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# Translation of DevilutionX to French
# Mathieu Maret <mathieu.maret@gmail.com>, 2021.
# @Phalcon22, 2021.
#
msgid ""
msgstr ""
"Project-Id-Version: DevilutionX\n"
"POT-Creation-Date: 2022-04-27 05:13+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: Mathieu Maret <mathieu.maret@gmail.com>\n"
"Language-Team: \n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Poedit 3.0.1\n"
"X-Poedit-SourceCharset: UTF-8\n"
"X-Poedit-KeywordsList: _;N_;P_:1c,2\n"
"X-Poedit-Basepath: ..\n"
"X-Poedit-SearchPath-0: Source\n"
#: Source/DiabloUI/credits_lines.cpp:7
msgid "Game Design"
msgstr "Design du jeu"
#: Source/DiabloUI/credits_lines.cpp:10
msgid "Senior Designers"
msgstr "Designers Seniors"
#: Source/DiabloUI/credits_lines.cpp:13 Source/DiabloUI/credits_lines.cpp:232
msgid "Additional Design"
msgstr "Design Additionnel"
#: Source/DiabloUI/credits_lines.cpp:16 Source/DiabloUI/credits_lines.cpp:215
msgid "Lead Programmer"
msgstr "Programmeur Principal"
#: Source/DiabloUI/credits_lines.cpp:19
msgid "Senior Programmers"
msgstr "Programmeurs Seniors"
#: Source/DiabloUI/credits_lines.cpp:23
msgid "Programming"
msgstr "Programmation"
#: Source/DiabloUI/credits_lines.cpp:26
msgid "Special Guest Programmers"
msgstr "Invités Spéciaux Programmeurs"
#: Source/DiabloUI/credits_lines.cpp:29
msgid "Battle.net Programming"
msgstr "Programmeur Battle.net"
#: Source/DiabloUI/credits_lines.cpp:32
msgid "Serial Communications Programming"
msgstr "Programmeur Communication Sénior"
#: Source/DiabloUI/credits_lines.cpp:35
msgid "Installer Programming"
msgstr "Programmation de l'installateur"
#: Source/DiabloUI/credits_lines.cpp:38
msgid "Art Directors"
msgstr "Directeurs Artistiques"
#: Source/DiabloUI/credits_lines.cpp:41
msgid "Artwork"
msgstr "Illustration"
#: Source/DiabloUI/credits_lines.cpp:48
msgid "Technical Artwork"
msgstr "Illustration Technique"
#: Source/DiabloUI/credits_lines.cpp:52
msgid "Cinematic Art Directors"
msgstr "Directeurs Artistiques Cinématographiques"
#: Source/DiabloUI/credits_lines.cpp:55
msgid "3D Cinematic Artwork"
msgstr "Artwork 3D Cinématique"
#: Source/DiabloUI/credits_lines.cpp:61
msgid "Cinematic Technical Artwork"
msgstr "Illustration Technique Cinématographique"
#: Source/DiabloUI/credits_lines.cpp:64
msgid "Executive Producer"
msgstr "Producteur exécutif"
#: Source/DiabloUI/credits_lines.cpp:67
msgid "Producer"
msgstr "Producteur"
#: Source/DiabloUI/credits_lines.cpp:70
msgid "Associate Producer"
msgstr "Producteur Associé"
#. TRANSLATORS: Keep Strike Team as Name
#: Source/DiabloUI/credits_lines.cpp:73
msgid "Diablo Strike Team"
msgstr "Equipe d'intervention Diablo"
#: Source/DiabloUI/credits_lines.cpp:77 Source/gamemenu.cpp:67
msgid "Music"
msgstr "Musique"
#: Source/DiabloUI/credits_lines.cpp:80
msgid "Sound Design"
msgstr "Conception Sonore"
#: Source/DiabloUI/credits_lines.cpp:83
msgid "Cinematic Music & Sound"
msgstr "Musique & Son des Cinématiques"
#: Source/DiabloUI/credits_lines.cpp:86
msgid "Voice Production, Direction & Casting"
msgstr "Production, Réalisation et Casting des Voix"
#: Source/DiabloUI/credits_lines.cpp:89
msgid "Script & Story"
msgstr "Scénario & Histoire"
#: Source/DiabloUI/credits_lines.cpp:93
msgid "Voice Editing"
msgstr "Montage des Voix"
#: Source/DiabloUI/credits_lines.cpp:96 Source/DiabloUI/credits_lines.cpp:250
msgid "Voices"
msgstr "Voix"
#: Source/DiabloUI/credits_lines.cpp:101
msgid "Recording Engineer"
msgstr "Ingénieur d'Enregistrement"
#: Source/DiabloUI/credits_lines.cpp:104
msgid "Manual Design & Layout"
msgstr "Conception et Mise en page du Manuel"
#: Source/DiabloUI/credits_lines.cpp:108
msgid "Manual Artwork"
msgstr "Illustration du Manuel"
#: Source/DiabloUI/credits_lines.cpp:112
msgid "Provisional Director of QA (Lead Tester)"
msgstr "Directeur Provisoire d'Assurance-Qualité (Testeur en Chef)"
#: Source/DiabloUI/credits_lines.cpp:115
msgid "QA Assault Team (Testers)"
msgstr "Équipe de Testeurs Assurance-Qualité (QA)"
#: Source/DiabloUI/credits_lines.cpp:120
msgid "QA Special Ops Team (Compatibility Testers)"
msgstr "Équipe Spéciale Compatibilité de Testeurs Assurance-Qualité (QA)"
#: Source/DiabloUI/credits_lines.cpp:123
msgid "QA Artillery Support (Additional Testers) "
msgstr "Support Additionnel de Testeurs Assurance-Qualité (QA) "
#: Source/DiabloUI/credits_lines.cpp:127
msgid "QA Counterintelligence"
msgstr "Contre-Espionnage Assurance-Qualité (QA)"
#. TRANSLATORS: A group of people
#: Source/DiabloUI/credits_lines.cpp:130
msgid "Order of Network Information Services"
msgstr "Ordre des Services d'informations réseaux"
#: Source/DiabloUI/credits_lines.cpp:134
msgid "Customer Support"
msgstr "Support Client"
#: Source/DiabloUI/credits_lines.cpp:139
msgid "Sales"
msgstr "Ventes"
#: Source/DiabloUI/credits_lines.cpp:142
msgid "Dunsel"
msgstr "Dunsel"
#: Source/DiabloUI/credits_lines.cpp:145
msgid "Mr. Dabiri's Background Vocalists"
msgstr "Choristes de Mr. Dabiri"
#: Source/DiabloUI/credits_lines.cpp:149
msgid "Public Relations"
msgstr "Relations Publiques"
#: Source/DiabloUI/credits_lines.cpp:152
msgid "Marketing"
msgstr "Marketing"
#: Source/DiabloUI/credits_lines.cpp:155
msgid "International Sales"
msgstr "Ventes Internationales"
#: Source/DiabloUI/credits_lines.cpp:158
msgid "U.S. Sales"
msgstr "Ventes U.S."
#: Source/DiabloUI/credits_lines.cpp:161
msgid "Manufacturing"
msgstr "Manufacturing"
#: Source/DiabloUI/credits_lines.cpp:164
msgid "Legal & Business"
msgstr "Juridique & Affaires"
#: Source/DiabloUI/credits_lines.cpp:167
msgid "Special Thanks To"
msgstr "Remerciements Spéciaux à"
#: Source/DiabloUI/credits_lines.cpp:171
msgid "Thanks To"
msgstr "Remerciements à"
#: Source/DiabloUI/credits_lines.cpp:200
msgid "In memory of"
msgstr "À la mémoire de"
#: Source/DiabloUI/credits_lines.cpp:206
msgid "Very Special Thanks to"
msgstr "Remerciements tout particuliers à"
#: Source/DiabloUI/credits_lines.cpp:212
msgid "General Manager"
msgstr "Manager Général"
#: Source/DiabloUI/credits_lines.cpp:218
msgid "Software Engineering"
msgstr "Ingénieurs Logiciel"
#: Source/DiabloUI/credits_lines.cpp:221
msgid "Art Director"
msgstr "Directeur Artistique"
#: Source/DiabloUI/credits_lines.cpp:224
msgid "Artists"
msgstr "Artistes"
#: Source/DiabloUI/credits_lines.cpp:228
msgid "Design"
msgstr "Conception"
#: Source/DiabloUI/credits_lines.cpp:235
msgid "Sound Design, SFX & Audio Engineering"
msgstr "Conception sonore, Effets Audio et Ingénierie Audio"
#: Source/DiabloUI/credits_lines.cpp:238
msgid "Quality Assurance Lead"
msgstr "Responsable Assurance Qualité"
#: Source/DiabloUI/credits_lines.cpp:241
msgid "Testers"
msgstr "Testeurs"
#: Source/DiabloUI/credits_lines.cpp:246
msgid "Manual"
msgstr "Manuel"
#: Source/DiabloUI/credits_lines.cpp:255
msgid "\tAdditional Work"
msgstr "\tTravaux Additionnels"
#: Source/DiabloUI/credits_lines.cpp:257
msgid "Quest Text Writing"
msgstr "Écriture des Textes de Quête"
#: Source/DiabloUI/credits_lines.cpp:260 Source/DiabloUI/credits_lines.cpp:295
msgid "Thanks to"
msgstr "Remerciements à"
#: Source/DiabloUI/credits_lines.cpp:265
msgid "\t\t\tSpecial Thanks to Blizzard Entertainment"
msgstr "\t\t\tRemerciements particuliers à Blizzard Entertainment"
#: Source/DiabloUI/credits_lines.cpp:270
msgid "\t\t\tSierra On-Line Inc. Northwest"
msgstr "\t\t\tSierra On-Line Inc. Northwest"
#: Source/DiabloUI/credits_lines.cpp:272
msgid "Quality Assurance Manager"
msgstr "Responsable Assurance-Qualité"
#: Source/DiabloUI/credits_lines.cpp:275
msgid "Quality Assurance Lead Tester"
msgstr "Testeur en Chef Assurance-Qualité"
#: Source/DiabloUI/credits_lines.cpp:278
msgid "Main Testers"
msgstr "Testeurs Principaux"
#: Source/DiabloUI/credits_lines.cpp:281
msgid "Additional Testers"
msgstr "Testeurs Supplémentaires"
#: Source/DiabloUI/credits_lines.cpp:286
msgid "Product Marketing Manager"
msgstr "Responsable Marketing Produit"
#: Source/DiabloUI/credits_lines.cpp:289
msgid "Public Relations Manager"
msgstr "Responsable des Relations Publiques"
#: Source/DiabloUI/credits_lines.cpp:292
msgid "Associate Product Manager"
msgstr "Chef de Produit Associé"
#: Source/DiabloUI/credits_lines.cpp:301
msgid "The Ring of One Thousand"
msgstr "L'Anneau des Mille"
#: Source/DiabloUI/credits_lines.cpp:547
msgid "\tNo souls were sold in the making of this game."
msgstr "\tAucune âme n'a été vendue durant le développement de ce jeu."
#: Source/DiabloUI/dialogs.cpp:196 Source/DiabloUI/dialogs.cpp:208
#: Source/DiabloUI/selconn.cpp:80 Source/DiabloUI/selgame.cpp:168
#: Source/DiabloUI/selgame.cpp:306 Source/DiabloUI/selgame.cpp:332
#: Source/DiabloUI/selgame.cpp:472 Source/DiabloUI/selgame.cpp:547
#: Source/DiabloUI/selhero.cpp:154 Source/DiabloUI/selhero.cpp:179
#: Source/DiabloUI/selhero.cpp:249 Source/DiabloUI/selhero.cpp:493
#: Source/DiabloUI/selok.cpp:69
msgid "OK"
msgstr "OK"
#: Source/DiabloUI/mainmenu.cpp:38
msgid "Single Player"
msgstr "Solo"
#: Source/DiabloUI/mainmenu.cpp:39
msgid "Multi Player"
msgstr "Multijoueur"
#: Source/DiabloUI/mainmenu.cpp:40 Source/DiabloUI/settingsmenu.cpp:260
msgid "Settings"
msgstr "Paramètres"
#: Source/DiabloUI/mainmenu.cpp:41
msgid "Support"
msgstr "Support"
#: Source/DiabloUI/mainmenu.cpp:42
msgid "Show Credits"
msgstr "Afficher les crédits"
#: Source/DiabloUI/mainmenu.cpp:44
msgid "Exit Hellfire"
msgstr "Quitter Hellfire"
#: Source/DiabloUI/mainmenu.cpp:44
msgid "Exit Diablo"
msgstr "Quitter Diablo"
#: Source/DiabloUI/mainmenu.cpp:60
msgid "Shareware"
msgstr "Shareware"
#: Source/DiabloUI/progress.cpp:37 Source/DiabloUI/selconn.cpp:83
#: Source/DiabloUI/selhero.cpp:157 Source/DiabloUI/selhero.cpp:182
#: Source/DiabloUI/selhero.cpp:252 Source/DiabloUI/selhero.cpp:501
msgid "Cancel"
msgstr "Annuler"
#: Source/DiabloUI/selconn.cpp:14
msgid "Client-Server (TCP)"
msgstr "Client-Serveur (TCP)"
#: Source/DiabloUI/selconn.cpp:15
#, fuzzy
msgid "Offline"
msgstr "Rebouclage (Loopback)"
#: Source/DiabloUI/selconn.cpp:54 Source/DiabloUI/selgame.cpp:604
#: Source/DiabloUI/selgame.cpp:625
msgid "Multi Player Game"
msgstr "Partie Multijoueur"
#: Source/DiabloUI/selconn.cpp:60
msgid "Requirements:"
msgstr "Prérequis:"
#: Source/DiabloUI/selconn.cpp:66
msgid "no gateway needed"
msgstr "sans passerelle"
#: Source/DiabloUI/selconn.cpp:72
msgid "Select Connection"
msgstr "Sélection Connexion"
#: Source/DiabloUI/selconn.cpp:75
msgid "Change Gateway"
msgstr "Changer de Passerelle"
#: Source/DiabloUI/selconn.cpp:108
msgid "All computers must be connected to a TCP-compatible network."
msgstr ""
"Tous les ordinateurs doivent être connectés à un réseau compatible TCP."
#: Source/DiabloUI/selconn.cpp:112
msgid "All computers must be connected to the internet."
msgstr "Tous les ordinateurs doivent être connectés à internet."
#: Source/DiabloUI/selconn.cpp:116
msgid "Play by yourself with no network exposure."
msgstr "Jouez en solo sans connexion à internet."
#: Source/DiabloUI/selconn.cpp:121
msgid "Players Supported: {:d}"
msgstr "Joueurs Max: {:d}"
#: Source/DiabloUI/selgame.cpp:83 Source/options.cpp:548 Source/options.cpp:587
#: Source/quests.cpp:49
msgid "Diablo"
msgstr "Diablo"
#: Source/DiabloUI/selgame.cpp:86
msgid "Diablo Shareware"
msgstr "Diablo Shareware"
#: Source/DiabloUI/selgame.cpp:89 Source/options.cpp:550 Source/options.cpp:601
msgid "Hellfire"
msgstr "Hellfire"
#: Source/DiabloUI/selgame.cpp:92
msgid "Hellfire Shareware"
msgstr "Hellfire Shareware"
#: Source/DiabloUI/selgame.cpp:95
msgid "The host is running a different game than you."
msgstr "L'hôte utilise un jeu différent du vôtre."
#: Source/DiabloUI/selgame.cpp:97
msgid "The host is running a different game mode ({:s}) than you."
msgstr "L'hôte utilise un mode de jeu ({:s}) différent du vôtre."
#. TRANSLATORS: Error message when somebody tries to join a game running another version.
#: Source/DiabloUI/selgame.cpp:99
msgid "Your version {:s} does not match the host {:d}.{:d}.{:d}."
msgstr "Votre version {:s} ne correspond pas à celle de l'hôte {:d}.{:d}.{:d}."
#: Source/DiabloUI/selgame.cpp:134 Source/DiabloUI/selgame.cpp:533
msgid "Description:"
msgstr "Description:"
#: Source/DiabloUI/selgame.cpp:140
msgid "Select Action"
msgstr "Sélectionner l'Action"
#: Source/DiabloUI/selgame.cpp:143 Source/DiabloUI/selgame.cpp:294
#: Source/DiabloUI/selgame.cpp:453
msgid "Create Game"
msgstr "Créer une Partie"
#: Source/DiabloUI/selgame.cpp:145
msgid "Create Public Game"
msgstr "Créer une Partie Publique"
#: Source/DiabloUI/selgame.cpp:146
msgid "Join Game"
msgstr "Rejoindre une Partie"
#: Source/DiabloUI/selgame.cpp:150
msgid "Public Games"
msgstr "Parties Publiques"
#: Source/DiabloUI/selgame.cpp:155 Source/error.cpp:62
msgid "Loading..."
msgstr "Chargement..."
#. TRANSLATORS: type of dungeon (i.e. Cathedral, Caves)
#: Source/DiabloUI/selgame.cpp:157 Source/discord/discord.cpp:71
#: Source/options.cpp:569 Source/panels/charpanel.cpp:137
msgid "None"
msgstr "Rien"
#: Source/DiabloUI/selgame.cpp:171 Source/DiabloUI/selgame.cpp:309
#: Source/DiabloUI/selgame.cpp:335 Source/DiabloUI/selgame.cpp:475
#: Source/DiabloUI/selgame.cpp:550
msgid "CANCEL"
msgstr "ANNULER"
#: Source/DiabloUI/selgame.cpp:187
msgid "Create a new game with a difficulty setting of your choice."
msgstr "Créer une nouvelle partie avec le niveau de difficulté de votre choix."
#: Source/DiabloUI/selgame.cpp:190
msgid ""
"Create a new public game that anyone can join with a difficulty setting of "
"your choice."
msgstr ""
"Créer une nouvelle partie, que tout le monde peut rejoindre, avec le niveau "
"de difficulté de votre choix."
#: Source/DiabloUI/selgame.cpp:194
msgid "Enter Game ID to join a game already in progress."
msgstr "Entrez un ID de partie pour rejoindre une partie déjà en cours."
#: Source/DiabloUI/selgame.cpp:196
msgid "Enter an IP or a hostname to join a game already in progress."
msgstr ""
"Entrez une adresse IP ou un nom d'hôte pour rejoindre une partie déjà en "
"cours."
#: Source/DiabloUI/selgame.cpp:201
msgid "Join the public game already in progress."
msgstr "Rejoindre une partie publique déjà en cours."
#: Source/DiabloUI/selgame.cpp:207 Source/DiabloUI/selgame.cpp:299
#: Source/DiabloUI/selgame.cpp:360 Source/DiabloUI/selgame.cpp:464
#: Source/DiabloUI/selgame.cpp:484 Source/automap.cpp:522
#: Source/discord/discord.cpp:100
msgid "Normal"
msgstr "Normale"
#: Source/DiabloUI/selgame.cpp:210 Source/DiabloUI/selgame.cpp:300
#: Source/DiabloUI/selgame.cpp:364 Source/automap.cpp:525
#: Source/discord/discord.cpp:100
msgid "Nightmare"
msgstr "Cauchemar"
#: Source/DiabloUI/selgame.cpp:213 Source/DiabloUI/selgame.cpp:301
#: Source/DiabloUI/selgame.cpp:368 Source/automap.cpp:528
#: Source/discord/discord.cpp:66 Source/discord/discord.cpp:100
msgid "Hell"
msgstr "Enfer"
#. TRANSLATORS: {:s} means: Game Difficulty.
#: Source/DiabloUI/selgame.cpp:216 Source/automap.cpp:532
msgid "Difficulty: {:s}"
msgstr "Difficulté: {:s}"
#: Source/DiabloUI/selgame.cpp:220 Source/gamemenu.cpp:161
msgid "Speed: Normal"
msgstr "Vitesse: Normal"
#: Source/DiabloUI/selgame.cpp:223 Source/gamemenu.cpp:159
msgid "Speed: Fast"
msgstr "Vitesse: Rapide"
#: Source/DiabloUI/selgame.cpp:226 Source/gamemenu.cpp:157
msgid "Speed: Faster"
msgstr "Vitesse: plus rapide"
#: Source/DiabloUI/selgame.cpp:229 Source/gamemenu.cpp:155
msgid "Speed: Fastest"
msgstr "Vitesse: Le plus rapide"
#: Source/DiabloUI/selgame.cpp:237
msgid "Players: "
msgstr "Joueurs: "
#: Source/DiabloUI/selgame.cpp:297
msgid "Select Difficulty"
msgstr "Sélection Difficulté"
#: Source/DiabloUI/selgame.cpp:315
msgid "Join {:s} Games"
msgstr "Rejoignez une Partie {:s}"
#: Source/DiabloUI/selgame.cpp:320
msgid "Enter Game ID"
msgstr "Entrez l'ID de la partie"
#: Source/DiabloUI/selgame.cpp:322
msgid "Enter address"
msgstr "Entrez l'adresse"
#: Source/DiabloUI/selgame.cpp:361
msgid ""
"Normal Difficulty\n"
"This is where a starting character should begin the quest to defeat Diablo."
msgstr ""
"Difficulté Normale\n"
"C'est le mode avec lequel un personnage débutant devrait commencer sa quête "
"pour vaincre Diablo."
#: Source/DiabloUI/selgame.cpp:365
msgid ""
"Nightmare Difficulty\n"
"The denizens of the Labyrinth have been bolstered and will prove to be a "
"greater challenge. This is recommended for experienced characters only."
msgstr ""
"Difficulté Cauchemar\n"
"Les occupants du Labyrinthe ont été renforcés et se révéleront être un plus "
"grand défi. Ce mode est recommandé uniquement pour les personnages "
"expérimentés."
#: Source/DiabloUI/selgame.cpp:369
msgid ""
"Hell Difficulty\n"
"The most powerful of the underworld's creatures lurk at the gateway into "
"Hell. Only the most experienced characters should venture in this realm."
msgstr ""
"Difficulté Enfer\n"
"Les créatures les plus puissantes des bas-fonds rôdent aux portes de "
"l'enfer. Seuls les personnages les plus expérimentés devraient relever ce "
"défi."
#: Source/DiabloUI/selgame.cpp:384
msgid ""
"Your character must reach level 20 before you can enter a multiplayer game "
"of Nightmare difficulty."
msgstr ""
"Votre personnage doit atteindre le niveau 20 avant de pouvoir entrer dans "
"une partie multijoueur en difficulté Cauchemar."
#: Source/DiabloUI/selgame.cpp:386
msgid ""
"Your character must reach level 30 before you can enter a multiplayer game "
"of Hell difficulty."
msgstr ""
"Votre personnage doit atteindre le niveau 30 avant de pouvoir entrer dans "
"une partie multijoueur en difficulté Enfer."
#: Source/DiabloUI/selgame.cpp:462
msgid "Select Game Speed"
msgstr "Sélection Vitesse"
#: Source/DiabloUI/selgame.cpp:465 Source/DiabloUI/selgame.cpp:488
msgid "Fast"
msgstr "Rapide"
#: Source/DiabloUI/selgame.cpp:466 Source/DiabloUI/selgame.cpp:492
msgid "Faster"
msgstr "Plus Rapide"
#: Source/DiabloUI/selgame.cpp:467 Source/DiabloUI/selgame.cpp:496
msgid "Fastest"
msgstr "La Plus Rapide"
#: Source/DiabloUI/selgame.cpp:485
msgid ""
"Normal Speed\n"
"This is where a starting character should begin the quest to defeat Diablo."
msgstr ""
"Vitesse normale\n"
"C'est le mode avec lequel un personnage débutant devrait commencer sa quête "
"pour vaincre Diablo."
#: Source/DiabloUI/selgame.cpp:489
msgid ""
"Fast Speed\n"
"The denizens of the Labyrinth have been hastened and will prove to be a "
"greater challenge. This is recommended for experienced characters only."
msgstr ""
"Vitesse rapide\n"
"Les habitants du Labyrinthe ont été accélérés et s'avéreront être un plus "
"grand défi. Ce mode est recommandé uniquement pour les personnages "
"expérimentés."
#: Source/DiabloUI/selgame.cpp:493
msgid ""
"Faster Speed\n"
"Most monsters of the dungeon will seek you out quicker than ever before. "
"Only an experienced champion should try their luck at this speed."
msgstr ""
"Vitesse plus rapide\n"
"La plupart des monstres du donjon vous chercheront plus vite que jamais. "
"Seul un champion expérimenté devrait tenter sa chance à cette vitesse."
#: Source/DiabloUI/selgame.cpp:497
msgid ""
"Fastest Speed\n"
"The minions of the underworld will rush to attack without hesitation. Only a "
"true speed demon should enter at this pace."
msgstr ""
"Vitesse la plus rapide\n"
"Les sbires des souterrains se précipiteront pour attaquer sans hésitation. "
"Seul un vrai démon de vitesse devrait relever ce défi."
#: Source/DiabloUI/selgame.cpp:539 Source/DiabloUI/selgame.cpp:544
msgid "Enter Password"
msgstr "Entrez le Mot de passe"
#: Source/DiabloUI/selhero.cpp:132
msgid "Choose Class"
msgstr "Choisissez la classe"
#: Source/DiabloUI/selhero.cpp:136 Source/panels/charpanel.cpp:23
msgid "Warrior"
msgstr "Guerrier"
#: Source/DiabloUI/selhero.cpp:137 Source/panels/charpanel.cpp:24
msgid "Rogue"
msgstr "Rogue"
#: Source/DiabloUI/selhero.cpp:138 Source/panels/charpanel.cpp:25
msgid "Sorcerer"
msgstr "Sorcier"
#: Source/DiabloUI/selhero.cpp:140 Source/panels/charpanel.cpp:26
msgid "Monk"
msgstr "Moine"
#: Source/DiabloUI/selhero.cpp:143 Source/panels/charpanel.cpp:27
msgid "Bard"
msgstr "Barde"
#: Source/DiabloUI/selhero.cpp:146 Source/panels/charpanel.cpp:28
msgid "Barbarian"
msgstr "Barbare"
#: Source/DiabloUI/selhero.cpp:163 Source/DiabloUI/selhero.cpp:237
msgid "New Multi Player Hero"
msgstr "Nouveau Héros Multijoueur"
#: Source/DiabloUI/selhero.cpp:163 Source/DiabloUI/selhero.cpp:237
msgid "New Single Player Hero"
msgstr "Nouveau Héros Solo"
#: Source/DiabloUI/selhero.cpp:171
msgid "Save File Exists"
msgstr "Une Partie Existe"
#: Source/DiabloUI/selhero.cpp:174 Source/gamemenu.cpp:38
msgid "Load Game"
msgstr "Charger Partie"
#: Source/DiabloUI/selhero.cpp:175 Source/gamemenu.cpp:37
#: Source/gamemenu.cpp:48 Source/multi.cpp:791
msgid "New Game"
msgstr "Nouvelle Partie"
#: Source/DiabloUI/selhero.cpp:185 Source/DiabloUI/selhero.cpp:507
msgid "Single Player Characters"
msgstr "Personnages Solo"
#: Source/DiabloUI/selhero.cpp:231
msgid ""
"The Rogue and Sorcerer are only available in the full retail version of "
"Diablo. Visit https://www.gog.com/game/diablo to purchase."
msgstr ""
"La Rogue et le Sorcier ne sont disponibles que dans la version commerciale "
"complète de Diablo. Visitez https://www.gog.com/game/diablo pour l'acheter."
#: Source/DiabloUI/selhero.cpp:243 Source/DiabloUI/selhero.cpp:246
msgid "Enter Name"
msgstr "Entrez le Nom"
#: Source/DiabloUI/selhero.cpp:275
msgid ""
"Invalid name. A name cannot contain spaces, reserved characters, or reserved "
"words.\n"
msgstr ""
"Nom incorrect. Un nom ne peut pas contenir d'espaces, de caractères réservés "
"ou de mots réservés.\n"
#. TRANSLATORS: Error Message
#: Source/DiabloUI/selhero.cpp:282
msgid "Unable to create character."
msgstr "Impossible de créer le personnage."
#: Source/DiabloUI/selhero.cpp:436 Source/DiabloUI/selhero.cpp:439
msgid "Level:"
msgstr "Niveau:"
#: Source/DiabloUI/selhero.cpp:444
msgid "Strength:"
msgstr "Force:"
#: Source/DiabloUI/selhero.cpp:449
msgid "Magic:"
msgstr "Magie:"
#: Source/DiabloUI/selhero.cpp:454
msgid "Dexterity:"
msgstr "Dextérité:"
#: Source/DiabloUI/selhero.cpp:459
msgid "Vitality:"
msgstr "Vitalité:"
#: Source/DiabloUI/selhero.cpp:465
msgid "Savegame:"
msgstr "Sauvegarder:"
#: Source/DiabloUI/selhero.cpp:477
msgid "Select Hero"
msgstr "Sélectionnez un Héros"
#: Source/DiabloUI/selhero.cpp:485
msgid "New Hero"
msgstr "Nouveau Héros"
#: Source/DiabloUI/selhero.cpp:496
msgid "Delete"
msgstr "Effacer"
#: Source/DiabloUI/selhero.cpp:505
msgid "Multi Player Characters"
msgstr "Personnages Multijoueurs"
#: Source/DiabloUI/selhero.cpp:555
msgid "Delete Multi Player Hero"
msgstr "Effacer un Personnage Multi"
#: Source/DiabloUI/selhero.cpp:557
msgid "Delete Single Player Hero"
msgstr "Effacer un Personnage Solo"
#: Source/DiabloUI/selhero.cpp:559
msgid "Are you sure you want to delete the character \"{:s}\"?"
msgstr "Voulez-vous vraiment supprimer le personnage \"{:s}\"?"
#: Source/DiabloUI/selstart.cpp:43
msgid "Enter Hellfire"
msgstr "Utiliser Hellfire"
#: Source/DiabloUI/selstart.cpp:44
msgid "Switch to Diablo"
msgstr "Passer à Diablo"
#: Source/DiabloUI/selyesno.cpp:55 Source/stores.cpp:998
msgid "Yes"
msgstr "Oui"
#: Source/DiabloUI/selyesno.cpp:56 Source/stores.cpp:999
msgid "No"
msgstr "Non"
#: Source/DiabloUI/settingsmenu.cpp:305
msgid "Bound key:"
msgstr "Touche assignée:"
#: Source/DiabloUI/settingsmenu.cpp:340
msgid "Press any key to change."
msgstr "Pressez une touche pour changer."
#: Source/DiabloUI/settingsmenu.cpp:342
msgid "Unbind key"
msgstr "Désassigner la touche"
#: Source/DiabloUI/settingsmenu.cpp:348 Source/gamemenu.cpp:61
msgid "Previous Menu"
msgstr "Menu Précédent"
#: Source/DiabloUI/support_lines.cpp:8
msgid ""
"We maintain a chat server at Discord.gg/devilutionx Follow the links to join our "
"community where we talk about things related to Diablo, and the Hellfire "
"expansion."
msgstr ""
"Nous maintenons un serveur de chat sur Discord.gg/devilutionx Suivez ce lien "
"pour rejoindre notre communauté où nous parlons de choses liées à Diablo et "
"à l'extension Hellfire."
#: Source/DiabloUI/support_lines.cpp:10
msgid ""
"DevilutionX is maintained by Diasurgical, issues and bugs can be reported at "
"this address: https://github.com/diasurgical/devilutionX To help us better "
"serve you, please be sure to include the version number, operating system, "
"and the nature of the problem."
msgstr ""
"DevilutionX est développé par Diasurgical. Les problèmes peuvent être "
"signalés à cette adresse: https://github.com/diasurgical/devilutionX Merci "
"de bien vouloir inclure le numéro de version ainsi que le système "
"d'exploitation utilisé afin que nous puissions mieux vous aider."
#: Source/DiabloUI/support_lines.cpp:13
msgid "Disclaimer:"
msgstr "Avertissement:"
#: Source/DiabloUI/support_lines.cpp:14
msgid ""
"\tDevilutionX is not supported or maintained by Blizzard Entertainment, nor "
"GOG.com. Neither Blizzard Entertainment nor GOG.com has tested or certified "
"the quality or compatibility of DevilutionX. All inquiries regarding "
"DevilutionX should be directed to Diasurgical, not to Blizzard Entertainment "
"or GOG.com."
msgstr ""
"\tDevilutionX n'est pas supporté ni maintenu par Blizzard Entertainment, ou "
"GOG.com. Ni Blizzard Entertainment ni GOG.com n'ont testé ou certifié la "
"qualité ou la compatibilité de DevilutionX. Toutes demandes concernant "
"DevilutionX doivent être adressées à Diasurgical et non à Blizzard "
"Entertainment ou GOG.com."
#: Source/DiabloUI/support_lines.cpp:17
msgid ""
"\tThis port makes use of Charis SIL, New Athena Unicode, Unifont, and Noto "
"which are licensed under the SIL Open Font License, as well as Twitmoji "
"which is licensed under CC-BY 4.0. The port also makes use of SDL which is "
"licensed under the zlib-license. See the ReadMe for further details."
msgstr ""
"\tCe portage utilise Charis SIL, New Athena Unicode, Unifont et Noto qui "
"sont sous licence SIL Open Font License, ainsi que Twitmoji qui est sous "
"licence CC-BY 4.0. Le portage utilise également la SDL qui est sous licence "
"zlib-license. Voir le fichier ReadMe pour plus de détails."
#: Source/DiabloUI/title.cpp:50
msgid "Copyright © 1996-2001 Blizzard Entertainment"
msgstr "Droits d'auteur © 1996-2001 Blizzard Entertainment"
#: Source/appfat.cpp:38
msgid "Error"
msgstr "Erreur"
#. TRANSLATORS: Error message that displays relevant information for bug report
#: Source/appfat.cpp:100
msgid ""
"{:s}\n"
"\n"
"The error occurred at: {:s} line {:d}"
msgstr ""
"{:s}\n"
"\n"
"Erreur dans : {:s} ligne {:d}"
#: Source/appfat.cpp:109
msgid ""
"Unable to open main data archive ({:s}).\n"
"\n"
"Make sure that it is in the game folder."
msgstr ""
"Impossible d'ouvrir l'archive de données principale ({:s}).\n"
"\n"
"Assurez-vous qu'elle se trouve dans le dossier du jeu."
#: Source/appfat.cpp:114
msgid "Data File Error"
msgstr "Erreur de fichier de données"
#. TRANSLATORS: Error when Program is not allowed to write data
#: Source/appfat.cpp:120
msgid ""
"Unable to write to location:\n"
"{:s}"
msgstr ""
"Impossible d'écrire dans l'emplacement:\n"
"{:s}"
#: Source/appfat.cpp:122
msgid "Read-Only Directory Error"
msgstr "Erreur de répertoire en lecture seule"
#: Source/automap.cpp:484
msgid "Game: "
msgstr "Partie: "
#: Source/automap.cpp:492
msgid "Password: "
msgstr "Mot de passe: "
#: Source/automap.cpp:495
msgid "Public Game"
msgstr "Partie Publique"
#: Source/automap.cpp:509
msgid "Level: Nest {:d}"
msgstr "Niveau: Nid {:d}"
#: Source/automap.cpp:511
msgid "Level: Crypt {:d}"
msgstr "Niveau: Crypte {:d}"
#: Source/automap.cpp:513
msgid "Level: {:d}"
msgstr "Niveau: {:d}"
#: Source/control.cpp:155
msgid "Tab"
msgstr "Tab"
#: Source/control.cpp:155
msgid "Esc"
msgstr "Échap"
#: Source/control.cpp:155
msgid "Enter"
msgstr "Entrez"
#: Source/control.cpp:158
msgid "Character Information"
msgstr "Profil du Personnage"
#: Source/control.cpp:159
msgid "Quests log"
msgstr "Journal des quêtes"
#: Source/control.cpp:160
msgid "Automap"
msgstr "Carte"
#: Source/control.cpp:161
msgid "Main Menu"
msgstr "Menu Principal"
#: Source/control.cpp:162 Source/diablo.cpp:1536
msgid "Inventory"
msgstr "Inventaire"
#: Source/control.cpp:163
msgid "Spell book"
msgstr "Livre des sorts"
#: Source/control.cpp:164
msgid "Send Message"
msgstr "Envoyer un Message"
#: Source/control.cpp:695
msgid "Player friendly"
msgstr "Joueur Amical"
#: Source/control.cpp:697
msgid "Player attack"
msgstr "Joueur Hostile"
#: Source/control.cpp:700
msgid "Hotkey: {:s}"
msgstr "Touche: {:s}"
#: Source/control.cpp:707
msgid "Select current spell button"
msgstr "Sélection du sort courant"
#: Source/control.cpp:710
msgid "Hotkey: 's'"
msgstr "Touche: 's'"
#: Source/control.cpp:716 Source/panels/spell_list.cpp:163
msgid "{:s} Skill"
msgstr "{:s} Compétence"
#: Source/control.cpp:719 Source/panels/spell_list.cpp:170
msgid "{:s} Spell"
msgstr "{:s} Sort"
#: Source/control.cpp:721 Source/panels/spell_list.cpp:175
msgid "Spell Level 0 - Unusable"
msgstr "Sort Niveau 0 – Inutilisable"
#: Source/control.cpp:721 Source/panels/spell_list.cpp:177
msgid "Spell Level {:d}"
msgstr "Sort Niveau {:d}"
#: Source/control.cpp:724 Source/panels/spell_list.cpp:184
msgid "Scroll of {:s}"
msgstr "Parchemin: {:s}"
#: Source/control.cpp:729 Source/panels/spell_list.cpp:189
msgid "{:d} Scroll"
msgid_plural "{:d} Scrolls"
msgstr[0] "{:d} Parchemin"
msgstr[1] "{:d} Parchemins"
#: Source/control.cpp:732 Source/panels/spell_list.cpp:196
msgid "Staff of {:s}"
msgstr "Bâton: {:s}"
#: Source/control.cpp:733 Source/panels/spell_list.cpp:198
msgid "{:d} Charge"
msgid_plural "{:d} Charges"
msgstr[0] "{:d} Charge"
msgstr[1] "{:d} Charges"
#: Source/control.cpp:861 Source/inv.cpp:1923 Source/items.cpp:3452
msgid "{:s} gold piece"
msgid_plural "{:s} gold pieces"
msgstr[0] "{:s} pièce d'or"
msgstr[1] "{:s} pièces d'or"
#: Source/control.cpp:863
msgid "Requirements not met"
msgstr "Vous n'avez pas les conditions requises"
#: Source/control.cpp:897
msgid "{:s}, Level: {:d}"
msgstr "{:s}, Niveau: {:d}"
#: Source/control.cpp:898
msgid "Hit Points {:d} of {:d}"
msgstr "Dommages {:d} sur {:d}"
#: Source/control.cpp:932
msgid "Level Up"
msgstr "Niveau Supérieur"
#. TRANSLATORS: {:d} is a number. Dialog is shown when splitting a stash of Gold.
#: Source/control.cpp:1040
msgid "You have {:s} gold piece. How many do you want to remove?"
msgid_plural "You have {:s} gold pieces. How many do you want to remove?"
msgstr[0] "Vous avez {:s} pièce d'or. Combien voulez-vous en retirer?"
msgstr[1] "Vous avez {:s} pièces d'or. Combien voulez-vous en supprimer?"
#: Source/controls/modifier_hints.cpp:177 Source/qol/monhealthbar.cpp:36
#: Source/qol/xpbar.cpp:76
msgid ""
"Failed to load UI resources.\n"
"\n"
"Make sure devilutionx.mpq is in the game folder and that it is up to date."
msgstr ""
"Échec du chargement des ressources de l'interface (UI).\n"
"\n"
"Assurez-vous que devilutionx.mpq soit bien dans le dossier du jeu et à jour."
#: Source/cursor.cpp:229
msgid "Town Portal"
msgstr "Portail de ville"
#: Source/cursor.cpp:230
msgid "from {:s}"
msgstr "de {:s}"
#: Source/cursor.cpp:244
msgid "Portal to"
msgstr "Portail vers"
#: Source/cursor.cpp:245
msgid "The Unholy Altar"
msgstr "L'Autel Impie"
#: Source/cursor.cpp:245
msgid "level 15"
msgstr "level 15"
#: Source/diablo.cpp:120
msgid "I need help! Come Here!"
msgstr "J'ai besoin d'aide! Venez !"
#: Source/diablo.cpp:121
msgid "Follow me."
msgstr "Suivez-moi."
#: Source/diablo.cpp:122
msgid "Here's something for you."
msgstr "Voici quelque chose pour vous."
#: Source/diablo.cpp:123
msgid "Now you DIE!"
msgstr "MEURS, à présent!"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:821
msgid "Options:"
msgstr "Options:"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:823
msgid "Print this message and exit"
msgstr "Affiche ce message et quitte"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:824
msgid "Print the version and exit"
msgstr "Affiche le numéro de version et quitte"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:825
msgid "Specify the folder of diabdat.mpq"
msgstr "Spécifie le dossier de diabdat.mpq"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:826
msgid "Specify the folder of save files"
msgstr "Spécifie le dossier des sauvegardes"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:827
msgid "Specify the location of diablo.ini"
msgstr "Spécifie l'emplacement de diablo.ini"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:828
msgid "Skip startup videos"
msgstr "Saute les vidéos d'intro"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:829
msgid "Display frames per second"
msgstr "Affiche le nombre d'images par seconde"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:830
msgid "Enable verbose logging"
msgstr "Active les logs détaillés"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:831
msgid "Record a demo file"
msgstr "Enregistrer une démo"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:832
msgid "Play a demo file"
msgstr "Jouer une démo"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:833
msgid "Disable all frame limiting during demo playback"
msgstr ""
"Désactiver toutes les limitations d'images pendant la lecture de la démo"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:834
msgid "Game selection:"
msgstr "Sélection de la Partie:"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:835
msgid "Force Shareware mode"
msgstr "Forcer le mode Shareware"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:836
msgid "Force Diablo mode"
msgstr "Forcer le mode Diablo"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:837
msgid "Force Hellfire mode"
msgstr "Forcer le mode Hellfire"
#. TRANSLATORS: Commandline Option
#: Source/diablo.cpp:838
msgid "Hellfire options:"
msgstr "Options Hellfire:"
#: Source/diablo.cpp:844
msgid "Report bugs at https://github.com/diasurgical/devilutionX/"
msgstr "Signalez les bogues sur https://github.com/diasurgical/devilutionX/"
#: Source/diablo.cpp:956
msgid "version {:s}"
msgstr "version {:s}"
#: Source/diablo.cpp:1276
msgid "-- Network timeout --"
msgstr "-- Timeout réseau--"
#: Source/diablo.cpp:1277
msgid "-- Waiting for players --"
msgstr "-- En attente de joueurs --"
#: Source/diablo.cpp:1296
msgid "No help available"
msgstr "Pas d'aide disponible"
#: Source/diablo.cpp:1297
msgid "while in stores"
msgstr "dans les magasins"
#: Source/diablo.cpp:1438
msgid "Belt item {}"
msgstr "Objet à la ceinture {}"
#: Source/diablo.cpp:1439
msgid "Use Belt item."
msgstr "Utiliser l'objet à la ceinture."
