margin-top: 0.3rem; |
||||
} |
||||
|
||||
.info { |
||||
display: flex; |
||||
} |
||||
|
||||
.media { |
||||
grid-auto-rows: 1fr; |
||||
max-height: 120rem; |
||||
} |
||||
} |
||||
} |
||||
|
||||
footer + div { /* something weird from the devstack.. */ |
||||
display: none; |
||||
} |
||||
@ -1,23 +0,0 @@
|
||||
"use strict"; |
||||
|
||||
const fs = require("fs").promises; |
||||
const postcss = require('postcss'); |
||||
const {parse} = require("postcss-scss"); |
||||
|
||||
const postcssPlugins = ["postcss-strip-inline-comments", "postcss-nested", "postcss-simple-vars", "postcss-color-function"].map((plugin) => require(plugin)()); |
||||
|
||||
let inputFile = `${__dirname}/style.css`; |
||||
let outputFile = `${__dirname}/../assets/bundle.css`; |
||||
|
||||
fs.readFile(inputFile, "utf-8").then((input) => { |
||||
return parse(input); |
||||
}).then((ast) => { |
||||
return postcss(postcssPlugins).process(ast, { |
||||
from: "style.css", |
||||
to: "bundle.css" |
||||
}); |
||||
}).then((bundle) => { |
||||
return fs.writeFile(outputFile, bundle.css); |
||||
}).then(() => { |
||||
console.log("Finished writing CSS bundle"); |
||||
}); |
||||
@ -1,11 +0,0 @@
|
||||
{ |
||||
"license": "AGPL-3.0", |
||||
"dependencies": { |
||||
"postcss": "^8.3.5", |
||||
"postcss-color-function": "^4.1.0", |
||||
"postcss-scss": "^4.0.0", |
||||
"postcss-nested": "^4.2.1", |
||||
"postcss-simple-vars": "^5.0.2", |
||||
"postcss-strip-inline-comments": "^0.1.5" |
||||
} |
||||
} |
||||
@ -1,11 +1,9 @@
|
||||
{{ template "header.tmpl" .}} |
||||
|
||||
<aside class="left logo"> |
||||
<img src="/assets/sloth.png" alt="Clipart styled sloth logo"> |
||||
</aside> |
||||
<section> |
||||
<h1>404: Page Not Found</h1> |
||||
If you believe this was an error, you can <a href="{{.instance.ContactAccount.URL}}">contact an admin</a> |
||||
</section> |
||||
<main> |
||||
<section> |
||||
<h1>404: Page Not Found</h1> |
||||
If you believe this was an error, you can <a href="{{.instance.ContactAccount.URL}}">contact an admin</a> |
||||
</section> |
||||
</main> |
||||
|
||||
{{ template "footer.tmpl" .}} |
||||
@ -1,15 +1,17 @@
|
||||
{{ template "header.tmpl" .}} |
||||
<form action="/oauth/authorize" method="POST"> |
||||
<h1>Hi {{.user}}!</h1> |
||||
<p>Application <b>{{.appname}}</b> {{if len .appwebsite | eq 0 | not}}({{.appwebsite}}) {{end}}would like to perform actions on your behalf, with scope <em>{{.scope}}</em>.</p> |
||||
<p>The application will redirect to {{.redirect}} to continue.</p> |
||||
<p> |
||||
<button |
||||
type="submit" |
||||
style="width:200px;" |
||||
> |
||||
Allow |
||||
</button> |
||||
</p> |
||||
</form> |
||||
<main> |
||||
<form action="/oauth/authorize" method="POST"> |
||||
<h1>Hi {{.user}}!</h1> |
||||
<p>Application <b>{{.appname}}</b> {{if len .appwebsite | eq 0 | not}}({{.appwebsite}}) {{end}}would like to perform actions on your behalf, with scope <em>{{.scope}}</em>.</p> |
||||
<p>The application will redirect to {{.redirect}} to continue.</p> |
||||
<p> |
||||
<button |
||||
type="submit" |
||||
style="width:200px;" |
||||
> |
||||
Allow |
||||
</button> |
||||
</p> |
||||
</form> |
||||
</main> |
||||
{{ template "footer.tmpl" .}} |
||||
@ -1,19 +1,26 @@
|
||||
<!DOCTYPE html> |
||||
<!-- header.tmpl --> |
||||
|
||||
<!-- Header tmpl --> |
||||
<html lang="en"> |
||||
<head> |
||||
<meta charset="UTF-8"> |
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge"> |
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> |
||||
<meta name="og:title" content="{{.instance.Title}}"> |
||||
<meta name="og:description" content="{{.instance.Description}}"> |
||||
<link rel="stylesheet" href="/assets/bundle.css"> |
||||
<link rel="shortcut icon" href="/assets/sloth.png" type="image/png"> |
||||
<meta name="og:title" content="GoToSocial Testing Instance"> |
||||
<meta name="og:description" content=""> |
||||
<link rel="stylesheet" href="/assets/base.css"> |
||||
{{range .stylesheets}}<link rel="stylesheet" href="{{.}}"> |
