From 298b40bbf5e1c9eeabdc0a89fadaee0c642e568e Mon Sep 17 00:00:00 2001 From: makeworld Date: Mon, 18 Mar 2024 19:45:48 -0400 Subject: [PATCH] manpage: fix typo in random section --- didder.1.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/didder.1.md b/didder.1.md index 17ef1aa..3288148 100644 --- a/didder.1.md +++ b/didder.1.md @@ -114,7 +114,7 @@ Homepage: Accepts two arguments (min and max) for RGB or grayscale, or six (min/max for each channel) to control each RGB channel. Arguments can be separated by commas or spaces. - Random dithering adds random noise to the image. The min and max numbers limit the range of the random noise. A good default is -0.5,0.5, which means that a middle gray pixel is 50% likely to become black and 50% likely to become white, assuming a black and white palette. So -0.2,2.0 will reduce the noise (20%), while -0.7,0.7 will increase it (70%). Values like -0.5,0.7 will bias the noise to one end of the channel(s). + Random dithering adds random noise to the image. The min and max numbers limit the range of the random noise. A good default is -0.5,0.5, which means that a middle gray pixel is 50% likely to become black and 50% likely to become white, assuming a black and white palette. So -0.2,0.2 will reduce the noise (20%), while -0.7,0.7 will increase it (70%). Values like -0.5,0.7 will bias the noise to one end of the channel(s). **-s**, **\--seed** *DECIMAL* : Set the seed for randomization. This will also only use one thread, to keep output deterministic. By default a different seed is chosen each time and multiple threads are used.