#: Source/diablo.cpp:1454
msgid "Quick spell {}"
msgstr "Sort Rapide {}"
#: Source/diablo.cpp:1455
msgid "Hotkey for skill or spell."
msgstr "Raccourci pour la compétence ou le sort."
#: Source/diablo.cpp:1473
msgid "Speedbook"
msgstr "Livre rapide"
#: Source/diablo.cpp:1474
msgid "Open Speedbook."
msgstr "Ouvrir le Livre rapide."
#: Source/diablo.cpp:1481
msgid "Quick save"
msgstr "Sauvegarde rapide"
#: Source/diablo.cpp:1482
msgid "Saves the game."
msgstr "Sauvegarde la Partie."
#: Source/diablo.cpp:1489
msgid "Quick load"
msgstr "Chargement rapide"
#: Source/diablo.cpp:1490
msgid "Loads the game."
msgstr "Charge la Partie."
#: Source/diablo.cpp:1498
msgid "Quit game"
msgstr "Quitter"
#: Source/diablo.cpp:1499
msgid "Closes the game."
msgstr "Ferme le Jeu."
#: Source/diablo.cpp:1505
msgid "Stop hero"
msgstr "Arrêter le héros"
#: Source/diablo.cpp:1506
msgid "Stops walking and cancel pending actions."
msgstr "Arrêter de marcher et annuler les actions en attente."
#: Source/diablo.cpp:1513
msgid "Item highlighting"
msgstr "Surbrillance des Objets"
#: Source/diablo.cpp:1514
msgid "Show/hide items on ground."
msgstr "Montrer/cacher les objets au sol."
#: Source/diablo.cpp:1520
msgid "Toggle item highlighting"
msgstr "Basculer la surbrillance des objets"
#: Source/diablo.cpp:1521
msgid "Permanent show/hide items on ground."
msgstr "Toujours monter/cacher les objets au sol."
#: Source/diablo.cpp:1527
msgid "Toggle automap"
msgstr "Activer/Désactiver Carte"
#: Source/diablo.cpp:1528
msgid "Toggles if automap is displayed."
msgstr "Active/Désactive l'affichage de la carte."
#: Source/diablo.cpp:1537
msgid "Open Inventory screen."
msgstr "Ouvrir l'inventaire."
#: Source/diablo.cpp:1544
msgid "Character"
msgstr "Personnage"
#: Source/diablo.cpp:1545
msgid "Open Character screen."
msgstr "Ouvrir l'Écran du Personnage."
#: Source/diablo.cpp:1552
msgid "Quest log"
msgstr "Journal des quêtes"
#: Source/diablo.cpp:1553
msgid "Open Quest log."
msgstr "Ouvrir le Journal des quêtes."
#: Source/diablo.cpp:1560
msgid "Spellbook"
msgstr "Livre des sorts"
#: Source/diablo.cpp:1561
msgid "Open Spellbook."
msgstr "Ouvrir le livre des sorts."
#: Source/diablo.cpp:1569
msgid "Quick Message {}"
msgstr "Message Rapide {}"
#: Source/diablo.cpp:1570
msgid "Use Quick Message in chat."
msgstr "Permet d'envoyer un message rapide dans le chat."
#: Source/diablo.cpp:1579
msgid "Hide Info Screens"
msgstr "Masquer les Écrans d'informations"
#: Source/diablo.cpp:1580
msgid "Hide all info screens."
msgstr "Masquer tous les Écrans d'informations."
#: Source/diablo.cpp:1600
msgid "Zoom"
msgstr "Zoom"
#: Source/diablo.cpp:1601
msgid "Zoom Game Screen."
msgstr "Zoom l'écran de jeu."
#: Source/diablo.cpp:1611
msgid "Pause Game"
msgstr "Mettre le jeu en pause"
#: Source/diablo.cpp:1612
msgid "Pauses the game."
msgstr "Met le jeu en pause."
#: Source/diablo.cpp:1617
msgid "Decrease Gamma"
msgstr "Réduire le Gamma"
#: Source/diablo.cpp:1618
msgid "Reduce screen brightness."
msgstr "Réduire la Luminosité."
#: Source/diablo.cpp:1625
msgid "Increase Gamma"
msgstr "Augmenter le Gamma"
#: Source/diablo.cpp:1626
msgid "Increase screen brightness."
msgstr "Augmenter la Luminosité."
#: Source/diablo.cpp:1633
msgid "Help"
msgstr "Aide"
#: Source/diablo.cpp:1634
msgid "Open Help Screen."
msgstr "Ouvrir l'Écran d'Aide."
#: Source/diablo.cpp:1641
msgid "Screenshot"
msgstr "Capture d'écran"
#: Source/diablo.cpp:1642
msgid "Takes a screenshot."
msgstr "Prend une capture d'écran."
#: Source/diablo.cpp:1648
msgid "Game info"
msgstr "Info du jeu"
#: Source/diablo.cpp:1649
msgid "Displays game infos."
msgstr "Afficher les infos du jeu."
#. TRANSLATORS: {:s} means: Character Name, Game Version, Game Difficulty.
#: Source/diablo.cpp:1653
msgid "{:s} {:s}"
msgstr "{:s} {:s}"
#: Source/diablo.cpp:1662
msgid "Chat Log"
msgstr "Journal des Messages"
#: Source/diablo.cpp:1663
msgid "Displays chat log."
msgstr "Affiche l'historique des messages."
#: Source/discord/discord.cpp:66 Source/objects.cpp:136
msgid "Town"
msgstr "Ville"
#: Source/discord/discord.cpp:66
msgid "Cathedral"
msgstr "Cathédrale"
#: Source/discord/discord.cpp:66
msgid "Catacombs"
msgstr "Catacombes"
#: Source/discord/discord.cpp:66
msgid "Caves"
msgstr "Grottes"
#: Source/discord/discord.cpp:66
msgid "Nest"
msgstr "Nid"
#: Source/discord/discord.cpp:66
msgid "Crypt"
msgstr "Crypte"
#. TRANSLATORS: dungeon type and floor number i.e. "Cathedral 3"
#: Source/discord/discord.cpp:82
msgid "{} {}"
msgstr "{} {}"
#. TRANSLATORS: Discord character, i.e. "Lv 6 Warrior"
#: Source/discord/discord.cpp:90
msgid "Lv {} {}"
msgstr "Nv {} – {}"
#. TRANSLATORS: Discord state i.e. "Nightmare difficulty"
#: Source/discord/discord.cpp:102
msgid "{} difficulty"
msgstr "Difficulté {}"
#. TRANSLATORS: Discord activity, not in game
#: Source/discord/discord.cpp:182
msgid "In Menu"
msgstr "Dans le Menu"
#: Source/dvlnet/loopback.cpp:118
msgid "loopback"
msgstr "rebouclage (loopback)"
#: Source/dvlnet/tcp_client.cpp:65
msgid "Unable to connect"
msgstr "Impossible de se connecter"
#: Source/dvlnet/tcp_client.cpp:91
msgid "error: read 0 bytes from server"
msgstr "erreur: 0 octet lu du serveur"
#: Source/error.cpp:53
msgid "No automap available in town"
msgstr "Pas de carte en ville"
#: Source/error.cpp:54
msgid "No multiplayer functions in demo"
msgstr "Pas de multi dans la démo"
#: Source/error.cpp:55
msgid "Direct Sound Creation Failed"
msgstr "Échec à la Création Direct Sound"
#: Source/error.cpp:56
msgid "Not available in shareware version"
msgstr "Pas disponible dans le shareware"
#: Source/error.cpp:57
msgid "Not enough space to save"
msgstr "Pas assez de place pour sauvegarder"
#: Source/error.cpp:58
msgid "No Pause in town"
msgstr "Pas de Pause en ville"
#: Source/error.cpp:59
msgid "Copying to a hard disk is recommended"
msgstr "La copie sur un disque dur est recommandée"
#: Source/error.cpp:60
msgid "Multiplayer sync problem"
msgstr "Problème de Synchro Multijoueur"
#: Source/error.cpp:61
msgid "No pause in multiplayer"
msgstr "Pas de pause en multijoueur"
#: Source/error.cpp:63
msgid "Saving..."
msgstr "Sauvegarde..."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:64
msgid "Some are weakened as one grows strong"
msgstr "Certains s'affaiblissent tandis que d'autres se renforcent"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:65
msgid "New strength is forged through destruction"
msgstr "Une nouvelle force est forgée par la destruction"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:66
msgid "Those who defend seldom attack"
msgstr "Ceux qui défendent attaquent rarement"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:67
msgid "The sword of justice is swift and sharp"
msgstr "L'épée de la justice est preste et tranchante"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:68
msgid "While the spirit is vigilant the body thrives"
msgstr "Pendant que l'esprit est vigilant, le corps s'épanouit"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:69
msgid "The powers of mana refocused renews"
msgstr "Les pouvoirs de la mana recentrés se renouvellent"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:70
msgid "Time cannot diminish the power of steel"
msgstr "Le temps ne peut ternir la puissance de l'acier"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:71
msgid "Magic is not always what it seems to be"
msgstr "La magie n'est pas toujours ce qu'elle semble être"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:72
msgid "What once was opened now is closed"
msgstr "Ce qui fut autrefois ouvert est maintenant fermé"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:73
msgid "Intensity comes at the cost of wisdom"
msgstr "L'intensité naît au détriment de la sagesse"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:74
msgid "Arcane power brings destruction"
msgstr "Le pouvoir arcanique apporte la destruction"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:75
msgid "That which cannot be held cannot be harmed"
msgstr "Ce qui ne peut être tenu ne peut être blessé"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:76
msgid "Crimson and Azure become as the sun"
msgstr "Pourpre et Azur deviennent tels le Soleil"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:77
msgid "Knowledge and wisdom at the cost of self"
msgstr "La connaissance et la sagesse au détriment de soi"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:78
msgid "Drink and be refreshed"
msgstr "Bois et rafraîchis-toi"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:79
msgid "Wherever you go, there you are"
msgstr "Où que tu ailles, t'y voilà"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:80
msgid "Energy comes at the cost of wisdom"
msgstr "L'énergie naît au prix de la sagesse"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:81
msgid "Riches abound when least expected"
msgstr "Les richesses abondent quand on s'y attend le moins"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:82
msgid "Where avarice fails, patience gains reward"
msgstr "Là où l'avarice échoue, la patience est récompensée"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:83
msgid "Blessed by a benevolent companion!"
msgstr "Béni par un compagnon bienveillant!"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:84
msgid "The hands of men may be guided by fate"
msgstr "La main de l'homme peut être guidée par le destin"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:85
msgid "Strength is bolstered by heavenly faith"
msgstr "La force est gonflée par la foi céleste"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:86
msgid "The essence of life flows from within"
msgstr "L'essence de la vie sourd de l'intérieur"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:87
msgid "The way is made clear when viewed from above"
msgstr "Le chemin se fait clair vu d'en haut"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:88
msgid "Salvation comes at the cost of wisdom"
msgstr "Le salut s'obtient au prix de la sagesse"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:89
msgid "Mysteries are revealed in the light of reason"
msgstr "Les mystères se révèlent à la lumière de la raison"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:90
msgid "Those who are last may yet be first"
msgstr "Ceux qui sont les derniers peuvent encore être les premiers"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:91
msgid "Generosity brings its own rewards"
msgstr "La générosité apporte ses propres récompenses"
#: Source/error.cpp:92
msgid "You must be at least level 8 to use this."
msgstr "Vous devez avoir au moins le niveau 8 pour l'utiliser."
#: Source/error.cpp:93
msgid "You must be at least level 13 to use this."
msgstr "Vous devez avoir au moins le niveau 13 pour l'utiliser."
#: Source/error.cpp:94
msgid "You must be at least level 17 to use this."
msgstr "Vous devez avoir au moins le niveau 17 pour l'utiliser."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:95
msgid "Arcane knowledge gained!"
msgstr "Connaissance des arcanes acquise!"
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:96
msgid "That which does not kill you..."
msgstr "Ce qui ne tue pas ..."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:97
msgid "Knowledge is power."
msgstr "La connaissance est le pouvoir."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:98
msgid "Give and you shall receive."
msgstr "Donne et tu recevras."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:99
msgid "Some experience is gained by touch."
msgstr "Certaine expérience s'acquiert par le toucher."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:100
msgid "There's no place like home."
msgstr "On n'est jamais mieux que chez soi."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:101
msgid "Spiritual energy is restored."
msgstr "L'énergie spirituelle est restaurée."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:102
msgid "You feel more agile."
msgstr "Vous vous sentez plus agile."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:103
msgid "You feel stronger."
msgstr "Vous vous sentez plus fort."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:104
msgid "You feel wiser."
msgstr "Vous vous sentez plus sage."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:105
msgid "You feel refreshed."
msgstr "Vous vous sentez rafraîchi."
#. TRANSLATORS: Shrine Text. Keep atmospheric. :)
#: Source/error.cpp:106
msgid "That which can break will."
msgstr "Ce qui peut se briser se brisera."
#: Source/gamemenu.cpp:35
msgid "Save Game"
msgstr "Sauvegarder"
#: Source/gamemenu.cpp:36 Source/gamemenu.cpp:47
msgid "Options"
msgstr "Options"
#: Source/gamemenu.cpp:39 Source/gamemenu.cpp:50
msgid "Quit Game"
msgstr "Quitter"
#: Source/gamemenu.cpp:49
msgid "Restart In Town"
msgstr "Redémarrer en ville"
#: Source/gamemenu.cpp:59
msgid "Gamma"
msgstr "Gamma"
#: Source/gamemenu.cpp:60 Source/gamemenu.cpp:167
msgid "Speed"
msgstr "Vitesse"
#: Source/gamemenu.cpp:68
msgid "Music Disabled"
msgstr "Musique Désactivée"
#: Source/gamemenu.cpp:72
msgid "Sound"
msgstr "Son"
#: Source/gamemenu.cpp:73
msgid "Sound Disabled"
msgstr "Son Désactivé"
#: Source/gmenu.cpp:168
msgid "Pause"
msgstr "Pause"
#: Source/help.cpp:27
msgid "$Keyboard Shortcuts:"
msgstr "$Raccourcis Clavier:"
#: Source/help.cpp:28
msgid "F1: Open Help Screen"
msgstr "F1: Ouvrir l'Écran d'Aide"
#: Source/help.cpp:29
msgid "Esc: Display Main Menu"
msgstr "Échap: Afficher Menu Principal"
#: Source/help.cpp:30
msgid "Tab: Display Auto-map"
msgstr "Tab: Afficher la Carte"
#: Source/help.cpp:31
msgid "Space: Hide all info screens"
msgstr "Espace: Masquer tous les Écrans d'informations"
#: Source/help.cpp:32
msgid "S: Open Speedbook"
msgstr "S: Ouvrir Livre rapide"
#: Source/help.cpp:33
msgid "B: Open Spellbook"
msgstr "B: Ouvrir le livre des sorts"
#: Source/help.cpp:34
msgid "I: Open Inventory screen"
msgstr "I: Ouvrir l'inventaire"
#: Source/help.cpp:35
msgid "C: Open Character screen"
msgstr "C: Ouvrir l'Écran du Personnage"
#: Source/help.cpp:36
msgid "Q: Open Quest log"
msgstr "Q: Ouvrir le Journal des quêtes"
#: Source/help.cpp:37
msgid "F: Reduce screen brightness"
msgstr "F: Réduire la Luminosité"
#: Source/help.cpp:38
msgid "G: Increase screen brightness"
msgstr "G: Augmenter la luminosité"
#: Source/help.cpp:39
msgid "Z: Zoom Game Screen"
msgstr "Z: Zoom"
#: Source/help.cpp:40
msgid "+ / -: Zoom Automap"
msgstr "+ / -: Zoom Carte"
#: Source/help.cpp:41
msgid "1 - 8: Use Belt item"
msgstr "1 – 8: Utiliser l'objet à la ceinture"
#: Source/help.cpp:42
msgid "F5, F6, F7, F8: Set hotkey for skill or spell"
msgstr ""
"F5, F6, F7, F8: configure le raccourci pour la compétence ou le sort"
#: Source/help.cpp:43
msgid "Shift + Left Mouse Button: Attack without moving"
msgstr "Maj + Clic Gauche: Attaque sans bouger"
#: Source/help.cpp:44
msgid "Shift + Left Mouse Button (on character screen): Assign all stat points"
msgstr ""
"Maj + Clic Gauche (dans l'écran du personnage): Assigne tous les points de "
"stat"
#: Source/help.cpp:45
msgid ""
"Shift + Left Mouse Button (on inventory): Move item to belt or equip/unequip "
"item"
msgstr ""
"Maj + Clic Gauche (dans l'inventaire): Déplace l'objet vers la ceinture ou "
"équipe/déséquipe l'objet"
#: Source/help.cpp:46
msgid "Shift + Left Mouse Button (on belt): Move item to inventory"
msgstr ""
"Maj + Clic Gauche (sur la ceinture): Déplace l'objet dans l'inventaire"
#: Source/help.cpp:48
msgid "$Movement:"
msgstr "$Mouvement:"
#: Source/help.cpp:49
msgid ""
"If you hold the mouse button down while moving, the character will continue "
"to move in that direction."
msgstr ""
"Si vous maintenez le bouton de la souris enfoncé pendant un déplacement, le "
"personnage continuera à se déplacer dans cette direction."
#: Source/help.cpp:52
msgid "$Combat:"
msgstr "$Combat:"
#: Source/help.cpp:53
msgid ""
"Holding down the shift key and then left-clicking allows the character to "
"attack without moving."
msgstr ""
"Maintenir la touche Maj enfoncée puis faire un clic gauche permet au "
"personnage d'attaquer sans bouger."
#: Source/help.cpp:56
msgid "$Auto-map:"
msgstr "$Carte-auto:"
#: Source/help.cpp:57
msgid ""
"To access the auto-map, click the 'MAP' button on the Information Bar or "
"press 'TAB' on the keyboard. Zooming in and out of the map is done with the "
"+ and - keys. Scrolling the map uses the arrow keys."
msgstr ""
"Pour accéder à la carte, cliquer sur le bouton 'Carte' dans la barre "
"d'informations ou appuyer sur 'TAB' sur le clavier. Le zoom avant et arrière "
"sur la carte se fait avec les touches + et -. Utiliser les touches fléchées "
"pour déplacer la carte."
#: Source/help.cpp:62
msgid "$Picking up Objects:"
msgstr "$Prendre Objet:"
#: Source/help.cpp:63
msgid ""
"Useable items that are small in size, such as potions or scrolls, are "
"automatically placed in your 'belt' located at the top of the Interface "
"bar . When an item is placed in the belt, a small number appears in that "
"box. Items may be used by either pressing the corresponding number or right-"
"clicking on the item."
msgstr ""
"Les objets consommables de petite taille, tels que les potions ou les "
"parchemins, sont automatiquement placés dans votre 'ceinture' située en haut "
"de la barre d'interface . Lorsqu'un objet est placé dans la ceinture, un "
"petit nombre apparaît dans cette case. Les objets peuvent être utilisés en "
"appuyant sur le numéro correspondant ou en cliquant avec le bouton droit sur "
"l'objet."
#: Source/help.cpp:69
msgid "$Gold:"
msgstr "$Or:"
#: Source/help.cpp:70
msgid ""
"You can select a specific amount of gold to drop by right-clicking on a pile "
"of gold in your inventory."
msgstr ""
"Vous pouvez sélectionner une quantité spécifique d'or à déposer en faisant "
"un clic droit sur une pile d'or dans votre inventaire."
#: Source/help.cpp:73
msgid "$Skills & Spells:"
msgstr "$Compétences & Sorts:"
#: Source/help.cpp:74
msgid ""
"You can access your list of skills and spells by left-clicking on the "
"'SPELLS' button in the interface bar. Memorized spells and those available "
"through staffs are listed here. Left-clicking on the spell you wish to cast "
"will ready the spell. A readied spell may be cast by simply right-clicking "
"in the play area."
msgstr ""
"Vous pouvez accéder à votre liste de compétences et de sorts en faisant un "
"clic gauche sur le bouton 'SORTS' dans la barre d'interface. Les sorts "
"appris et ceux disponibles via les bâtons sont listés ici. Un clic gauche "
"sur le sort que vous souhaitez lancer prépare le sort. Un sort préparé peut "
"être lancé par un simple clic droit dans la zone de jeu."
#: Source/help.cpp:80
msgid "$Using the Speedbook for Spells:"
msgstr "$Utiliser le Livre rapide pour les sorts:"
#: Source/help.cpp:81
msgid ""
"Left-clicking on the 'readied spell' button will open the 'Speedbook' which "
"allows you to select a skill or spell for immediate use. To use a readied "
"skill or spell, simply right-click in the main play area."
msgstr ""
"Un clic gauche sur le bouton 'sort prêt' ouvrira le 'Speedbook' qui vous "
"permet de sélectionner une compétence ou un sort pour une utilisation "
"immédiate. Pour utiliser une compétence ou un sort préparé, faites "
"simplement un clic droit dans la zone de jeu principale."
#: Source/help.cpp:85
msgid ""
"Shift + Left-clicking on the 'select current spell' button will clear the "
"readied spell."
msgstr ""
"Maj + clic gauche sur le bouton 'sélectionner le sort actuel' effacera le "
"sort préparé."
#: Source/help.cpp:87
msgid "$Setting Spell Hotkeys:"
msgstr "$Configurer le raccourci pour un sort:"
#: Source/help.cpp:88
msgid ""
"You can assign up to four Hotkeys for skills, spells or scrolls. Start by "
"opening the 'speedbook' as described in the section above. Press the F5, F6, "
"F7 or F8 keys after highlighting the spell you wish to assign."
msgstr ""
"Vous pouvez attribuer jusqu'à quatre raccourcis clavier pour les "
"compétences, les sorts ou les parchemins. Commencez par ouvrir le "
"'speedbook' comme décrit dans la section ci-dessus. Appuyez sur les touches "
"F5, F6, F7 ou F8 après avoir mis en surbrillance le sort que vous souhaitez "
"attribuer."
#: Source/help.cpp:93
msgid "$Spell Books:"
msgstr "$Livres de sort:"
#: Source/help.cpp:94
msgid ""
"Reading more than one book increases your knowledge of that spell, allowing "
"you to cast the spell more effectively."
msgstr ""
"Lire plus d'un livre augmente votre connaissance de ce sort, vous permettant "
"de lancer le sort plus efficacement."
#: Source/help.cpp:177
msgid "Shareware Hellfire Help"
msgstr "Aide Hellfire Shareware"
#: Source/help.cpp:177
msgid "Hellfire Help"
msgstr "Aide Hellfire"
#: Source/help.cpp:179
msgid "Shareware Diablo Help"
msgstr "Aide Diablo Shareware"
#: Source/help.cpp:179
msgid "Diablo Help"
msgstr "Aide Diablo"
#: Source/help.cpp:209 Source/qol/chatlog.cpp:180
msgid "Press ESC to end or the arrow keys to scroll."
msgstr "Appuyez sur Échap pour terminer ou sur les flèches pour faire défiler."
#: Source/init.cpp:194
msgid "diabdat.mpq or spawn.mpq"
msgstr "diabdat.mpq ou spawn.mpq"
#: Source/init.cpp:215
msgid "Some Hellfire MPQs are missing"
msgstr "Certain MPQs Hellfire sont manquants"
#: Source/init.cpp:215
msgid ""
"Not all Hellfire MPQs were found.\n"
"Please copy all the hf*.mpq files."
msgstr ""
"Tous les MPQ Hellfire n'ont pas été trouvés.\n"
"Veuillez copier tous les fichiers hf*.mpq."
#: Source/init.cpp:223
msgid "Unable to create main window"
msgstr "Impossible de créer la fenêtre principale"
#: Source/itemdat.cpp:53 Source/itemdat.cpp:235 Source/panels/charpanel.cpp:164
msgid "Gold"
msgstr "d'Or"
#: Source/itemdat.cpp:54 Source/itemdat.cpp:172
msgid "Short Sword"
msgstr "Epée Courte"
#: Source/itemdat.cpp:55 Source/itemdat.cpp:124
msgid "Buckler"
msgstr "Écu"
#: Source/itemdat.cpp:56 Source/itemdat.cpp:192 Source/itemdat.cpp:193
msgid "Club"
msgstr "Gourdin"
#: Source/itemdat.cpp:57 Source/itemdat.cpp:196
msgid "Short Bow"
msgstr "Arc Court"
#: Source/itemdat.cpp:58
msgid "Short Staff of Mana"
msgstr "Bâton Court – Mana"
#: Source/itemdat.cpp:59
msgid "Cleaver"
msgstr "Couperet"
#: Source/itemdat.cpp:60 Source/itemdat.cpp:434
msgid "The Undead Crown"
msgstr "La Couronne des Morts-vivants"
#: Source/itemdat.cpp:61 Source/itemdat.cpp:435
msgid "Empyrean Band"
msgstr "Chevalière Empyréenne"
#: Source/itemdat.cpp:62
msgid "Magic Rock"
msgstr "Roche Céleste"
#: Source/itemdat.cpp:63 Source/itemdat.cpp:436
msgid "Optic Amulet"
msgstr "Amulette Optique"
#: Source/itemdat.cpp:64 Source/itemdat.cpp:437
msgid "Ring of Truth"
msgstr "Anneau de Vérité"
#: Source/itemdat.cpp:65
msgid "Tavern Sign"
msgstr "Enseigne de la Taverne"
#: Source/itemdat.cpp:66 Source/itemdat.cpp:438
msgid "Harlequin Crest"
msgstr "Cimier Arlequin"
#: Source/itemdat.cpp:67 Source/itemdat.cpp:439
msgid "Veil of Steel"
msgstr "Voile d'Acier"
#: Source/itemdat.cpp:68
msgid "Golden Elixir"
msgstr "Élixir Doré"
#: Source/itemdat.cpp:69 Source/quests.cpp:54
msgid "Anvil of Fury"
msgstr "Enclume de Fureur"
#: Source/itemdat.cpp:70 Source/quests.cpp:45
msgid "Black Mushroom"
msgstr "Champignon Noir"
#: Source/itemdat.cpp:71
msgid "Brain"
msgstr "Cerveau"
#: Source/itemdat.cpp:72
msgid "Fungal Tome"
msgstr "Tome Fongique"
#: Source/itemdat.cpp:73
msgid "Spectral Elixir"
msgstr "Élixir Spectral"
#: Source/itemdat.cpp:74
msgid "Blood Stone"
msgstr "Pierre de Sang"
#: Source/itemdat.cpp:75
msgid "Cathedral Map"
msgstr "Carte de la Cathédrale"
#: Source/itemdat.cpp:76
msgid "Heart"
msgstr "Cœur"
#: Source/itemdat.cpp:77 Source/itemdat.cpp:130
msgid "Potion of Healing"
msgstr "Potion de Soin"
#: Source/itemdat.cpp:78 Source/itemdat.cpp:132
msgid "Potion of Mana"
msgstr "Potion de Mana"
#: Source/itemdat.cpp:79 Source/itemdat.cpp:147
msgid "Scroll of Identify"
msgstr "Parchemin d'Identification"
#: Source/itemdat.cpp:80 Source/itemdat.cpp:151
msgid "Scroll of Town Portal"
msgstr "Parchemin de Portail de Ville"
#: Source/itemdat.cpp:81 Source/itemdat.cpp:440
msgid "Arkaine's Valor"
msgstr "La Vaillance d'Arkaine"
#: Source/itemdat.cpp:82 Source/itemdat.cpp:131
msgid "Potion of Full Healing"
msgstr "Potion de Soin Totale"
#: Source/itemdat.cpp:83 Source/itemdat.cpp:133
msgid "Potion of Full Mana"
msgstr "Potion de Mana Totale"
#: Source/itemdat.cpp:84 Source/itemdat.cpp:441
msgid "Griswold's Edge"
msgstr "Épée de Griswold"
#: Source/itemdat.cpp:85 Source/itemdat.cpp:442
msgid "Bovine Plate"
msgstr "Plaque Bovine"
#: Source/itemdat.cpp:86
msgid "Staff of Lazarus"
msgstr "Bâton de Lazarus"
#: Source/itemdat.cpp:87 Source/itemdat.cpp:148
msgid "Scroll of Resurrect"
msgstr "Parchemin de Résurrection"
#: Source/itemdat.cpp:88 Source/itemdat.cpp:136 Source/items.cpp:172
msgid "Blacksmith Oil"
msgstr "Huile de Forgeron"
#: Source/itemdat.cpp:89 Source/itemdat.cpp:204
msgid "Short Staff"
msgstr "Bâton Court"
#: Source/itemdat.cpp:90 Source/itemdat.cpp:172 Source/itemdat.cpp:173
#: Source/itemdat.cpp:174 Source/itemdat.cpp:175 Source/itemdat.cpp:178
#: Source/itemdat.cpp:179 Source/itemdat.cpp:180 Source/itemdat.cpp:181
#: Source/itemdat.cpp:182
msgid "Sword"
msgstr "Épée"
#: Source/itemdat.cpp:91 Source/itemdat.cpp:171
msgid "Dagger"
msgstr "Dague"
#: Source/itemdat.cpp:92
msgid "Rune Bomb"
msgstr "Bombe Runique"
#: Source/itemdat.cpp:93
msgid "Theodore"
msgstr "Theodore"
#: Source/itemdat.cpp:94
msgid "Auric Amulet"
msgstr "Amulette Aurique"
#: Source/itemdat.cpp:95
msgid "Torn Note 1"
msgstr "Note Déchirée 1"
#: Source/itemdat.cpp:96
msgid "Torn Note 2"
msgstr "Note Déchirée 2"
#: Source/itemdat.cpp:97
msgid "Torn Note 3"
msgstr "Note Déchirée 3"
#: Source/itemdat.cpp:98
msgid "Reconstructed Note"
msgstr "Note Reconstituée"
#: Source/itemdat.cpp:99
msgid "Brown Suit"
msgstr "Costume Marron"
#: Source/itemdat.cpp:100
msgid "Grey Suit"
msgstr "Costume Gris"
#: Source/itemdat.cpp:101 Source/itemdat.cpp:102
msgid "Cap"
msgstr "Capuchon"
#: Source/itemdat.cpp:102
msgid "Skull Cap"
msgstr "Cervellière"
#: Source/itemdat.cpp:103 Source/itemdat.cpp:104 Source/itemdat.cpp:106
msgid "Helm"
msgstr "Heaume"
#: Source/itemdat.cpp:104
msgid "Full Helm"
msgstr "Grand Heaume"
#: Source/itemdat.cpp:105
msgid "Crown"
msgstr "Couronne"
#: Source/itemdat.cpp:106
msgid "Great Helm"
msgstr "Bassinet"
#: Source/itemdat.cpp:107
msgid "Cape"
msgstr "Cape"
#: Source/itemdat.cpp:108
msgid "Rags"
msgstr "Guenilles"
#: Source/itemdat.cpp:109
msgid "Cloak"
msgstr "Cape à Capuche"
#: Source/itemdat.cpp:110
msgid "Robe"
msgstr "Robe"
#: Source/itemdat.cpp:111
msgid "Quilted Armor"
msgstr "Armure Matelassée"
#: Source/itemdat.cpp:111 Source/itemdat.cpp:112 Source/itemdat.cpp:113
#: Source/itemdat.cpp:114 Source/objects.cpp:5476
msgid "Armor"
msgstr "Armure"
#: Source/itemdat.cpp:112
msgid "Leather Armor"
msgstr "Armure en Cuir"
#: Source/itemdat.cpp:113
msgid "Hard Leather Armor"
msgstr "Armure en Cuir Bouilli"
#: Source/itemdat.cpp:114
msgid "Studded Leather Armor"
msgstr "Armure en Cuir Clouté"
#: Source/itemdat.cpp:115
msgid "Ring Mail"
msgstr "Cotte de Mailles"
#: Source/itemdat.cpp:115 Source/itemdat.cpp:116 Source/itemdat.cpp:117
#: Source/itemdat.cpp:119
msgid "Mail"
msgstr "Maille"
#: Source/itemdat.cpp:116
msgid "Chain Mail"
msgstr "Tunique de Mailles"
#: Source/itemdat.cpp:117
msgid "Scale Mail"
msgstr "Armure en Écailles"
#: Source/itemdat.cpp:118
msgid "Breast Plate"
msgstr "Cuirasse"
#: Source/itemdat.cpp:118 Source/itemdat.cpp:120 Source/itemdat.cpp:121
#: Source/itemdat.cpp:122 Source/itemdat.cpp:123
msgid "Plate"
msgstr "Armure"
#: Source/itemdat.cpp:119
msgid "Splint Mail"
msgstr "Brigandine"
#: Source/itemdat.cpp:120
msgid "Plate Mail"
msgstr "Demi Armure"
#: Source/itemdat.cpp:121
msgid "Field Plate"
msgstr "Armure de Tournoi"
#: Source/itemdat.cpp:122
msgid "Gothic Plate"
msgstr "Armure Gothique"
#: Source/itemdat.cpp:123
msgid "Full Plate Mail"
msgstr "Harnois"
#: Source/itemdat.cpp:124 Source/itemdat.cpp:125 Source/itemdat.cpp:126
#: Source/itemdat.cpp:127 Source/itemdat.cpp:128 Source/itemdat.cpp:129
msgid "Shield"
msgstr "Bouclier"
#: Source/itemdat.cpp:125
msgid "Small Shield"
msgstr "Petit Bouclier"
#: Source/itemdat.cpp:126
msgid "Large Shield"
msgstr "Grand Bouclier"
#: Source/itemdat.cpp:127
msgid "Kite Shield"
msgstr "Bouclier Normand"
#: Source/itemdat.cpp:128
msgid "Tower Shield"
msgstr "Pavois"
#: Source/itemdat.cpp:129
msgid "Gothic Shield"
msgstr "Bouclier Gothique"
#: Source/itemdat.cpp:134
msgid "Potion of Rejuvenation"
msgstr "Potion de Rajeunissement"
#: Source/itemdat.cpp:135
msgid "Potion of Full Rejuvenation"
msgstr "Potion de Rajeunissement Totale"
#: Source/itemdat.cpp:137 Source/items.cpp:167
msgid "Oil of Accuracy"
msgstr "Huile de Précision"
#: Source/itemdat.cpp:138 Source/items.cpp:169
msgid "Oil of Sharpness"
msgstr "Huile d'Affutage"
#: Source/itemdat.cpp:139
msgid "Oil"
msgstr "Huile"
#: Source/itemdat.cpp:140
msgid "Elixir of Strength"
msgstr "Élixir de Force"
#: Source/itemdat.cpp:141
msgid "Elixir of Magic"
msgstr "Élixir de Magie"
#: Source/itemdat.cpp:142
msgid "Elixir of Dexterity"
msgstr "Élixir de Dextérité"
#: Source/itemdat.cpp:143
msgid "Elixir of Vitality"
msgstr "Élixir de Vitalité"
#: Source/itemdat.cpp:144
msgid "Scroll of Healing"
msgstr "Parchemin de Soin"
#: Source/itemdat.cpp:145
msgid "Scroll of Search"
msgstr "Parchemin de Recherche"
#: Source/itemdat.cpp:146
msgid "Scroll of Lightning"
msgstr "Parchemin de Foudre"
#: Source/itemdat.cpp:149
msgid "Scroll of Fire Wall"
msgstr "Parchemin de Mur de Feu"
#: Source/itemdat.cpp:150
msgid "Scroll of Inferno"
msgstr "Parchemin d'Inferno"
#: Source/itemdat.cpp:152
msgid "Scroll of Flash"
msgstr "Parchemin de Flash"
#: Source/itemdat.cpp:153
msgid "Scroll of Infravision"
msgstr "Parchemin d'Infravision"
#: Source/itemdat.cpp:154
msgid "Scroll of Phasing"
msgstr "Parchemin de Phasage"
#: Source/itemdat.cpp:155
msgid "Scroll of Mana Shield"
msgstr "Parchemin de Bouclier de Mana"
#: Source/itemdat.cpp:156
msgid "Scroll of Flame Wave"
msgstr "Parchemin de Vague de Flammes"
#: Source/itemdat.cpp:157
msgid "Scroll of Fireball"
msgstr "Parchemin de Boule de Feu"
#: Source/itemdat.cpp:158
msgid "Scroll of Stone Curse"
msgstr "Parchemin de Malédiction de Pierre"
#: Source/itemdat.cpp:159
msgid "Scroll of Chain Lightning"
msgstr "Parchemin d’Éclairs en série"
#: Source/itemdat.cpp:160
msgid "Scroll of Guardian"
msgstr "Parchemin de Gardien"
#: Source/itemdat.cpp:162
msgid "Scroll of Nova"
msgstr "Parchemin de Nova"
#: Source/itemdat.cpp:163
msgid "Scroll of Golem"
msgstr "Parchemin de Golem"
#: Source/itemdat.cpp:165
msgid "Scroll of Teleport"
msgstr "Parchemin de Téléportation"
#: Source/itemdat.cpp:166
msgid "Scroll of Apocalypse"
msgstr "Parchemin d'Apocalypse"
#: Source/itemdat.cpp:167 Source/itemdat.cpp:168 Source/itemdat.cpp:169
#: Source/itemdat.cpp:170
msgid "Book of "
msgstr "Livre : "
#: Source/itemdat.cpp:173
msgid "Falchion"
msgstr "Falchion"
#: Source/itemdat.cpp:174
msgid "Scimitar"
msgstr "Cimeterre"
#: Source/itemdat.cpp:175
msgid "Claymore"
msgstr "Claymore"
#: Source/itemdat.cpp:176
msgid "Blade"
msgstr "Lame"
#: Source/itemdat.cpp:177
msgid "Sabre"
msgstr "Sabre"
#: Source/itemdat.cpp:178
msgid "Long Sword"
msgstr "Rapière"
#: Source/itemdat.cpp:179
msgid "Broad Sword"
msgstr "Épée Large"
#: Source/itemdat.cpp:180
msgid "Bastard Sword"
msgstr "Fauchard"
#: Source/itemdat.cpp:181
msgid "Two-Handed Sword"
msgstr "Épée à Deux Mains"
#: Source/itemdat.cpp:182
msgid "Great Sword"
msgstr "Grande Épée"
#: Source/itemdat.cpp:183
msgid "Small Axe"
msgstr "Petite Hache"
#: Source/itemdat.cpp:183 Source/itemdat.cpp:184 Source/itemdat.cpp:185
#: Source/itemdat.cpp:186 Source/itemdat.cpp:187 Source/itemdat.cpp:188
msgid "Axe"
msgstr "Hache"
#: Source/itemdat.cpp:185
msgid "Large Axe"
msgstr "Grosse Hache"
#: Source/itemdat.cpp:186
msgid "Broad Axe"
msgstr "Hache Large"
#: Source/itemdat.cpp:187
msgid "Battle Axe"
msgstr "Hache Danoise"
#: Source/itemdat.cpp:188
msgid "Great Axe"
msgstr "Grande Hache"
#: Source/itemdat.cpp:189 Source/itemdat.cpp:190
msgid "Mace"
msgstr "Masse d'Armes"
#: Source/itemdat.cpp:190
msgid "Morning Star"
msgstr "Étoile du Matin"
#: Source/itemdat.cpp:191
msgid "War Hammer"
msgstr "Marteau de Guerre"
#: Source/itemdat.cpp:191
msgid "Hammer"
msgstr "Marteau"
#: Source/itemdat.cpp:192
msgid "Spiked Club"
msgstr "Gourdin Clouté"
#: Source/itemdat.cpp:194
msgid "Flail"
msgstr "Fléau"
#: Source/itemdat.cpp:195
msgid "Maul"
msgstr "Maul"
#: Source/itemdat.cpp:196 Source/itemdat.cpp:197 Source/itemdat.cpp:198
#: Source/itemdat.cpp:199 Source/itemdat.cpp:200 Source/itemdat.cpp:201
#: Source/itemdat.cpp:202 Source/itemdat.cpp:203
msgid "Bow"
msgstr "Arc"
#: Source/itemdat.cpp:197
msgid "Hunter's Bow"
msgstr "Arc de Chasse"
#: Source/itemdat.cpp:198
msgid "Long Bow"
msgstr "Arc Long"
#: Source/itemdat.cpp:199
msgid "Composite Bow"
msgstr "Arc à Poulies"
#: Source/itemdat.cpp:200
msgid "Short Battle Bow"
msgstr "Arc Court de Bataille"
#: Source/itemdat.cpp:201
msgid "Long Battle Bow"
msgstr "Arc Long de Bataille"
#: Source/itemdat.cpp:202
msgid "Short War Bow"
msgstr "Arc Court de Guerre"
#: Source/itemdat.cpp:203
msgid "Long War Bow"
msgstr "Arc Long de Guerre"
#: Source/itemdat.cpp:204 Source/itemdat.cpp:205 Source/itemdat.cpp:206
#: Source/itemdat.cpp:207 Source/itemdat.cpp:208
#: Source/panels/spell_list.cpp:195
msgid "Staff"
msgstr "Bâton"
#: Source/itemdat.cpp:205
msgid "Long Staff"
msgstr "Bâton Long"
#: Source/itemdat.cpp:206
msgid "Composite Staff"
msgstr "Bâton Composite"
#: Source/itemdat.cpp:207
msgid "Quarter Staff"
msgstr "Bâton de Quart"
#: Source/itemdat.cpp:208
msgid "War Staff"
msgstr "Bâton de Guerre"
#: Source/itemdat.cpp:209 Source/itemdat.cpp:210 Source/itemdat.cpp:211
msgid "Ring"
msgstr "Bague"
#: Source/itemdat.cpp:212 Source/itemdat.cpp:213
msgid "Amulet"
msgstr "Amulette"
#: Source/itemdat.cpp:214
msgid "Rune of Fire"
msgstr "Rune de Feu"
#: Source/itemdat.cpp:214 Source/itemdat.cpp:215 Source/itemdat.cpp:216
#: Source/itemdat.cpp:217 Source/itemdat.cpp:218
msgid "Rune"
msgstr "Rune"
#: Source/itemdat.cpp:215
msgid "Rune of Lightning"
msgstr "Rune de Foudre"
#: Source/itemdat.cpp:216
msgid "Greater Rune of Fire"
msgstr "Rune Supérieure de Feu"
#: Source/itemdat.cpp:217
msgid "Greater Rune of Lightning"
msgstr "Rune Supérieure de Foudre"
#: Source/itemdat.cpp:218
msgid "Rune of Stone"
msgstr "Rune de Pierre"
#: Source/itemdat.cpp:219
msgid "Short Staff of Charged Bolt"
msgstr "Bâton Court – Trait de Foudre"
#. TRANSLATORS: Item prefix section.