||||
{{end}} |
||||
<link rel="shortcut icon" href="/assets/logo.png" type="image/png"> |
||||
<title>{{.instance.Title}} - GoToSocial</title> |
||||
</head> |
||||
<body> |
||||
<header> |
||||
<h1> |
||||
{{.instance.Title}} |
||||
</h1> |
||||
<img src="/assets/logo.png" alt="Instance Logo"/> |
||||
<div> |
||||
<h1> |
||||
{{.instance.Title}} |
||||
</h1> |
||||
</div> |
||||
<div></div> |
||||
</header> |
||||
@ -1,40 +1,40 @@
|
||||
{{ template "header.tmpl" .}} |
||||
<div class="left logo"> |
||||
<img src="/assets/sloth.png" alt="Clipart styled sloth logo"> |
||||
</div> |
||||
<section> |
||||
<h1>Home to <span class="count">{{.instance.Stats.user_count}}</span> users |
||||
who posted <span class="count">{{.instance.Stats.status_count}}</span> statuses, |
||||
federating with <span class="count">{{.instance.Stats.domain_count}}</span> other instances.</h1> |
||||
<div className="short-description"> |
||||
{{.instance.ShortDescription |noescape}} |
||||
</div> |
||||
</section> |
||||
<main class="lightgray"> |
||||
|
||||
<section class="apps"> |
||||
<p> |
||||
GoToSocial does not provide its own frontend, but implements the Mastodon client API. |
||||
You can use this server through a variety of clients: |
||||
</p> |
||||
<div class="applist"> |
||||
<div class="entry"> |
||||
<svg class="logo redraw" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 10000 10000"> |
||||
<path d="M9212 5993H5987V823c1053 667 2747 2177 3225 5170zM3100 2690A12240 12240 0 01939 6035h2161zm676 7210h2448a3067 3067 0 003067-3067H5052V627a527 527 0 00-1052 0v6206H709a3067 3067 0 003067 3067z"></path> |
||||
</svg> |
||||
<div> |
||||
<h2>Pinafore</h2> |
||||
<p>Pinafore is a web client designed for speed and simplicity.</p> |
||||
<a class="button" href="https://pinafore.social/settings/instances/add">Use Pinafore</a> |
||||
</div> |
||||
<section> |
||||
<h1>Home to <span class="count">{{.instance.Stats.user_count}}</span> users |
||||
who posted <span class="count">{{.instance.Stats.status_count}}</span> statuses, |
||||
federating with <span class="count">{{.instance.Stats.domain_count}}</span> other instances.</h1> |
||||
<div className="short-description"> |
||||
{{.instance.ShortDescription |noescape}} |
||||
</div> |
||||
<div class="entry"> |
||||
<img class="logo" src="/assets/tusky.svg" alt="The Tusky mascot, a cartoon elephant tooting happily"/> |
||||
<div> |
||||
<h2>Tusky</h2> |
||||
<p>Tusky is a lightweight mobile client for Android</p> |
||||
<a class="button" href="https://tusky.app">Get Tusky</a> |
||||
</section> |
||||
|
||||
<section class="apps"> |
||||
<p> |
||||
GoToSocial does not provide its own frontend, but implements the Mastodon client API. |
||||
You can use this server through a variety of clients: |
||||
</p> |
||||
<div class="applist"> |
||||
<div class="entry"> |
||||
<svg class="logo redraw" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 10000 10000"> |
||||
<path d="M9212 5993H5987V823c1053 667 2747 2177 3225 5170zM3100 2690A12240 12240 0 01939 6035h2161zm676 7210h2448a3067 3067 0 003067-3067H5052V627a527 527 0 00-1052 0v6206H709a3067 3067 0 003067 3067z"></path> |
||||
</svg> |
||||
<div> |
||||
<h2>Pinafore</h2> |
||||
<p>Pinafore is a web client designed for speed and simplicity.</p> |
||||
<a class="button" href="https://pinafore.social/settings/instances/add">Use Pinafore</a> |
||||
</div> |
||||
</div> |
||||
<div class="entry"> |
||||
<img class="logo" src="/assets/tusky.svg" alt="The Tusky mascot, a cartoon elephant tooting happily"/> |
||||
<div> |
||||
<h2>Tusky</h2> |
||||
<p>Tusky is a lightweight mobile client for Android</p> |
||||
<a class="button" href="https://tusky.app">Get Tusky</a> |
||||
</div> |
||||
</div> |
||||
</div> |
||||
</div> |
||||
</section> |
||||
</section> |
||||
</main> |
||||
{{ template "footer.tmpl" .}} |
||||
@ -1,13 +1,15 @@
|
||||
{{ template "header.tmpl" .}} |
||||
<section class="login"> |
||||