#: Source/itemdat.cpp:229
msgid "Tin"
msgstr "en Étain"
#: Source/itemdat.cpp:230
msgid "Brass"
msgstr "en Laiton"
#: Source/itemdat.cpp:231
msgid "Bronze"
msgstr "en Bronze"
#: Source/itemdat.cpp:232
msgid "Iron"
msgstr "en Fer"
#: Source/itemdat.cpp:233
msgid "Steel"
msgstr "en Acier"
#: Source/itemdat.cpp:234
msgid "Silver"
msgstr "en Argent"
#: Source/itemdat.cpp:236
msgid "Platinum"
msgstr "en Platine"
#: Source/itemdat.cpp:237
msgid "Mithril"
msgstr "en Mithril"
#: Source/itemdat.cpp:238
msgid "Meteoric"
msgstr "en Météore"
#: Source/itemdat.cpp:239 Source/objects.cpp:109
msgid "Weird"
msgstr "Bizarre"
#: Source/itemdat.cpp:240
msgid "Strange"
msgstr "Étrange"
#: Source/itemdat.cpp:241
msgid "Useless"
msgstr "Inutile"
#: Source/itemdat.cpp:242
msgid "Bent"
msgstr "Courbe"
#: Source/itemdat.cpp:243
msgid "Weak"
msgstr "Faible"
#: Source/itemdat.cpp:244
msgid "Jagged"
msgstr "de Déchirure"
#: Source/itemdat.cpp:245
msgid "Deadly"
msgstr "de Violence"
#: Source/itemdat.cpp:246
msgid "Heavy"
msgstr "de Cruauté"
#: Source/itemdat.cpp:247
msgid "Vicious"
msgstr "d'Atrocité"
#: Source/itemdat.cpp:248
msgid "Brutal"
msgstr "de Brutalité"
#: Source/itemdat.cpp:249
msgid "Massive"
msgstr "Énorme"
#: Source/itemdat.cpp:250
msgid "Savage"
msgstr "Féroce"
#: Source/itemdat.cpp:251
msgid "Ruthless"
msgstr "Implacable"
#: Source/itemdat.cpp:252
msgid "Merciless"
msgstr "Impitoyable"
#: Source/itemdat.cpp:253
msgid "Clumsy"
msgstr "de Maladresse"
#: Source/itemdat.cpp:254
msgid "Dull"
msgstr "de Gaucherie"
#: Source/itemdat.cpp:255
msgid "Sharp"
msgstr "de Boucher"
#: Source/itemdat.cpp:256 Source/itemdat.cpp:266
msgid "Fine"
msgstr "de Fantassin"
#: Source/itemdat.cpp:257
msgid "Warrior's"
msgstr "de Guerrier"
#: Source/itemdat.cpp:258
msgid "Soldier's"
msgstr "de Soldat"
#: Source/itemdat.cpp:259
msgid "Lord's"
msgstr "de Seigneur"
#: Source/itemdat.cpp:260
msgid "Knight's"
msgstr "de Chevalier"
#: Source/itemdat.cpp:261
msgid "Master's"
msgstr "de Maître"
#: Source/itemdat.cpp:262
msgid "Champion's"
msgstr "de Champion"
#: Source/itemdat.cpp:263
msgid "King's"
msgstr "de Roi"
#: Source/itemdat.cpp:264
msgid "Vulnerable"
msgstr "Vulnérable"
#: Source/itemdat.cpp:265
msgid "Rusted"
msgstr "Fragile"
#: Source/itemdat.cpp:267
msgid "Strong"
msgstr "Solide"
#: Source/itemdat.cpp:268
msgid "Grand"
msgstr "Grandiose"
#: Source/itemdat.cpp:269
msgid "Valiant"
msgstr "de Vaillance"
#: Source/itemdat.cpp:270
msgid "Glorious"
msgstr "de Gloire"
#: Source/itemdat.cpp:271
msgid "Blessed"
msgstr "de Bénédiction"
#: Source/itemdat.cpp:272
msgid "Saintly"
msgstr "de Sainteté"
#: Source/itemdat.cpp:273
msgid "Awesome"
msgstr "Fantastique"
#: Source/itemdat.cpp:274 Source/objects.cpp:121
msgid "Holy"
msgstr "d'Apôtre"
#: Source/itemdat.cpp:275
msgid "Godly"
msgstr "de Dieux"
#: Source/itemdat.cpp:276
msgid "Red"
msgstr "de Jaspe"
#: Source/itemdat.cpp:277 Source/itemdat.cpp:278
msgid "Crimson"
msgstr "de Cornaline"
#: Source/itemdat.cpp:279
msgid "Garnet"
msgstr "de Grenat"
#: Source/itemdat.cpp:280
msgid "Ruby"
msgstr "de Rubis"
#: Source/itemdat.cpp:281
msgid "Blue"
msgstr "de Turquoise"
#: Source/itemdat.cpp:282
msgid "Azure"
msgstr "d'Azurite"
#: Source/itemdat.cpp:283
msgid "Lapis"
msgstr "de Lapis"
#: Source/itemdat.cpp:284
msgid "Cobalt"
msgstr "de Cobalt"
#: Source/itemdat.cpp:285
msgid "Sapphire"
msgstr "de Saphir"
#: Source/itemdat.cpp:286
msgid "White"
msgstr "de Porcelaine"
#: Source/itemdat.cpp:287
msgid "Pearl"
msgstr "de Perle"
#: Source/itemdat.cpp:288
msgid "Ivory"
msgstr "d'Ivoire"
#: Source/itemdat.cpp:289
msgid "Crystal"
msgstr "de Cristal"
#: Source/itemdat.cpp:290
msgid "Diamond"
msgstr "de Diamant"
#: Source/itemdat.cpp:291
msgid "Topaz"
msgstr "de Topaze"
#: Source/itemdat.cpp:292
msgid "Amber"
msgstr "d'Ambre"
#: Source/itemdat.cpp:293
msgid "Jade"
msgstr "de Jade"
#: Source/itemdat.cpp:294
msgid "Obsidian"
msgstr "d'Obsidienne"
#: Source/itemdat.cpp:295
msgid "Emerald"
msgstr "d'Émeraude"
#: Source/itemdat.cpp:296
msgid "Hyena's"
msgstr "de la Hyène"
#: Source/itemdat.cpp:297
msgid "Frog's"
msgstr "de la Grenouille"
#: Source/itemdat.cpp:298
msgid "Spider's"
msgstr "de l'Araignée"
#: Source/itemdat.cpp:299
msgid "Raven's"
msgstr "du Corbeau"
#: Source/itemdat.cpp:300
msgid "Snake's"
msgstr "du Lézard"
#: Source/itemdat.cpp:301
msgid "Serpent's"
msgstr "du Serpent"
#: Source/itemdat.cpp:302
msgid "Drake's"
msgstr "de la Manticore"
#: Source/itemdat.cpp:303
msgid "Dragon's"
msgstr "du Dragon"
#: Source/itemdat.cpp:304
msgid "Wyrm's"
msgstr "du Wyrm"
#: Source/itemdat.cpp:305
msgid "Hydra's"
msgstr "de l'Hydre"
#: Source/itemdat.cpp:306
msgid "Angel's"
msgstr "d'Ange"
#: Source/itemdat.cpp:307
msgid "Arch-Angel's"
msgstr "d'Arch-Ange"
#: Source/itemdat.cpp:308
msgid "Plentiful"
msgstr "Prolifique"
#: Source/itemdat.cpp:309
msgid "Bountiful"
msgstr "Intarissable"
#: Source/itemdat.cpp:310
msgid "Flaming"
msgstr "de Flamme"
#: Source/itemdat.cpp:311
msgid "Lightning"
msgstr "de Foudre"
#: Source/itemdat.cpp:312
msgid "Jester's"
msgstr "du Fou"
#: Source/itemdat.cpp:313
msgid "Crystalline"
msgstr "d'Outre-Terre"
#. TRANSLATORS: Item prefix section end.
#: Source/itemdat.cpp:315
msgid "Doppelganger's"
msgstr "du Métamorphe"
#. TRANSLATORS: Item suffix section. All items will have a word binding word. (Format: {:s} of {:s} - e.g. Rags of Valor)
#: Source/itemdat.cpp:325
msgid "quality"
msgstr "de Qualité"
#: Source/itemdat.cpp:326
msgid "maiming"
msgstr "de Blessure"
#: Source/itemdat.cpp:327
msgid "slaying"
msgstr "d'Extermination"
#: Source/itemdat.cpp:328
msgid "gore"
msgstr "de Tuerie"
#: Source/itemdat.cpp:329
msgid "carnage"
msgstr "de Carnage"
#: Source/itemdat.cpp:330
msgid "slaughter"
msgstr "de Massacre"
#: Source/itemdat.cpp:331
msgid "pain"
msgstr "de Douleur"
#: Source/itemdat.cpp:332
msgid "tears"
msgstr "de Larmes"
#: Source/itemdat.cpp:333
msgid "health"
msgstr "de Santé"
#: Source/itemdat.cpp:334
msgid "protection"
msgstr "de Protection"
#: Source/itemdat.cpp:335
msgid "absorption"
msgstr "d'Absorption"
#: Source/itemdat.cpp:336
msgid "deflection"
msgstr "de Déviation"
#: Source/itemdat.cpp:337
msgid "osmosis"
msgstr "d'Osmose"
#: Source/itemdat.cpp:338
msgid "frailty"
msgstr "de Fragilité"
#: Source/itemdat.cpp:339
msgid "weakness"
msgstr "de Faiblesse"
#: Source/itemdat.cpp:340
msgid "strength"
msgstr "de Force"
#: Source/itemdat.cpp:341
msgid "might"
msgstr "de Puissance"
#: Source/itemdat.cpp:342
msgid "power"
msgstr "de Pouvoir"
#: Source/itemdat.cpp:343
msgid "giants"
msgstr "de Géant"
#: Source/itemdat.cpp:344
msgid "titans"
msgstr "de Titan"
#: Source/itemdat.cpp:345
msgid "paralysis"
msgstr "de Paralysie"
#: Source/itemdat.cpp:346
msgid "atrophy"
msgstr "d'Atrophie"
#: Source/itemdat.cpp:347
msgid "dexterity"
msgstr "de Dextérité"
#: Source/itemdat.cpp:348
msgid "skill"
msgstr "d'Aptitude"
#: Source/itemdat.cpp:349
msgid "accuracy"
msgstr "d'Exactitude"
#: Source/itemdat.cpp:350
msgid "precision"
msgstr "de Précision"
#: Source/itemdat.cpp:351
msgid "perfection"
msgstr "de Perfection"
#: Source/itemdat.cpp:352
msgid "the fool"
msgstr "du Sot"
#: Source/itemdat.cpp:353
msgid "dyslexia"
msgstr "de Dyslexie"
#: Source/itemdat.cpp:354
msgid "magic"
msgstr "de Magie"
#: Source/itemdat.cpp:355
msgid "the mind"
msgstr "de l'Esprit"
#: Source/itemdat.cpp:356
msgid "brilliance"
msgstr "d'Intelligence"
#: Source/itemdat.cpp:357
msgid "sorcery"
msgstr "de Sorcellerie"
#: Source/itemdat.cpp:358
msgid "wizardry"
msgstr "d'Archimagie"
#: Source/itemdat.cpp:359
msgid "illness"
msgstr "de Maladie"
#: Source/itemdat.cpp:360
msgid "disease"
msgstr "de Nausée"
#: Source/itemdat.cpp:361
msgid "vitality"
msgstr "de Vitalité"
#: Source/itemdat.cpp:362
msgid "zest"
msgstr "d'Entrain"
#: Source/itemdat.cpp:363
msgid "vim"
msgstr "d'Ardeur"
#: Source/itemdat.cpp:364
msgid "vigor"
msgstr "de Vigueur"
#: Source/itemdat.cpp:365
msgid "life"
msgstr "de Vie"
#: Source/itemdat.cpp:366
msgid "trouble"
msgstr "de Difficulté"
#: Source/itemdat.cpp:367
msgid "the pit"
msgstr "de la Fosse"
#: Source/itemdat.cpp:368
msgid "the sky"
msgstr "du Ciel"
#: Source/itemdat.cpp:369
msgid "the moon"
msgstr "de la Lune"
#: Source/itemdat.cpp:370
msgid "the stars"
msgstr "des Étoiles"
#: Source/itemdat.cpp:371
msgid "the heavens"
msgstr "du Paradis"
#: Source/itemdat.cpp:372
msgid "the zodiac"
msgstr "du Zodiaque"
#: Source/itemdat.cpp:373
msgid "the vulture"
msgstr "du Vautour"
#: Source/itemdat.cpp:374
msgid "the jackal"
msgstr "du Chacal"
#: Source/itemdat.cpp:375
msgid "the fox"
msgstr "du Renard"
#: Source/itemdat.cpp:376
msgid "the jaguar"
msgstr "du Jaguar"
#: Source/itemdat.cpp:377
msgid "the eagle"
msgstr "de l'Aigle"
#: Source/itemdat.cpp:378
msgid "the wolf"
msgstr "du Loup"
#: Source/itemdat.cpp:379
msgid "the tiger"
msgstr "du Tigre"
#: Source/itemdat.cpp:380
msgid "the lion"
msgstr "du Lion"
#: Source/itemdat.cpp:381
msgid "the mammoth"
msgstr "du Mammouth"
#: Source/itemdat.cpp:382
msgid "the whale"
msgstr "de la Baleine"
#: Source/itemdat.cpp:383
msgid "fragility"
msgstr "de Verre"
#: Source/itemdat.cpp:384
msgid "brittleness"
msgstr "de Fragilité"
#: Source/itemdat.cpp:385
msgid "sturdiness"
msgstr "de Solidité"
#: Source/itemdat.cpp:386
msgid "craftsmanship"
msgstr "d'Artisan"
#: Source/itemdat.cpp:387
msgid "structure"
msgstr "de Maître"
#: Source/itemdat.cpp:388
msgid "the ages"
msgstr "des Âges"
#: Source/itemdat.cpp:389
msgid "the dark"
msgstr "des Ténèbres"
#: Source/itemdat.cpp:390
msgid "the night"
msgstr "de la Nuit"
#: Source/itemdat.cpp:391
msgid "light"
msgstr "de Lumière"
#: Source/itemdat.cpp:392
msgid "radiance"
msgstr "d'Éclat"
#: Source/itemdat.cpp:393
msgid "flame"
msgstr "de Flamme"
#: Source/itemdat.cpp:394
msgid "fire"
msgstr "de Feu"
#: Source/itemdat.cpp:395
msgid "burning"
msgstr "de Brûlure"
#: Source/itemdat.cpp:396
msgid "shock"
msgstr "de Choc"
#: Source/itemdat.cpp:397
msgid "lightning"
msgstr "de Foudre"
#: Source/itemdat.cpp:398
msgid "thunder"
msgstr "du Tonnerre"
#: Source/itemdat.cpp:399
msgid "many"
msgstr "Durable"
#: Source/itemdat.cpp:400
msgid "plenty"
msgstr "Insatiable"
#: Source/itemdat.cpp:401
msgid "thorns"
msgstr "d'Épines"
#: Source/itemdat.cpp:402
msgid "corruption"
msgstr "de Corruption"
#: Source/itemdat.cpp:403
msgid "thieves"
msgstr "du Voleur"
#: Source/itemdat.cpp:404
msgid "the bear"
msgstr "de l'Ours"
#: Source/itemdat.cpp:405
msgid "the bat"
msgstr "de la Chauve-Souris"
#: Source/itemdat.cpp:406
msgid "vampires"
msgstr "du Vampire"
#: Source/itemdat.cpp:407
msgid "the leech"
msgstr "de la Sangsue"
#: Source/itemdat.cpp:408
msgid "blood"
msgstr "de Sang"
#: Source/itemdat.cpp:409
msgid "piercing"
msgstr "de Perçage"
#: Source/itemdat.cpp:410
msgid "puncturing"
msgstr "de Perforation"
#: Source/itemdat.cpp:411
msgid "bashing"
msgstr "d'Empalement"
#: Source/itemdat.cpp:412
msgid "readiness"
msgstr "de Préparation"
#: Source/itemdat.cpp:413
msgid "swiftness"
msgstr "de Rapidité"
#: Source/itemdat.cpp:414
msgid "speed"
msgstr "de Vitesse"
#: Source/itemdat.cpp:415
msgid "haste"
msgstr "de Précipitation"
#: Source/itemdat.cpp:416
msgid "balance"
msgstr "d'Équilibre"
#: Source/itemdat.cpp:417
msgid "stability"
msgstr "de Stabilité"
#: Source/itemdat.cpp:418
msgid "harmony"
msgstr "d'Harmonie"
#: Source/itemdat.cpp:419
msgid "blocking"
msgstr "de Blocage"
#: Source/itemdat.cpp:420
msgid "devastation"
msgstr "de Dévastation"
#: Source/itemdat.cpp:421
msgid "decay"
msgstr "de Flétrissure"
#. TRANSLATORS: Item suffix section end.
#: Source/itemdat.cpp:423
msgid "peril"
msgstr "de Péril"
#. TRANSLATORS: Unique Item section
#: Source/itemdat.cpp:433
msgid "The Butcher's Cleaver"
msgstr "Le Couperet du Boucher"
#: Source/itemdat.cpp:443
msgid "The Rift Bow"
msgstr "Arc de le Faille"
#: Source/itemdat.cpp:444
msgid "The Needler"
msgstr "L'Aiguilleteuse"
#: Source/itemdat.cpp:445
msgid "The Celestial Bow"
msgstr "L'Arc Céléste"
#: Source/itemdat.cpp:446
msgid "Deadly Hunter"
msgstr "Chasseur Mortel"
#: Source/itemdat.cpp:447
msgid "Bow of the Dead"
msgstr "L'Arc des Morts"
#: Source/itemdat.cpp:448
msgid "The Blackoak Bow"
msgstr "Arc de Chêne Noir"
#: Source/itemdat.cpp:449
msgid "Flamedart"
msgstr "Fléchette de Flamme"
#: Source/itemdat.cpp:450
msgid "Fleshstinger"
msgstr "Dard de Chair"
#: Source/itemdat.cpp:451
msgid "Windforce"
msgstr "Cyclone"
#: Source/itemdat.cpp:452
msgid "Eaglehorn"
msgstr "Corne d'Aigle"
#: Source/itemdat.cpp:453
msgid "Gonnagal's Dirk"
msgstr "Poignard de Gonnagal"
#: Source/itemdat.cpp:454
msgid "The Defender"
msgstr "Le Défenseur"
#: Source/itemdat.cpp:455
msgid "Gryphon's Claw"
msgstr "Griffe de Griffon"
#: Source/itemdat.cpp:456
msgid "Black Razor"
msgstr "Rasoir Noir"
#: Source/itemdat.cpp:457
msgid "Gibbous Moon"
msgstr "Lune Gibbeuse"
#: Source/itemdat.cpp:458
msgid "Ice Shank"
msgstr "Tringle de Glace"
#: Source/itemdat.cpp:459
msgid "The Executioner's Blade"
msgstr "La Lame du Bourreau"
#: Source/itemdat.cpp:460
msgid "The Bonesaw"
msgstr "La Scie à Amputation"
#: Source/itemdat.cpp:461
msgid "Shadowhawk"
msgstr "Faucon des Ombres"
#: Source/itemdat.cpp:462
msgid "Wizardspike"
msgstr "Pointe du Sorcier"
#: Source/itemdat.cpp:463
msgid "Lightsabre"
msgstr "Sabre-Laser"
#: Source/itemdat.cpp:464
msgid "The Falcon's Talon"
msgstr "La Serre du Faucon"
#: Source/itemdat.cpp:465
msgid "Inferno"
msgstr "Inferno"
#: Source/itemdat.cpp:466
msgid "Doombringer"
msgstr "Porte-Malheur"
#: Source/itemdat.cpp:467
msgid "The Grizzly"
msgstr "Le Grizzly"
#: Source/itemdat.cpp:468
msgid "The Grandfather"
msgstr "Le Grand-Père"
#: Source/itemdat.cpp:469
msgid "The Mangler"
msgstr "L'Écharpeur"
#: Source/itemdat.cpp:470
msgid "Sharp Beak"
msgstr "Bec Pointu"
#: Source/itemdat.cpp:471
msgid "BloodSlayer"
msgstr "Pourfendeur de Sang"
#: Source/itemdat.cpp:472
msgid "The Celestial Axe"
msgstr "La Hache Céleste"
#: Source/itemdat.cpp:473
msgid "Wicked Axe"
msgstr "Hache Malfaisante"
#: Source/itemdat.cpp:474
msgid "Stonecleaver"
msgstr "Couperet de Pierre"
#: Source/itemdat.cpp:475
msgid "Aguinara's Hatchet"
msgstr "Hachette d'Aguinara"
#: Source/itemdat.cpp:476
msgid "Hellslayer"
msgstr "Pourfendeur de l'Enfer"
#: Source/itemdat.cpp:477
msgid "Messerschmidt's Reaver"
msgstr "Saccageur de Messerschmidt"
#: Source/itemdat.cpp:478
msgid "Crackrust"
msgstr "Craquerouille"
#: Source/itemdat.cpp:479
msgid "Hammer of Jholm"
msgstr "Marteau de Jholm"
#: Source/itemdat.cpp:480
msgid "Civerb's Cudgel"
msgstr "Massue de Civerb"
#: Source/itemdat.cpp:481
msgid "The Celestial Star"
msgstr "L'Étoile Céleste"
#: Source/itemdat.cpp:482
msgid "Baranar's Star"
msgstr "L'Étoile de Baranar"
#: Source/itemdat.cpp:483
msgid "Gnarled Root"
msgstr "Racine Noueuse"
#: Source/itemdat.cpp:484
msgid "The Cranium Basher"
msgstr "Le Cabosse-Crâne"
#: Source/itemdat.cpp:485
msgid "Schaefer's Hammer"
msgstr "Marteau de Schaefer"
#: Source/itemdat.cpp:486
msgid "Dreamflange"
msgstr "Bride des Rêves"
#: Source/itemdat.cpp:487
msgid "Staff of Shadows"
msgstr "Bâton des Ombres"
#: Source/itemdat.cpp:488
msgid "Immolator"
msgstr "Immolateur"
#: Source/itemdat.cpp:489
msgid "Storm Spire"
msgstr "Pinacle de Tempête"
#: Source/itemdat.cpp:490
msgid "Gleamsong"
msgstr "Mélopée Scintillante"
#: Source/itemdat.cpp:491
msgid "Thundercall"
msgstr "Appel du Tonnerre"
#: Source/itemdat.cpp:492
msgid "The Protector"
msgstr "Le Protecteur"
#: Source/itemdat.cpp:493
msgid "Naj's Puzzler"
msgstr "Casse-tête de Naj"
#: Source/itemdat.cpp:494
msgid "Mindcry"
msgstr "Pleur d'Esprit"
#: Source/itemdat.cpp:495
msgid "Rod of Onan"
msgstr "Baguette d'Onan"
#: Source/itemdat.cpp:496
msgid "Helm of Spirits"
msgstr "Heaume des Esprits"
#: Source/itemdat.cpp:497
msgid "Thinking Cap"
msgstr "Calot de Pensée"
#: Source/itemdat.cpp:498
msgid "OverLord's Helm"
msgstr "Heaume de Suzerain"
#: Source/itemdat.cpp:499
msgid "Fool's Crest"
msgstr "Crête du Bouffon"
#: Source/itemdat.cpp:500
msgid "Gotterdamerung"
msgstr "Götterdämmerung"
#: Source/itemdat.cpp:501
msgid "Royal Circlet"
msgstr "Diadème Royal"
#: Source/itemdat.cpp:502
msgid "Torn Flesh of Souls"
msgstr "Chair Déchirée des Âmes"
#: Source/itemdat.cpp:503
msgid "The Gladiator's Bane"
msgstr "Le Fléau du Gladiateur"
#: Source/itemdat.cpp:504
msgid "The Rainbow Cloak"
msgstr "La Cape Arc-en-ciel"
#: Source/itemdat.cpp:505
msgid "Leather of Aut"
msgstr "Cuir d'Aut"
#: Source/itemdat.cpp:506
msgid "Wisdom's Wrap"
msgstr "Enveloppe de Sagesse"
#: Source/itemdat.cpp:507
msgid "Sparking Mail"
msgstr "Cotte de Mailles Étincelante"
#: Source/itemdat.cpp:508
msgid "Scavenger Carapace"
msgstr "Carapace de Charognard"
#: Source/itemdat.cpp:509
msgid "Nightscape"
msgstr "Paysage Nocturne"
#: Source/itemdat.cpp:510
msgid "Naj's Light Plate"
msgstr "Plaque légère de Naj"
#: Source/itemdat.cpp:511
msgid "Demonspike Coat"
msgstr "Manteau de Piques de Démon"
#: Source/itemdat.cpp:512
msgid "The Deflector"
msgstr "Le Déflecteur"
#: Source/itemdat.cpp:513
msgid "Split Skull Shield"
msgstr "Bouclier de Crâne Écartelé"
#: Source/itemdat.cpp:514
msgid "Dragon's Breach"
msgstr "Brèche du Dragon"
#: Source/itemdat.cpp:515
msgid "Blackoak Shield"
msgstr "Bouclier de Chêne Noir"
#: Source/itemdat.cpp:516
msgid "Holy Defender"
msgstr "Saint Défenseur"
#: Source/itemdat.cpp:517
msgid "Stormshield"
msgstr "Bouclier de Tempête"
#: Source/itemdat.cpp:518
msgid "Bramble"
msgstr "Roncier"
#: Source/itemdat.cpp:519
msgid "Ring of Regha"
msgstr "Anneau de Regha"
#: Source/itemdat.cpp:520
msgid "The Bleeder"
msgstr "Le Saigneur"
#: Source/itemdat.cpp:521
msgid "Constricting Ring"
msgstr "Anneau Garrottant"
#: Source/itemdat.cpp:522
msgid "Ring of Engagement"
msgstr "Anneau d'Engagement"
#: Source/itemdat.cpp:523
msgid "Giant's Knuckle"
msgstr "Poing du Géant"
#: Source/itemdat.cpp:524
msgid "Mercurial Ring"
msgstr "Anneau Mercuriel"
#: Source/itemdat.cpp:525
msgid "Xorine's Ring"
msgstr "Anneau de Xorine"
#: Source/itemdat.cpp:526
msgid "Karik's Ring"
msgstr "Anneau de Karik"
#: Source/itemdat.cpp:527
msgid "Ring of Magma"
msgstr "Anneau de Magma"
#: Source/itemdat.cpp:528
msgid "Ring of the Mystics"
msgstr "Anneau des Mystiques"
#: Source/itemdat.cpp:529
msgid "Ring of Thunder"
msgstr "Anneau du Tonnerre"
#: Source/itemdat.cpp:530
msgid "Amulet of Warding"
msgstr "Amulette de Tutelle"
#: Source/itemdat.cpp:531
msgid "Gnat Sting"
msgstr "Piqûre de Moucheron"
#: Source/itemdat.cpp:532
msgid "Flambeau"
msgstr "Flambeau"
#: Source/itemdat.cpp:533
msgid "Armor of Gloom"
msgstr "Armure des Ténèbres"
#: Source/itemdat.cpp:534
msgid "Blitzen"
msgstr "Blitzen"
#: Source/itemdat.cpp:535
msgid "Thunderclap"
msgstr "Coup de Tonnerre"
#: Source/itemdat.cpp:536
msgid "Shirotachi"
msgstr "Shirotachi"
#: Source/itemdat.cpp:537
msgid "Eater of Souls"
msgstr "Mangeur d'Âmes"
#: Source/itemdat.cpp:538
msgid "Diamondedge"
msgstr "Fil de Diamant"
#: Source/itemdat.cpp:539
msgid "Bone Chain Armor"
msgstr "Armure en Mailles d'os"
#: Source/itemdat.cpp:540
msgid "Demon Plate Armor"
msgstr "Armure de plaques de démon"
#: Source/itemdat.cpp:541
msgid "Acolyte's Amulet"
msgstr "Amulette d'Acolyte"
#. TRANSLATORS: Unique Item section end.
#: Source/itemdat.cpp:543
msgid "Gladiator's Ring"
msgstr "Anneau de Gladiateur"
#: Source/items.cpp:168
msgid "Oil of Mastery"
msgstr "Huile de Maîtrise"
#: Source/items.cpp:170
msgid "Oil of Death"
msgstr "Huile de Mort"
#: Source/items.cpp:171
msgid "Oil of Skill"
msgstr "Huile de Compétence"
#: Source/items.cpp:173
msgid "Oil of Fortitude"
msgstr "Huile de Courage"
#: Source/items.cpp:174
msgid "Oil of Permanence"
msgstr "Huile de Durabilité"
#: Source/items.cpp:175
msgid "Oil of Hardening"
msgstr "Huile de Durcissement"
#: Source/items.cpp:176
msgid "Oil of Imperviousness"
msgstr "Huile d'Imperméabilité"
#. TRANSLATORS: Constructs item names. Format: {Item} of {Spell}. Example: War Staff of Firewall
#: Source/items.cpp:1106
msgctxt "spell"
msgid "{0} of {1}"
msgstr "{0} – {1}"
#. TRANSLATORS: Constructs item names. Format: {Prefix} {Item} of {Spell}. Example: King's War Staff of Firewall
#: Source/items.cpp:1114
msgctxt "spell"
msgid "{0} {1} of {2}"
msgstr "{1} {0} – {2}"
#. TRANSLATORS: Constructs item names. Format: {Prefix} {Item} of {Suffix}. Example: King's Long Sword of the Whale
#: Source/items.cpp:1132
msgid "{0} {1} of {2}"
msgstr "{1} {0} {2}"
#. TRANSLATORS: Constructs item names. Format: {Prefix} {Item}. Example: King's Long Sword
#: Source/items.cpp:1135
msgid "{0} {1}"
msgstr "{1} {0}"
#. TRANSLATORS: Constructs item names. Format: {Item} of {Suffix}. Example: Long Sword of the Whale
#: Source/items.cpp:1138
msgid "{0} of {1}"
msgstr "{0} {1}"
#: Source/items.cpp:1673 Source/items.cpp:1681
msgid "increases a weapon's"
msgstr "augmente les"
#: Source/items.cpp:1674
msgid "chance to hit"
msgstr "chance de toucher"
#: Source/items.cpp:1677
msgid "greatly increases a"
msgstr "augmente beaucoup"
#: Source/items.cpp:1678
msgid "weapon's chance to hit"
msgstr "chances de toucher d'une arme"
#: Source/items.cpp:1682
msgid "damage potential"
msgstr "potentiel de dommage"
#: Source/items.cpp:1685
msgid "greatly increases a weapon's"
msgstr "augmente beaucoup les"
#: Source/items.cpp:1686
msgid "damage potential - not bows"
msgstr "dommage potentiel – pas les arcs"
#: Source/items.cpp:1689
msgid "reduces attributes needed"
msgstr "attributs nécessaire réduits"
#: Source/items.cpp:1690
msgid "to use armor or weapons"
msgstr "pour utiliser des armes ou armures"
#: Source/items.cpp:1693
#, no-c-format
msgid "restores 20% of an"
msgstr "restaure 20% de"
#: Source/items.cpp:1694
msgid "item's durability"
msgstr "la durabilité de l'objet"
#: Source/items.cpp:1697
msgid "increases an item's"
msgstr "augmente d'un objet"
#: Source/items.cpp:1698
msgid "current and max durability"
msgstr "durabilité courante et maximale"
#: Source/items.cpp:1701
msgid "makes an item indestructible"
msgstr "rend un objet indestructible"
#: Source/items.cpp:1704
msgid "increases the armor class"
msgstr "augmente la classe d'une armure"
#: Source/items.cpp:1705
msgid "of armor and shields"
msgstr "d'armure et de bouclier"
#: Source/items.cpp:1708
msgid "greatly increases the armor"
msgstr "augmente beaucoup l'armure"
#: Source/items.cpp:1709
msgid "class of armor and shields"
msgstr "classe d'armure et de bouclier"
#: Source/items.cpp:1712 Source/items.cpp:1719
msgid "sets fire trap"
msgstr "pose un piège à feu"
#: Source/items.cpp:1716
msgid "sets lightning trap"
msgstr "pose un piège à foudre"
#: Source/items.cpp:1722
msgid "sets petrification trap"
msgstr "pose un piège de pétrification"
#: Source/items.cpp:1725
msgid "restore all life"
msgstr "restaure toute la vie"
#: Source/items.cpp:1728
msgid "restore some life"
msgstr "restaure de la vie"
#: Source/items.cpp:1731
msgid "recover life"
msgstr "récupère de la vie"
#: Source/items.cpp:1734
msgid "deadly heal"
msgstr "guérison mortelle"
#: Source/items.cpp:1737
msgid "restore some mana"
msgstr "restaurer un peu de mana"
#: Source/items.cpp:1740
msgid "restore all mana"
msgstr "restaure tout le mana"
#: Source/items.cpp:1743
msgid "increase strength"
msgstr "augmente la force"
#: Source/items.cpp:1746
msgid "increase magic"
msgstr "augmente la magie"
#: Source/items.cpp:1749
msgid "increase dexterity"
msgstr "augmente la dextérité"
#: Source/items.cpp:1752
msgid "increase vitality"
msgstr "augmente la vitalité"
#: Source/items.cpp:1756
msgid "decrease strength"
msgstr "diminue la force"
#: Source/items.cpp:1759
msgid "decrease dexterity"
msgstr "diminue la dextérité"
#: Source/items.cpp:1762
msgid "decrease vitality"
msgstr "diminue la vitalité"
#: Source/items.cpp:1765
msgid "restore some life and mana"
msgstr "restaure de la vie et du mana"
#: Source/items.cpp:1768
msgid "restore all life and mana"
msgstr "restaure toute la vie et le mana"
#: Source/items.cpp:1783 Source/items.cpp:1823
msgid "Right-click to read"
msgstr "Clic-droit pour lire"
#: Source/items.cpp:1786 Source/items.cpp:1801 Source/items.cpp:1815
msgid "Open inventory to use"
msgstr "Ouvrez l'inventaire pour l'utiliser"
#: Source/items.cpp:1788 Source/items.cpp:1803 Source/items.cpp:1825
msgid "Activate to read"
msgstr "Activer pour lire"
#: Source/items.cpp:1794
msgid ""
"Right-click to read, then\n"
"left-click to target"
msgstr ""
"Clic-droit pour lire, puis\n"
"clic-gauche pour cibler"
#: Source/items.cpp:1798
msgid ""
"Select from spell book, then\n"
"cast spell to read"
msgstr ""
"Sélectionner depuis le livre des sorts, puis\n"
"lancer le sort pour le lire"
#: Source/items.cpp:1812
msgid "Right-click to use"
msgstr "Clic-droit pour utiliser"
#: Source/items.cpp:1817
msgid "Activate to use"
msgstr "Activer pour utiliser"
#: Source/items.cpp:1830
msgid "Right-click to view"
msgstr "Clic-droit pour voir"
#: Source/items.cpp:1832
msgid "Activate to view"
msgstr "Activer pour visualiser"
#: Source/items.cpp:1836
msgctxt "player"
msgid "Level: {:d}"
msgstr "Niveau: {:d}"
#: Source/items.cpp:1839
msgid "Doubles gold capacity"
msgstr "Double la capacité en Or"
#: Source/items.cpp:1850 Source/stores.cpp:285
msgid "Required:"
msgstr "Requis:"
#: Source/items.cpp:1852 Source/stores.cpp:287
msgid " {:d} Str"
msgstr " {:d} For"
#: Source/items.cpp:1854 Source/stores.cpp:289
msgid " {:d} Mag"
msgstr " {:d} Mag"
#: Source/items.cpp:1856 Source/stores.cpp:291
msgid " {:d} Dex"
msgstr " {:d} Dex"
#. TRANSLATORS: {:s} will be a Character Name
#: Source/items.cpp:3222 Source/player.cpp:3150
msgid "Ear of {:s}"
msgstr "Oreille de {:s}"
#: Source/items.cpp:3518
msgid "chance to hit: {:+d}%"
msgstr "toucher: {:+d}%"
#: Source/items.cpp:3521
#, no-c-format
msgid "{:+d}% damage"
msgstr "{:+d}% dégâts"
#: Source/items.cpp:3524 Source/items.cpp:3722
msgid "to hit: {:+d}%, {:+d}% damage"
msgstr "toucher: {:+d}%, {:+d}% dégâts"
#: Source/items.cpp:3527
#, no-c-format
msgid "{:+d}% armor"
msgstr "{:+d}% armure"
#: Source/items.cpp:3530
msgid "armor class: {:d}"
msgstr "classe d'armure: {:d}"
#: Source/items.cpp:3534 Source/items.cpp:3708
msgid "Resist Fire: {:+d}%"
msgstr "Résistance au Feu: {:+d}%"
#: Source/items.cpp:3536
msgid "Resist Fire: {:+d}% MAX"
msgstr "Résistance au Feu: {:+d}% MAX"
#: Source/items.cpp:3540
msgid "Resist Lightning: {:+d}%"
msgstr "Résistance à la Foudre: {:+d}%"
#: Source/items.cpp:3542
msgid "Resist Lightning: {:+d}% MAX"
msgstr "Résistance à la Foudre: {:+d}% MAX"
#: Source/items.cpp:3546
msgid "Resist Magic: {:+d}%"
msgstr "Résistance à la Magie: {:+d}%"
#: Source/items.cpp:3548
msgid "Resist Magic: {:+d}% MAX"
msgstr "Résistance à la Magie: {:+d}% MAX"
#: Source/items.cpp:3552
msgid "Resist All: {:+d}%"
msgstr "Résistance à tout: {:+d}%"
#: Source/items.cpp:3554
msgid "Resist All: {:+d}% MAX"
msgstr "Résistance à tout: {:+d}% MAX"
#: Source/items.cpp:3557
msgid "spells are increased {:d} level"
msgid_plural "spells are increased {:d} levels"
msgstr[0] "sorts augmentés de {:d} niveau"
msgstr[1] "sorts augmentés de {:d} niveaux"
#: Source/items.cpp:3559
msgid "spells are decreased {:d} level"
msgid_plural "spells are decreased {:d} levels"
msgstr[0] "sorts diminués de {:d} niveau"
msgstr[1] "sorts diminués de {:d} niveaux"
#: Source/items.cpp:3561
msgid "spell levels unchanged (?)"
msgstr "niveaux de sorts inchangés (?)"
#: Source/items.cpp:3563
msgid "Extra charges"
msgstr "Charges supplémentaires"
#: Source/items.cpp:3565
msgid "{:d} {:s} charge"
msgid_plural "{:d} {:s} charges"
msgstr[0] "{:d} {:s} charge"
msgstr[1] "{:d} {:s} charges"
#: Source/items.cpp:3568
msgid "Fire hit damage: {:d}"
msgstr "Dégâts de Feu: {:d}"
#: Source/items.cpp:3570
msgid "Fire hit damage: {:d}-{:d}"
msgstr "Dégâts de Feu: {:d}-{:d}"
#: Source/items.cpp:3573
msgid "Lightning hit damage: {:d}"
msgstr "Dégâts de Foudre: {:d}"
#: Source/items.cpp:3575
msgid "Lightning hit damage: {:d}-{:d}"
msgstr "Dégâts de Foudre: {:d}-{:d}"
#: Source/items.cpp:3578
msgid "{:+d} to strength"
msgstr "{:+d} en force"
#: Source/items.cpp:3581
msgid "{:+d} to magic"
msgstr "{:+d} en magie"
#: Source/items.cpp:3584
msgid "{:+d} to dexterity"
msgstr "{:+d} en dexterité"
#: Source/items.cpp:3587
msgid "{:+d} to vitality"
msgstr "{:+d} en vitalité"
#: Source/items.cpp:3590
msgid "{:+d} to all attributes"
msgstr "{:+d} à tous les attributs"
#: Source/items.cpp:3593
msgid "{:+d} damage from enemies"
msgstr "{:+d} dégâts des ennemis"
#: Source/items.cpp:3596
msgid "Hit Points: {:+d}"
msgstr "Points de vie: {:+d}"
#: Source/items.cpp:3599
msgid "Mana: {:+d}"
msgstr "Mana: {:+d}"
#: Source/items.cpp:3601
msgid "high durability"
msgstr "haute durabilité"
#: Source/items.cpp:3603
msgid "decreased durability"
msgstr "durabilité diminuée"
#: Source/items.cpp:3605
msgid "indestructible"
msgstr "indestructible"
#: Source/items.cpp:3607
#, no-c-format
msgid "+{:d}% light radius"
msgstr "+{:d}% portée lumineuse"
#: Source/items.cpp:3609
#, no-c-format
msgid "-{:d}% light radius"
msgstr "-{:d}% portée lumineuse"
#: Source/items.cpp:3611
msgid "multiple arrows per shot"
msgstr "plusieurs flèches par tir"
#: Source/items.cpp:3614
msgid "fire arrows damage: {:d}"
msgstr "dégâts de flèches de feu: {:d}"
#: Source/items.cpp:3616
msgid "fire arrows damage: {:d}-{:d}"
msgstr "dégâts de flèches de feu: {:d}-{:d}"
#: Source/items.cpp:3619
msgid "lightning arrows damage {:d}"
msgstr "dégâts de flèches de foudre: {:d}"
#: Source/items.cpp:3621
msgid "lightning arrows damage {:d}-{:d}"
msgstr "dégâts de flèches de foudre: {:d}-{:d}"
#: Source/items.cpp:3624
msgid "fireball damage: {:d}"
msgstr "dégâts boule de feu: {:d}"
#: Source/items.cpp:3626
msgid "fireball damage: {:d}-{:d}"
msgstr "dégâts boule de feu: {:d}-{:d}"
#: Source/items.cpp:3628
msgid "attacker takes 1-3 damage"
msgstr "l'attaquant subit 1 à 3 dégâts"
#: Source/items.cpp:3630
msgid "user loses all mana"
msgstr "l'utilisateur perd tout son mana"
#: Source/items.cpp:3632
msgid "you can't heal"
msgstr "vous ne pouvez pas guérir"
#: Source/items.cpp:3634
msgid "absorbs half of trap damage"
msgstr "-50% des dégâts de piège"
#: Source/items.cpp:3636
msgid "knocks target back"
msgstr "repousse la cible"
#: Source/items.cpp:3638
#, no-c-format
msgid "+200% damage vs. demons"
msgstr "+200% dégâts vs. démons"
#: Source/items.cpp:3640
msgid "All Resistance equals 0"
msgstr "Toute résistance réduite à 0"
#: Source/items.cpp:3642
msgid "hit monster doesn't heal"
msgstr "le monstre touché ne guérit pas"
#: Source/items.cpp:3645
#, no-c-format
msgid "hit steals 3% mana"
msgstr "frapper vole 3% de mana"
#: Source/items.cpp:3647
#, no-c-format
msgid "hit steals 5% mana"
msgstr "frapper vole 5% de mana"
#: Source/items.cpp:3651
#, no-c-format
msgid "hit steals 3% life"
msgstr "frapper vole 3% de vie"
#: Source/items.cpp:3653
#, no-c-format
msgid "hit steals 5% life"
msgstr "frapper vole 5% de vie"
#: Source/items.cpp:3656
msgid "penetrates target's armor"
msgstr "pénètre l'armure de la cible"
#: Source/items.cpp:3659
msgid "quick attack"
msgstr "attaque prompte"
#: Source/items.cpp:3661
msgid "fast attack"
msgstr "attaque rapide"
#: Source/items.cpp:3663
msgid "faster attack"
msgstr "attaque plus rapide"
#: Source/items.cpp:3665
msgid "fastest attack"
msgstr "attaque la plus rapide"
#: Source/items.cpp:3666 Source/items.cpp:3674 Source/items.cpp:3732
msgid "Another ability (NW)"
msgstr "Une autre Capacité (NW)"
#: Source/items.cpp:3669
msgid "fast hit recovery"
msgstr "récup rapide après coup"
#: Source/items.cpp:3671
msgid "faster hit recovery"
msgstr "récup plus rapide après coup"
#: Source/items.cpp:3673
msgid "fastest hit recovery"
msgstr "récup la plus rapide après coup"
#: Source/items.cpp:3676
msgid "fast block"
msgstr "blocage rapide"
#: Source/items.cpp:3678
msgid "adds {:d} point to damage"
msgid_plural "adds {:d} points to damage"
msgstr[0] "+{:d} dégâts"
msgstr[1] "+{:d} dégâts"
#: Source/items.cpp:3680
msgid "fires random speed arrows"
msgstr "tire des flèches de vitesse aléatoire"
#: Source/items.cpp:3682
msgid "unusual item damage"
msgstr "dégâts inhabituels"
#: Source/items.cpp:3684
msgid "altered durability"
msgstr "durabilité amoindrie"
#: Source/items.cpp:3686
msgid "Faster attack swing"
msgstr "Attaque plus rapide"
#: Source/items.cpp:3688
msgid "one handed sword"
msgstr "épée à une main"
#: Source/items.cpp:3690
msgid "constantly lose hit points"
msgstr "perd constamment des points de vie"
#: Source/items.cpp:3692
msgid "life stealing"
msgstr "vole la vie"
#: Source/items.cpp:3694
msgid "no strength requirement"
msgstr "pas d'exigence de force"
#: Source/items.cpp:3696
msgid "see with infravision"
msgstr "voir avec infravision"
#: Source/items.cpp:3701
msgid "lightning damage: {:d}"
msgstr "dégâts de foudre: {:d}"
#: Source/items.cpp:3703
msgid "lightning damage: {:d}-{:d}"
msgstr "dégâts de foudre: {:d}-{:d}"
#: Source/items.cpp:3705
msgid "charged bolts on hits"
msgstr "trait de foudre à l'impact"
#: Source/items.cpp:3712
msgid "occasional triple damage"
msgstr "chance de tripler les dégâts"
#: Source/items.cpp:3714
#, no-c-format
msgid "decaying {:+d}% damage"
msgstr "putréfiant {:+d}% dommage"
#: Source/items.cpp:3716
msgid "2x dmg to monst, 1x to you"
msgstr "2× dgt au monstre, 1× à vous"
#: Source/items.cpp:3718
#, no-c-format
msgid "Random 0 - 600% damage"
msgstr "Dégâts aléatoire entre 0-600%"
#: Source/items.cpp:3720
#, no-c-format
msgid "low dur, {:+d}% damage"
msgstr "faible dur, {:+d}% de dégât"
#: Source/items.cpp:3724
msgid "extra AC vs demons"
msgstr "extra CA vs Démons"
#: Source/items.cpp:3726
msgid "extra AC vs undead"
msgstr "extra CA vs Morts-Vivants"
#: Source/items.cpp:3728
msgid "50% Mana moved to Health"
msgstr "50% de mana transféré à la santé"
#: Source/items.cpp:3730
msgid "40% Health moved to Mana"
msgstr "40% de santé transféré au Mana"
#: Source/items.cpp:3767 Source/items.cpp:3805
msgid "damage: {:d} Indestructible"
msgstr "dégâts: {:d} Indestructible"
#. TRANSLATORS: Dur: is durability
#: Source/items.cpp:3769 Source/items.cpp:3807
msgid "damage: {:d} Dur: {:d}/{:d}"
msgstr "dégâts: {:d} Dur: {:d}/{:d}"
#: Source/items.cpp:3772 Source/items.cpp:3810
msgid "damage: {:d}-{:d} Indestructible"
msgstr "dégâts: {:d}-{:d} Indestructible"
#. TRANSLATORS: Dur: is durability
#: Source/items.cpp:3774 Source/items.cpp:3812
msgid "damage: {:d}-{:d} Dur: {:d}/{:d}"
msgstr "dégâts: {:d}-{:d} Dur: {:d}/{:d}"
#: Source/items.cpp:3779 Source/items.cpp:3822
msgid "armor: {:d} Indestructible"
msgstr "armure: {:d} Indestructible"
#. TRANSLATORS: Dur: is durability
#: Source/items.cpp:3781 Source/items.cpp:3824
msgid "armor: {:d} Dur: {:d}/{:d}"
msgstr "armure: {:d} Dur: {:d}/{:d}"
#: Source/items.cpp:3784 Source/items.cpp:3815 Source/items.cpp:3828
#: Source/stores.cpp:259
msgid "Charges: {:d}/{:d}"
msgstr "Charges: {:d}/{:d}"
#: Source/items.cpp:3793
msgid "unique item"
msgstr "objet unique"
#: Source/items.cpp:3818 Source/items.cpp:3826 Source/items.cpp:3832
msgid "Not Identified"
msgstr "Non identifié"
#: Source/loadsave.cpp:1870 Source/loadsave.cpp:2388
msgid "Unable to open save file archive"
msgstr "Impossible d'ouvrir l'archive de sauvegarde"
#: Source/loadsave.cpp:1873
msgid "Invalid save file"
msgstr "Sauvegarde invalide"
#: Source/loadsave.cpp:1904
msgid "Player is on a Hellfire only level"
msgstr "Le joueur est dans un niveau uniquement Hellfire"
#: Source/loadsave.cpp:2150
msgid "Invalid game state"
msgstr "État du jeu invalide"
#: Source/menu.cpp:147
msgid "Unable to display mainmenu"
msgstr "Impossible d'afficher le menu principal"
#. TRANSLATORS: Monster Block start
#. MT_NZOMBIE
#: Source/monstdat.cpp:20
msgctxt "monster"
msgid "Zombie"
msgstr "Zombie"
#: Source/monstdat.cpp:21
msgctxt "monster"
msgid "Ghoul"
msgstr "Goule"
#: Source/monstdat.cpp:22
msgctxt "monster"
msgid "Rotting Carcass"
msgstr "Carcasse Putride"
#: Source/monstdat.cpp:23
msgctxt "monster"
msgid "Black Death"
msgstr "Mort Noire"
#: Source/monstdat.cpp:24 Source/monstdat.cpp:32
msgctxt "monster"
msgid "Fallen One"
msgstr "Déchu"
#: Source/monstdat.cpp:25 Source/monstdat.cpp:33
msgctxt "monster"
msgid "Carver"
msgstr "Découpeur"
#: Source/monstdat.cpp:26 Source/monstdat.cpp:34
msgctxt "monster"
msgid "Devil Kin"
msgstr "Démonoïde"
#: Source/monstdat.cpp:27 Source/monstdat.cpp:35
msgctxt "monster"
msgid "Dark One"
msgstr "Sombre"
#: Source/monstdat.cpp:28 Source/monstdat.cpp:40
msgctxt "monster"
msgid "Skeleton"
msgstr "Squelette"
#: Source/monstdat.cpp:29
msgctxt "monster"
msgid "Corpse Axe"
msgstr "Hache de Cadavre"
#: Source/monstdat.cpp:30 Source/monstdat.cpp:42
msgctxt "monster"
msgid "Burning Dead"
msgstr "Mort Ardent"
#: Source/monstdat.cpp:31 Source/monstdat.cpp:43
msgctxt "monster"
msgid "Horror"
msgstr "Horreur"
#: Source/monstdat.cpp:36
msgctxt "monster"
msgid "Scavenger"
msgstr "Charognard"
#: Source/monstdat.cpp:37
msgctxt "monster"
msgid "Plague Eater"
msgstr "Mangeur de Peste"
#: Source/monstdat.cpp:38
msgctxt "monster"
msgid "Shadow Beast"
msgstr "Bête de l'Ombre"
#: Source/monstdat.cpp:39
msgctxt "monster"
msgid "Bone Gasher"
msgstr "Déchiqueteuse d'Os"
#: Source/monstdat.cpp:41
msgctxt "monster"
msgid "Corpse Bow"
msgstr "Arc de cadavre"
#: Source/monstdat.cpp:44
msgctxt "monster"
msgid "Skeleton Captain"
msgstr "Capitaine Squelette"
#: Source/monstdat.cpp:45
msgctxt "monster"
msgid "Corpse Captain"
msgstr "Capitaine Cadavre"
#: Source/monstdat.cpp:46
msgctxt "monster"
msgid "Burning Dead Captain"
msgstr "Capitaine Mort Ardent"
#: Source/monstdat.cpp:47
msgctxt "monster"
msgid "Horror Captain"
msgstr "Capitaine Horreur"
#: Source/monstdat.cpp:48
msgctxt "monster"
msgid "Invisible Lord"
msgstr "Seigneur Invisible"
#: Source/monstdat.cpp:49
msgctxt "monster"
msgid "Hidden"
msgstr "Caché"
#: Source/monstdat.cpp:50
msgctxt "monster"
msgid "Stalker"
msgstr "Harceleur"
#: Source/monstdat.cpp:51
msgctxt "monster"
msgid "Unseen"
msgstr "Invisible"
#: Source/monstdat.cpp:52
msgctxt "monster"
msgid "Illusion Weaver"
msgstr "Tisseur d'illusion"
#: Source/monstdat.cpp:53
msgctxt "monster"
msgid "Satyr Lord"
msgstr "Seigneur Satyre"
#: Source/monstdat.cpp:54 Source/monstdat.cpp:62
msgctxt "monster"
msgid "Flesh Clan"
msgstr "Clan de la Chair"
#: Source/monstdat.cpp:55 Source/monstdat.cpp:63
msgctxt "monster"
msgid "Stone Clan"
msgstr "Clan de la Pierre"
#: Source/monstdat.cpp:56 Source/monstdat.cpp:64
msgctxt "monster"
msgid "Fire Clan"
msgstr "Clan du Feu"
#: Source/monstdat.cpp:57 Source/monstdat.cpp:65
msgctxt "monster"
msgid "Night Clan"
msgstr "Clan de la Nuit"
#: Source/monstdat.cpp:58
msgctxt "monster"
msgid "Fiend"
msgstr "Démon"
#: Source/monstdat.cpp:59
msgctxt "monster"
msgid "Blink"
msgstr "Clignoteur"
#: Source/monstdat.cpp:60
msgctxt "monster"
msgid "Gloom"
msgstr "Ténébreux"
#: Source/monstdat.cpp:61
msgctxt "monster"
msgid "Familiar"
msgstr "Familier"
#: Source/monstdat.cpp:66
msgctxt "monster"
msgid "Acid Beast"
msgstr "Bête Acide"
#: Source/monstdat.cpp:67
msgctxt "monster"
msgid "Poison Spitter"
msgstr "Cracheur de Poison"
#: Source/monstdat.cpp:68
msgctxt "monster"
msgid "Pit Beast"
msgstr "Bête des Fosses"
#: Source/monstdat.cpp:69
msgctxt "monster"
msgid "Lava Maw"
msgstr "Gueule de Lave"
#: Source/monstdat.cpp:70 Source/monstdat.cpp:474
msgctxt "monster"
msgid "Skeleton King"
msgstr "Roi Squelette"
#: Source/monstdat.cpp:71 Source/monstdat.cpp:482
msgctxt "monster"
msgid "The Butcher"
msgstr "Le Boucher"
#: Source/monstdat.cpp:72
msgctxt "monster"
msgid "Overlord"
msgstr "Suzerain"
#: Source/monstdat.cpp:73
msgctxt "monster"
msgid "Mud Man"
msgstr "Homme de Boue"
#: Source/monstdat.cpp:74
msgctxt "monster"
msgid "Toad Demon"
msgstr "Démon Crapaud"
#: Source/monstdat.cpp:75
msgctxt "monster"
msgid "Flayed One"
msgstr "Écorché"
#: Source/monstdat.cpp:76
msgctxt "monster"
msgid "Wyrm"
msgstr "Wyrm"
#: Source/monstdat.cpp:77
msgctxt "monster"
msgid "Cave Slug"
msgstr "Limace des Cavernes"
#: Source/monstdat.cpp:78
msgctxt "monster"
msgid "Devil Wyrm"
msgstr "Démon Wyrm"
#: Source/monstdat.cpp:79
msgctxt "monster"
msgid "Devourer"
msgstr "Dévoreur"
#: Source/monstdat.cpp:80
msgctxt "monster"
msgid "Magma Demon"
msgstr "Démon Magmatique"
#: Source/monstdat.cpp:81
msgctxt "monster"
msgid "Blood Stone"
msgstr "Pierre de Sang"
#: Source/monstdat.cpp:82
msgctxt "monster"
msgid "Hell Stone"
msgstr "Pierre de l'Enfer"
#: Source/monstdat.cpp:83
msgctxt "monster"
msgid "Lava Lord"
msgstr "Seigneur de Lave"
#: Source/monstdat.cpp:84
msgctxt "monster"
msgid "Horned Demon"
msgstr "Démon Cornu"
#: Source/monstdat.cpp:85
msgctxt "monster"
msgid "Mud Runner"
msgstr "Coureur de Boue"
#: Source/monstdat.cpp:86
msgctxt "monster"
msgid "Frost Charger"
msgstr "Chargeur de Givre"
#: Source/monstdat.cpp:87
msgctxt "monster"
msgid "Obsidian Lord"
msgstr "Seigneur d'Obsidienne"
#: Source/monstdat.cpp:88
msgctxt "monster"
msgid "oldboned"
msgstr "Vieux Os"
#: Source/monstdat.cpp:89
msgctxt "monster"
msgid "Red Death"
msgstr "Mort Rouge"
#: Source/monstdat.cpp:90
msgctxt "monster"
msgid "Litch Demon"
msgstr "Démon Liche"
#: Source/monstdat.cpp:91
msgctxt "monster"
msgid "Undead Balrog"
msgstr "Balrog Mort-Vivant"
#: Source/monstdat.cpp:92
msgctxt "monster"
msgid "Incinerator"
msgstr "Incinérateur"
#: Source/monstdat.cpp:93
msgctxt "monster"
msgid "Flame Lord"
msgstr "Seigneur des Flammes"
#: Source/monstdat.cpp:94
msgctxt "monster"
msgid "Doom Fire"
msgstr "Feu Funeste"
#: Source/monstdat.cpp:95
msgctxt "monster"
msgid "Hell Burner"
msgstr "Brûleur de l'Enfer"
#: Source/monstdat.cpp:96
msgctxt "monster"
msgid "Red Storm"
msgstr "Orage Rouge"
#: Source/monstdat.cpp:97
msgctxt "monster"
msgid "Storm Rider"
msgstr "Cavalier des Tempêtes"
#: Source/monstdat.cpp:98
msgctxt "monster"
msgid "Storm Lord"
msgstr "Seigneur des Tempêtes"
#: Source/monstdat.cpp:99
msgctxt "monster"
msgid "Maelstrom"
msgstr "Maelström"
#: Source/monstdat.cpp:100
msgctxt "monster"
msgid "Devil Kin Brute"
msgstr "Démonoïde Brute"
#: Source/monstdat.cpp:101
msgctxt "monster"
msgid "Winged-Demon"
msgstr "Démon Ailé"
#: Source/monstdat.cpp:102
msgctxt "monster"
msgid "Gargoyle"
msgstr "Gargouille"
#: Source/monstdat.cpp:103
msgctxt "monster"
msgid "Blood Claw"
msgstr "Griffe de sang"
#: Source/monstdat.cpp:104
msgctxt "monster"
msgid "Death Wing"
msgstr "Aile de la Mort"
#: Source/monstdat.cpp:105
msgctxt "monster"
msgid "Slayer"
msgstr "Pourfendeur"
#: Source/monstdat.cpp:106
msgctxt "monster"
msgid "Guardian"
msgstr "Gardien"
#: Source/monstdat.cpp:107
msgctxt "monster"
msgid "Vortex Lord"
msgstr "Seigneur du Vortex"
#: Source/monstdat.cpp:108
msgctxt "monster"
msgid "Balrog"
msgstr "Balrog"
#: Source/monstdat.cpp:109
msgctxt "monster"
msgid "Cave Viper"
msgstr "Vipère des Cavernes"
#: Source/monstdat.cpp:110
msgctxt "monster"
msgid "Fire Drake"
msgstr "Drake de Feu"
#: Source/monstdat.cpp:111
msgctxt "monster"
msgid "Gold Viper"
msgstr "Vipère d'Or"
#: Source/monstdat.cpp:112
msgctxt "monster"
msgid "Azure Drake"
msgstr "Drake d'Azur"
#: Source/monstdat.cpp:113
msgctxt "monster"
msgid "Black Knight"
msgstr "Chevalier Noir"
#: Source/monstdat.cpp:114
msgctxt "monster"
msgid "Doom Guard"
msgstr "Gardien Funeste"
#: Source/monstdat.cpp:115
msgctxt "monster"
msgid "Steel Lord"
msgstr "Seigneur d'Acier"
#: Source/monstdat.cpp:116
msgctxt "monster"
msgid "Blood Knight"
msgstr "Chevalier de Sang"
#: Source/monstdat.cpp:117
msgctxt "monster"
msgid "The Shredded"
msgstr "Emmailloté"
#: Source/monstdat.cpp:118
msgctxt "monster"
msgid "Hollow One"
msgstr "Caverneux"
#: Source/monstdat.cpp:119
msgctxt "monster"
msgid "Pain Master"
msgstr "Maître de la Douleur"
#: Source/monstdat.cpp:120
msgctxt "monster"
msgid "Reality Weaver"
msgstr "Tisseur de Réalité"
#: Source/monstdat.cpp:121
msgctxt "monster"
msgid "Succubus"
msgstr "Succube"
#: Source/monstdat.cpp:122
msgctxt "monster"
msgid "Snow Witch"
msgstr "Sorcière des Neiges"
#: Source/monstdat.cpp:123
msgctxt "monster"
msgid "Hell Spawn"
msgstr "Engeance de l'Enfer"
#: Source/monstdat.cpp:124
msgctxt "monster"
msgid "Soul Burner"
msgstr "Brûleur d'Âmes"
#: Source/monstdat.cpp:125
msgctxt "monster"
msgid "Counselor"
msgstr "Conseiller"
#: Source/monstdat.cpp:126
msgctxt "monster"
msgid "Magistrate"
msgstr "Magistrat"
#: Source/monstdat.cpp:127
msgctxt "monster"
msgid "Cabalist"
msgstr "Cabaliste"
#: Source/monstdat.cpp:128
msgctxt "monster"
msgid "Advocate"
msgstr "Avocat"
#: Source/monstdat.cpp:129
msgctxt "monster"
msgid "Golem"
msgstr "Golem"
#: Source/monstdat.cpp:130
msgctxt "monster"
msgid "The Dark Lord"
msgstr "Le Seigneur des Ténèbres"
#: Source/monstdat.cpp:131
msgctxt "monster"
msgid "The Arch-Litch Malignus"
msgstr "L'Archi-Liche Malignus"
#: Source/monstdat.cpp:132
msgctxt "monster"
msgid "Hellboar"
msgstr "Sanglier Infernal"
#: Source/monstdat.cpp:133
msgctxt "monster"
msgid "Stinger"
msgstr "Piqueur"
#: Source/monstdat.cpp:134
msgctxt "monster"
msgid "Psychorb"
msgstr "Psychorbe"
#: Source/monstdat.cpp:135
msgctxt "monster"
msgid "Arachnon"
msgstr "Arachnon"
#: Source/monstdat.cpp:136
msgctxt "monster"
msgid "Felltwin"
msgstr "Frères Déchus"
#: Source/monstdat.cpp:137
msgctxt "monster"
msgid "Hork Spawn"
msgstr "Engeance d'Hork"
#: Source/monstdat.cpp:138
msgctxt "monster"
msgid "Venomtail"
msgstr "Queue de venin"
#: Source/monstdat.cpp:139
msgctxt "monster"
msgid "Necromorb"
msgstr "Nécromorbe"
#: Source/monstdat.cpp:140
msgctxt "monster"
msgid "Spider Lord"
msgstr "Seigneur Araignée"
#: Source/monstdat.cpp:141
msgctxt "monster"
msgid "Lashworm"
msgstr "Ver Tordu"
#: Source/monstdat.cpp:142
msgctxt "monster"
msgid "Torchant"
msgstr "Flamboyant"
#: Source/monstdat.cpp:143 Source/monstdat.cpp:483
msgctxt "monster"
msgid "Hork Demon"
msgstr "Démon Hork"
#: Source/monstdat.cpp:144
msgctxt "monster"
msgid "Hell Bug"
msgstr "Insecte de l'Enfer"
#: Source/monstdat.cpp:145
msgctxt "monster"
msgid "Gravedigger"
msgstr "Fossoyeur"
#: Source/monstdat.cpp:146
msgctxt "monster"
msgid "Tomb Rat"
msgstr "Rat des tombes"
#: Source/monstdat.cpp:147
msgctxt "monster"
msgid "Firebat"
msgstr "Chauve-souris de Feu"
#: Source/monstdat.cpp:148
msgctxt "monster"
msgid "Skullwing"
msgstr "Aile-Crâne"
#: Source/monstdat.cpp:149
msgctxt "monster"
msgid "Lich"
msgstr "Liche"
#: Source/monstdat.cpp:150
msgctxt "monster"
msgid "Crypt Demon"
msgstr "Démon de la Crypte"
#: Source/monstdat.cpp:151
msgctxt "monster"
msgid "Hellbat"
msgstr "Chauve-souris Infernale"
#: Source/monstdat.cpp:152
msgctxt "monster"
msgid "Bone Demon"
msgstr "Démon Osseux"
#: Source/monstdat.cpp:153
msgctxt "monster"
msgid "Arch Lich"
msgstr "Archi-Liche"
#: Source/monstdat.cpp:154
msgctxt "monster"
msgid "Biclops"
msgstr "Biclops"
#: Source/monstdat.cpp:155
msgctxt "monster"
msgid "Flesh Thing"
msgstr "Monstre de Chair"
#: Source/monstdat.cpp:156
msgctxt "monster"
msgid "Reaper"
msgstr "Faucheur"
#. TRANSLATORS: Monster Block end
#. MT_NAKRUL
#: Source/monstdat.cpp:158 Source/monstdat.cpp:485
msgctxt "monster"
msgid "Na-Krul"
msgstr "Na-Krul"
#. TRANSLATORS: Unique Monster Block start
#: Source/monstdat.cpp:473
msgctxt "monster"
msgid "Gharbad the Weak"
msgstr "Gharbad le Faible"
#: Source/monstdat.cpp:475
msgctxt "monster"
msgid "Zhar the Mad"
msgstr "Zhar le Fou"
#: Source/monstdat.cpp:476
msgctxt "monster"
msgid "Snotspill"
msgstr "Morvure"
#: Source/monstdat.cpp:477
msgctxt "monster"
msgid "Arch-Bishop Lazarus"
msgstr "Archevêque Lazarus"
#: Source/monstdat.cpp:478
msgctxt "monster"
msgid "Red Vex"
msgstr "Vex Rouge"
#: Source/monstdat.cpp:479
msgctxt "monster"
msgid "Black Jade"
msgstr "Jade Noir"
#: Source/monstdat.cpp:480
msgctxt "monster"
msgid "Lachdanan"
msgstr "Lachdanan"
#: Source/monstdat.cpp:481
msgctxt "monster"
msgid "Warlord of Blood"
msgstr "Seigneur de Guerre de Sang"
#: Source/monstdat.cpp:484
msgctxt "monster"
msgid "The Defiler"
msgstr "Le Sacrilège"
#: Source/monstdat.cpp:486
msgctxt "monster"
msgid "Bonehead Keenaxe"
msgstr "Chef d'Os la Hache Affutée"
#: Source/monstdat.cpp:487
msgctxt "monster"
msgid "Bladeskin the Slasher"
msgstr "Cuirlame le Massacreur"
#: Source/monstdat.cpp:488
msgctxt "monster"
msgid "Soulpus"
msgstr "Âmefuroncle"
#: Source/monstdat.cpp:489
msgctxt "monster"
msgid "Pukerat the Unclean"
msgstr "Dégueulerat l'Impur"
#: Source/monstdat.cpp:490
msgctxt "monster"
msgid "Boneripper"
msgstr "Éventreur d'Os"
#: Source/monstdat.cpp:491
msgctxt "monster"
msgid "Rotfeast the Hungry"
msgstr "Bâfrescrofule L'Affamé"
#: Source/monstdat.cpp:492
msgctxt "monster"
msgid "Gutshank the Quick"
msgstr "Taillebide le Prompt"
#: Source/monstdat.cpp:493
msgctxt "monster"
msgid "Brokenhead Bangshield"
msgstr "Têterompue le Bouclier-Fracas"
#: Source/monstdat.cpp:494
msgctxt "monster"
msgid "Bongo"
msgstr "Bongo"
#: Source/monstdat.cpp:495
msgctxt "monster"
msgid "Rotcarnage"
msgstr "Carnagebubon"
#: Source/monstdat.cpp:496
msgctxt "monster"
msgid "Shadowbite"
msgstr "Morsure de l'Ombre"
#: Source/monstdat.cpp:497
msgctxt "monster"
msgid "Deadeye"
msgstr "Œil-Mort"
#: Source/monstdat.cpp:498
msgctxt "monster"
msgid "Madeye the Dead"
msgstr "Fol-Œil le Mort"
#: Source/monstdat.cpp:499
msgctxt "monster"
msgid "El Chupacabras"
msgstr "El Chupacabras"
#: Source/monstdat.cpp:500
msgctxt "monster"
msgid "Skullfire"
msgstr "Crâne de Feu"
#: Source/monstdat.cpp:501
msgctxt "monster"
msgid "Warpskull"
msgstr "Crânetors"
#: Source/monstdat.cpp:502
msgctxt "monster"
msgid "Goretongue"
msgstr "Tripelangue"
#: Source/monstdat.cpp:503
msgctxt "monster"
msgid "Pulsecrawler"
msgstr "Grouillefusant"
#: Source/monstdat.cpp:504
msgctxt "monster"
msgid "Moonbender"
msgstr "Courbe-Lune"
#: Source/monstdat.cpp:505
msgctxt "monster"
msgid "Wrathraven"
msgstr "Corbeau du Châtiment"
#: Source/monstdat.cpp:506
msgctxt "monster"
msgid "Spineeater"
msgstr "Mangeur d'Échine"
#: Source/monstdat.cpp:507
msgctxt "monster"
msgid "Blackash the Burning"
msgstr "Cendre-Noire l'Ardent"
#: Source/monstdat.cpp:508
msgctxt "monster"
msgid "Shadowcrow"
msgstr "Corbeau des Ombres"
#: Source/monstdat.cpp:509
msgctxt "monster"
msgid "Blightstone the Weak"
msgstr "Pierre-Flétrie le Faible"
#: Source/monstdat.cpp:510
msgctxt "monster"
msgid "Bilefroth the Pit Master"
msgstr "Bile-Crémeuse le Maître des Fosses"
#: Source/monstdat.cpp:511
msgctxt "monster"
msgid "Bloodskin Darkbow"
msgstr "Peau-de-Sang l'Arc Sombre"
#: Source/monstdat.cpp:512
msgctxt "monster"
msgid "Foulwing"
msgstr "Aile-Fétide"
#: Source/monstdat.cpp:513
msgctxt "monster"
msgid "Shadowdrinker"
msgstr "Boit-l'Ombre"
#: Source/monstdat.cpp:514
msgctxt "monster"
msgid "Hazeshifter"
msgstr "Gruge-Brume"
#: Source/monstdat.cpp:515
msgctxt "monster"
msgid "Deathspit"
msgstr "Crache-Mort"
#: Source/monstdat.cpp:516
msgctxt "monster"
msgid "Bloodgutter"
msgstr "Goutte-le-Sang"
#: Source/monstdat.cpp:517
msgctxt "monster"
msgid "Deathshade Fleshmaul"
msgstr "Deathshade le Cogne-Chair"
#: Source/monstdat.cpp:518
msgctxt "monster"
msgid "Warmaggot the Mad"
msgstr "Larveguerre le Fou"
#: Source/monstdat.cpp:519
msgctxt "monster"
msgid "Glasskull the Jagged"
msgstr "Crâne-de-Verre le Déchiqueté"
#: Source/monstdat.cpp:520
msgctxt "monster"
msgid "Blightfire"
msgstr "Feu-Fléau"
#: Source/monstdat.cpp:521
msgctxt "monster"
msgid "Nightwing the Cold"
msgstr "Ailenuit le Glacé"
#: Source/monstdat.cpp:522
msgctxt "monster"
msgid "Gorestone"
msgstr "Pierre-Gore"
#: Source/monstdat.cpp:523
msgctxt "monster"
msgid "Bronzefist Firestone"
msgstr "Poing-d'Airain la Pierre Enflammée"
#: Source/monstdat.cpp:524
msgctxt "monster"
msgid "Wrathfire the Doomed"
msgstr "Flamme-Courroux le Condamné"
#: Source/monstdat.cpp:525
msgctxt "monster"
msgid "Firewound the Grim"
msgstr "Ulcère-de-Feu le Sinistre"
#: Source/monstdat.cpp:526
msgctxt "monster"
msgid "Baron Sludge"
msgstr "Baron Vase"
#: Source/monstdat.cpp:527
msgctxt "monster"
msgid "Blighthorn Steelmace"
msgstr "Corne-d'Anthrax la Masse d'Acier"
#: Source/monstdat.cpp:528
msgctxt "monster"
msgid "Chaoshowler"
msgstr "Hurleur du Chaos"
#: Source/monstdat.cpp:529
msgctxt "monster"
msgid "Doomgrin the Rotting"
msgstr "Rictus Maudit le Pourrissant"
#: Source/monstdat.cpp:530
msgctxt "monster"
msgid "Madburner"
msgstr "Brûleur-Fou"
#: Source/monstdat.cpp:531
msgctxt "monster"
msgid "Bonesaw the Litch"
msgstr "Bonesaw la Liche"
#: Source/monstdat.cpp:532
msgctxt "monster"
msgid "Breakspine"
msgstr "Brise-Échine"
#: Source/monstdat.cpp:533
msgctxt "monster"
msgid "Devilskull Sharpbone"
msgstr "Crâne-Démon l'Os Tranchant"
#: Source/monstdat.cpp:534
msgctxt "monster"
msgid "Brokenstorm"
msgstr "Tempête-Brisée"
#: Source/monstdat.cpp:535
msgctxt "monster"
msgid "Stormbane"
msgstr "Fléau-Tempête"
#: Source/monstdat.cpp:536
msgctxt "monster"
msgid "Oozedrool"
msgstr "Glaviot"
#: Source/monstdat.cpp:537
msgctxt "monster"
msgid "Goldblight of the Flame"
msgstr "Gâte-l'Or de la Flamme"
#: Source/monstdat.cpp:538
msgctxt "monster"
msgid "Blackstorm"
msgstr "Orage noir"
#: Source/monstdat.cpp:539
msgctxt "monster"
msgid "Plaguewrath"
msgstr "Courroux de la Peste"
#: Source/monstdat.cpp:540
msgctxt "monster"
msgid "The Flayer"
msgstr "L'Écorcheur"
#: Source/monstdat.cpp:541
msgctxt "monster"
msgid "Bluehorn"
msgstr "Corne-Bleue"
#: Source/monstdat.cpp:542
msgctxt "monster"
msgid "Warpfire Hellspawn"
msgstr "Warpfire l'Engeance infernale"
#: Source/monstdat.cpp:543
msgctxt "monster"
msgid "Fangspeir"
msgstr "Flèche-de-Croc"
#: Source/monstdat.cpp:544
msgctxt "monster"
msgid "Festerskull"
msgstr "Crâne-Bubon"
#: Source/monstdat.cpp:545
msgctxt "monster"
msgid "Lionskull the Bent"
msgstr "Crânelion le Biaisé"
#: Source/monstdat.cpp:546
msgctxt "monster"
msgid "Blacktongue"
msgstr "Langue-Noire"
#: Source/monstdat.cpp:547
msgctxt "monster"
msgid "Viletouch"
msgstr "Frappe-Vile"
#: Source/monstdat.cpp:548
msgctxt "monster"
msgid "Viperflame"
msgstr "Viperflamme"
#: Source/monstdat.cpp:549
msgctxt "monster"
msgid "Fangskin"
msgstr "Fangskin"
#: Source/monstdat.cpp:550
msgctxt "monster"
msgid "Witchfire the Unholy"
msgstr "Flamme-Sorcière l'Impie"
#: Source/monstdat.cpp:551
msgctxt "monster"
msgid "Blackskull"
msgstr "Crâne Noir"
#: Source/monstdat.cpp:552
msgctxt "monster"
msgid "Soulslash"
msgstr "Taille-l'Âme"
#: Source/monstdat.cpp:553
msgctxt "monster"
msgid "Windspawn"
msgstr "Fils du Vent"
#: Source/monstdat.cpp:554
msgctxt "monster"
msgid "Lord of the Pit"
msgstr "Seigneur de la Fosse"
#: Source/monstdat.cpp:555
msgctxt "monster"
msgid "Rustweaver"
msgstr "Tisse-rouille"
#: Source/monstdat.cpp:556
msgctxt "monster"
msgid "Howlingire the Shade"
msgstr "Hurlant l'Ombre"
#: Source/monstdat.cpp:557
msgctxt "monster"
msgid "Doomcloud"
msgstr "Nuage Funeste"
#: Source/monstdat.cpp:558
msgctxt "monster"
msgid "Bloodmoon Soulfire"
msgstr "Lune de Sang Feu de l'Âme"
#: Source/monstdat.cpp:559
msgctxt "monster"
msgid "Witchmoon"
msgstr "Sorcière de Lune"
#: Source/monstdat.cpp:560
msgctxt "monster"
msgid "Gorefeast"
msgstr "Bâfretripe"
#: Source/monstdat.cpp:561
msgctxt "monster"
msgid "Graywar the Slayer"
msgstr "Grise-Guerre le Tueur"
#: Source/monstdat.cpp:562
msgctxt "monster"
msgid "Dreadjudge"
msgstr "Juge de l'Effroi"
#: Source/monstdat.cpp:563
msgctxt "monster"
msgid "Stareye the Witch"
msgstr "Œil Céleste la Sorcière"
#: Source/monstdat.cpp:564
msgctxt "monster"
msgid "Steelskull the Hunter"
msgstr "Crâne d'Acier le Chasseur"
#: Source/monstdat.cpp:565
msgctxt "monster"
msgid "Sir Gorash"
msgstr "Sir Gorash"
#: Source/monstdat.cpp:566
msgctxt "monster"
msgid "The Vizier"
msgstr "Le Vizir"
#: Source/monstdat.cpp:567
msgctxt "monster"
msgid "Zamphir"
msgstr "Zamphir"
#: Source/monstdat.cpp:568
msgctxt "monster"
msgid "Bloodlust"
msgstr "Soif de Sang"
#: Source/monstdat.cpp:569
msgctxt "monster"
msgid "Webwidow"
msgstr "Veuve-Toile"
#: Source/monstdat.cpp:570
msgctxt "monster"
msgid "Fleshdancer"
msgstr "Danseur de Chair"
#: Source/monstdat.cpp:571
msgctxt "monster"
msgid "Grimspike"
msgstr "Pic Sinistre"
#. TRANSLATORS: Unique Monster Block end
#: Source/monstdat.cpp:573
msgctxt "monster"
msgid "Doomlock"
msgstr "Serrure Funeste"
#: Source/monster.cpp:3387
msgid "Animal"
msgstr "Animal"
#: Source/monster.cpp:3389
msgid "Demon"
msgstr "Démon"
#: Source/monster.cpp:3391
msgid "Undead"
msgstr "Mort-vivant"
#: Source/monster.cpp:4644
msgid "Type: {:s} Kills: {:d}"
msgstr "Type: {:s} Tués: {:d}"
#: Source/monster.cpp:4646
msgid "Total kills: {:d}"
msgstr "Total Victimes: {:d}"
#: Source/monster.cpp:4678
msgid "Hit Points: {:d}-{:d}"
msgstr "Points de vie:{:d}-{:d}"
#: Source/monster.cpp:4683
msgid "No magic resistance"
msgstr "Pas de résistance magique"
#: Source/monster.cpp:4686
msgid "Resists:"
msgstr "Résiste:"
#: Source/monster.cpp:4688 Source/monster.cpp:4698
msgid " Magic"
msgstr " Magie"
#: Source/monster.cpp:4690 Source/monster.cpp:4700
msgid " Fire"
msgstr " Feu"
#: Source/monster.cpp:4692 Source/monster.cpp:4702
msgid " Lightning"
msgstr " Foudre"
#: Source/monster.cpp:4696
msgid "Immune:"
msgstr "Immunisé:"
#: Source/monster.cpp:4713
msgid "Type: {:s}"
msgstr "Type: {:s}"
#: Source/monster.cpp:4718 Source/monster.cpp:4724
msgid "No resistances"
msgstr "Pas de résistances"
#: Source/monster.cpp:4719 Source/monster.cpp:4728
msgid "No Immunities"
msgstr "Pas d'immunités"
#: Source/monster.cpp:4722
msgid "Some Magic Resistances"
msgstr "Quelques Résistances Magiques"
#: Source/monster.cpp:4726
msgid "Some Magic Immunities"
msgstr "Quelques Immunités Magiques"
#: Source/msg.cpp:537
msgid "Trying to drop a floor item?"
msgstr "Vous essayez de déposer un objet au sol?"
#: Source/msg.cpp:1039 Source/msg.cpp:1074 Source/msg.cpp:1105
#: Source/msg.cpp:1232 Source/msg.cpp:1264 Source/msg.cpp:1296
#: Source/msg.cpp:1326
msgid "{:s} has cast an illegal spell."
msgstr "{:s} a lancé un sort interdit."
#: Source/msg.cpp:1734 Source/multi.cpp:792 Source/multi.cpp:841
msgid "Player '{:s}' (level {:d}) just joined the game"
msgstr "Joueur '{:s}' (niveau {:d}) a rejoint le jeu"
#: Source/msg.cpp:2049
msgid "The game ended"
msgstr "Le jeu s'est terminé"
#: Source/msg.cpp:2055
msgid "Unable to get level data"
msgstr "Impossible d'acquérir les données du niveau"
#: Source/multi.cpp:241
msgid "Player '{:s}' just left the game"
msgstr "Joueur '{:s}' a quitté le jeu"
#: Source/multi.cpp:244
msgid "Player '{:s}' killed Diablo and left the game!"
msgstr "Joueur '{:s}' a tué Diablo et quitté le jeu!"