<h1>Login</h1> |
||||
<form action="/auth/sign_in" method="POST"> |
||||
<label for="email">Email</label> |
||||
<input type="text" class="form-control" name="username" required placeholder="Please enter your email address"> |
||||
|
||||
<label for="password">Password</label> |
||||
<input type="password" class="form-control" name="password" required placeholder="Please enter your password"> |
||||
<button type="submit" class="btn btn-success">Login</button> |
||||
</form> |
||||
</section> |
||||
<main> |
||||
<section class="login"> |
||||
<h1>Login</h1> |
||||
<form action="/auth/sign_in" method="POST"> |
||||
<label for="email">Email</label> |
||||
<input type="text" class="form-control" name="username" required placeholder="Please enter your email address"> |
||||
|
||||
<label for="password">Password</label> |
||||
<input type="password" class="form-control" name="password" required placeholder="Please enter your password"> |
||||
<button type="submit" class="btn btn-success">Login</button> |
||||
</form> |
||||
</section> |
||||
</main> |
||||
{{ template "footer.tmpl" .}} |
||||
|
||||
@ -0,0 +1,36 @@
|
||||
<a href="{{.Account.URL}}" class="avatar"><img src="{{.Account.Avatar}}"></a> |
||||
<a href="{{.Account.URL}}" class="displayname">{{if .Account.DisplayName}}{{.Account.DisplayName}}{{else}}{{.Account.Username}}{{end}}</a> |
||||
<a href="{{.Account.URL}}" class="username">@{{.Account.Username}}</a> |
||||
<div class="text"> |
||||
{{if .SpoilerText}} |
||||
<input class="spoiler" id="hideSpoiler-{{.ID}}" type="checkbox" style="display: none" aria-hidden="true" checked="true" /> |
||||
<div class="spoiler"> |
||||
<span>{{.SpoilerText}}</span><label class="spoiler-label" for="hideSpoiler-{{.ID}}">Toggle visibility</label> |
||||
</div> |
||||
{{end}} |
||||
<div class="content"> |
||||
{{.Content |noescape}} |
||||
</div> |
||||
</div> |
||||
{{with .MediaAttachments}} |
||||
<div class="media {{(len .) | oddOrEven }}{{if eq (len .) 1}} single{{end}}{{if eq (len .) 2}} double{{end}}"> |
||||
{{range .}} |
||||
<a href="{{.URL}}" target="_blank" title="{{.Description}}"> |
||||
{{if not .Description}} |
||||
<div class="no-image-desc" aria-hidden="true" ><i class="fa fa-info-circle"></i><span>Missing image description</span></div> |
||||
{{end}} |
||||
<img src="{{.PreviewURL}}" alt="{{.Description}}"/> |
||||
</a> |
||||
{{end}} |
||||
</div> |
||||
{{end}} |
||||
<div class="info"> |
||||
<div id="date">{{.CreatedAt | timestamp}}</div> |
||||
<div class="stats"> |
||||
<div id="visibility">{{.Visibility | visibilityIcon}}</div> |
||||
<div id="replies"><i aria-label="Replies" class="fa fa-reply-all"></i> {{.RepliesCount}}</div> |
||||
<div id="boosts"><i aria-label="Boosts" class="fa fa-retweet"></i> {{.ReblogsCount}}</div> |
||||
<div id="favorites"><i aria-label="Favorites" class="fa fa-star"></i> {{.FavouritesCount}}</div> |
||||
</div> |
||||
</div> |
||||
<a href="{{.URL}}" class="toot-link">View toot</a> |
||||
@ -0,0 +1,34 @@
|
||||
{{ template "header.tmpl" .}} |
||||
<main> |
||||
<div class="thread"> |
||||
{{range .context.Ancestors}} |
||||
<div class="toot"> |
||||
{{ template "status.tmpl" .}} |
||||
</div> |
||||
{{end}} |
||||
<div class="toot expanded"> |
||||
{{ template "status.tmpl" .status}} |
||||
</div> |
||||
{{range .context.Descendants}} |
||||
<div class="toot"> |
||||
{{ template "status.tmpl" .}} |
||||
</div> |
||||
{{end}} |
||||
</div> |
||||
</main> |
||||
<script> |
||||
Array.from(document.getElementsByClassName("spoiler-label")).forEach((label) => { |
||||
let checkbox = document.getElementById(label.htmlFor); |
||||
function update() { |
||||
if(checkbox.checked) { |
||||
label.innerHTML = "Show more"; |
||||
} else { |
||||
label.innerHTML = "Show less"; |
||||
} |
||||
} |
||||
update(); |
||||
|
||||
label.addEventListener("click", () => {setTimeout(update, 1)}); |
||||
}); |
||||
</script> |
||||
{{ template "footer.tmpl" .}} |
||||
Loading…
Reference in new issue