#: Source/multi.cpp:248
msgid "Player '{:s}' dropped due to timeout"
msgstr "Joueur '{:s}' a été éjecté du jeu (délai dépassé)"
#: Source/multi.cpp:843
msgid "Player '{:s}' (level {:d}) is already in the game"
msgstr "Joueur '{:s}' (niveau {:d}) est déjà en jeu"
#. TRANSLATORS: Shrine Name Block
#: Source/objects.cpp:106
msgid "Mysterious"
msgstr "Mystérieux"
#: Source/objects.cpp:107
msgid "Hidden"
msgstr "Caché"
#: Source/objects.cpp:108
msgid "Gloomy"
msgstr "Glauque"
#: Source/objects.cpp:110 Source/objects.cpp:117
msgid "Magical"
msgstr "Magique"
#: Source/objects.cpp:111
msgid "Stone"
msgstr "de Pierre"
#: Source/objects.cpp:112
msgid "Religious"
msgstr "Religieux"
#: Source/objects.cpp:113
msgid "Enchanted"
msgstr "Enchanté"
#: Source/objects.cpp:114
msgid "Thaumaturgic"
msgstr "Thaumaturgique"
#: Source/objects.cpp:115
msgid "Fascinating"
msgstr "Fascinant"
#: Source/objects.cpp:116
msgid "Cryptic"
msgstr "Cryptique"
#: Source/objects.cpp:118
msgid "Eldritch"
msgstr "Étrange"
#: Source/objects.cpp:119
msgid "Eerie"
msgstr "Inquiétant"
#: Source/objects.cpp:120
msgid "Divine"
msgstr "Divin"
#: Source/objects.cpp:122
msgid "Sacred"
msgstr "Sacré"
#: Source/objects.cpp:123
msgid "Spiritual"
msgstr "Spirituel"
#: Source/objects.cpp:124
msgid "Spooky"
msgstr "Sinistre"
#: Source/objects.cpp:125
msgid "Abandoned"
msgstr "Abandonné"
#: Source/objects.cpp:126
msgid "Creepy"
msgstr "Sinistre"
#: Source/objects.cpp:127
msgid "Quiet"
msgstr "Calme"
#: Source/objects.cpp:128
msgid "Secluded"
msgstr "Isolé"
#: Source/objects.cpp:129
msgid "Ornate"
msgstr "Orné"
#: Source/objects.cpp:130
msgid "Glimmering"
msgstr "Scintillant"
#: Source/objects.cpp:131
msgid "Tainted"
msgstr "Souillé"
#: Source/objects.cpp:132
msgid "Oily"
msgstr "Huileux"
#: Source/objects.cpp:133
msgid "Glowing"
msgstr "Brillant"
#: Source/objects.cpp:134
msgid "Mendicant's"
msgstr "de Mendiant"
#: Source/objects.cpp:135
msgid "Sparkling"
msgstr "Pétillant"
#: Source/objects.cpp:137
msgid "Shimmering"
msgstr "Chatoyant"
#: Source/objects.cpp:138
msgid "Solar"
msgstr "Solaire"
#. TRANSLATORS: Shrine Name Block end
#: Source/objects.cpp:140
msgid "Murphy's"
msgstr "de Murphy"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:270
msgid "The Great Conflict"
msgstr "Le Grand Conflit"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:271
msgid "The Wages of Sin are War"
msgstr "Le Salaire du Péché est la Guerre"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:272
msgid "The Tale of the Horadrim"
msgstr "Le Conte des Horadrim"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:273
msgid "The Dark Exile"
msgstr "Le Sombre Exil"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:274
msgid "The Sin War"
msgstr "La Guerre du Péché"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:275
msgid "The Binding of the Three"
msgstr "L'Emprisonnement des Trois"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:276
msgid "The Realms Beyond"
msgstr "Les Royaumes Au-Delà"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:277
msgid "Tale of the Three"
msgstr "Conte des Trois"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:278
msgid "The Black King"
msgstr "Le Roi Noir"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:279
msgid "Journal: The Ensorcellment"
msgstr "Journal: L'Ensorcellement"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:280
msgid "Journal: The Meeting"
msgstr "Journal: La Réunion"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:281
msgid "Journal: The Tirade"
msgstr "Journal: La Tirade"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:282
msgid "Journal: His Power Grows"
msgstr "Journal: Ses Pouvoirs Grandissent"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:283
msgid "Journal: NA-KRUL"
msgstr "Journal: NA-KRUL"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:284
msgid "Journal: The End"
msgstr "Journal: La Fin"
#. TRANSLATORS: Book Title
#: Source/objects.cpp:285
msgid "A Spellbook"
msgstr "Un Livre de Sort"
#: Source/objects.cpp:5383
msgid "Crucified Skeleton"
msgstr "Squelette Crucifié"
#: Source/objects.cpp:5387
msgid "Lever"
msgstr "Levier"
#: Source/objects.cpp:5396
msgid "Open Door"
msgstr "Porte Ouverte"
#: Source/objects.cpp:5398
msgid "Closed Door"
msgstr "Porte Fermée"
#: Source/objects.cpp:5400
msgid "Blocked Door"
msgstr "Porte Bloquée"
#: Source/objects.cpp:5405
msgid "Ancient Tome"
msgstr "Tome Ancien"
#: Source/objects.cpp:5407
msgid "Book of Vileness"
msgstr "Livre de la Bassesse"
#: Source/objects.cpp:5412
msgid "Skull Lever"
msgstr "Levier-Crâne"
#: Source/objects.cpp:5415
msgid "Mythical Book"
msgstr "Livre Mythique"
#: Source/objects.cpp:5419
msgid "Small Chest"
msgstr "Petit Coffre"
#: Source/objects.cpp:5423
msgid "Chest"
msgstr "Coffre"
#: Source/objects.cpp:5428
msgid "Large Chest"
msgstr "Coffre Large"
#: Source/objects.cpp:5431
msgid "Sarcophagus"
msgstr "Sarcophage"
#: Source/objects.cpp:5434
msgid "Bookshelf"
msgstr "Étagère à livres"
#: Source/objects.cpp:5438
msgid "Bookcase"
msgstr "Bibliothèque"
#: Source/objects.cpp:5443
msgid "Pod"
msgstr "Cosse"
#: Source/objects.cpp:5445
msgid "Urn"
msgstr "Urne"
#: Source/objects.cpp:5447
msgid "Barrel"
msgstr "Baril"
#. TRANSLATORS: {:s} will be a name from the Shrine block above
#: Source/objects.cpp:5451
msgid "{:s} Shrine"
msgstr "Sanctuaire {:s}"
#: Source/objects.cpp:5454
msgid "Skeleton Tome"
msgstr "Tome du Squelette"
#: Source/objects.cpp:5457
msgid "Library Book"
msgstr "Livre de la Bibliothèque"
#: Source/objects.cpp:5460
msgid "Blood Fountain"
msgstr "Fontaine de Sang"
#: Source/objects.cpp:5463
msgid "Decapitated Body"
msgstr "Corps Décapité"
#: Source/objects.cpp:5466
msgid "Book of the Blind"
msgstr "Livre des Aveugles"
#: Source/objects.cpp:5469
msgid "Book of Blood"
msgstr "Livre de Sang"
#: Source/objects.cpp:5472
msgid "Purifying Spring"
msgstr "Bassin Purifiant"
#: Source/objects.cpp:5479 Source/objects.cpp:5503
msgid "Weapon Rack"
msgstr "Râtelier d'Armes"
#: Source/objects.cpp:5482
msgid "Goat Shrine"
msgstr "Sanctuaire de la Chèvre"
#: Source/objects.cpp:5485
msgid "Cauldron"
msgstr "Chaudron"
#: Source/objects.cpp:5488
msgid "Murky Pool"
msgstr "Bassin Trouble"
#: Source/objects.cpp:5491
msgid "Fountain of Tears"
msgstr "Fontaine des Larmes"
#: Source/objects.cpp:5494
msgid "Steel Tome"
msgstr "Tome d'Acier"
#: Source/objects.cpp:5497
msgid "Pedestal of Blood"
msgstr "Piédestal de Sang"
#: Source/objects.cpp:5506
msgid "Mushroom Patch"
msgstr "Parterre de Champignon"
#: Source/objects.cpp:5509
msgid "Vile Stand"
msgstr "Pupitre Ignoble"
#: Source/objects.cpp:5512
msgid "Slain Hero"
msgstr "Héros Tué"
#. TRANSLATORS: {:s} will either be a chest or a door
#: Source/objects.cpp:5519
msgid "Trapped {:s}"
msgstr "Piégé {:s}"
#. TRANSLATORS: If user enabled diablo.ini setting "Disable Crippling Shrines" is set to 1; also used for Na-Kruls leaver
#: Source/objects.cpp:5524
msgid "{:s} (disabled)"
msgstr "{:s} (désactivé)"
#: Source/options.cpp:426 Source/options.cpp:557 Source/options.cpp:563
msgid "ON"
msgstr "OUI"
#: Source/options.cpp:426 Source/options.cpp:555 Source/options.cpp:561
msgid "OFF"
msgstr "NON"
#: Source/options.cpp:545
msgid "Start Up"
msgstr "Démarrage"
#: Source/options.cpp:545
msgid "Start Up Settings"
msgstr "Options de Démarrage"
#: Source/options.cpp:546
msgid "Game Mode"
msgstr "Mode de Jeu"
#: Source/options.cpp:546
msgid "Play Diablo or Hellfire."
msgstr "Jouer à Diablo ou Hellfire."
#: Source/options.cpp:552
msgid "Restrict to Shareware"
msgstr "Limiter au Shareware"
#: Source/options.cpp:552
msgid ""
"Makes the game compatible with the demo. Enables multiplayer with friends "
"who don't own a full copy of Diablo."
msgstr ""
"Rend le jeu compatible avec la démo. Permet de jouer en multijoueur avec des "
"amis qui ne possèdent pas le jeu complet."
#: Source/options.cpp:553 Source/options.cpp:559
msgid "Intro"
msgstr "Intro"
#: Source/options.cpp:553 Source/options.cpp:559
msgid "Shown Intro cinematic."
msgstr "Visionner la cinématique d'introduction."
#: Source/options.cpp:565
msgid "Splash"
msgstr "Écran d'accueil"
#: Source/options.cpp:565
msgid "Shown splash screen."
msgstr "Visionner les logos."
#: Source/options.cpp:567
msgid "Logo and Title Screen"
msgstr "Logo et Titre"
#: Source/options.cpp:568
msgid "Title Screen"
msgstr "Écran Titre"
#: Source/options.cpp:587
msgid "Diablo specific Settings"
msgstr "Options spécifiques à Diablo"
#: Source/options.cpp:601
msgid "Hellfire specific Settings"
msgstr "Options spécifiques à Hellfire"
#: Source/options.cpp:615
msgid "Audio"
msgstr "Audio"
#: Source/options.cpp:615
msgid "Audio Settings"
msgstr "Options Audio"
#: Source/options.cpp:618
msgid "Walking Sound"
msgstr "Bruit de pas"
#: Source/options.cpp:618
msgid "Player emits sound when walking."
msgstr "Le joueur émet un son en marchant."
#: Source/options.cpp:619
msgid "Auto Equip Sound"
msgstr "Son Équipement Automatique"
#: Source/options.cpp:619
msgid "Automatically equipping items on pickup emits the equipment sound."
msgstr "Équiper automatiquement un objet émet un son."
#: Source/options.cpp:620
msgid "Item Pickup Sound"
msgstr "Son Récupération d'objet"
#: Source/options.cpp:620
msgid "Picking up items emits the items pickup sound."
msgstr "Récupérer un objet émet un son."
#: Source/options.cpp:621
msgid "Sample Rate"
msgstr "Taux d'échantillonnage"
#: Source/options.cpp:621
msgid "Output sample rate (Hz)."
msgstr "Choix du taux d'échantillonnage (Hz)"
#: Source/options.cpp:622
msgid "Channels"
msgstr "Canaux"
#: Source/options.cpp:622
msgid "Number of output channels."
msgstr "Nombre de canaux de sortie."
#: Source/options.cpp:623
msgid "Buffer Size"
msgstr "Taille du tampon"
#: Source/options.cpp:623
msgid "Buffer size (number of frames per channel)."
msgstr "Taille du tampon (nombre d'image par canal)"
#: Source/options.cpp:631
msgid "Resampling Quality"
msgstr "Qualité de rééchantillonnage"
#: Source/options.cpp:631
msgid "Quality of the resampler, from 0 (lowest) to 10 (highest)."
msgstr ""
"Qualité de rééchantillonnage, de 0 (basse qualité) à 10 (haute qualité)"
#: Source/options.cpp:654
msgid "Resolution"
msgstr "Résolution"
#: Source/options.cpp:654
msgid ""
"Affect the game's internal resolution and determine your view area. Note: "
"This can differ from screen resolution, when Upscaling, Integer Scaling or "
"Fit to Screen is used."
msgstr ""
"Change la résolution interne du jeu et détermine le champ de vision. "
"Remarque : Il ne s'agira pas forcément de la résolution de l'écran, selon si "
"Upscaling, Integer Scaling ou Fit to Screen est utilisé."
#: Source/options.cpp:750
msgid "Graphics"
msgstr "Graphismes"
#: Source/options.cpp:750
msgid "Graphics Settings"
msgstr "Options Graphiques"
#: Source/options.cpp:751
msgid "Fullscreen"
msgstr "Plein écran"
#: Source/options.cpp:751
msgid "Display the game in windowed or fullscreen mode."
msgstr "Affiche le jeu en plein écran ou en fenêtré."
#: Source/options.cpp:753
msgid "Fit to Screen"
msgstr "Ajusté à l'écran"
#: Source/options.cpp:753
msgid ""
"Automatically adjust the game window to your current desktop screen aspect "
"ratio and resolution."
msgstr ""
"Ajuste automatiquement la fenêtre de jeu au format et à la résolution "
"actuels de votre bureau."
#: Source/options.cpp:756
msgid "Upscale"
msgstr "Upscale"
#: Source/options.cpp:756
msgid ""
"Enables image scaling from the game resolution to your monitor resolution. "
"Prevents changing the monitor resolution and allows window resizing."
msgstr ""
"Active la mise à l'échelle de la résolution du jeu à la résolution de votre "
"moniteur. Empêche la modification de la résolution du moniteur et permet le "
"redimensionnement de la fenêtre."
#: Source/options.cpp:757
msgid "Scaling Quality"
msgstr "Qualité d'Upscaling"
#: Source/options.cpp:757
msgid "Enables optional filters to the output image when upscaling."
msgstr ""
"Active des filtres facultatifs sur l'image de sortie en cas d'Upscaling."
#: Source/options.cpp:759
msgid "Nearest Pixel"
msgstr "Pixel le plus proche"
#: Source/options.cpp:760
msgid "Bilinear"
msgstr "Bilinéaire"
#: Source/options.cpp:761
msgid "Anisotropic"
msgstr "Anisotropique"
#: Source/options.cpp:763
msgid "Integer Scaling"
msgstr "Integer Scaling"
#: Source/options.cpp:763
msgid "Scales the image using whole number pixel ratio."
msgstr ""
"Met l'image à l'échelle à l'aide d'un rapport de pixels entiers (pas de "
"nombres décimaux)."
#: Source/options.cpp:764
msgid "Vertical Sync"
msgstr "Synchronisation verticale"
#: Source/options.cpp:764
msgid ""
"Forces waiting for Vertical Sync. Prevents tearing effect when drawing a "
"frame. Disabling it can help with mouse lag on some systems."
msgstr ""
"Force la synchronisation verticale. Empêche l'effet de déchirure lors de "
"mouvement verticaux. La désactiver peut réduire la latence du curseur sur "
"certains systèmes."
#: Source/options.cpp:767
msgid "Color Cycling"
msgstr "Color Cycling"
#: Source/options.cpp:767
msgid "Color cycling effect used for water, lava, and acid animation."
msgstr ""
"Effet de cycle de couleurs utilisé pour l'animation de l'eau, de la lave et "
"de l'acide."
#: Source/options.cpp:768
msgid "Alternate nest art"
msgstr "Version alternative du Nid"
#: Source/options.cpp:768
msgid "The game will use an alternative palette for Hellfire’s nest tileset."
msgstr ""
"Le jeu utilisera une palette de texture alternative pour le Nid de Hellfire."
#: Source/options.cpp:770
msgid "Hardware Cursor"
msgstr "Curseur Matériel"
#: Source/options.cpp:770
msgid "Use a hardware cursor"
msgstr "Utilise le curseur matériel"
#: Source/options.cpp:771
msgid "Hardware Cursor For Items"
msgstr "Curseur Matériel pour les objets"
#: Source/options.cpp:771
msgid "Use a hardware cursor for items."
msgstr "Utilise le curseur matériel pour les objets."
#: Source/options.cpp:772
msgid "Hardware Cursor Maximum Size"
msgstr "Taille Max. du Curseur Matériel"
#: Source/options.cpp:772
msgid ""
"Maximum width / height for the hardware cursor. Larger cursors fall back to "
"software."
msgstr ""
"Largeur/hauteur maximale du curseur matériel. De grandes valeurs rendent le "
"curseur logiciel."
#: Source/options.cpp:774
msgid "FPS Limiter"
msgstr "Limiter les IPS"
#: Source/options.cpp:774
msgid "FPS is limited to avoid high CPU load. Limit considers refresh rate."
msgstr ""
"Le nombre d'images par seconde est limité pour éviter une charge processeur "
"élevée. La limite tient compte du taux de rafraîchissement."
#: Source/options.cpp:775
msgid "Show FPS"
msgstr "Afficher IPS"
#: Source/options.cpp:775
msgid "Displays the FPS in the upper left corner of the screen."
msgstr ""
"Affiche le nombre d'image par seconde dans le coin supérieur gauche de "
"l'écran."
#: Source/options.cpp:776
msgid "Show health values"
msgstr "Afficher les points de vie"
#: Source/options.cpp:776
msgid "Displays current / max health value on health globe."
msgstr "Affiche le nombre de point de vie actuel sur le globe de santé."
#: Source/options.cpp:777
msgid "Show mana values"
msgstr "Afficher la quantité de mana"
#: Source/options.cpp:777
msgid "Displays current / max mana value on mana globe."
msgstr "Affiche la quantité de mana sur le globe de mana."
#: Source/options.cpp:826
msgid "Gameplay"
msgstr "Jouabilité"
#: Source/options.cpp:826
msgid "Gameplay Settings"
msgstr "Options de jouabilité"
#: Source/options.cpp:828
msgid "Run in Town"
msgstr "Courir en Ville"
#: Source/options.cpp:828
msgid ""
"Enable jogging/fast walking in town for Diablo and Hellfire. This option was "
"introduced in the expansion."
msgstr ""
"Active la possibilité de courir/marcher vite en ville dans Diablo et "
"Hellfire. Cette option fut introduite dans l'extension."
#: Source/options.cpp:829
msgid "Grab Input"
msgstr "Verrouiller le curseur"
#: Source/options.cpp:829
msgid "When enabled mouse is locked to the game window."
msgstr ""
"Lorsque cette option est activée, le curseur ne peut plus quitter la fenêtre "
"du jeu."
#: Source/options.cpp:830
msgid "Theo Quest"
msgstr "Quêtes de Theo"
#: Source/options.cpp:830
msgid "Enable Little Girl quest."
msgstr "Activer la quête de la Petite Fille."
#: Source/options.cpp:831
msgid "Cow Quest"
msgstr "Quête de la Vache"
#: Source/options.cpp:831
msgid ""
"Enable Jersey's quest. Lester the farmer is replaced by the Complete Nut."
msgstr ""
"Active la quête de Jersey. Lester le fermier est remplacé par le Cinglé."
#: Source/options.cpp:832
msgid "Friendly Fire"
msgstr "Tir Ami"
#: Source/options.cpp:832
msgid ""
"Allow arrow/spell damage between players in multiplayer even when the "
"friendly mode is on."
msgstr ""
"Autorise les flèches/sorts à faire des dégâts aux joueur alliés en "
"multijoueur même si le mode ami est activé."
#: Source/options.cpp:833
msgid "Test Bard"
msgstr "Héros Barde (Test)"
#: Source/options.cpp:833
msgid "Force the Bard character type to appear in the hero selection menu."
msgstr "Permet de choisir le Barde dans le menu de sélection du Héros."
#: Source/options.cpp:834
msgid "Test Barbarian"
msgstr "Héros Barbare (Test)"
#: Source/options.cpp:834
msgid ""
"Force the Barbarian character type to appear in the hero selection menu."
msgstr "Permet de choisir le Barbare dans le menu de sélection du Héros."
#: Source/options.cpp:835
msgid "Experience Bar"
msgstr "Barre d'expérience"
#: Source/options.cpp:835
msgid "Experience Bar is added to the UI at the bottom of the screen."
msgstr ""
"La Barre d'expérience est ajoutée sur l'interface dans la partie inférieure "
"de l'écran."
#: Source/options.cpp:836
msgid "Enemy Health Bar"
msgstr "Barre de Santé de l'Ennemi"
#: Source/options.cpp:836
msgid "Enemy Health Bar is displayed at the top of the screen."
msgstr "Affiche la Barre de Santé de l'Ennemi en haut de l'écran."
#: Source/options.cpp:837
msgid "Auto Gold Pickup"
msgstr "Récupération Auto de l'Or"
#: Source/options.cpp:837
msgid "Gold is automatically collected when in close proximity to the player."
msgstr "L'Or est automatiquement collecté lorsque le joueur est à proximité."
#: Source/options.cpp:838
msgid "Auto Elixir Pickup"
msgstr "Récupération Auto d'Élixir"
#: Source/options.cpp:838
msgid ""
"Elixirs are automatically collected when in close proximity to the player."
msgstr ""
"Les Élixirs sont automatiquement collectés lorsque le joueur est tout près."
#: Source/options.cpp:839
msgid "Auto Pickup in Town"
msgstr "Ramassage auto en ville"
#: Source/options.cpp:839
msgid "Automatically pickup items in town."
msgstr "Ramasser automatiquement les objets en ville."
#: Source/options.cpp:840
msgid "Adria Refills Mana"
msgstr "Adria restaure le mana"
#: Source/options.cpp:840
msgid "Adria will refill your mana when you visit her shop."
msgstr "Adria va restaurer votre jauge de mana lorsque vous lui rendez visite."
#: Source/options.cpp:841
msgid "Auto Equip Weapons"
msgstr "Équipement Auto des Armes"
#: Source/options.cpp:841
msgid ""
"Weapons will be automatically equipped on pickup or purchase if enabled."
msgstr ""
"Les armes seront automatiquement équipées lorsqu'elles sont achetées ou "
"ramassées."
#: Source/options.cpp:842
msgid "Auto Equip Armor"
msgstr "Équipement Auto des Armures"
#: Source/options.cpp:842
msgid "Armor will be automatically equipped on pickup or purchase if enabled."
msgstr ""
"Les armures seront automatiquement équipées lorsqu'elles sont achetées ou "
"ramassées."
#: Source/options.cpp:843
msgid "Auto Equip Helms"
msgstr "Équipement Auto des Heaumes"
#: Source/options.cpp:843
msgid "Helms will be automatically equipped on pickup or purchase if enabled."
msgstr ""
"Les heaumes seront automatiquement équipés lorsqu'ils sont achetés ou "
"ramassés."
#: Source/options.cpp:844
msgid "Auto Equip Shields"
msgstr "Équipement Auto des Boucliers"
#: Source/options.cpp:844
msgid ""
"Shields will be automatically equipped on pickup or purchase if enabled."
msgstr ""
"Les boucliers seront automatiquement équipés lorsqu'ils sont achetés ou "
"ramassés."
#: Source/options.cpp:845
msgid "Auto Equip Jewelry"
msgstr "Équipement Auto des Bijoux"
#: Source/options.cpp:845
msgid ""
"Jewelry will be automatically equipped on pickup or purchase if enabled."
msgstr ""
"Les bijoux seront automatiquement équipés lorsqu'ils sont achetés ou "
"ramassés."
#: Source/options.cpp:846
msgid "Randomize Quests"
msgstr "Quêtes Aléatoires"
#: Source/options.cpp:846
msgid "Randomly selecting available quests for new games."
msgstr "Choisit aléatoirement les quêtes disponibles à chaque nouvelle partie."
#: Source/options.cpp:847
msgid "Show Monster Type"
msgstr "Afficher le Type de Monstre"
#: Source/options.cpp:847
msgid ""
"Hovering over a monster will display the type of monster in the description "
"box in the UI."
msgstr ""
"Survoler un monstre avec le curseur affichera le type du monstre dans "
"l'interface."
#: Source/options.cpp:848
msgid "Auto Refill Belt"
msgstr "Remplissage auto de la ceinture"
#: Source/options.cpp:848
msgid "Refill belt from inventory when belt item is consumed."
msgstr ""
"Remplit automatiquement la ceinture avec l'inventaire lorsque des objets "
"sont consommés."
#: Source/options.cpp:849
msgid "Disable Crippling Shrines"
msgstr "Désactiver les Sanctuaires avec Malus"
#: Source/options.cpp:849
msgid ""
"When enabled Cauldrons, Fascinating Shrines, Goat Shrines, Ornate Shrines "
"and Sacred Shrines are not able to be clicked on and labeled as disabled."
msgstr ""
"Lorsque cette option est activée, les Chaudrons, Les Sanctuaires Fascinants, "
"Les Sanctuaires de la Chèvre, Les Sanctuaires Ornés et les Sanctuaires "
"Sacrés ne sont plus cliquables et sont décrits comme désactivés."
#: Source/options.cpp:850
msgid "Quick Cast"
msgstr "Sort Rapide"
#: Source/options.cpp:850
msgid ""
"Spell hotkeys instantly cast the spell, rather than switching the readied "
"spell."
msgstr ""
"Les raccourcis clavier de sorts lancent instantanément le sort, plutôt que "
"de changer le sort équipé."
#: Source/options.cpp:851
msgid "Heal Potion Pickup"
msgstr "Ramassage de Potions de Soin"
#: Source/options.cpp:851
msgid "Number of Healing potions to pick up automatically."
msgstr "Nombre de Potions de Soin à ramasser automatiquement."
#: Source/options.cpp:852
msgid "Full Heal Potion Pickup"
msgstr "Ramassage de P. de Soin Totales"
#: Source/options.cpp:852
msgid "Number of Full Healing potions to pick up automatically."
msgstr "Nombre de Potions de Soin Totale à ramasser automatiquement."
#: Source/options.cpp:853
msgid "Mana Potion Pickup"
msgstr "Ramassage de Potions de Mana"
#: Source/options.cpp:853
msgid "Number of Mana potions to pick up automatically."
msgstr "Nombre de Potions de Mana à ramasser automatiquement."
#: Source/options.cpp:854
msgid "Full Mana Potion Pickup"
msgstr "Ramassage de P. de Mana Totales"
#: Source/options.cpp:854
msgid "Number of Full Mana potions to pick up automatically."
msgstr "Nombre de Potions de Mana Totale à ramasser automatiquement."
#: Source/options.cpp:855
msgid "Rejuvenation Potion Pickup"
msgstr "Ramassage de P. de Rajeunissement"
#: Source/options.cpp:855
msgid "Number of Rejuvenation potions to pick up automatically."
msgstr "Nombre de Potions de Rajeunissement à ramasser automatiquement."
#: Source/options.cpp:856
msgid "Full Rejuvenation Potion Pickup"
msgstr "Ramassage de P. de Rajeunissement Totales"
#: Source/options.cpp:856
msgid "Number of Full Rejuvenation potions to pick up automatically."
msgstr "Nombre de Potions de Rajeun. Totale à ramasser automatiquement."
#: Source/options.cpp:899
msgid "Controller"
msgstr "Manette"
#: Source/options.cpp:899
msgid "Controller Settings"
msgstr "Options de la Manette"
#: Source/options.cpp:908
msgid "Network"
msgstr "Réseau"
#: Source/options.cpp:908
msgid "Network Settings"
msgstr "Paramètres Réseaux"
#: Source/options.cpp:920
msgid "Chat"
msgstr "Chat"
#: Source/options.cpp:920
msgid "Chat Settings"
msgstr "Options du Chat"
#: Source/options.cpp:929 Source/options.cpp:1045
msgid "Language"
msgstr "Langue"
#: Source/options.cpp:929
msgid "Define what language to use in game."
msgstr "Définit quelle langue utiliser."
#: Source/options.cpp:1045
msgid "Language Settings"
msgstr "Options Linguistiques"
#: Source/options.cpp:1057
msgid "Keymapping"
msgstr "Attribution des Touches"
#: Source/options.cpp:1057
msgid "Keymapping Settings"
msgstr "Options d'Attribution des Touches"
#: Source/panels/charpanel.cpp:130
msgid "Level"
msgstr "Niveau"
#: Source/panels/charpanel.cpp:132
msgid "Experience"
msgstr "Expérience"
#: Source/panels/charpanel.cpp:134
msgid "Next level"
msgstr "Prochain Niveau"
#: Source/panels/charpanel.cpp:142
msgid "Base"
msgstr "Base"
#: Source/panels/charpanel.cpp:143
msgid "Now"
msgstr "Actuel"
#: Source/panels/charpanel.cpp:144
msgid "Strength"
msgstr "Force"
#: Source/panels/charpanel.cpp:148
msgid "Magic"
msgstr "Magie"
#: Source/panels/charpanel.cpp:152
msgid "Dexterity"
msgstr "Dextérité"
#: Source/panels/charpanel.cpp:155
msgid "Vitality"
msgstr "Vitalité"
#: Source/panels/charpanel.cpp:158
msgid "Points to distribute"
msgstr "Points à distribuer"
#: Source/panels/charpanel.cpp:168
msgid "Armor class"
msgstr "Classe d'armure"
#: Source/panels/charpanel.cpp:170
msgid "To hit"
msgstr "Toucher"
#: Source/panels/charpanel.cpp:172
msgid "Damage"
msgstr "Dégâts"
#: Source/panels/charpanel.cpp:179
msgid "Life"
msgstr "Vie"
#: Source/panels/charpanel.cpp:183
msgid "Mana"
msgstr "Mana"
#: Source/panels/charpanel.cpp:188
msgid "Resist magic"
msgstr "Résistance Magie"
#: Source/panels/charpanel.cpp:190
msgid "Resist fire"
msgstr "Résistance Feu"
#: Source/panels/charpanel.cpp:192
msgid "Resist lightning"
msgstr "Résistance Foudre"
#: Source/panels/mainpanel.cpp:62 Source/panels/mainpanel.cpp:106
#: Source/panels/mainpanel.cpp:108
msgid "voice"
msgstr "voix"
#: Source/panels/mainpanel.cpp:84
msgid "char"
msgstr "perso"
#: Source/panels/mainpanel.cpp:85
msgid "quests"
msgstr "quêtes"
#: Source/panels/mainpanel.cpp:86
msgid "map"
msgstr "carte"
#: Source/panels/mainpanel.cpp:87
msgid "menu"
msgstr "menu"
#: Source/panels/mainpanel.cpp:88
msgid "inv"
msgstr "inv"
#: Source/panels/mainpanel.cpp:89
msgid "spells"
msgstr "sorts"
#: Source/panels/mainpanel.cpp:101 Source/panels/mainpanel.cpp:103
#: Source/panels/mainpanel.cpp:105
msgid "mute"
msgstr "rendre muet"
#: Source/panels/spell_book.cpp:155 Source/panels/spell_list.cpp:162
msgid "Skill"
msgstr "Compétence"
#: Source/panels/spell_book.cpp:159
msgid "Staff ({:d} charge)"
msgid_plural "Staff ({:d} charges)"
msgstr[0] "Bâton ({:d} charge)"
msgstr[1] "Bâton ({:d} charges)"
#. TRANSLATORS: UI constraints, keep short please.
#: Source/panels/spell_book.cpp:164
msgctxt "spellbook"
msgid "Level {:d}"
msgstr "Niveau {:d}"
#: Source/panels/spell_book.cpp:166
msgid "Unusable"
msgstr "Inutilisable"
#. TRANSLATORS: UI constraints, keep short please.
#: Source/panels/spell_book.cpp:174
msgid "Heals: {:d} - {:d}"
msgstr "Soin: {:d} – {:d}"
#. TRANSLATORS: UI constraints, keep short please.
#: Source/panels/spell_book.cpp:176
msgid "Damage: {:d} - {:d}"
msgstr "Dégâts: {:d}-{:d}"
#. TRANSLATORS: UI constraints, keep short please.
#: Source/panels/spell_book.cpp:180
msgid "Dmg: 1/3 target hp"
msgstr "Dég: 1/3 PV cible"
#. TRANSLATORS: UI constraints, keep short please.
#: Source/panels/spell_book.cpp:182
msgctxt "spellbook"
msgid "Mana: {:d}"
msgstr "Mana: {:d}"
#: Source/panels/spell_list.cpp:169
msgid "Spell"
msgstr "Sort"
#: Source/panels/spell_list.cpp:172
msgid "Damages undead only"
msgstr "Morts-Vivants uniquement"
#: Source/panels/spell_list.cpp:183
msgid "Scroll"
msgstr "Parchemin"
#: Source/panels/spell_list.cpp:204
msgid "Spell Hotkey {:s}"
msgstr "Raccourci Sort: {:s}"
#: Source/pfile.cpp:266
msgid "Failed to open player archive for writing."
msgstr "Échec de l'ouverture de l'archive du joueur (écriture)"
#: Source/pfile.cpp:308
msgid "Failed to open stash archive for writing."
msgstr "Échec de l'ouverture de l'archive de la cachette (écriture)"
#: Source/pfile.cpp:419
msgid "Unable to open archive"
msgstr "Impossible d'ouvrir l'archive"
#: Source/pfile.cpp:421
msgid "Unable to load character"
msgstr "Impossible de charger le personnage"
#: Source/pfile.cpp:445 Source/pfile.cpp:465
msgid "Unable to read to save file archive"
msgstr "Impossible de lire l'archive de sauvegarde"
#: Source/pfile.cpp:484
msgid "Unable to write to save file archive"
msgstr "Impossible d'écrire l'archive de sauvegarde"
#: Source/plrmsg.cpp:83 Source/qol/chatlog.cpp:126
msgid "{:s} (lvl {:d}): "
msgstr "{:s} (lvl {:d}): "
#: Source/qol/chatlog.cpp:154
msgid "Chat History (Messages: {:d})"
msgstr "Historique des Messages (Messages: {:d})"
#: Source/qol/itemlabels.cpp:72
msgid "{:s} gold"
msgstr "{:s} or"
#: Source/qol/stash.cpp:619
msgid "How many gold pieces do you want to withdraw?"
msgstr "Combien de pièces d'or voulez-vous retirer?"
#. TRANSLATORS: Thousands separator
#: Source/qol/xpbar.cpp:61
msgid ","
msgstr " "
#: Source/qol/xpbar.cpp:146
msgid "Level {:d}"
msgstr "Niveau: {:d}"
#: Source/qol/xpbar.cpp:152 Source/qol/xpbar.cpp:160
msgid "Experience: {:s}"
msgstr "Expérience: {:s}"
#: Source/qol/xpbar.cpp:153
msgid "Maximum Level"
msgstr "Niveau Maximum"
#: Source/qol/xpbar.cpp:161
msgid "Next Level: {:s}"
msgstr "Prochain Niveau: {:s}"
#: Source/qol/xpbar.cpp:162
msgid "{:s} to Level {:d}"
msgstr "{:s} vers le Niveau: {:d}"
#. TRANSLATORS: Quest Name Block
#: Source/quests.cpp:44
msgid "The Magic Rock"
msgstr "La Roche Céleste"
#: Source/quests.cpp:46
msgid "Gharbad The Weak"
msgstr "Gharbad le Faible"
#: Source/quests.cpp:47
msgid "Zhar the Mad"
msgstr "Zhar le Fou"
#: Source/quests.cpp:48
msgid "Lachdanan"
msgstr "Lachdanan"
#: Source/quests.cpp:50
msgid "The Butcher"
msgstr "Le Boucher"
#: Source/quests.cpp:51
msgid "Ogden's Sign"
msgstr "Enseigne d'Ogden"
#: Source/quests.cpp:52
msgid "Halls of the Blind"
msgstr "Hall des Aveugles"
#: Source/quests.cpp:53
msgid "Valor"
msgstr "Vaillance"
#: Source/quests.cpp:55
msgid "Warlord of Blood"
msgstr "Seigneur de Guerre de Sang"
#: Source/quests.cpp:56
msgid "The Curse of King Leoric"
msgstr "La Malédiction du Roi Leoric"
#: Source/quests.cpp:57 Source/setmaps.cpp:27
msgid "Poisoned Water Supply"
msgstr "Réserve d'Eau Empoisonnée"
#. TRANSLATORS: Quest Map
#: Source/quests.cpp:58 Source/quests.cpp:94
msgid "The Chamber of Bone"
msgstr "La Chambre des Ossements"
#: Source/quests.cpp:59
msgid "Archbishop Lazarus"
msgstr "Archevêque Lazarus"
#: Source/quests.cpp:60
msgid "Grave Matters"
msgstr "Affaires de Tombe"
#: Source/quests.cpp:61
msgid "Farmer's Orchard"
msgstr "Verger du Fermier"
#: Source/quests.cpp:62
msgid "Little Girl"
msgstr "Petite Fille"
#: Source/quests.cpp:63
msgid "Wandering Trader"
msgstr "Marchand Errant"
#: Source/quests.cpp:64
msgid "The Defiler"
msgstr "Le Profanateur"
#: Source/quests.cpp:65
msgid "Na-Krul"
msgstr "Na-Krul"
#: Source/quests.cpp:66 Source/trigs.cpp:449
msgid "Cornerstone of the World"
msgstr "Pierre Angulaire du Monde"
#. TRANSLATORS: Quest Name Block end
#: Source/quests.cpp:67
msgid "The Jersey's Jersey"
msgstr "Le Jersey du Jersey"
#. TRANSLATORS: Quest Map
#: Source/quests.cpp:93
msgid "King Leoric's Tomb"
msgstr "Tombe du Roi Leoric"
#. TRANSLATORS: Quest Map
#: Source/quests.cpp:95 Source/setmaps.cpp:26
msgid "Maze"
msgstr "Dédale"
#. TRANSLATORS: Quest Map
#: Source/quests.cpp:96
msgid "A Dark Passage"
msgstr "Un Passage Obscur"
#. TRANSLATORS: Quest Map
#: Source/quests.cpp:97
msgid "Unholy Altar"
msgstr "L'Autel impie"
#. TRANSLATORS: Used for Quest Portals. {:s} is a Map Name
#: Source/quests.cpp:451
msgid "To {:s}"
msgstr "Vers {:s}"
#: Source/setmaps.cpp:24
msgid "Skeleton King's Lair"
msgstr "L'Antre du Roi Squelette"
#: Source/setmaps.cpp:25
msgid "Chamber of Bone"
msgstr "Chambre des Ossements"
#: Source/setmaps.cpp:28
msgid "Archbishop Lazarus' Lair"
msgstr "L'Antre de l’Archevêque Lazarus"
#: Source/spelldat.cpp:16
msgctxt "spell"
msgid "Firebolt"
msgstr "Trait de Feu"
#: Source/spelldat.cpp:17
msgctxt "spell"
msgid "Healing"
msgstr "Soin"
#: Source/spelldat.cpp:18
msgctxt "spell"
msgid "Lightning"
msgstr "Foudre"
#: Source/spelldat.cpp:19
msgctxt "spell"
msgid "Flash"
msgstr "Flash"
#: Source/spelldat.cpp:20
msgctxt "spell"
msgid "Identify"
msgstr "Identifier"
#: Source/spelldat.cpp:21
msgctxt "spell"
msgid "Fire Wall"
msgstr "Mur de Feu"
#: Source/spelldat.cpp:22
msgctxt "spell"
msgid "Town Portal"
msgstr "Portail de Ville"
#: Source/spelldat.cpp:23
msgctxt "spell"
msgid "Stone Curse"
msgstr "Malédiction de Pierre"
#: Source/spelldat.cpp:24
msgctxt "spell"
msgid "Infravision"
msgstr "Infravision"
#: Source/spelldat.cpp:25
msgctxt "spell"
msgid "Phasing"
msgstr "Phasage"
#: Source/spelldat.cpp:26
msgctxt "spell"
msgid "Mana Shield"
msgstr "Bouclier de Mana"
#: Source/spelldat.cpp:27
msgctxt "spell"
msgid "Fireball"
msgstr "Boule de feu"
#: Source/spelldat.cpp:28
msgctxt "spell"
msgid "Guardian"
msgstr "Gardien"
#: Source/spelldat.cpp:29
msgctxt "spell"
msgid "Chain Lightning"
msgstr "Éclairs en série"
#: Source/spelldat.cpp:30
msgctxt "spell"
msgid "Flame Wave"
msgstr "Vague de Flammes"
#: Source/spelldat.cpp:31
msgctxt "spell"
msgid "Doom Serpents"
msgstr "Serpents Mortels"
#: Source/spelldat.cpp:32
msgctxt "spell"
msgid "Blood Ritual"
msgstr "Rituel du Sang"
#: Source/spelldat.cpp:33
msgctxt "spell"
msgid "Nova"
msgstr "Nova"
#: Source/spelldat.cpp:34
msgctxt "spell"
msgid "Invisibility"
msgstr "Invisibilité"
#: Source/spelldat.cpp:35
msgctxt "spell"
msgid "Inferno"
msgstr "Inferno"
#: Source/spelldat.cpp:36
msgctxt "spell"
msgid "Golem"
msgstr "Golem"
#: Source/spelldat.cpp:37
msgctxt "spell"
msgid "Rage"
msgstr "Rage"
#: Source/spelldat.cpp:38
msgctxt "spell"
msgid "Teleport"
msgstr "Téléportation"
#: Source/spelldat.cpp:39
msgctxt "spell"
msgid "Apocalypse"
msgstr "Apocalypse"
#: Source/spelldat.cpp:40
msgctxt "spell"
msgid "Etherealize"
msgstr "Éthéréaliser"
#: Source/spelldat.cpp:41
msgctxt "spell"
msgid "Item Repair"
msgstr "Répare les Objets"
#: Source/spelldat.cpp:42
msgctxt "spell"
msgid "Staff Recharge"
msgstr "Recharge les Bâtons"
#: Source/spelldat.cpp:43
msgctxt "spell"
msgid "Trap Disarm"
msgstr "Désactive les Pièges"
#: Source/spelldat.cpp:44
msgctxt "spell"
msgid "Elemental"
msgstr "Élémentaire"
#: Source/spelldat.cpp:45
msgctxt "spell"
msgid "Charged Bolt"
msgstr "Trait de Foudre"
#: Source/spelldat.cpp:46
msgctxt "spell"
msgid "Holy Bolt"
msgstr "Trait Sacré"
#: Source/spelldat.cpp:47
msgctxt "spell"
msgid "Resurrect"
msgstr "Résurrection"
#: Source/spelldat.cpp:48
msgctxt "spell"
msgid "Telekinesis"
msgstr "Télékinésie"
#: Source/spelldat.cpp:49
msgctxt "spell"
msgid "Heal Other"
msgstr "Soin d'Autrui"
#: Source/spelldat.cpp:50
msgctxt "spell"
msgid "Blood Star"
msgstr "Étoile de Sang"
#: Source/spelldat.cpp:51
msgctxt "spell"
msgid "Bone Spirit"
msgstr "Esprit d'Os"
#: Source/spelldat.cpp:52
msgctxt "spell"
msgid "Mana"
msgstr "Mana"
#: Source/spelldat.cpp:53
msgctxt "spell"
msgid "the Magi"
msgstr "le Mage"
#: Source/spelldat.cpp:54
msgctxt "spell"
msgid "the Jester"
msgstr "le Fou"
#: Source/spelldat.cpp:55
msgctxt "spell"
msgid "Lightning Wall"
msgstr "Mur de Foudre"
#: Source/spelldat.cpp:56
msgctxt "spell"
msgid "Immolation"
msgstr "Immolation"
#: Source/spelldat.cpp:57
msgctxt "spell"
msgid "Warp"
msgstr "Déplacement"
#: Source/spelldat.cpp:58
msgctxt "spell"
msgid "Reflect"
msgstr "Déviation"
#: Source/spelldat.cpp:59
msgctxt "spell"
msgid "Berserk"
msgstr "Berserk"
#: Source/spelldat.cpp:60
msgctxt "spell"
msgid "Ring of Fire"
msgstr "Anneau de Feu"
#: Source/spelldat.cpp:61
msgctxt "spell"
msgid "Search"
msgstr "Recherche"
#: Source/spelldat.cpp:62
msgctxt "spell"
msgid "Rune of Fire"
msgstr "Rune de Feu"
#: Source/spelldat.cpp:63
msgctxt "spell"
msgid "Rune of Light"
msgstr "Rune de Lumière"
#: Source/spelldat.cpp:64
msgctxt "spell"
msgid "Rune of Nova"
msgstr "Rune de Nova"
#: Source/spelldat.cpp:65
msgctxt "spell"
msgid "Rune of Immolation"
msgstr "Rune d'Immolation"
#: Source/spelldat.cpp:66
msgctxt "spell"
msgid "Rune of Stone"
msgstr "Rune de Pierre"
#: Source/stores.cpp:96
msgid "Griswold"
msgstr "Griswold"
#: Source/stores.cpp:97
msgid "Pepin"
msgstr "Pepin"
#: Source/stores.cpp:99
msgid "Ogden"
msgstr "Odgen"
#: Source/stores.cpp:100
msgid "Cain"
msgstr "Cain"
#: Source/stores.cpp:101
msgid "Farnham"
msgstr "Farnham"
#: Source/stores.cpp:102
msgid "Adria"
msgstr "Adria"
#: Source/stores.cpp:103 Source/stores.cpp:1318
msgid "Gillian"
msgstr "Gillian"
#: Source/stores.cpp:104
msgid "Wirt"
msgstr "Wirt"
#: Source/stores.cpp:223 Source/stores.cpp:230
msgid "Back"
msgstr "Retour"
#: Source/stores.cpp:252 Source/stores.cpp:258
msgid ", "
msgstr ", "
#: Source/stores.cpp:269
msgid "Damage: {:d}-{:d} "
msgstr "Dégâts: {:d}-{:d} "
#: Source/stores.cpp:271
msgid "Armor: {:d} "
msgstr "Armure: {:d} "
#: Source/stores.cpp:273
msgid "Dur: {:d}/{:d}, "
msgstr "Dur: {:d}/{:d}, "
#: Source/stores.cpp:275
msgid "Indestructible, "
msgstr "Indestructible, "
#: Source/stores.cpp:283
msgid "No required attributes"
msgstr "Aucun attribut requis"
#: Source/stores.cpp:315 Source/stores.cpp:1071 Source/stores.cpp:1305
msgid "Welcome to the"
msgstr "Bienvenue dans la"
#: Source/stores.cpp:316
msgid "Blacksmith's shop"
msgstr "Boutique du forgeron"
#: Source/stores.cpp:317 Source/stores.cpp:677 Source/stores.cpp:1073
#: Source/stores.cpp:1131 Source/stores.cpp:1307 Source/stores.cpp:1319
#: Source/stores.cpp:1332
msgid "Would you like to:"
msgstr "Souhaitez-vous:"
#: Source/stores.cpp:318
msgid "Talk to Griswold"
msgstr "Parler à Griswold"
#: Source/stores.cpp:319
msgid "Buy basic items"
msgstr "Acheter des objets de base"
#: Source/stores.cpp:320
msgid "Buy premium items"
msgstr "Acheter des objets extra"
#: Source/stores.cpp:321 Source/stores.cpp:680
msgid "Sell items"
msgstr "Vendre des objets"
#: Source/stores.cpp:322
msgid "Repair items"
msgstr "Réparer des objets"
#: Source/stores.cpp:323
msgid "Leave the shop"
msgstr "Quitter la boutique"
#: Source/stores.cpp:372 Source/stores.cpp:737 Source/stores.cpp:1108
msgid "I have these items for sale:"
msgstr "J'ai ces objets à vendre:"
#: Source/stores.cpp:437
msgid "I have these premium items for sale:"
msgstr "J'ai ces objets extra à vendre:"
#: Source/stores.cpp:556 Source/stores.cpp:830
msgid "You have nothing I want."
msgstr "Vous n'avez rien pour moi."
#: Source/stores.cpp:567 Source/stores.cpp:842
msgid "Which item is for sale?"
msgstr "Quel objet est à vendre?"
#: Source/stores.cpp:638
msgid "You have nothing to repair."
msgstr "Vous n'avez rien à réparer."
#: Source/stores.cpp:649
msgid "Repair which item?"
msgstr "Réparer quel objet?"
#: Source/stores.cpp:676
msgid "Witch's shack"
msgstr "Cabane de la sorcière"
#: Source/stores.cpp:678
msgid "Talk to Adria"
msgstr "Parler à Adria"
#: Source/stores.cpp:679 Source/stores.cpp:1075
msgid "Buy items"
msgstr "Acheter des objets"
#: Source/stores.cpp:681
msgid "Recharge staves"
msgstr "Recharger des bâtons"
#: Source/stores.cpp:682
msgid "Leave the shack"
msgstr "Quitter la cabane"
#: Source/stores.cpp:904
msgid "You have nothing to recharge."
msgstr "Vous n'avez rien à recharger."
#: Source/stores.cpp:915
msgid "Recharge which item?"
msgstr "Recharger quel objet?"
#: Source/stores.cpp:928
msgid "You do not have enough gold"
msgstr "Vous n'avez pas assez d'or"
#: Source/stores.cpp:936
msgid "You do not have enough room in inventory"
msgstr "Vous n'avez pas assez de place dans votre inventaire"
#: Source/stores.cpp:973
msgid "Do we have a deal?"
msgstr "Marché conclu?"
#: Source/stores.cpp:976
msgid "Are you sure you want to identify this item?"
msgstr "Voulez-vous vraiment identifier cet objet?"
#: Source/stores.cpp:982
msgid "Are you sure you want to buy this item?"
msgstr "Voulez-vous vraiment acheter cet objet?"
#: Source/stores.cpp:985
msgid "Are you sure you want to recharge this item?"
msgstr "Voulez-vous vraiment recharger cet objet?"
#: Source/stores.cpp:989
msgid "Are you sure you want to sell this item?"
msgstr "Voulez-vous vraiment vendre cet objet?"
#: Source/stores.cpp:992
msgid "Are you sure you want to repair this item?"
msgstr "Voulez-vous vraiment réparer cet objet?"
#: Source/stores.cpp:1006 Source/towners.cpp:150
msgid "Wirt the Peg-legged boy"
msgstr "Wirt à la jambe de bois"
#: Source/stores.cpp:1009 Source/stores.cpp:1016
msgid "Talk to Wirt"
msgstr "Parler à Wirt"
#: Source/stores.cpp:1010
msgid "I have something for sale,"
msgstr "J'ai quelque chose à vendre,"
#: Source/stores.cpp:1011
msgid "but it will cost 50 gold"
msgstr "mais ça fera 50 pièces"
#: Source/stores.cpp:1012
msgid "just to take a look. "
msgstr "rien que pour voir. "
#: Source/stores.cpp:1013
msgid "What have you got?"
msgstr "Qu'est-ce que tu as?"
#: Source/stores.cpp:1014 Source/stores.cpp:1017 Source/stores.cpp:1134
#: Source/stores.cpp:1322
msgid "Say goodbye"
msgstr "Dire au revoir"
#: Source/stores.cpp:1027
msgid "I have this item for sale:"
msgstr "J'ai cet objet à vendre:"
#: Source/stores.cpp:1049
msgid "Leave"
msgstr "Partir"
#: Source/stores.cpp:1072
msgid "Healer's home"
msgstr "Maison du Guérisseur"
#: Source/stores.cpp:1074
msgid "Talk to Pepin"
msgstr "Parler à Pepin"
#: Source/stores.cpp:1076
msgid "Leave Healer's home"
msgstr "Quitter le Guérisseur"
#: Source/stores.cpp:1130
msgid "The Town Elder"
msgstr "L'Ancien de la Ville"
#: Source/stores.cpp:1132
msgid "Talk to Cain"
msgstr "Parler à Cain"
#: Source/stores.cpp:1133
msgid "Identify an item"
msgstr "Identifier un objet"
#: Source/stores.cpp:1226
msgid "You have nothing to identify."
msgstr "Vous n'avez rien à identifier."
#: Source/stores.cpp:1237
msgid "Identify which item?"
msgstr "Identifier quel objet?"
#: Source/stores.cpp:1252
msgid "This item is:"
msgstr "Cet objet est:"
#: Source/stores.cpp:1255
msgid "Done"
msgstr "Fait"
#: Source/stores.cpp:1264
msgid "Talk to {:s}"
msgstr "Parler à {:s}"
#: Source/stores.cpp:1267
msgid "Talking to {:s}"
msgstr "Parler à {:s}"
#: Source/stores.cpp:1268
msgid "is not available"
msgstr "n'est pas disponible"
#: Source/stores.cpp:1269
msgid "in the shareware"
msgstr "dans le shareware"
#: Source/stores.cpp:1270
msgid "version"
msgstr "version"
#: Source/stores.cpp:1297
msgid "Gossip"
msgstr "Potins"
#: Source/stores.cpp:1306
msgid "Rising Sun"
msgstr "Soleil Levant"
#: Source/stores.cpp:1308
msgid "Talk to Ogden"
msgstr "Parler à Ogden"
#: Source/stores.cpp:1309
msgid "Leave the tavern"
msgstr "Quitter la tarvene"
#: Source/stores.cpp:1320
msgid "Talk to Gillian"
msgstr "Parler à Gillian"
#: Source/stores.cpp:1321
msgid "Access Storage"
msgstr "Accéder à la Cachette"
#: Source/stores.cpp:1331 Source/towners.cpp:205
msgid "Farnham the Drunk"
msgstr "Farnham l'Ivrogne"
#: Source/stores.cpp:1333
msgid "Talk to Farnham"
msgstr "Parler à Farnham"
#: Source/stores.cpp:1334
msgid "Say Goodbye"
msgstr "Dire Au Revoir"
#: Source/stores.cpp:2439
msgid "Your gold: {:s}"
msgstr "Votre or: {:s}"
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:15
msgid ""
" Ahh, the story of our King, is it? The tragic fall of Leoric was a harsh "
"blow to this land. The people always loved the King, and now they live in "
"mortal fear of him. The question that I keep asking myself is how he could "
"have fallen so far from the Light, as Leoric had always been the holiest of "
"men. Only the vilest powers of Hell could so utterly destroy a man from "
"within..."
msgstr ""
"Ahh, l'histoire du Roi, hein? La déchéance tragique de Leoric a été un coup "
"dur pour ce pays. Le peuple a toujours aimé le Roi, et maintenant il en a "
"une peur mortelle. La question que je n'arrête pas de me poser est de savoir "
"comment il a pu s'éloigner autant de la Lumière, lui qui a toujours été le "
"plus pieux de tous. Seules les plus noires puissances des Enfers peuvent "
"détruire un homme de l'intérieur aussi résolument..."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:17
msgid ""
"The village needs your help, good master! Some months ago King Leoric's son, "
"Prince Albrecht, was kidnapped. The King went into a rage and scoured the "
"village for his missing child. With each passing day, Leoric seemed to slip "
"deeper into madness. He sought to blame innocent townsfolk for the boy's "
"disappearance and had them brutally executed. Less than half of us survived "
"his insanity...\n"
" \n"
"The King's Knights and Priests tried to placate him, but he turned against "
"them and sadly, they were forced to kill him. With his dying breath the King "
"called down a terrible curse upon his former followers. He vowed that they "
"would serve him in darkness forever...\n"
" \n"
"This is where things take an even darker twist than I thought possible! Our "
"former King has risen from his eternal sleep and now commands a legion of "
"undead minions within the Labyrinth. His body was buried in a tomb three "
"levels beneath the Cathedral. Please, good master, put his soul at ease by "
"destroying his now cursed form..."
msgstr ""
"Le village a besoin de votre aide, mon bon maître! Il y a quelques mois, le "
"fils du roi Léoric, le prince Albrecht, a été enlevé. Le roi s'est mis en "
"rage et a ratissé tout le village à la recherche de son enfant. Au fil des "
"jours, Léoric semblait sombrer toujours plus dans la démence. Il a même "
"cherché à incriminer d'innocents villageois de la disparition du petit et "
"les a fait brutalement exécuter. Moins de la moitié d'entre nous ont survécu "
"à sa folie...\n"
" \n"
"Les chevaliers et les prêtres du roi ont essayé de le calmer, mais il s'est "
"retourné contre eux et, malheureusement, ils ont été contraints de le tuer. "
"Dans son dernier souffle, le roi a lancé une terrible malédiction sur ses "
"anciens compagnons. Il a juré qu'ils le serviraient dans les ténèbres pour "
"l'éternité...\n"
" \n"
"C'est là que les choses prennent une tournure encore plus sombre que je ne "
"l'imaginais! Notre ancien roi est sorti de son sommeil éternel et il "
"commande désormais une légion de damnés à l'intérieur du labyrinthe. Son "
"corps a été enterré dans une tombe trois niveaux sous la Cathédrale. Par "
"pitié, mon bon maître, libérez son âme en détruisant son enveloppe "
"corporelle maudite..."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:19
msgid ""
"As I told you, good master, the King was entombed three levels below. He's "
"down there, waiting in the putrid darkness for his chance to destroy this "
"land..."
msgstr ""
"Comme je vous l'ai dit, mon bon maître, le Roi a été inhumé trois niveaux "
"sous le sol. Il est là-bas, attendant dans les ténèbres putrides l'occasion "
"de détruire ce pays..."
#. TRANSLATORS: Quest dialog spoken by Ogden (Quest End)
#: Source/textdat.cpp:21
msgid ""
"The curse of our King has passed, but I fear that it was only part of a "
"greater evil at work. However, we may yet be saved from the darkness that "
"consumes our land, for your victory is a good omen. May Light guide you on "
"your way, good master."
msgstr ""
"La malédiction de notre roi est levée, mais je crains que cela n'ait été "
"qu'une partie d'un plus grand mal à l'œuvre. Cependant, nous pouvons encore "
"être préservés des ténèbres qui consument notre pays, car votre victoire est "
"un bon présage. Que la Lumière vous guide sur votre chemin, mon bon maître."
#. TRANSLATORS: Quest dialog spoken by Pepin
#: Source/textdat.cpp:23
msgid ""
"The loss of his son was too much for King Leoric. I did what I could to ease "
"his madness, but in the end it overcame him. A black curse has hung over "
"this kingdom from that day forward, but perhaps if you were to free his "
"spirit from his earthly prison, the curse would be lifted..."
msgstr ""
"La perte de son fils a porté un coup fatal au Roi Leoric. J'ai fait de mon "
"mieux pour atténuer sa folie, mais elle a fini par prendre le dessus. Une "
"sombre malédiction pèse sur le royaume depuis ce jour, mais peut-être que si "
"vous libériez son âme de sa prison terrestre, cette malédiction serait "
"levée..."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:25
msgid ""
"I don't like to think about how the King died. I like to remember him for "
"the kind and just ruler that he was. His death was so sad and seemed very "
"wrong, somehow."
msgstr ""
"Je n'aime pas me rappeler la fin du Roi. Je préfère me souvenir du roi juste "
"et bon qu'il avait été. J'ai été attristée par sa mort et quelque part, je "
"me dis qu'elle était injuste."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:27
msgid ""
"I made many of the weapons and most of the armor that King Leoric used to "
"outfit his knights. I even crafted a huge two-handed sword of the finest "
"mithril for him, as well as a field crown to match. I still cannot believe "
"how he died, but it must have been some sinister force that drove him insane!"
msgstr ""
"J'ai fabriqué la plupart des armes et des armures que le roi Leoric "
"fournissait à ses chevaliers. J'ai même fabriqué pour lui une énorme épée à "
"deux mains du meilleur mithril, ainsi qu'une couronne de bataille assortie. "
"Je n'arrive toujours pas à croire la façon dont il est mort, mais ce doit "
"être une force maléfique qui l'a rendu fou!"
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:29
msgid ""
"I don't care about that. Listen, no skeleton is gonna be MY king. Leoric is "
"King. King, so you hear me? HAIL TO THE KING!"
msgstr ""
"M'en fiche. Écoutez, aucun squelette sera MON roi. Leoric est roi. Roi, "
"alors vous m'entendez? VIVE LE ROI!"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:31
msgid ""
"The dead who walk among the living follow the cursed King. He holds the "
"power to raise yet more warriors for an ever growing army of the undead. If "
"you do not stop his reign, he will surely march across this land and slay "
"all who still live here."
msgstr ""
"Les morts qui marchent parmi les vivants suivent le roi maudit. Il détient "
"le pouvoir de lever encore plus de guerriers pour une armée de morts-vivants "
"toujours plus nombreuse. Si vous n'arrêtez pas son règne, il traversera "
"sûrement ce pays et fauchera tous ceux qui y vivent encore."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:33
msgid ""
"Look, I'm running a business here. I don't sell information, and I don't "
"care about some King that's been dead longer than I've been alive. If you "
"need something to use against this King of the undead, then I can help you "
"out..."
msgstr ""
"Dites, j'ai un bizness ici. Je ne vends pas d'informations, et je me "
"contrefiche d'un roi mort avant ma naissance. Si vous avez besoin de quelque "
"chose à utiliser contre ce roi des morts-vivants, alors là je peux peut-être "
"vous aider..."
#. TRANSLATORS: Quest dialog spoken by The Skeleton King (Hostile)
#: Source/textdat.cpp:35
msgid ""
"The warmth of life has entered my tomb. Prepare yourself, mortal, to serve "
"my Master for eternity!"
msgstr ""
"La chaleur de la vie est entrée dans ma tombe. Prépare-toi, mortel, à servir "
"mon Maître pour l'éternité!"
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:37
msgid ""
"I see that this strange behavior puzzles you as well. I would surmise that "
"since many demons fear the light of the sun and believe that it holds great "
"power, it may be that the rising sun depicted on the sign you speak of has "
"led them to believe that it too holds some arcane powers. Hmm, perhaps they "
"are not all as smart as we had feared..."
msgstr ""
"Je vois que ce comportement étrange vous intrigue également. Je subodore que "
"puisque de nombreux démons craignent la lumière du soleil et croient qu'elle "
"détient un grand pouvoir, il se peut que le soleil levant tracé sur "
"l'enseigne dont vous parlez les ait amenés à croire qu'elle détient aussi "
"quelque pouvoir ésotérique. Hum, peut-être ne sont-ils pas tous aussi "
"intelligents qu'on le craignait…"
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:39
msgid ""
"Master, I have a strange experience to relate. I know that you have a great "
"knowledge of those monstrosities that inhabit the labyrinth, and this is "
"something that I cannot understand for the very life of me... I was awakened "
"during the night by a scraping sound just outside of my tavern. When I "
"looked out from my bedroom, I saw the shapes of small demon-like creatures "
"in the inn yard. After a short time, they ran off, but not before stealing "
"the sign to my inn. I don't know why the demons would steal my sign but "
"leave my family in peace... 'tis strange, no?"
msgstr ""
"Maître, il m'est arrivé quelque chose dont j'aimerais vous entretenir. Je "
"sais que vous avez une solide connaissance de ces monstruosités qui habitent "
"le labyrinthe, et c'est quelque chose qui me dépasse totalement… J'ai été "
"réveillé pendant la nuit par un bruit de grattement juste à l'extérieur de "
"ma taverne. Quand j'ai regardé depuis ma chambre, j'ai vu comme des formes "
"de petits démons dans la cour de l'auberge. Peu de temps après, ils ont "
"filé, mais pas avant d'avoir volé mon enseigne. Je ne vois pas pourquoi les "
"démons voleraient mon enseigne mais laisseraient ma famille tranquille… "
"étrange, non?"
#. TRANSLATORS: Quest dialog spoken by Ogden (Quest End)
#: Source/textdat.cpp:41
msgid ""
"Oh, you didn't have to bring back my sign, but I suppose that it does save "
"me the expense of having another one made. Well, let me see, what could I "
"give you as a fee for finding it? Hmmm, what have we here... ah, yes! This "
"cap was left in one of the rooms by a magician who stayed here some time "
"ago. Perhaps it may be of some value to you."
msgstr ""
"Oh, mais ce n'était pas la peine de rapporter mon enseigne. Enfin, j'imagine "
"que ça m'évitera d'avoir à en faire faire une nouvelle. Voyons, laissez-moi "
"voir, qu'est-ce que je pourrais vous donner en récompense? Hmmm, qu'avons-"
"nous là… ah, oui! Ce bonnet a été oublié dans une des chambres par un "
"magicien qui y a séjourné il y a quelque temps. Peut-être qu'il peut vous "
"être utile."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:43
msgid ""
"My goodness, demons running about the village at night, pillaging our homes "
"- is nothing sacred? I hope that Ogden and Garda are all right. I suppose "
"that they would come to see me if they were hurt..."
msgstr ""
"Mon Dieu, des démons qui vont et viennent dans le village de nuit, pillant "
"nos maisons – n'y a-t-il rien de sacré? J'espère qu'Ogden et Garda vont "
"bien. Je suppose qu'ils viendraient me voir s'ils étaient blessés..."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:45
msgid ""
"Oh my! Is that where the sign went? My Grandmother and I must have slept "
"right through the whole thing. Thank the Light that those monsters didn't "
"attack the inn."
msgstr ""
"Mon Dieu! C'est donc ça qui était arrivé à l'enseigne? Ma grand-mère et "
"moi devions dormir pendant tout ce temps. La Lumière soit louée, "
"heureusement qu'ils n'ont pas attaqué l'auberge."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:47
msgid ""
"Demons stole Ogden's sign, you say? That doesn't sound much like the "
"atrocities I've heard of - or seen. \n"
" \n"
"Demons are concerned with ripping out your heart, not your signpost."
msgstr ""
"Comment, des démons ont volé la pancarte d'Ogden? Ça ne ressemble pas "
"beaucoup aux atrocités dont j'ai entendu parler – ou que j'ai vues.\n"
" \n"
"Ce qui intéresse les démons, c'est de vous arracher le cœur, pas votre "
"enseigne."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:49
msgid ""
"You know what I think? Somebody took that sign, and they gonna want lots of "
"money for it. If I was Ogden... and I'm not, but if I was... I'd just buy a "
"new sign with some pretty drawing on it. Maybe a nice mug of ale or a piece "
"of cheese..."
msgstr ""
"Vous savez c'que je pense? Quéqu'un a pris cette enseigne, et va réclamer "
"plein d'argent pour la rendre. Si j'étais Ogden... et je l'suis pas, mais si "
"je l'étais... j'achèterais juste une nouvelle enseigne avec un joli dessin "
"dessus. P't-être une bonne chope de bière ou un bout d'fromage..."
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:51
msgid ""
"No mortal can truly understand the mind of the demon. \n"
" \n"
"Never let their erratic actions confuse you, as that too may be their plan."
msgstr ""
"Nul mortel ne peut vraiment se mettre dans l'esprit d'un démon.\n"
" \n"
"Ne laissez jamais leurs actions désorganisées vous troubler, car cela peut "
"aussi être leur plan."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:53
msgid ""
"What - is he saying I took that? I suppose that Griswold is on his side, "
"too. \n"
" \n"
"Look, I got over simple sign stealing months ago. You can't turn a profit on "
"a piece of wood."
msgstr ""
"Quoi? Il dit que c'est moi qui l'avais prise? J'imagine que Griswold est "
"aussi avec lui .\n"
" \n"
"Écoutez, ça fait plusieurs mois que j'ai arrêté de faucher des enseignes. On "
"ne peut pas faire de profit en vendant un bout de bois."
#. TRANSLATORS: Quest dialog spoken by Snotspill (Hostile)
#: Source/textdat.cpp:55
msgid ""
"Hey - You that one that kill all! You get me Magic Banner or we attack! You "
"no leave with life! You kill big uglies and give back Magic. Go past corner "
"and door, find uglies. You give, you go!"
msgstr ""
"Hé – Toi qui tue tout! Trouve-moi la bannière magique ou nous attaque! Tu "
"pars pas vivant! Tu tue gros affreux et tu rapporte magie. Passe le coin et "
"la porte, trouve les affreux. Tu donne, tu pars!"
#. TRANSLATORS: Quest dialog spoken by Snotspill (Hostile)
#: Source/textdat.cpp:57
msgid "You kill uglies, get banner. You bring to me, or else..."
msgstr "Tu tue affreux et récupère bannière. Tu ramène à moi, ou sinon..."
#. TRANSLATORS: Quest dialog spoken by Snotspill (Hostile)
#: Source/textdat.cpp:59
msgid "You give! Yes, good! Go now, we strong. We kill all with big Magic!"
msgstr ""
"Tu donne! Oui bien! Pars maintenant, nous fort. Nous tue tout avec grand "
"magie!"
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:61
msgid ""
"This does not bode well, for it confirms my darkest fears. While I did not "
"allow myself to believe the ancient legends, I cannot deny them now. Perhaps "
"the time has come to reveal who I am.\n"
" \n"
"My true name is Deckard Cain the Elder, and I am the last descendant of an "
"ancient Brotherhood that was dedicated to safeguarding the secrets of a "
"timeless evil. An evil that quite obviously has now been released.\n"
" \n"
"The Archbishop Lazarus, once King Leoric's most trusted advisor, led a party "
"of simple townsfolk into the Labyrinth to find the King's missing son, "
"Albrecht. Quite some time passed before they returned, and only a few of "
"them escaped with their lives.\n"
" \n"
"Curse me for a fool! I should have suspected his veiled treachery then. It "
"must have been Lazarus himself who kidnapped Albrecht and has since hidden "
"him within the Labyrinth. I do not understand why the Archbishop turned to "
"the darkness, or what his interest is in the child, unless he means to "
"sacrifice him to his dark masters!\n"
" \n"
"That must be what he has planned! The survivors of his 'rescue party' say "
"that Lazarus was last seen running into the deepest bowels of the labyrinth. "
"You must hurry and save the prince from the sacrificial blade of this "
"demented fiend!"
msgstr ""
"Cela ne présage rien de bon, car cela confirme mes peurs les plus sombres. "
"Bien que je me m'interdisais de croire aux anciennes légendes, je ne peux "
"plus les nier maintenant. Le moment est peut-être venu de révéler qui je "
"suis.\n"
" \n"
"Mon vrai nom est Deckard Cain l'Ancien, et je suis le dernier descendant "
"d'une ancienne Confrérie qui avait pour vocation la sauvegarde des secrets "
"d'un mal intemporel. Un mal qui manifestement est désormais libéré.\n"
" \n"
"L'archevêque Lazarus, autrefois le conseiller le plus sûr du roi Léoric, "
"mena un groupe de simples villageois dans le labyrinthe pour retrouver le "
"fils disparu du roi, Albrecht. Beaucoup de temps a passé avant leur retour, "
"et seuls quelques-uns d'entre eux en ont réchappé vivants.\n"
" \n"
"Quel idiot j'ai été! J'aurais dû soupçonner sa perfidie dès lors. Ce doit "
"être Lazarus lui-même qui a enlevé Albrecht et le cache depuis dans le "
"Labyrinthe. Je ne comprends pas pourquoi l'archevêque s'est tourné vers les "
"ténèbres, ou ce qu'il veut à l'enfant, à moins qu'il n'entende le sacrifier "
"à ses sombres maîtres!\n"
" \n"
"C'est sûrement ce qu'il mijote! Les survivants de son 'équipe de sauvetage' "
"disent que Lazarus a été vu pour la dernière fois en train de courir au fin "
"fond du labyrinthe. Vous devez vous dépêcher et sauver le prince de la lame "
"sacrificielle de ce dément!"
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:63
msgid ""
"You must hurry and rescue Albrecht from the hands of Lazarus. The prince and "
"the people of this kingdom are counting on you!"
msgstr ""
"Vous devez vous dépêcher et sauver Albrecht des mains de Lazarus. Le prince "
"et le peuple de ce royaume comptent sur vous!"
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:65
msgid ""
"Your story is quite grim, my friend. Lazarus will surely burn in Hell for "
"his horrific deed. The boy that you describe is not our prince, but I "
"believe that Albrecht may yet be in danger. The symbol of power that you "
"speak of must be a portal in the very heart of the labyrinth.\n"
" \n"
"Know this, my friend - The evil that you move against is the dark Lord of "
"Terror. He is known to mortal men as Diablo. It was he who was imprisoned "
"within the Labyrinth many centuries ago and I fear that he seeks to once "
"again sow chaos in the realm of mankind. You must venture through the portal "
"and destroy Diablo before it is too late!"
msgstr ""
"Votre histoire est bien lugubre, mon ami. Lazarus brûlera sûrement en enfer "
"pour son geste horrible. Le garçon que vous décrivez n'est pas notre prince, "
"mais je pense qu'Albrecht est peut-être en danger. Le symbole de puissance "
"dont vous parlez doit être un portail au cœur même du labyrinthe.\n"
" \n"
"Sachez ceci, mon ami – Le mal contre lequel vous vous dressez est le sombre "
"Seigneur de la Terreur. Il est connu des mortels hommes sous le nom de "
"Diablo. C'est lui qui a été emprisonné dans le Labyrinthe il y a bien des "
"siècles et je crains qu'il ne cherche une fois de plus à semer le chaos dans "
"le royaume des Hommes. Vous devez vous aventurer à travers le portail et "
"détruire Diablo avant qu'il ne soit trop tard!"
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:67
msgid ""
"Lazarus was the Archbishop who led many of the townspeople into the "
"labyrinth. I lost many good friends that day, and Lazarus never returned. I "
"suppose he was killed along with most of the others. If you would do me a "
"favor, good master - please do not talk to Farnham about that day."
msgstr ""
"Lazarus était l'archevêque qui a entraîné de nombreux villageois dans le "
"labyrinthe. J'ai perdu beaucoup de bons amis ce jour-là, et Lazarus n'est "
"jamais revenu. J'imagine qu'il a été tué avec la plupart des autres. Si je "
"peux vous demander une faveur, mon bon maître, ne parlez pas de ce jour-là à "
"Farnham."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:71
msgid ""
"I was shocked when I heard of what the townspeople were planning to do that "
"night. I thought that of all people, Lazarus would have had more sense than "
"that. He was an Archbishop, and always seemed to care so much for the "
"townsfolk of Tristram. So many were injured, I could not save them all..."
msgstr ""
"Je n'en revenais pas quand j'ai appris ce que les habitants se préparaient à "
"faire cette nuit-là. Je pensais que d'entre tous, Lazarus au moins aurait eu "
"plus de jugeote que ça. Il était archevêque et semblait tant se soucier des "
"habitants de Tristram. Il y a eu tant de blessés, je n'ai pas pu tous les "
"sauver..."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:73
msgid ""
"I remember Lazarus as being a very kind and giving man. He spoke at my "
"mother's funeral, and was supportive of my grandmother and myself in a very "
"troubled time. I pray every night that somehow, he is still alive and safe."
msgstr ""
"Pour moi, Lazarus a toujours été un homme bon et généreux. Il a fait une "
"oraison à l'inhumation de ma mère, et a été d'un grand soutien pour ma grand-"
"mère et moi en des temps difficiles. Je prie chaque nuit en espérant qu'il "
"ne lui soit rien arrivé."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:75
msgid ""
"I was there when Lazarus led us into the labyrinth. He spoke of holy "
"retribution, but when we started fighting those hellspawn, he did not so "
"much as lift his mace against them. He just ran deeper into the dim, endless "
"chambers that were filled with the servants of darkness!"
msgstr ""
"J'étais là quand Lazarus nous a emmenés dans le labyrinthe. Il a parlé de "
"châtiment sacré, mais quand on a commencé à combattre ces engeances, il n'a "
"même pas levé sa masse contre eux. Il s'est juste enfoncé plus vite dans ces "
"cellules sans fin bourrées de serviteurs des ténèbres!"
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:77
msgid ""
"They stab, then bite, then they're all around you. Liar! LIAR! They're all "
"dead! Dead! Do you hear me? They just keep falling and falling... their "
"blood spilling out all over the floor... all his fault..."
msgstr ""
"Ils piquent, puis mordent, puis ils sont tout autour de vous. Menteur! "
"MENTEUR! Ils sont tous morts! Morts! Vous m'entendez? Ils tombaient, et "
"tombaient encore... leur sang recouvrait le sol... tout est sa faute..."
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:79
msgid ""
"I did not know this Lazarus of whom you speak, but I do sense a great "
"conflict within his being. He poses a great danger, and will stop at nothing "
"to serve the powers of darkness which have claimed him as theirs."
msgstr ""
"Je ne connaissais pas ce Lazarus dont vous me parlez, mais oui je sens qu'il "
"est la proie d'un grand conflit intérieur. Il représente un grand danger et "
"ne reculera devant rien pour servir les puissances des ténèbres qui se le "
"sont accaparées."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:81
msgid ""
"Yes, the righteous Lazarus, who was sooo effective against those monsters "
"down there. Didn't help save my leg, did it? Look, I'll give you a free "
"piece of advice. Ask Farnham, he was there."
msgstr ""
"Oui, le vertueux Lazarus, qui a été teeellement efficace contre ces monstres "
"là-bas. Il n'a pas aidé à sauver ma jambe, pas vrai? Allez, je vous file un "
"conseil gratuit. Demandez à Farnham, il y était."
#. TRANSLATORS: Quest dialog spoken by Lazarus (Hostile)
#: Source/textdat.cpp:83
msgid ""
"Abandon your foolish quest. All that awaits you is the wrath of my Master! "
"You are too late to save the child. Now you will join him in Hell!"
msgstr ""
"Abandonnez votre quête insensée. Tout ce qui vous attend, c'est la colère de "
"mon Maître! Il est trop tard pour sauver l'enfant. Vous allez maintenant le "
"rejoindre en Enfer!"
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:86
msgid ""
"Hmm, I don't know what I can really tell you about this that will be of any "
"help. The water that fills our wells comes from an underground spring. I "
"have heard of a tunnel that leads to a great lake - perhaps they are one and "
"the same. Unfortunately, I do not know what would cause our water supply to "
"be tainted."
msgstr ""
"Hmm, je ne vois pas bien ce que je pourrai vous apprendre d'utile. L'eau qui "
"remplit nos puits provient d'une source souterraine. J'ai entendu parler "
"d'un tunnel qui mène à un grand lac – peut-être qu'ils ne font qu'un. "
"Malheureusement, je ne sais pas ce qui pourrait polluer notre "
"approvisionnement en eau."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:88
msgid ""
"I have always tried to keep a large supply of foodstuffs and drink in our "
"storage cellar, but with the entire town having no source of fresh water, "
"even our stores will soon run dry. \n"
" \n"
"Please, do what you can or I don't know what we will do."
msgstr ""
"J'ai toujours essayé de garder une bonne réserve de denrées alimentaires et "
"de boissons dans le cellier, mais si toute la ville n'a plus de source d'eau "
"potable, même nos citernes seront bientôt à sec.\n"
" \n"
"S'il vous plaît, faites quelque chose ou je ne sais pas comment nous allons "
"faire."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:90
msgid ""
"I'm glad I caught up to you in time! Our wells have become brackish and "
"stagnant and some of the townspeople have become ill drinking from them. Our "
"reserves of fresh water are quickly running dry. I believe that there is a "
"passage that leads to the springs that serve our town. Please find what has "
"caused this calamity, or we all will surely perish."
msgstr ""
"Heureusement que je vous attrape à temps! Nos puits sont devenus saumâtres "
"et croupis et certains habitants en sont tombés malades. Nos réserves d'eau "
"potable s'épuisent rapidement. Je crois qu'il y a un passage qui mène aux "
"sources qui alimentent notre ville. Je vous en prie, trouvez ce qui a causé "
"cette calamité, ou nous périrons tous sans faute."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:92
msgid ""
"Please, you must hurry. Every hour that passes brings us closer to having no "
"water to drink. \n"
" \n"
"We cannot survive for long without your help."
msgstr ""
"Je vous en prie, faites vite. Plus le temps passe, moins nous avons d'eau.\n"
" \n"
"Nous ne survivrons pas longtemps sans votre aide."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:94
msgid ""
"What's that you say - the mere presence of the demons had caused the water "
"to become tainted? Oh, truly a great evil lurks beneath our town, but your "
"perseverance and courage gives us hope. Please take this ring - perhaps it "
"will aid you in the destruction of such vile creatures."
msgstr ""
"Qu'est-ce que vous dites? La simple présence des démons a suffi à "
"empoisonner notre eau? Oh, décidément un grand mal nous guette sous notre "
"ville, mais votre persévérance et votre courage nous donnent de l'espoir. "
"Prenez cet anneau – il vous aidera peut-être à détruire ces atroces "
"créatures."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:96
msgid ""
"My grandmother is very weak, and Garda says that we cannot drink the water "
"from the wells. Please, can you do something to help us?"
msgstr ""
"Ma grand-mère est très faible et Garda dit que nous ne pouvons pas boire "
"l'eau des puits. Vous pouvez faire quelque chose pour nous?"
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:98
msgid ""
"Pepin has told you the truth. We will need fresh water badly, and soon. I "
"have tried to clear one of the smaller wells, but it reeks of stagnant "
"filth. It must be getting clogged at the source."
msgstr ""
"Pepin ne vous a pas menti. On va salement manquer d'eau potable, et vite. "
"J'ai essayé de nettoyer l'un des plus petits puits, mais il empeste la "
"fange. Il doit se boucher à la source."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:100
msgid "You drink water?"
msgstr "Vous buvez de l'eau?"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:101
msgid ""
"The people of Tristram will die if you cannot restore fresh water to their "
"wells. \n"
" \n"
"Know this - demons are at the heart of this matter, but they remain ignorant "
"of what they have spawned."
msgstr ""
"Les habitants de Tristram vont mourir si vous ne parvenez pas à rétablir "
"l'alimentation en eau des puits.\n"
" \n"
"Sachez-le – les démons sont au cœur de cette affaire, mais ils ne sont pas "
"au courant de ce qu'ils ont provoqué."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:103
msgid ""
"For once, I'm with you. My business runs dry - so to speak - if I have no "
"market to sell to. You better find out what is going on, and soon!"
msgstr ""
"Pour une fois, je suis avec vous. Mon bizness va s'assécher – au sens propre "
"– si je n'ai plus de clientèle. Vous avez intérêt à trouver ce qui cloche, "
"et vite!"
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:105
msgid ""
"A book that speaks of a chamber of human bones? Well, a Chamber of Bone is "
"mentioned in certain archaic writings that I studied in the libraries of the "
"East. These tomes inferred that when the Lords of the underworld desired to "
"protect great treasures, they would create domains where those who died in "
"the attempt to steal that treasure would be forever bound to defend it. A "
"twisted, but strangely fitting, end?"
msgstr ""
"Un livre qui parle d'une chambre d'ossements humains? Eh bien, une Chambre "
"d'Ossements est mentionnée dans certains écrits archaïques que j'ai étudiés "
"dans les bibliothèques de l'Orient. Ces tomes en concluaient que lorsque les "
"seigneurs des enfers voulaient protéger de grands trésors, ils créaient des "
"domaines où ceux qui périssaient en tentant de voler ce trésor seraient à "
"jamais tenus de le défendre. Une fin ironique, mais étrangement de "
"circonstance, non?"
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:107
msgid ""
"I am afraid that I don't know anything about that, good master. Cain has "
"many books that may be of some help."
msgstr ""
"J'ai peur de ne rien savoir là-dessus, mon bon maître. Cain a beaucoup de "
"livres, il pourra peut-être vous aider."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:109
msgid ""
"This sounds like a very dangerous place. If you venture there, please take "
"great care."
msgstr ""
"Ça a l'air d'être un endroit très dangereux. Si vous vous y risquez, prenez "
"bien garde à vous."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:111
msgid ""
"I am afraid that I haven't heard anything about that. Perhaps Cain the "
"Storyteller could be of some help."
msgstr ""
"Je n'en ai jamais entendu parler, j'en ai peur. Peut-être que Cain le "
"Conteur pourrait être utile."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:113
msgid ""
"I know nothing of this place, but you may try asking Cain. He talks about "
"many things, and it would not surprise me if he had some answers to your "
"question."
msgstr ""
"Je ne sais rien de cet endroit, mais vous ferez peut-être bien de demander à "
"Cain. Il parle de beaucoup de choses, et je ne serais pas étonné qu'il ait "
"des réponses à vous apporter."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:115
msgid ""
"Okay, so listen. There's this chamber of wood, see. And his wife, you know - "
"her - tells the tree... cause you gotta wait. Then I says, that might work "
"against him, but if you think I'm gonna PAY for this... you... uh... yeah."
msgstr ""
"Bon, alors écoutez. Y'a cette chambre de bois, quoi. Et sa femme, vous savez "
"– elle – dit à l'arbre... pasque vous devez attendre. Alors, que je dis, ça "
"pourrait marcher contre lui, mais si vous croyez que je vais PAYER pour "
"ça... vous... euh... ouais."
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:117
msgid ""
"You will become an eternal servant of the dark lords should you perish "
"within this cursed domain. \n"
" \n"
"Enter the Chamber of Bone at your own peril."
msgstr ""
"Vous deviendrez un serviteur éternel des seigneurs des ténèbres si jamais "
"vous périssez dans ce domaine maudit.\n"
" \n"
"Entrez dans la Chambre des Ossements à vos risques et périls."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:119
msgid ""
"A vast and mysterious treasure, you say? Maybe I could be interested in "
"picking up a few things from you... or better yet, don't you need some rare "
"and expensive supplies to get you through this ordeal?"
msgstr ""
"Un vaste et mystérieux trésor, vous dites? Ça pourrait peut-être "
"m'intéresser de vous prendre quelques bricoles... ou mieux encore, vous "
"n'avez pas besoin de fournitures rares et chères pour vous aider à traverser "
"cette épreuve?"
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:121
msgid ""
"It seems that the Archbishop Lazarus goaded many of the townsmen into "
"venturing into the Labyrinth to find the King's missing son. He played upon "
"their fears and whipped them into a frenzied mob. None of them were prepared "
"for what lay within the cold earth... Lazarus abandoned them down there - "
"left in the clutches of unspeakable horrors - to die."
msgstr ""
"Il semble que l'archevêque Lazarus ait poussé de nombreux habitants à "
"s'aventurer dans le labyrinthe pour retrouver le fils disparu du roi. En "
"jouant sur leur peurs, il en a fait un troupeau d'excités. Aucun d'eux "
"n'était préparé à ce qui se trouvait dans la terre froide... Lazarus les y a "
"abandonnés – dans les griffes d'horreurs indescriptibles – pour mourir."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:123
msgid ""
"Yes, Farnham has mumbled something about a hulking brute who wielded a "
"fierce weapon. I believe he called him a butcher."
msgstr ""
"Oui, Farnham a bredouillé quelque chose à propos d'une immense brute "
"brandissant une arme terrible. Je crois qu'il l'appelait le Boucher."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:125
msgid ""
"By the Light, I know of this vile demon. There were many that bore the scars "
"of his wrath upon their bodies when the few survivors of the charge led by "
"Lazarus crawled from the Cathedral. I don't know what he used to slice open "
"his victims, but it could not have been of this world. It left wounds "
"festering with disease and even I found them almost impossible to treat. "
"Beware if you plan to battle this fiend..."
msgstr ""
"Par la Lumière, je connais ce maudit démon. Nombreux étaient ceux qui "
"portaient les cicatrices de sa fureur dans leur chair lorsque les rares "
"survivants de la charge menée par Lazarus ont rampé hors de la cathédrale. "
"Je ne sais avec quoi il tailladait ses victimes, mais ça ne pouvait pas être "
"de ce monde. Cela laissait des plaies gangrenées et même moi j'ai eu toutes "
"les peines du monde à les traiter. Prenez garde à vous si vous comptez "
"affronter ce monstre..."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:127
msgid ""
"When Farnham said something about a butcher killing people, I immediately "
"discounted it. But since you brought it up, maybe it is true."
msgstr ""
"Quand Farnham a parlé d'un boucher qui tuait les gens, je l'ai d'abord "
"ignoré. Mais maintenant que vous en parlez, peut-être que c'est vrai."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:129
msgid ""
"I saw what Farnham calls the Butcher as it swathed a path through the bodies "
"of my friends. He swung a cleaver as large as an axe, hewing limbs and "
"cutting down brave men where they stood. I was separated from the fray by a "
"host of small screeching demons and somehow found the stairway leading out. "
"I never saw that hideous beast again, but his blood-stained visage haunts me "
"to this day."
msgstr ""
"J'ai vu ce que Farnham appelle le Boucher alors qu'il se taillait un passage "
"à travers les corps de mes amis. Il brandissait un couperet gros comme une "
"hache, tranchant des membres et abattant sur place des hommes courageux. Je "
"me suis trouvé séparé de la mêlée par une meute de petits démons hurlants et "
"je suis tombé par hasard sur l'escalier de la sortie. Je n'ai jamais revu "
"cette bête épouvantable, mais son visage plein de sang me travaille encore "
"aujourd'hui."
#. TRANSLATORS: Quest dialog spoken by Farnham (*sad face*)
#: Source/textdat.cpp:131
msgid ""
"Big! Big cleaver killing all my friends. Couldn't stop him, had to run away, "
"couldn't save them. Trapped in a room with so many bodies... so many "
"friends... NOOOOOOOOOO!"
msgstr ""
"Gros! Gros couperet qui tue tous mes amis. Impossible de l'arrêter, fallait "
"s'enfuir, impossible de les sauver. Piégé dans une pièce avec tous ces "
"corps... tant d'amis... NAAAAAAAAAAN!"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:133
msgid ""
"The Butcher is a sadistic creature that delights in the torture and pain of "
"others. You have seen his handiwork in the drunkard Farnham. His destruction "
"will do much to ensure the safety of this village."
msgstr ""
"Le Boucher est une créature sadique qui se régale de la torture et de la "
"douleur d'autrui. Vous avez vu son œuvre en Farnham l'ivrogne. Le détruire "
"facilitera grandement la sécurité de ce village."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:135
msgid ""
"I know more than you'd think about that grisly fiend. His little friends got "
"a hold of me and managed to get my leg before Griswold pulled me out of that "
"hole. \n"
" \n"
"I'll put it bluntly - kill him before he kills you and adds your corpse to "
"his collection."
msgstr ""
"J'en sais plus que vous ne pensez sur cette horreur. Ses petits copains "
"m'avaient attrapé et avaient réussi à me niquer la jambe avant que Griswold "
"me tire de ce trou.\n"
" \n"
"Je vais le dire franco – tuez-le avant qu'il ne vous tue et n'ajoute votre "
"cadavre à sa collection."
#. TRANSLATORS: Quest dialog spoken by Wounded Townsman (Dying)
#: Source/textdat.cpp:137
msgid ""
"Please, listen to me. The Archbishop Lazarus, he led us down here to find "
"the lost prince. The bastard led us into a trap! Now everyone is dead... "
"killed by a demon he called the Butcher. Avenge us! Find this Butcher and "
"slay him so that our souls may finally rest..."
msgstr ""
"S'il vous plaît, écoutez moi. L'archevêque Lazarus, il nous a conduits ici "
"pour retrouver le prince. Ce chien nous a entraînés dans un piège! "
"Maintenant, tout le monde est mort... tué par un démon qu'il a appelé le "
"Boucher. Vengez-nous! Trouvez ce Boucher et tuez-le, que nos âmes puissent "
"reposer en paix…"
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:140
msgid ""
"You recite an interesting rhyme written in a style that reminds me of other "
"works. Let me think now - what was it?\n"
" \n"
"...Darkness shrouds the Hidden. Eyes glowing unseen with only the sounds of "
"razor claws briefly scraping to torment those poor souls who have been made "
"sightless for all eternity. The prison for those so damned is named the "
"Halls of the Blind..."
msgstr ""
"Vous récitez là une comptine intéressante écrite dans un style qui me "
"rappelle d'autres œuvres. Voyons – qu'est-ce que c'était?\n"
" \n"
"…Les ténèbres enveloppent le Caché. Des yeux brillants inaperçus avec seul "
"perceptible le son de griffes acérées grattant à petits coups pour "
"tourmenter ces pauvres âmes rendues aveugles pour l'éternité. La prison pour "
"ceux qui ont ainsi été damnés s'appelle le Hall des Aveugles…"
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:142
msgid ""
"I never much cared for poetry. Occasionally, I had cause to hire minstrels "
"when the inn was doing well, but that seems like such a long time ago now. \n"
" \n"
"What? Oh, yes... uh, well, I suppose you could see what someone else knows."
msgstr ""
"Je n'ai jamais été féru de poésie. À l'occasion, je pouvais prendre des "
"ménestrels quand l'auberge marchait bien, mais ça paraît si lointain "
"maintenant.\n"
" \n"
"Hein? Oh, oui... euh, bon, je suppose que vous devriez voir ce que d'autres "
"savent."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:144
msgid ""
"This does seem familiar, somehow. I seem to recall reading something very "
"much like that poem while researching the history of demonic afflictions. It "
"spoke of a place of great evil that... wait - you're not going there are you?"
msgstr ""
"Ça me dit quelque chose. Je crois me souvenir avoir lu quelque chose de tout "
"à fait semblable à ce poème en faisant des recherches sur l'histoire des "
"affections démoniaques. Ça parlait d'un endroit diabolique qui... attendez – "
"vous ne comptez tout de même pas y aller, dites?"
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:146
msgid ""
"If you have questions about blindness, you should talk to Pepin. I know that "
"he gave my grandmother a potion that helped clear her vision, so maybe he "
"can help you, too."
msgstr ""
"Si vous avez des questions sur la cécité, vous devriez demander à Pepin. Je "
"sais qu'il a donné à ma grand-mère une potion qui a aidé à éclaircir sa vue, "
"alors peut-être qu'il peut vous aider, aussi."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:148
msgid ""
"I am afraid that I have neither heard nor seen a place that matches your "
"vivid description, my friend. Perhaps Cain the Storyteller could be of some "
"help."
msgstr ""
"Je crains bien n'avoir jamais vu ni entendu parler d'un endroit qui "
"ressemble à votre description expressive, mon ami. Peut-être que Cain le "
"Conteur pourra vous aider."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:150
msgid "Look here... that's pretty funny, huh? Get it? Blind - look here?"
msgstr ""
"Regardez voir... c'est marrant, hein? Vous pigez? Aveugle – regardez voir?"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:152
msgid ""
"This is a place of great anguish and terror, and so serves its master "
"well. \n"
" \n"
"Tread carefully or you may yourself be staying much longer than you had "
"anticipated."
msgstr ""
"C'est un lieu de grande angoisse et de terreur, et sert ainsi bien son "
"maître.\n"
" \n"
"Avancez prudemment ou vous pourriez y rester bien plus longtemps que vous ne "
"l'escomptiez."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:154
msgid ""
"Lets see, am I selling you something? No. Are you giving me money to tell "
"you about this? No. Are you now leaving and going to talk to the storyteller "
"who lives for this kind of thing? Yes."
msgstr ""
"Voyons, est-ce que je suis en train de vous vendre quelque chose? Non. Est-"
"ce que vous me donnez de l'argent pour vous en parler? Non. Est-ce que vous "
"allez partir en parler au conteur qui ne vit que pour ce genre de trucs? "
"Oui."
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:156
msgid ""
"You claim to have spoken with Lachdanan? He was a great hero during his "
"life. Lachdanan was an honorable and just man who served his King faithfully "
"for years. But of course, you already know that.\n"
" \n"
"Of those who were caught within the grasp of the King's Curse, Lachdanan "
"would be the least likely to submit to the darkness without a fight, so I "
"suppose that your story could be true. If I were in your place, my friend, I "
"would find a way to release him from his torture."
msgstr ""
"Vous dites avoir parlé avec Lachdanan? C'était un grand héros de son "
"vivant. Lachdanan était un homme d'honneur; il était juste, et il a "
"fidèlement servi son roi pendant des années. Mais bien sûr, vous savez déjà "
"tout ça.\n"
" \n"
"De tous ceux qui ont été pris sous l'emprise de la Malédiction du Roi, "
"Lachdanan serait le moins susceptible de se soumettre aux ténèbres sans "
"combattre, aussi votre histoire me semble vraisemblable. Si j'étais à votre "
"place, mon ami, je tâcherais de trouver un moyen de le libérer de son "
"supplice."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:158
msgid ""
"You speak of a brave warrior long dead! I'll have no such talk of speaking "
"with departed souls in my inn yard, thank you very much."
msgstr ""
"Vous parlez d'un courageux guerrier mort depuis longtemps! Pas question de "
"parler de l'âme des morts dans la cour de mon auberge, merci beaucoup."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:160
msgid ""
"A golden elixir, you say. I have never concocted a potion of that color "
"before, so I can't tell you how it would effect you if you were to try to "
"drink it. As your healer, I strongly advise that should you find such an "
"elixir, do as Lachdanan asks and DO NOT try to use it."
msgstr ""
"Un élixir doré, dites-vous. Je n'ai encore jamais concocté une potion de "
"cette couleur, donc je ne peux pas vous dire ce qu'elle vous ferait si vous "
"essayiez de la boire. En tant que guérisseur, je vous recommande fortement, "
"si vous trouviez un tel élixir, de faire ce que demande Lachdanan et de "
"SURTOUTPAS le boire."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:162
msgid ""
"I've never heard of a Lachdanan before. I'm sorry, but I don't think that I "
"can be of much help to you."
msgstr ""
"Je n'ai jamais entendu parler d'un Lachdanan auparavant. Je suis désolée, "
"mais je ne pense pas pouvoir vous être d'une grande aide."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:164
msgid ""
"If it is actually Lachdanan that you have met, then I would advise that you "
"aid him. I dealt with him on several occasions and found him to be honest "
"and loyal in nature. The curse that fell upon the followers of King Leoric "
"would fall especially hard upon him."
msgstr ""
"Si c'est bien Lachdanan que vous avez rencontré, je serais d'avis que vous "
"l'aidiez. J'ai eu affaire à lui à plusieurs reprises et j'ai vu en lui un "
"homme honnête et loyal. La malédiction qui frappe les compagnons du roi "
"Leoric doit être encore plus terrible pour lui."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:166
msgid ""
" Lachdanan is dead. Everybody knows that, and you can't fool me into "
"thinking any other way. You can't talk to the dead. I know!"
msgstr ""
"Lachdanan est mort. Tout le monde sait ça, et vous pouvez pas me berner en "
"me faisant croire autre chose. On peut pas parler aux morts. Je le sais "
"bien!"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:168
msgid ""
"You may meet people who are trapped within the Labyrinth, such as "
"Lachdanan. \n"
" \n"
"I sense in him honor and great guilt. Aid him, and you aid all of Tristram."
msgstr ""
"Il est possible que vous croisiez des gens piégés dans le Labyrinthe, comme "
"Lachdanan.\n"
" \n"
"Je sens en lui de l'honneur et une grande culpabilité. Secourez-le, et vous "
"aiderez Tristram tout entier."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:170
msgid ""
"Wait, let me guess. Cain was swallowed up in a gigantic fissure that opened "
"beneath him. He was incinerated in a ball of hellfire, and can't answer your "
"questions anymore. Oh, that isn't what happened? Then I guess you'll be "
"buying something or you'll be on your way."
msgstr ""
"Attendez, attendez. Cain a été englouti dans une gigantesque faille qui "
"s'est ouverte sous ses pieds. Il a été réduit en cendres par une boule de "
"feu des enfers, et ne peut plus répondre à vos questions. Ah non, ce n'est "
"pas ça? Dans ce cas, je pense que vous allez m'acheter quelque chose ou "
"bien aller voir ailleurs."
#. TRANSLATORS: Quest dialog spoken by Lachdanan (in despair)
#: Source/textdat.cpp:172
msgid ""
"Please, don't kill me, just hear me out. I was once Captain of King Leoric's "
"Knights, upholding the laws of this land with justice and honor. Then his "
"dark Curse fell upon us for the role we played in his tragic death. As my "
"fellow Knights succumbed to their twisted fate, I fled from the King's "
"burial chamber, searching for some way to free myself from the Curse. I "
"failed...\n"
" \n"
"I have heard of a Golden Elixir that could lift the Curse and allow my soul "
"to rest, but I have been unable to find it. My strength now wanes, and with "
"it the last of my humanity as well. Please aid me and find the Elixir. I "
"will repay your efforts - I swear upon my honor."
msgstr ""
"S'il vous plaît, ne me tuez pas, écoutez-moi juste. J'ai été le capitaine "
"des chevaliers du roi Leoric, faisant respecter les lois de ce pays avec "
"justice et honneur. Puis sa sombre malédiction est tombée sur nous pour le "
"rôle que nous avions joué dans sa mort tragique. Alors que mes compagnons "
"chevaliers succombaient à leur destin cruel, je me suis enfui de la chambre "
"funéraire du roi, à la recherche d'un moyen de me libérer de la malédiction. "
"J'ai échoué...\n"
" \n"
"J'ai entendu parler d'un Élixir Doré qui pourrait lever la malédiction et "
"donner le repos à mon âme, mais j'ai été incapable de le trouver. À présent "
"ma force décline, et avec elle ce qui reste de mon humanité. Aidez-moi, par "
"pitié, trouvez l'élixir. Je récompenserai vos efforts – je le jure sur mon "
"honneur."
#. TRANSLATORS: Quest dialog spoken by Lachdanan (in despair)
#: Source/textdat.cpp:174
msgid ""
"You have not found the Golden Elixir. I fear that I am doomed for eternity. "
"Please, keep trying..."
msgstr ""
"Vous n'avez pas trouvé l'Élixir Doré. Je crains d'être condamné pour "
"l'éternité. S'il vous plaît, continuez d'essayer..."
#. TRANSLATORS: Quest dialog spoken by Lachdanan (Quest End)
#: Source/textdat.cpp:176
msgid ""
"You have saved my soul from damnation, and for that I am in your debt. If "
"there is ever a way that I can repay you from beyond the grave I will find "
"it, but for now - take my helm. On the journey I am about to take I will "
"have little use for it. May it protect you against the dark powers below. Go "
"with the Light, my friend..."
msgstr ""
"Vous avez sauvé mon âme de la damnation, et je vous en suis redevable. S'il "
"y a quelque moyen de vous rembourser depuis l'au-delà, je le trouverai, mais "
"pour l'instant – prenez mon casque. Pour le voyage que j'entreprends, je "
"n'en aurai guère l'usage. Puisse-t-il vous protéger contre les puissances "
"obscures d'en bas. Allez avec la Lumière, mon ami..."
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:178
msgid ""
"Griswold speaks of The Anvil of Fury - a legendary artifact long searched "
"for, but never found. Crafted from the metallic bones of the Razor Pit "
"demons, the Anvil of Fury was smelt around the skulls of the five most "
"powerful magi of the underworld. Carved with runes of power and chaos, any "
"weapon or armor forged upon this Anvil will be immersed into the realm of "
"Chaos, imbedding it with magical properties. It is said that the "
"unpredictable nature of Chaos makes it difficult to know what the outcome of "
"this smithing will be..."
msgstr ""
"Griswold parle de l'Enclume de Fureur – un artefact légendaire longtemps "
"recherché, mais jamais trouvé. Fabriquée à partir des os métalliques de "
"démons de la Fosse aux Rasoirs, l'Enclume de Fureur a été fondue autour des "
"crânes des cinq mages les plus puissants des enfers. Ciselée de runes de "
"puissance et de chaos, toute arme ou armure forgée sur cette Enclume sera "
"immergée dans le royaume du Chaos, l'imprégnant de propriétés magiques. On "
"dit que de par la nature imprévisible du Chaos, il est difficile de dire ce "
"qui ressortira de cette manœuvre..."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:180
msgid ""
"Don't you think that Griswold would be a better person to ask about this? "
"He's quite handy, you know."
msgstr ""
"Vous ne pensez pas que Griswold serait plus à même de répondre à ceci? Il "
"est assez habile, vous savez."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:182
msgid ""
"If you had been looking for information on the Pestle of Curing or the "
"Silver Chalice of Purification, I could have assisted you, my friend. "
"However, in this matter, you would be better served to speak to either "
"Griswold or Cain."
msgstr ""
"Si vous aviez cherché des informations sur le Pilon de Guérison ou le Calice "
"d'Argent de Purification, j'aurais pu vous aider, mon ami. En revanche, dans "
"ce domaine, vous feriez mieux de parler à Griswold ou à Cain."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:184
msgid ""
"Griswold's father used to tell some of us when we were growing up about a "
"giant anvil that was used to make mighty weapons. He said that when a hammer "
"was struck upon this anvil, the ground would shake with a great fury. "
"Whenever the earth moves, I always remember that story."
msgstr ""
"Quand nous étions enfants, le père de Griswold nous parlait d'une enclume "
"géante qui servait à forger des armes redoutables. Il disait que lorsqu'on "
"frappait d'un marteau sur cette enclume, le sol était secoué d'une grande "
"fureur. À chaque fois que la terre tremble, ça me rappelle cette histoire."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:186
msgid ""
"Greetings! It's always a pleasure to see one of my best customers! I know "
"that you have been venturing deeper into the Labyrinth, and there is a story "
"I was told that you may find worth the time to listen to...\n"
" \n"
"One of the men who returned from the Labyrinth told me about a mystic anvil "
"that he came across during his escape. His description reminded me of "
"legends I had heard in my youth about the burning Hellforge where powerful "
"weapons of magic are crafted. The legend had it that deep within the "
"Hellforge rested the Anvil of Fury! This Anvil contained within it the very "
"essence of the demonic underworld...\n"
" \n"
"It is said that any weapon crafted upon the burning Anvil is imbued with "
"great power. If this anvil is indeed the Anvil of Fury, I may be able to "
"make you a weapon capable of defeating even the darkest lord of Hell! \n"
" \n"
"Find the Anvil for me, and I'll get to work!"
msgstr ""
"Salutations! C'est toujours un plaisir de voir un de mes plus fidèles "
"clients! Je sais que vous vous enfoncez dans le Labyrinthe, et on m'a dit "
"une histoire qui pourrait mériter votre attention...\n"
" \n"
"Un des hommes qui est revenu du Labyrinthe m'a parlé d'une enclume mystique "
"qu'il a trouvée en s'échappant. Sa description m'a rappelé des légendes "
"entendues dans ma jeunesse au sujet d'une Forge de l'Enfer ardente où "
"étaient créées de puissantes armes magiques. Selon la légende, au plus "
"profond de la Forge de l'Enfer reposerait l'Enclume de Fureur! Cette "
"Enclume recèlerait l'essence même du monde souterrain démoniaque...\n"
" \n"
"On dit que toute arme forgée sur l'enclume ardente est dotée d'un grand "
"pouvoir. Si cette Enclume est bien l'Enclume de Fureur, je devrais pouvoir "
"vous faire une arme capable de vaincre même le plus sombre des seigneurs de "
"l'enfer!\n"
"\n"
"Trouvez-moi l'Enclume et je m'y mets!"
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:188
msgid ""
"Nothing yet, eh? Well, keep searching. A weapon forged upon the Anvil could "
"be your best hope, and I am sure that I can make you one of legendary "
"proportions."
msgstr ""
"Toujours rien? Alors continuez à chercher. Une arme forgée sur "
"l'Enclume pourrait être votre meilleur espoir, et je suis sûr de pouvoir "
"vous en faire une digne de légendes."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:190
msgid ""
"I can hardly believe it! This is the Anvil of Fury - good work, my friend. "
"Now we'll show those bastards that there are no weapons in Hell more deadly "
"than those made by men! Take this and may Light protect you."
msgstr ""
"J'y crois pas! C'est l'Enclume de Fureur – beau travail, mon ami. "
"Maintenant, nous allons montrer à ces ordures qu'il n'y a pas d'armes en "
"enfer plus meurtrières que celles forgées par les humains! Prenez ceci et "
"que la Lumière vous protège."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:192
msgid ""
"Griswold can't sell his anvil. What will he do then? And I'd be angry too if "
"someone took my anvil!"
msgstr ""
"Griswold peut pas vendre son enclume. Qu'est-ce qu'il pourrait faire, "
"alors? Et je serais pas content non plus si on me volait mon enclume!"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:194
msgid ""
"There are many artifacts within the Labyrinth that hold powers beyond the "
"comprehension of mortals. Some of these hold fantastic power that can be "
"used by either the Light or the Darkness. Securing the Anvil from below "
"could shift the course of the Sin War towards the Light."
msgstr ""
"Il existe de nombreux artefacts dans le Labyrinthe qui détiennent des "
"pouvoirs au-delà de la compréhension des mortels. Certains d'entre eux "
"détiennent un pouvoir fantastique qui peut être utilisé par la Lumière ou "
"les Ténèbres. Sécuriser l'Enclume pourrait faire pencher le cours de la "
"guerre du péché vers la lumière."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:196
msgid ""
"If you were to find this artifact for Griswold, it could put a serious "
"damper on my business here. Awwww, you'll never find it."
msgstr ""
"Si vous deviez trouver cet artefact pour Griswold, cela pourrait mettre à "
"mal mon bizness. Awwww, vous ne le trouverez jamais."
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:198
msgid ""
"The Gateway of Blood and the Halls of Fire are landmarks of mystic origin. "
"Wherever this book you read from resides it is surely a place of great "
"power.\n"
" \n"
"Legends speak of a pedestal that is carved from obsidian stone and has a "
"pool of boiling blood atop its bone encrusted surface. There are also "
"allusions to Stones of Blood that will open a door that guards an ancient "
"treasure...\n"
" \n"
"The nature of this treasure is shrouded in speculation, my friend, but it is "
"said that the ancient hero Arkaine placed the holy armor Valor in a secret "
"vault. Arkaine was the first mortal to turn the tide of the Sin War and "
"chase the legions of darkness back to the Burning Hells.\n"
" \n"
"Just before Arkaine died, his armor was hidden away in a secret vault. It is "
"said that when this holy armor is again needed, a hero will arise to don "
"Valor once more. Perhaps you are that hero..."
msgstr ""
"Le Portail du Sang et les Salles du Feu sont des repères d'origine mystique. "
"Où que se trouve ce livre que vous avez lu, c'est certainement un site d'une "
"grande puissance.\n"
" \n"
"Les légendes parlent d'un piédestal sculpté dans de la pierre obsidienne et "
"avec une mare de sang bouillonnant au sommet de sa surface incrustée d'os. "
"Il y a aussi des allusions aux Pierres de Sang qui ouvriront une porte qui "
"garde un trésor antique...\n"
" \n"
"La nature de ce trésor est enveloppée de spéculations, mon ami, mais on dit "
"que l'ancien héros Arkaine a placé l'armure sacrée Vaillance dans une "
"chambre forte secrète. Arkaine a été le premier mortel à inverser le cours "
"de la guerre du péché et à repousser les légions des ténèbres jusqu'aux "
"enfers ardents.\n"
" \n"
"Juste avant la mort d'Arkaine, son armure fut cachée dans une chambre forte "
"secrète. Il est dit que lorsque cette armure sacrée sera à nouveau "
"nécessaire, un héros apparaîtra pour revêtir Vaillance à nouveau. Peut-être "
"êtes-vous ce héros..."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:200
msgid ""
"Every child hears the story of the warrior Arkaine and his mystic armor "
"known as Valor. If you could find its resting place, you would be well "
"protected against the evil in the Labyrinth."
msgstr ""
"Tous les enfants connaissent l'histoire d'Arkaine le guerrier et de "
"Vaillance, son armure mystique. Si vous pouviez trouver où elle repose, vous "
"seriez bien protégé contre le mal dans le Labyrinthe."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:202
msgid ""
"Hmm... it sounds like something I should remember, but I've been so busy "
"learning new cures and creating better elixirs that I must have forgotten. "
"Sorry..."
msgstr ""
"Hmm... cela m'évoque vaguement quelque chose, mais j'ai été tellement occupé "
"à développer de nouveaux remèdes et à créer de meilleurs élixirs que j'ai dû "
"oublier. Désolé..."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:204
msgid ""
"The story of the magic armor called Valor is something I often heard the "
"boys talk about. You had better ask one of the men in the village."
msgstr ""
"L'histoire de Vaillance l'armure magique est quelque chose dont j'ai souvent "
"entendu les garçons parler. Vous feriez mieux de demander à l'un des hommes "
"du village."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:206
msgid ""
"The armor known as Valor could be what tips the scales in your favor. I will "
"tell you that many have looked for it - including myself. Arkaine hid it "
"well, my friend, and it will take more than a bit of luck to unlock the "
"secrets that have kept it concealed oh, lo these many years."
msgstr ""
"L'armure connue sous le nom de Vaillance pourrait être ce qui fera pencher "
"la balance en votre faveur. Je peux vous dire que beaucoup l'ont cherchée – "
"moi y compris. Arkaine l'a bien cachée, mon ami, et il faudra plus qu'un peu "
"de chance pour percer les secrets qui l'ont gardée cachée ces nombreuses "
"années."
#. TRANSLATORS: Quest dialog "spoken" by Farnham
#: Source/textdat.cpp:208
msgid "Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz..."
msgstr "Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz..."
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:209
msgid ""
"Should you find these Stones of Blood, use them carefully. \n"
" \n"
"The way is fraught with danger and your only hope rests within your self "
"trust."
msgstr ""
"Si vous trouvez ces Pierres de Sang, utilisez-les avec précaution.\n"
" \n"
"Le chemin est parsemé d'embûches et votre seul espoir réside en votre "
"confiance en vous-même."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:211
msgid ""
"You intend to find the armor known as Valor? \n"
" \n"
"No one has ever figured out where Arkaine stashed the stuff, and if my "
"contacts couldn't find it, I seriously doubt you ever will either."
msgstr ""
"Vous avez l'intention de trouver Vaillance, l'armure?\n"
" \n"
"Personne n'a jamais découvert où Arkaine l'a planquée, et si mes contacts "
"n'ont pas pu la trouver, je doute franchement que vous y arriviez."
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:213
msgid ""
"I know of only one legend that speaks of such a warrior as you describe. His "
"story is found within the ancient chronicles of the Sin War...\n"
" \n"
"Stained by a thousand years of war, blood and death, the Warlord of Blood "
"stands upon a mountain of his tattered victims. His dark blade screams a "
"black curse to the living; a tortured invitation to any who would stand "
"before this Executioner of Hell.\n"
" \n"
"It is also written that although he was once a mortal who fought beside the "
"Legion of Darkness during the Sin War, he lost his humanity to his "
"insatiable hunger for blood."
msgstr ""
"Je ne connais qu'une seule légende qui parle d'un guerrier tel que vous le "
"décrivez. On trouve son histoire dans les anciennes chroniques de la Guerre "
"du Péché...\n"
" \n"
"Taché par mille ans de guerre, de sang et de mort, le Seigneur de Guerre de "
"Sang se dresse sur une montagne de victimes en lambeaux. Sa lame sombre crie "
"une malédiction noire aux vivants ; une invitation torturée à tous ceux qui "
"se présenteraient devant cet Exécuteur de l'Enfer.\n"
" \n"
"Il est également écrit que même s'il était autrefois un mortel qui a "
"combattu aux côtés de la Légion des Ténèbres pendant la guerre du péché, il "
"a perdu son humanité à cause de sa faim insatiable de sang."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:215
msgid ""
"I am afraid that I haven't heard anything about such a vicious warrior, good "
"master. I hope that you do not have to fight him, for he sounds extremely "
"dangerous."
msgstr ""
"Je crains de n'avoir jamais entendu parler d'un guerrier aussi vicieux, mon "
"bon maître. J'espère que vous n'aurez pas à le combattre, car il semble "
"terriblement dangereux."
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:217
msgid ""
"Cain would be able to tell you much more about something like this than I "
"would ever wish to know."
msgstr ""
"Cain sera en mesure de vous en dire bien plus sur ce genre de chose que je "
"ne souhaiterais jamais en savoir."
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:219
msgid ""
"If you are to battle such a fierce opponent, may Light be your guide and "
"your defender. I will keep you in my thoughts."
msgstr ""
"Si vous devez combattre un adversaire aussi féroce, que la Lumière guide vos "
"pas et vous protège. Je serai avec vous en pensées."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:221
msgid ""
"Dark and wicked legends surrounds the one Warlord of Blood. Be well "
"prepared, my friend, for he shows no mercy or quarter."
msgstr ""
"Des légendes sombres et cruelles entourent le Seigneur de Guerre de Sang. "
"Préparez-vous bien, mon ami, car il n'a ni pitié ni merci."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:223
msgid ""
"Always you gotta talk about Blood? What about flowers, and sunshine, and "
"that pretty girl that brings the drinks. Listen here, friend - you're "
"obsessive, you know that?"
msgstr ""
"Faut toujours que vous parliez de sang? Et les fleurs, alors, le soleil, et "
"cette jolie nénette qui sert les boissons. Écoutez voir, mon pote, vous êtes "
"obsédé, vous le savez, ça?"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:225
msgid ""
"His prowess with the blade is awesome, and he has lived for thousands of "
"years knowing only warfare. I am sorry... I can not see if you will defeat "
"him."
msgstr ""
"Ses prouesses à l'épée sont prodigieuses et il a vécu des milliers d'années "
"en ne connaissant que la guerre. Je suis désolée... je ne vois pas comment "
"vous pourriez le battre."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:227
msgid ""
"I haven't ever dealt with this Warlord you speak of, but he sounds like he's "
"going through a lot of swords. Wouldn't mind supplying his armies..."
msgstr ""
"Je n'ai jamais eu affaire à votre Seigneur de Guerre, mais il a l'air "
"d'avoir besoin de beaucoup d'épées. Ça ne me dérangerait pas de fournir ses "
"armées..."
#. TRANSLATORS: Quest dialog spoken by Warlord of Blood (Hostile)
#: Source/textdat.cpp:229
msgid ""
"My blade sings for your blood, mortal, and by my dark masters it shall not "
"be denied."
msgstr ""
"Ma lame chante pour ton sang, mortel, et par mes maîtres des ténèbres elle "
"ne sera pas déçue."
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:231
msgid ""
"Griswold speaks of the Heaven Stone that was destined for the enclave "
"located in the east. It was being taken there for further study. This stone "
"glowed with an energy that somehow granted vision beyond that which a normal "
"man could possess. I do not know what secrets it holds, my friend, but "
"finding this stone would certainly prove most valuable."
msgstr ""
"Griswold parle de la Roche Céleste qui était destinée à l'enclave d'Orient. "
"Elle y était emmenée pour une étude plus approfondie. Cette pierre brillait "
"d'une énergie qui donnait d'une certaine manière une vision supérieure à "
"celle d'un homme normal. Je ne sais quels secrets elle recèle, mon ami, mais "
"trouver cette pierre serait certainement fort appréciable."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:233
msgid ""
"The caravan stopped here to take on some supplies for their journey to the "
"east. I sold them quite an array of fresh fruits and some excellent "
"sweetbreads that Garda has just finished baking. Shame what happened to "
"them..."
msgstr ""
"La caravane s'est arrêtée ici le temps de prendre des provisions pour leur "
"voyage vers l'Orient. Je leur ai vendu un bel assortiment de fruits frais et "
"d'excellents ris de veau que Garda venait de finir de cuire. C'est "
"malheureux ce qui leur est arrivé…"
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:235
msgid ""
"I don't know what it is that they thought they could see with that rock, but "
"I will say this. If rocks are falling from the sky, you had better be "
"careful!"
msgstr ""
"Je ne sais pas ce qu'ils s'imaginaient pouvoir voir avec cette roche, mais "
"je vais vous dire une chose. Si des pierres commencent à tomber du ciel, il "
"vaut mieux être prudent!"
#. TRANSLATORS: Quest dialog spoken by Gillian
#: Source/textdat.cpp:237
msgid ""
"Well, a caravan of some very important people did stop here, but that was "
"quite a while ago. They had strange accents and were starting on a long "
"journey, as I recall. \n"
" \n"
"I don't see how you could hope to find anything that they would have been "
"carrying."
msgstr ""
"Eh bien, une caravane avec des personnes très importantes s'est arrêtée ici, "
"mais c'était il y a un moment, déjà. Ils avaient de drôles d'accents et "
"entamaient un long voyage, dans mon souvenir.\n"
" \n"
"Je ne vois pas comment vous pourriez espérer retrouver quelque chose qu'ils "
"auraient emporté."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:239
msgid ""
"Stay for a moment - I have a story you might find interesting. A caravan "
"that was bound for the eastern kingdoms passed through here some time ago. "
"It was supposedly carrying a piece of the heavens that had fallen to earth! "
"The caravan was ambushed by cloaked riders just north of here along the "
"roadway. I searched the wreckage for this sky rock, but it was nowhere to be "
"found. If you should find it, I believe that I can fashion something useful "
"from it."
msgstr ""
"Restez un instant – j'ai une histoire qui pourrait vous intéresser. Une "
"caravane en route vers les royaumes de l'Orient est passée par ici il y a "
"quelque temps. Il paraît qu'elle transportait un morceau du paradis qui "
"serait tombé sur terre! La caravane a été prise en embuscade par des "
"cavaliers encapuchonnés pas loin au nord sur la chaussée. J'ai fouillé les "
"décombres pour trouver cette roche céleste, mais impossible de la trouver. "
"Si vous la trouvez, je pense pouvoir en faire quelque chose d'utile."
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:241
msgid ""
"I am still waiting for you to bring me that stone from the heavens. I know "
"that I can make something powerful out of it."
msgstr ""
"J'attends toujours que vous m'apportiez cette roche céleste. Je sais que je "
"peux en faire quelque chose de puissant."
#. TRANSLATORS: Quest dialog spoken by Griswold(Quest End)
#: Source/textdat.cpp:243
msgid ""
"Let me see that - aye... aye, it is as I believed. Give me a moment...\n"
" \n"
"Ah, Here you are. I arranged pieces of the stone within a silver ring that "
"my father left me. I hope it serves you well."
msgstr ""
"Laissez-moi voir – oui... oui, c'est bien ce que je pensais. Laissez-moi un "
"moment...\n"
" \n"
"Ah, voilà. J'ai serti des morceaux de la roche dans une chevalière en argent "
"que mon père m'avait laissée. J'espère qu'elle vous sera bien utile."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:245
msgid ""
"I used to have a nice ring; it was a really expensive one, with blue and "
"green and red and silver. Don't remember what happened to it, though. I "
"really miss that ring..."
msgstr ""
"J'avais une belle bague; elle avait coûté cher, avec du bleu et du vert et "
"du rouge et de l'argent. Sauf que j'me souviens pas de c'qu'elle est "
"devenue. Qu'est-ce qu'elle me manque, cette bague…"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:247
msgid ""
"The Heaven Stone is very powerful, and were it any but Griswold who bid you "
"find it, I would prevent it. He will harness its powers and its use will be "
"for the good of us all."
msgstr ""
"La Roche Céleste est très puissante, et si c'était n'importe qui d'autre que "
"Griswold qui vous demandait de la trouver, je l'en empêcherais. Il va "
"réussir à dominer ses pouvoirs et elle servira pour notre bien à tous."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:249
msgid ""
"If anyone can make something out of that rock, Griswold can. He knows what "
"he is doing, and as much as I try to steal his customers, I respect the "
"quality of his work."
msgstr ""
"S'il y a une personne qui peut faire quelque chose de cette roche, c'est "
"bien Griswold. Il sait ce qu'il fait, et j'ai beau essayer de lui piquer ses "
"clients, je respecte la qualité de son travail."
#. TRANSLATORS: Quest dialog spoken by Cain
#: Source/textdat.cpp:251
msgid ""
"The witch Adria seeks a black mushroom? I know as much about Black Mushrooms "
"as I do about Red Herrings. Perhaps Pepin the Healer could tell you more, "
"but this is something that cannot be found in any of my stories or books."
msgstr ""
"Adria la sorcière cherche un champignon noir? J'en sais autant sur les "
"champignons noirs que sur les harengs saurs. Peut-être que Pepin le "
"Guérisseur pourrait vous en dire plus, mais c'est quelque chose qu'on ne "
"trouve nulle part dans mes histoires ou dans mes livres."
#. TRANSLATORS: Quest dialog spoken by Ogden
#: Source/textdat.cpp:253
msgid ""
"Let me just say this. Both Garda and I would never, EVER serve black "
"mushrooms to our honored guests. If Adria wants some mushrooms in her stew, "
"then that is her business, but I can't help you find any. Black mushrooms... "
"disgusting!"
msgstr ""
"Je n'ai qu'une chose à dire. Garda et moi-même ne servirons jamais au grand "
"jamais de champignons noirs à nos honorables hôtes. Si Adria veut des "
"champignons dans sa tambouille, c'est son affaire, mais je n'en chercherai "
"pas pour vous. Des champignons noirs... quelle horreur!"
#. TRANSLATORS: Quest dialog spoken by Pipin
#: Source/textdat.cpp:255
msgid ""
"The witch told me that you were searching for the brain of a demon to assist "
"me in creating my elixir. It should be of great value to the many who are "
"injured by those foul beasts, if I can just unlock the secrets I suspect "
"that its alchemy holds. If you can remove the brain of a demon when you kill "
"it, I would be grateful if you could bring it to me."
msgstr ""
"La sorcière m'a dit que vous cherchiez le cerveau d'un démon pour m'aider à "
"élaborer mon élixir. Il devrait être d'une aide inestimable pour tous ceux "
"qui ont été blessés par ces bêtes immondes, si seulement je pouvais "
"découvrir les secrets que je pressens en son alchimie. Si vous pouviez "
"extraire le cerveau d'un démon lorsque vous en tuerez un, je vous serais "
"reconnaissant de bien vouloir me l'apporter."
#. TRANSLATORS: Quest dialog spoken by Pepin
#: Source/textdat.cpp:257
msgid ""
"Excellent, this is just what I had in mind. I was able to finish the elixir "
"without this, but it can't hurt to have this to study. Would you please "
"carry this to the witch? I believe that she is expecting it."
msgstr ""
"Excellent, c'est exactement ce que j'avais en tête. J'ai réussi à mettre au "
"point l'élixir sans ça, mais ça ne peut pas faire de mal de l'étudier. "
"Voudriez-vous s'il vous plaît porter ceci à la sorcière? Je crois qu'elle "
"l'attend."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:259
msgid ""
"I think Ogden might have some mushrooms in the storage cellar. Why don't you "
"ask him?"
msgstr ""
"P'têt' ben qu'Ogden pourrait avoir des champignons dans le cellier. Pourquoi "
"vous lui demandez pas?"
#. TRANSLATORS: Quest dialog spoken by Griswold
#: Source/textdat.cpp:261
msgid ""
"If Adria doesn't have one of these, you can bet that's a rare thing indeed. "
"I can offer you no more help than that, but it sounds like... a huge, "
"gargantuan, swollen, bloated mushroom! Well, good hunting, I suppose."
msgstr ""
"Si Adria n'en a pas, vous pouvez être sûr que LÀ, c'est rare. Je ne peux pas "
"vous offrir plus d'aide, mais ça m'a l'air d'un... champignon dodu, énorme, "
"colossal, gargantuesque! Eh bien, bonne chasse, j'imagine."
#. TRANSLATORS: Quest dialog spoken by Farnham
#: Source/textdat.cpp:263
msgid ""
"Ogden mixes a MEAN black mushroom, but I get sick if I drink that. Listen, "
"listen... here's the secret - moderation is the key!"
msgstr ""
"Ogden fait du champi noir drôlement raide, mais ça me fout en l'air quand "
"j'en bois. Écoutez, écoutez... je vous donne le secret – la clé, c'est la "
"modération!"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:265
msgid ""
"What do we have here? Interesting, it looks like a book of reagents. Keep "
"your eyes open for a black mushroom. It should be fairly large and easy to "
"identify. If you find it, bring it to me, won't you?"
msgstr ""
"Qu'avons-nous ici? Intéressant, cela ressemble à un livre de réactifs. "
"Gardez les yeux ouverts pour un champignon noir. Il devrait être bien gros "
"et facile à reconnaître. Si vous le trouvez, apportez-le-moi, vous voulez "
"bien?"
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:267
msgid ""
"It's a big, black mushroom that I need. Now run off and get it for me so "
"that I can use it for a special concoction that I am working on."
msgstr ""
"C'est un gros champignon noir qu'il me faut. Allez, disparaissez et trouvez-"
"le-moi, que je puisse l'utiliser pour une concoction spéciale que je prépare."
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:269
msgid ""
"Yes, this will be perfect for a brew that I am creating. By the way, the "
"healer is looking for the brain of some demon or another so he can treat "
"those who have been afflicted by their poisonous venom. I believe that he "
"intends to make an elixir from it. If you help him find what he needs, "
"please see if you can get a sample of the elixir for me."
msgstr ""
"Oui, ce sera parfait pour un breuvage que je suis en train de concevoir. Au "
"fait, le guérisseur cherche le cerveau de je ne sais quel démon afin de "
"pouvoir soigner ceux qui souffrent de leur venin empoisonné. Je crois qu'il "
"a l'intention d'en faire un élixir. Si vous l'aidez à trouver ce dont il a "
"besoin, voyez si vous pouvez m'avoir un échantillon de l'élixir."
#. TRANSLATORS: Quest dialog spoken by Adria
#: Source/textdat.cpp:271
msgid ""
"Why have you brought that here? I have no need for a demon's brain at this "
"time. I do need some of the elixir that the Healer is working on. He needs "
"that grotesque organ that you are holding, and then bring me the elixir. "
"Simple when you think about it, isn't it?"
msgstr ""
"Mais qu'est ce que vous voulez que j'en fasse? Je n'ai pas besoin d'un "
"cerveau de démon pour l'instant. J'ai besoin d'un peu de l'élixir sur lequel "
"travaille le Guérisseur. Il a besoin de cet organe grotesque que vous tenez, "
"et ensuite apportez-moi l'élixir. C'est pas si compliqué, quand même, si?"
#. TRANSLATORS: Quest dialog spoken by Adria (Quest End)
#: Source/textdat.cpp:273
msgid ""
"What? Now you bring me that elixir from the healer? I was able to finish my "
"brew without it. Why don't you just keep it..."
msgstr ""
"Quoi? C'est maintenant que vous m'apportez l'élixir du guérisseur? J'ai pu "
"finir mon breuvage sans elle. Vous n'avez qu'à le garder..."
#. TRANSLATORS: Quest dialog spoken by Wirt
#: Source/textdat.cpp:275
msgid ""
"I don't have any mushrooms of any size or color for sale. How about "
"something a bit more useful?"
msgstr ""
"Je n'ai pas de champignons, d'aucune taille ni d'aucune couleur que ce soit "
"à vendre. Que diriez-vous de quelque chose d'un peu plus utile?"
#. TRANSLATORS: Quest dialog spoken by Cain (currently unused)
#: Source/textdat.cpp:277
msgid ""
"So, the legend of the Map is real. Even I never truly believed any of it! I "
"suppose it is time that I told you the truth about who I am, my friend. You "
"see, I am not all that I seem...\n"
" \n"
"My true name is Deckard Cain the Elder, and I am the last descendant of an "
"ancient Brotherhood that was dedicated to keeping and safeguarding the "
"secrets of a timeless evil. An evil that quite obviously has now been "
"released...\n"
" \n"
"The evil that you move against is the dark Lord of Terror - known to mortal "
"men as Diablo. It was he who was imprisoned within the Labyrinth many "
"centuries ago. The Map that you hold now was created ages ago to mark the "
"time when Diablo would rise again from his imprisonment. When the two stars "
"on that map align, Diablo will be at the height of his power. He will be all "
"but invincible...\n"
" \n"
"You are now in a race against time, my friend! Find Diablo and destroy him "
"before the stars align, for we may never have a chance to rid the world of "
"his evil again!"
msgstr ""
"Ainsi, la légende de la carte est véridique. Même moi, je n'y ai jamais "
"vraiment cru! J'imagine qu'il est temps que je vous révèle la vérité à mon "
"sujet, mon ami. Voyez-vous, je ne suis pas ce qu'il y paraît…\n"
" \n"
"Mon vrai nom est Deckard Cain l'Ancien, et je suis le dernier descendant "
"d'une ancienne Confrérie dont la vocation était de garder et préserver des "
"secrets d'un mal intemporel. Un mal qui bien manifestement est désormais "
"libéré.\n"
" \n"
"Le mal que vous affrontez est le sombre Seigneur de la Terreur – connu des "
"mortels sous le nom de Diablo. C'est lui qui fut emprisonné dans le "
"Labyrinthe il y a bien des siècles. Cette carte que vous avez là a été "
"tracée il y a des éons de cela pour marquer le moment où Diablo sortirait de "
"son emprisonnement. Lorsque les deux étoiles sur cette carte s'aligneront "
"ainsi, Diablo sera au sommet de sa puissance, pour ainsi dire invincible...\n"
" \n"
"Vous êtes maintenant dans une course contre le temps, mon ami! Trouvez "
"Diablo et détruisez-le avant que les étoiles ne s'alignent, car nous "
"n'aurons peut-être plus jamais l'occasion de débarrasser le monde de ce mal!"
#. TRANSLATORS: Quest dialog spoken by Cain (currently unused)
#: Source/textdat.cpp:279
msgid ""
"Our time is running short! I sense his dark power building and only you can "
"stop him from attaining his full might."
msgstr ""
"Le temps presse! Je sens que son pouvoir obscur grandit et vous seul pouvez "
"l'empêcher d'atteindre sa pleine puissance."
#. TRANSLATORS: Quest dialog spoken by Cain (currently unused)
#: Source/textdat.cpp:281
msgid ""
"I am sure that you tried your best, but I fear that even your strength and "
"will may not be enough. Diablo is now at the height of his earthly power, "
"and you will need all your courage and strength to defeat him. May the Light "
"protect and guide you, my friend. I will help in any way that I am able."
msgstr ""
"Je suis sûr que vous avez fait votre possible, mais je crains que même votre "
"force et votre volonté ne suffisent pas. Diablo est maintenant au faîte de "
"sa puissance terrestre, et vous aurez besoin de tout votre courage et de "
"votre force pour le vaincre. Que la Lumière vous protège et vous guide, mon "
"ami. Je vous aiderai dans la mesure de mes capacités."
#. TRANSLATORS: Quest dialog spoken by Ogden (currently unused)
#: Source/textdat.cpp:283
msgid ""
"If the witch can't help you and suggests you see Cain, what makes you think "
"that I would know anything? It sounds like this is a very serious matter. "
"You should hurry along and see the storyteller as Adria suggests."
msgstr ""
"Si la sorcière ne peut pas vous aider et vous suggère de voir Cain, qu'est-"
"ce qui vous fait croire que je saurais quelque chose? Ça a l'air d'une "
"affaire très sérieuse. Vous devriez vous dépêcher et aller voir le conteur "
"comme le suggère Adria."
#. TRANSLATORS: Quest dialog spoken by Pipin (currently unused)
#: Source/textdat.cpp:285
msgid ""
"I can't make much of the writing on this map, but perhaps Adria or Cain "
"could help you decipher what this refers to. \n"
" \n"
"I can see that it is a map of the stars in our sky, but any more than that "
"is beyond my talents."
msgstr ""
"Je ne peux pas tirer grand-chose de l'écriture sur cette carte, mais peut-"
"être qu'Adria ou Cain pourraient vous aider à déchiffrer ce que ça dit.\n"
" \n"
"Je peux voir que c'est une carte des étoiles dans notre ciel, mais après, "
"cela dépasse mes talents."
#. TRANSLATORS: Quest dialog spoken by Gillian (currently unused)
#: Source/textdat.cpp:287
msgid ""
"The best person to ask about that sort of thing would be our storyteller. \n"
" \n"
"Cain is very knowledgeable about ancient writings, and that is easily the "
"oldest looking piece of paper that I have ever seen."
msgstr ""
"La meilleure personne à consulter sur ce genre de chose serait notre "
"conteur.\n"
" \n"
"Cain connaît très bien les écrits anciens, et c'est de loin le plus vieux "
"morceau de papier que j'aie jamais vu."
#. TRANSLATORS: Quest dialog spoken by Griswold (currently unused)
#: Source/textdat.cpp:289
msgid ""
"I have never seen a map of this sort before. Where'd you get it? Although I "
"have no idea how to read this, Cain or Adria may be able to provide the "
"answers that you seek."
msgstr ""
"Je n'ai jamais vu de carte de ce genre auparavant. Où l'avez-vous eue? Beau "
"que je n'aie aucune idée de comment lire ça, Cain ou Adria devraient pouvoir "
"fournir les réponses que vous cherchez."
#. TRANSLATORS: Quest dialog spoken by Farnham (currently unused)
#: Source/textdat.cpp:291
msgid ""
"Listen here, come close. I don't know if you know what I know, but you have "
"really got somethin' here. That's a map."
msgstr ""
"Écoutez voir, approchez. Je sais pas si vous savez c'que je sais, mais vous "
"tenez vraiment quéqu'chose là. C'est une carte."
#. TRANSLATORS: Quest dialog spoken by Adria (currently unused)
#: Source/textdat.cpp:293
msgid ""
"Oh, I'm afraid this does not bode well at all. This map of the stars "
"portends great disaster, but its secrets are not mine to tell. The time has "
"come for you to have a very serious conversation with the Storyteller..."
msgstr ""
"Oh, j'ai bien peur que cela ne présage rien de bon du tout. Cette carte des "
"étoiles laisse présager un grand malheur, mais ce n'est pas à moi de "
"raconter ses secrets. Il est temps pour vous d'avoir une conversation très "
"sérieuse avec le Conteur..."
#. TRANSLATORS: Quest dialog spoken by Wirt (currently unused)
#: Source/textdat.cpp:295
msgid ""
"I've been looking for a map, but that certainly isn't it. You should show "
"that to Adria - she can probably tell you what it is. I'll say one thing; it "
"looks old, and old usually means valuable."
msgstr ""
"J'ai cherché une carte, mais ce n'est certainement pas ça. Vous devriez "
"montrer ça à Adria – elle peut probablement vous dire ce que c'est. Je dirai "
"une chose ; ça a l'air vieux, et vieux rime souvent avec précieux."
#. TRANSLATORS: Quest dialog spoken by Gharbad the Weak
#: Source/textdat.cpp:297
msgid ""
"Pleeeease, no hurt. No Kill. Keep alive and next time good bring to you."
msgstr ""
"S'il vous plaît, pas mal. Pas tuer. Laisser vivre et prochain fois, bon "
"apporté à vous."
#. TRANSLATORS: Quest dialog spoken by Gharbad the Weak
#: Source/textdat.cpp:299
msgid ""
"Something for you I am making. Again, not kill Gharbad. Live and give "
"good. \n"
" \n"
"You take this as proof I keep word..."
msgstr ""
"Quelque chose pour vous je fais. Encore, pas tuer Gharbad. Vivre et donner "
"bon.\n"
" \n"
"Toi prend ça comme preuve je tiens parole..."
#. TRANSLATORS: Quest dialog spoken by Gharbad the Weak
#: Source/textdat.cpp:301
msgid ""
"Nothing yet! Almost done. \n"
" \n"
"Very powerful, very strong. Live! Live! \n"
" \n"
"No pain and promise I keep!"
msgstr ""
"Rien encore! Presque fini.\n"
" \n"
"Très puissant, très fort. Vivre! Vivre!\n"
" \n"
"Pas douleur et promesse je tiens!"
#. TRANSLATORS: Quest dialog spoken by Gharbad the Weak (Hostile)
#: Source/textdat.cpp:303
msgid "This too good for you. Very Powerful! You want - you take!"
msgstr "Ça trop bien pour vous. Très puissant! Toi veut – toi prend!"
#. TRANSLATORS: Quest dialog spoken by Zhar the Mad (annoyed / Hostile)
#: Source/textdat.cpp:305
msgid ""
"What?! Why are you here? All these interruptions are enough to make one "
"insane. Here, take this and leave me to my work. Trouble me no more!"
msgstr ""
"Quoi?! Qu'est-ce que vous faites ici? Toutes ces interruptions, c'est à "
"vous rendre fou. Tenez, prenez ceci et laissez-moi travailler. Ne venez plus "
"m'!"
#. TRANSLATORS: Quest dialog spoken by Zhar the Mad (Hostile)
#: Source/textdat.cpp:307
msgid "Arrrrgh! Your curiosity will be the death of you!!!"
msgstr "Arrrrgh! Votre curiosité sera votre perte!!!"
#. TRANSLATORS: Neutral dialog spoken by Cain
#: Source/textdat.cpp:308
msgid "Hello, my friend. Stay awhile and listen..."
msgstr "Bonjour mon ami. Restez un instant et écoutez-moi..."
#. TRANSLATORS: Neutral dialog spoken by Cain (Gossip)
#: Source/textdat.cpp:309
msgid ""
"While you are venturing deeper into the Labyrinth you may find tomes of "
"great knowledge hidden there. \n"
" \n"
"Read them carefully for they can tell you things that even I cannot."
msgstr ""
"En vous vous aventurant plus loin dans le Labyrinthe, vous y trouverez peut-"
"être des livres de grande connaissance.\n"
" \n"
"Lisez-les attentivement car ils pourront vous apprendre des choses que même "
"moi, j'ignore."
#. TRANSLATORS: Neutral dialog spoken by Cain (Gossip)
#: Source/textdat.cpp:311
msgid ""
"I know of many myths and legends that may contain answers to questions that "
"may arise in your journeys into the Labyrinth. If you come across challenges "
"and questions to which you seek knowledge, seek me out and I will tell you "
"what I can."
msgstr ""
"Je connais bien des mythes et légendes qui peuvent contenir des réponses aux "
"questions qui pourront se poser lors de vos voyages dans le Labyrinthe. Si "
"vous rencontrez des difficultés et des questions que vous cherchez à "
"élucider, venez me voir et je vous dirai ce que je sais."
#. TRANSLATORS: Neutral dialog spoken by Cain (Gossip)
#: Source/textdat.cpp:313
msgid ""
"Griswold - a man of great action and great courage. I bet he never told you "
"about the time he went into the Labyrinth to save Wirt, did he? He knows his "
"fair share of the dangers to be found there, but then again - so do you. He "
"is a skilled craftsman, and if he claims to be able to help you in any way, "
"you can count on his honesty and his skill."
msgstr ""
"Griswold – un homme entreprenant et d'un grand courage. Je parie qu'il ne "
"vous a jamais parlé de la fois où il est allé dans le Labyrinthe pour sauver "
"Wirt? Il connaît sa juste part des dangers qui s'y trouvent, mais encore "
"une fois, vous aussi. C'est un artisan talentueux, et s'il prétend pouvoir "
"vous être utile d'une quelconque façon, vous pouvez compter sur son "
"honnêteté et son habileté."
#. TRANSLATORS: Neutral dialog spoken by Cain (Gossip)
#: Source/textdat.cpp:315
msgid ""
"Ogden has owned and run the Rising Sun Inn and Tavern for almost four years "
"now. He purchased it just a few short months before everything here went to "
"hell. He and his wife Garda do not have the money to leave as they invested "
"all they had in making a life for themselves here. He is a good man with a "
"deep sense of responsibility."
msgstr ""
"Ogden possède et gère la Taverne et Auberge du Soleil Levant depuis près de "
"quatre ans maintenant. Il l'a achetée quelques mois seulement avant que tout "
"ici ne dégénère. Sa femme Garda et lui n'ont pas les moyens de partir car "
"ils ont tout investi pour s'établir ici. C'est un homme bon avec un grand "
"sens des responsabilités."
#. TRANSLATORS: Neutral dialog spoken by Cain (Gossip)
#: Source/textdat.cpp:317
msgid ""
"Poor Farnham. He is a disquieting reminder of the doomed assembly that "
"entered into the Cathedral with Lazarus on that dark day. He escaped with "
"his life, but his courage and much of his sanity were left in some dark pit. "
"He finds comfort only at the bottom of his tankard nowadays, but there are "
"occasional bits of truth buried within his constant ramblings."
msgstr ""
"Pauvre Farnham. Il est un rappel perturbant des pauvres hères qui sont "
"entrés dans la cathédrale avec Lazarus en cette triste journée. Il a eu la "
"vie sauve, mais son courage et une grande partie de sa santé mentale sont "
"restées au fond d'un trou. Il ne trouve de réconfort qu'au fond de sa chope "
"désormais, mais il a de temps en temps quelques éclairs de lucidité au "
"milieu des vapeurs d'alcool."
#. TRANSLATORS: Neutral dialog spoken by Cain (Gossip)
#: Source/textdat.cpp:319
msgid ""
"The witch, Adria, is an anomaly here in Tristram. She arrived shortly after "
"the Cathedral was desecrated while most everyone else was fleeing. She had a "
"small hut constructed at the edge of town, seemingly overnight, and has "
"access to many strange and arcane artifacts and tomes of knowledge that even "
"I have never seen before."
msgstr ""
"La sorcière, Adria, est une anomalie ici à Tristram. Elle est arrivée peu "
"après la profanation de la cathédrale alors que presque tout le monde "
"fuyait. Elle s'est fait construire une petite hutte à la sortie de la ville, "
"apparemment du jour au lendemain, et a accès à de nombreux artefacts "
"étranges et mystérieux et à des livres de connaissance que même moi, je n'ai "
"jamais vus auparavant."
#. TRANSLATORS: Neutral dialog spoken by Cain (Gossip)
#: Source/textdat.cpp:321
msgid ""
"The story of Wirt is a frightening and tragic one. He was taken from the "
"arms of his mother and dragged into the labyrinth by the small, foul demons "
"that wield wicked spears. There were many other children taken that day, "
"including the son of King Leoric. The Knights of the palace went below, but "
"never returned. The Blacksmith found the boy, but only after the foul beasts "
"had begun to torture him for their sadistic pleasures."
msgstr ""
"L'histoire de Wirt est effrayante et tragique. Il a été arraché des bras de "
"sa mère et traîné dans le labyrinthe par les immondes petits démons armés de "
"vilaines lances. Bien d'autres enfants ont été emmenés ce jour-là, dont le "
"fils du roi Léoric. Les chevaliers du palais sont descendus, mais ne sont "
"jamais revenus. Le forgeron a trouvé le garçon, mais seulement après que ces "
"démons ont commencé à le torturer par pur sadisme."
#. TRANSLATORS: Neutral dialog spoken by Cain (Gossip)
#: Source/textdat.cpp:323
msgid ""
"Ah, Pepin. I count him as a true friend - perhaps the closest I have here. "
"He is a bit addled at times, but never a more caring or considerate soul has "
"existed. His knowledge and skills are equaled by few, and his door is always "
"open."
msgstr ""
"Ah, Pepin. Je le vois comme un véritable ami – peut-être le plus proche que "
"j'ai ici. Il est parfois un peu brouillon, mais il n'y a jamais eu personne "
"de plus attentionné ou prévenant. Ses connaissances et ses compétences sont "
"égalées par peu, et sa porte est toujours ouverte."
#. TRANSLATORS: Neutral dialog spoken by Cain (Gossip)
#: Source/textdat.cpp:325
msgid ""
"Gillian is a fine woman. Much adored for her high spirits and her quick "
"laugh, she holds a special place in my heart. She stays on at the tavern to "
"support her elderly grandmother who is too sick to travel. I sometimes fear "
"for her safety, but I know that any man in the village would rather die than "
"see her harmed."
msgstr ""
"Gillian est une brave femme. On l'adore pour sa bonne humeur et son rire "
"facile, elle a une place particulière dans mon cœur. Elle reste à la taverne "
"pour s'occuper de sa grand-mère âgée qui est trop malade pour voyager. J'ai "
"parfois peur pour sa sécurité, mais je sais que n'importe quel homme du "
"village préférerait mourir plutôt que de la savoir en danger."
#. TRANSLATORS: Neutral dialog spoken by Ogden
#: Source/textdat.cpp:327
msgid "Greetings, good master. Welcome to the Tavern of the Rising Sun!"
msgstr "Salutations, mon bon maître. Bienvenue à la Taverne du Soleil Levant!"
#. TRANSLATORS: Neutral dialog spoken by Ogden (Gossip)
#: Source/textdat.cpp:329
msgid ""
"Many adventurers have graced the tables of my tavern, and ten times as many "
"stories have been told over as much ale. The only thing that I ever heard "
"any of them agree on was this old axiom. Perhaps it will help you. You can "
"cut the flesh, but you must crush the bone."
msgstr ""
"De nombreux aventuriers ont honoré les tables de ma taverne, et dix fois "
"plus d'histoires ont été racontées avec autant de bière. La seule chose sur "
"laquelle j'en ai jamais entendu s'entendre était ce vieux dicton. Peut-être "
"que cela vous aidera. Vous pouvez couper la chair, mais vous devez écraser "
"l'os."
#. TRANSLATORS: Neutral dialog spoken by Ogden (Gossip)
#: Source/textdat.cpp:331
msgid ""
"Griswold the blacksmith is extremely knowledgeable about weapons and armor. "
"If you ever need work done on your gear, he is definitely the man to see."
msgstr ""
"Griswold le forgeron en connaît un rayon sur les armes et les armures. Si "
"jamais vous avez besoin de faire arranger votre équipement, c'est clairement "
"l'homme de la situation."
#. TRANSLATORS: Neutral dialog spoken by Ogden (Gossip)
#: Source/textdat.cpp:333
msgid ""
"Farnham spends far too much time here, drowning his sorrows in cheap ale. I "
"would make him leave, but he did suffer so during his time in the Labyrinth."
msgstr ""
"Farnham passe bien trop de temps ici, noyant son chagrin dans de la bière "
"bon marché. Je le ferais bien partir, mais il a tant souffert dans le "
"Labyrinthe."
#. TRANSLATORS: Neutral dialog spoken by Ogden (Gossip)
#: Source/textdat.cpp:335
msgid ""
"Adria is wise beyond her years, but I must admit - she frightens me a "
"little. \n"
" \n"
"Well, no matter. If you ever have need to trade in items of sorcery, she "
"maintains a strangely well-stocked hut just across the river."
msgstr ""
"Adria est plus sage que son âge ne le laisse penser, mais je dois admettre "
"qu'elle me fait un peu peur.\n"
" \n"
"Enfin, peu importe. Si jamais vous avez besoin de marchander des objets de "
"sorcellerie, elle tient une hutte étrangement bien approvisionnée juste de "
"l'autre côté de la rivière."
#. TRANSLATORS: Neutral dialog spoken by Ogden (Gossip)
#: Source/textdat.cpp:337
msgid ""
"If you want to know more about the history of our village, the storyteller "
"Cain knows quite a bit about the past."
msgstr ""
"Si vous voulez en savoir plus sur l'histoire de notre village, le conteur "
"Cain en sait long sur le passé."
#. TRANSLATORS: Neutral dialog spoken by Ogden (Gossip)
#: Source/textdat.cpp:339
msgid ""
"Wirt is a rapscallion and a little scoundrel. He was always getting into "
"trouble, and it's no surprise what happened to him. \n"
" \n"
"He probably went fooling about someplace that he shouldn't have been. I feel "
"sorry for the boy, but I don't abide the company that he keeps."
msgstr ""
"Wirt est un vaurien doublé d'un petit scélérat. Il s'attirait toujours des "
"ennuis, et ce qui lui est arrivé n'a rien d'étonnant .\n"
" \n"
"Il a dû aller faire l'imbécile là où il n'aurait pas dû se trouver. Je suis "
"désolé pour le garçon, mais je ne tolère pas ses fréquentations."
#. TRANSLATORS: Neutral dialog spoken by Ogden (Gossip)
#: Source/textdat.cpp:341
msgid ""
"Pepin is a good man - and certainly the most generous in the village. He is "
"always attending to the needs of others, but trouble of some sort or another "
"does seem to follow him wherever he goes..."
msgstr ""
"Pepin est un homme bien – et certainement le plus généreux du village. Il "
"est toujours attentif aux besoins d'autrui, mais il semble attirer toutes "
"sortes de problèmes où qu'il aille..."
#. TRANSLATORS: Neutral dialog spoken by Ogden (Gossip)
#: Source/textdat.cpp:343
msgid ""
"Gillian, my Barmaid? If it were not for her sense of duty to her grand-dam, "
"she would have fled from here long ago. \n"
" \n"
"Goodness knows I begged her to leave, telling her that I would watch after "
"the old woman, but she is too sweet and caring to have done so."
msgstr ""
"Gillian, ma serveuse? Sans son sens du devoir envers sa grand-mère, elle se "
"serait enfuie d'ici depuis longtemps.\n"
" \n"
"Dieu sait que je l'ai suppliée de partir, lui disant que je veillerais sur "
"sa grand-mère, mais elle est trop gentille et attentionnée pour ça."
#. TRANSLATORS: Neutral dialog spoken by Pipin
#: Source/textdat.cpp:345
msgid "What ails you, my friend?"
msgstr "De quoi souffrez-vous, mon ami?"
#. TRANSLATORS: Neutral dialog spoken by Pipin (Gossip)
#: Source/textdat.cpp:346
msgid ""
"I have made a very interesting discovery. Unlike us, the creatures in the "
"Labyrinth can heal themselves without the aid of potions or magic. If you "
"hurt one of the monsters, make sure it is dead or it very well may "
"regenerate itself."
msgstr ""
"J'ai fait une découverte fort intéressante. Contrairement à nous, les "
"créatures du Labyrinthe peuvent guérir sans l'aide de potions ou de magie. "
"Si vous blessez un monstre, assurez-vous qu'il soit mort ou il pourrait très "
"bien se régénérer."
#. TRANSLATORS: Neutral dialog spoken by Pipin (Gossip)
#: Source/textdat.cpp:348
msgid ""
"Before it was taken over by, well, whatever lurks below, the Cathedral was a "
"place of great learning. There are many books to be found there. If you find "
"any, you should read them all, for some may hold secrets to the workings of "
"the Labyrinth."
msgstr ""
"Avant qu'elle ne soit envahie par, eh bien, tout ce qui se cache en dessous, "
"la cathédrale était un grand lieu d'apprentissage. On y trouve de nombreux "
"livres. Si vous en trouvez, vous devriez les lire tous, car certains "
"pourraient receler des secrets sur le fonctionnement du Labyrinthe."
#. TRANSLATORS: Neutral dialog spoken by Pipin (Gossip)
#: Source/textdat.cpp:350
msgid ""
"Griswold knows as much about the art of war as I do about the art of "
"healing. He is a shrewd merchant, but his work is second to none. Oh, I "
"suppose that may be because he is the only blacksmith left here."
msgstr ""
"Griswold en sait autant sur l'art de la guerre que moi sur l'art de la "
"guérison. C'est un commerçant avisé, mais son travail est sans égal. Oh, "
"peut-être aussi parce que c'est le seul forgeron qui soit resté."
#. TRANSLATORS: Neutral dialog spoken by Pipin (Gossip)
#: Source/textdat.cpp:352
msgid ""
"Cain is a true friend and a wise sage. He maintains a vast library and has "
"an innate ability to discern the true nature of many things. If you ever "
"have any questions, he is the person to go to."
msgstr ""
"Cain est un véritable ami et un vrai sage. Sa bibliothèque est bien fournie "
"et il a une capacité innée à discerner la vraie nature de beaucoup de "
"choses. Si jamais vous avez des questions, il est la personne à qui vous "
"adresser."
#. TRANSLATORS: Neutral dialog spoken by Pipin (Gossip)
#: Source/textdat.cpp:354
msgid ""
"Even my skills have been unable to fully heal Farnham. Oh, I have been able "
"to mend his body, but his mind and spirit are beyond anything I can do."
msgstr ""
"Même mon savoir-faire n'a pu guérir complètement Farnham. Oh, j'ai certes pu "
"réparer son corps, mais son esprit et son âme sont hors de ma portée."
#. TRANSLATORS: Neutral dialog spoken by Pipin (Gossip)
#: Source/textdat.cpp:356
msgid ""
"While I use some limited forms of magic to create the potions and elixirs I "
"store here, Adria is a true sorceress. She never seems to sleep, and she "
"always has access to many mystic tomes and artifacts. I believe her hut may "
"be much more than the hovel it appears to be, but I can never seem to get "
"inside the place."
msgstr ""
"Si j'emploie certaines formes de magie limitées pour créer les potions et "
"les élixirs que je conserve ici, Adria, elle, est une véritable sorcière. On "
"dirait qu'elle ne dort jamais et elle a toujours à sa disposition à de "
"nombreux grimoires et artefacts mystiques. À mon avis sa hutte est bien plus "
"que le gourbi qu'on croirait, mais pas moyen d'y entrer."
#. TRANSLATORS: Neutral dialog spoken by Pipin (Gossip)
#: Source/textdat.cpp:358
msgid ""
"Poor Wirt. I did all that was possible for the child, but I know he despises "
"that wooden peg that I was forced to attach to his leg. His wounds were "
"hideous. No one - and especially such a young child - should have to suffer "
"the way he did."
msgstr ""
"Pauvre Wirt. J'ai fait tout ce qui était possible pour ce pauvre enfant, "
"mais je sais qu'il déteste ce pilon de bois que j'ai dû lui mettre à la "
"jambe. Ses plaies étaient hideuses. Personne – et surtout pas un enfant – ne "
"devrait avoir à souffrir comme ça."
#. TRANSLATORS: Neutral dialog spoken by Pipin (Gossip)
#: Source/textdat.cpp:360
msgid ""
"I really don't understand why Ogden stays here in Tristram. He suffers from "
"a slight nervous condition, but he is an intelligent and industrious man who "
"would do very well wherever he went. I suppose it may be the fear of the "
"many murders that happen in the surrounding countryside, or perhaps the "
"wishes of his wife that keep him and his family where they are."
msgstr ""
"Je ne comprends vraiment pas pourquoi Ogden reste ici à Tristram. Il a beau "
"avoir les nerfs un peu à fleur de peau, c'est un homme intelligent et "
"industrieux qui réussirait partout où il irait. Je suppose que ça pourrait "
"être la peur des nombreux meurtres qui se produisent dans les environs, ou "
"peut-être la volonté de sa femme qui le gardent lui et sa famille là où ils "
"sont."
#. TRANSLATORS: Neutral dialog spoken by Pipin (Gossip)
#: Source/textdat.cpp:362
msgid ""
"Ogden's barmaid is a sweet girl. Her grandmother is quite ill, and suffers "
"from delusions. \n"
" \n"
"She claims that they are visions, but I have no proof of that one way or the "
"other."
msgstr ""
"La serveuse d'Ogden est une fille adorable. Sa grand-mère est très malade et "
"est sujette aux délires.\n"
" \n"
"Elle prétend que ce sont des visions, mais je n'ai aucune preuve dans un "
"sens ou dans l'autre."
#. TRANSLATORS: Neutral dialog spoken by Gillian
#: Source/textdat.cpp:364
msgid "Good day! How may I serve you?"
msgstr "Bonjour! Que puis-je pour votre service?"
#. TRANSLATORS: Neutral dialog spoken by Gillian (Gossip)
#: Source/textdat.cpp:365
msgid ""
"My grandmother had a dream that you would come and talk to me. She has "
"visions, you know and can see into the future."
msgstr ""
"Ma grand-mère a rêvé que vous viendriez me voir. Elle a des visions, vous "
"savez, elle peut voir dans l'avenir."
#. TRANSLATORS: Neutral dialog spoken by Gillian (Gossip)
#: Source/textdat.cpp:367
msgid ""
"The woman at the edge of town is a witch! She seems nice enough, and her "
"name, Adria, is very pleasing to the ear, but I am very afraid of her. \n"
" \n"
"It would take someone quite brave, like you, to see what she is doing out "
"there."
msgstr ""
"La femme au bout de la ville est une sorcière! Elle a l'air plutôt "
"gentille, et son nom, Adria, est très agréable à l'oreille, mais elle me "
"fait très peur.\n"
" \n"
"Il faudrait quelqu'un d'assez courageux, comme vous, pour aller voir ce "
"qu'elle fait là-bas."
#. TRANSLATORS: Neutral dialog spoken by Gillian (Gossip)
#: Source/textdat.cpp:369
msgid ""
"Our Blacksmith is a point of pride to the people of Tristram. Not only is he "
"a master craftsman who has won many contests within his guild, but he "
"received praises from our King Leoric himself - may his soul rest in peace. "
"Griswold is also a great hero; just ask Cain."
msgstr ""
"Notre forgeron est une fierté pour les habitants de Tristram. Non seulement "
"c'est un maître artisan qui a remporté de nombreux concours au sein de sa "
"guilde, mais il a également reçu les éloges de notre roi Leoric lui-même – "
"que son âme repose en paix. Griswold est aussi un grand héros ; allez "
"demander à Cain."
#. TRANSLATORS: Neutral dialog spoken by Gillian (Gossip)
#: Source/textdat.cpp:371
msgid ""
"Cain has been the storyteller of Tristram for as long as I can remember. He "
"knows so much, and can tell you just about anything about almost everything."
msgstr ""
"Cain a toujours été le Conteur de Tristam, autant que je m'en souvienne. Il "
"en sait tellement et il peut vous parler de presque tout sur tout."
#. TRANSLATORS: Neutral dialog spoken by Gillian (Gossip)
#: Source/textdat.cpp:373
msgid ""
"Farnham is a drunkard who fills his belly with ale and everyone else's ears "
"with nonsense. \n"
" \n"
"I know that both Pepin and Ogden feel sympathy for him, but I get so "
"frustrated watching him slip farther and farther into a befuddled stupor "
"every night."
msgstr ""
"Farnham est un ivrogne qui se remplit la panse de bière et inonde de bêtises "
"les oreilles de tout le monde.\n"
" \n"
"Je sais que Pepin et Ogden ont de la sympathie pour lui, mais qu'est-ce que "
"ça m'insupporte de le voir sombrer chaque nuit un peu plus dans "
"l'abrutissement."
#. TRANSLATORS: Neutral dialog spoken by Gillian (Gossip)
#: Source/textdat.cpp:375
msgid ""
"Pepin saved my grandmother's life, and I know that I can never repay him for "
"that. His ability to heal any sickness is more powerful than the mightiest "
"sword and more mysterious than any spell you can name. If you ever are in "
"need of healing, Pepin can help you."
msgstr ""
"Pepin a sauvé ma grand-mère, et je sais que je lui en serai toujours "
"redevable. Sa capacité à guérir n'importe quelle maladie est plus puissante "
"que l'épée la plus tranchante et plus mystérieuse que n'importe quel sort "
"que vous connaissez. Si jamais vous avez besoin de soins, Pepin peut vous "
"aider."
#. TRANSLATORS: Neutral dialog spoken by Gillian (Gossip)
#: Source/textdat.cpp:377
msgid ""
"I grew up with Wirt's mother, Canace. Although she was only slightly hurt "
"when those hideous creatures stole him, she never recovered. I think she "
"died of a broken heart. Wirt has become a mean-spirited youngster, looking "
"only to profit from the sweat of others. I know that he suffered and has "
"seen horrors that I cannot even imagine, but some of that darkness hangs "
"over him still."
msgstr ""
"J'ai grandi avec la mère de Wirt, Canace. Bien qu'elle n'ait été que "
"légèrement blessée lorsque ces hideuses créatures ont enlevé son fils, elle "
"ne s'en est jamais remise. Je pense qu'elle est morte de chagrin. Wirt est "
"devenu un jeune homme méchant, ne cherchant qu'à profiter du labeur des "
"autres. Je sais qu'il a souffert et qu'il a vu des horreurs que je ne peux "
"même pas imaginer, mais une partie de cette obscurité plane toujours sur lui."
#. TRANSLATORS: Neutral dialog spoken by Gillian (Gossip)
#: Source/textdat.cpp:379
msgid ""
"Ogden and his wife have taken me and my grandmother into their home and have "
"even let me earn a few gold pieces by working at the inn. I owe so much to "
"them, and hope one day to leave this place and help them start a grand hotel "
"in the east."
msgstr ""
"Ogden et sa femme m'ont accueillie chez eux avec ma grand-mère et m'ont même "
"laissé gagner quelques pièces d'or en travaillant à l'auberge. Je leur dois "
"tant et j'espère un jour quitter cet endroit et les aider à ouvrir un grand "
"hôtel en Orient."
#. TRANSLATORS: Neutral dialog spoken by Griswold
#: Source/textdat.cpp:381
msgid "Well, what can I do for ya?"
msgstr "Alors, qu'est-ce que je peux faire pour vous?"
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:382
msgid ""
"If you're looking for a good weapon, let me show this to you. Take your "
"basic blunt weapon, such as a mace. Works like a charm against most of those "
"undying horrors down there, and there's nothing better to shatter skinny "
"little skeletons!"
msgstr ""
"Si vous cherchez une bonne arme, laissez-moi vous montrer ceci. Prenez une "
"arme contondante de base, comme une masse. Ça fonctionne à merveille contre "
"la plupart de ces horreurs mortes-vivantes en bas, et il n'y a rien de mieux "
"pour fracasser de petits squelettes tout secs!"
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:384
msgid ""
"The axe? Aye, that's a good weapon, balanced against any foe. Look how it "
"cleaves the air, and then imagine a nice fat demon head in its path. Keep in "
"mind, however, that it is slow to swing - but talk about dealing a heavy "
"blow!"
msgstr ""
"La hache? Ah, ça c'est une bonne arme, équilibrée contre n'importe quel "
"ennemi. Regardez comme elle fend l'air, puis imaginez une bonne tête de "
"démon bien grasse sur son passage. Gardez à l'esprit, quand même, qu'elle "
"est lente à manier – mais elle fait de sacrés dégâts!"
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:386
msgid ""
"Look at that edge, that balance. A sword in the right hands, and against the "
"right foe, is the master of all weapons. Its keen blade finds little to hack "
"or pierce on the undead, but against a living, breathing enemy, a sword will "
"better slice their flesh!"
msgstr ""
"Regardez ce tranchant, cet équilibre. Une épée dans les bonnes mains, et "
"contre le bon adversaire, est la reine de toutes les armes. Sa lame "
"tranchante a du mal à trouver quoi tailler ou percer chez un mort-vivant, "
"mais contre un ennemi bien vivant et respirant, une épée tranchera mieux "
"leur chair!"
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:388
msgid ""
"Your weapons and armor will show the signs of your struggles against the "
"Darkness. If you bring them to me, with a bit of work and a hot forge, I can "
"restore them to top fighting form."
msgstr ""
"Vos armes et armures porteront les stigmates de vos luttes contre les "
"Ténèbres. Si vous me les apportez, avec un peu de travail et une forge bien "
"chaude, je peux les remettre aux mieux de leur forme."
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:390
msgid ""
"While I have to practically smuggle in the metals and tools I need from "
"caravans that skirt the edges of our damned town, that witch, Adria, always "
"seems to get whatever she needs. If I knew even the smallest bit about how "
"to harness magic as she did, I could make some truly incredible things."
msgstr ""
"Alors que je dois pratiquement faire passer en contrebande les métaux et les "
"outils dont j'ai besoin avec les caravanes qui longent notre maudite ville, "
"cette sorcière, Adria, a toujours l'air d'obtenir tout ce qu'il lui faut. Si "
"j'avais ne serait-ce qu'un dixième de ses compétences en magie, je pourrais "
"faire des choses vraiment incroyables."
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:392
msgid ""
"Gillian is a nice lass. Shame that her gammer is in such poor health or I "
"would arrange to get both of them out of here on one of the trading caravans."
msgstr ""
"Gillian est une brave pépée. Dommage que sa mémère soit si mal en point, "
"sinon je me serais arrangé pour les tirer d'ici dans une caravane."
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:394
msgid ""
"Sometimes I think that Cain talks too much, but I guess that is his calling "
"in life. If I could bend steel as well as he can bend your ear, I could make "
"a suit of court plate good enough for an Emperor!"
msgstr ""
"Parfois, je pense que Cain parle trop, mais j'imagine que c'est sa vocation. "
"Si je savais rabattre l'acier comme il me rebat les oreilles, je pourrais "
"faire une armure de cour digne d'un empereur!"
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:396
msgid ""
"I was with Farnham that night that Lazarus led us into Labyrinth. I never "
"saw the Archbishop again, and I may not have survived if Farnham was not at "
"my side. I fear that the attack left his soul as crippled as, well, another "
"did my leg. I cannot fight this battle for him now, but I would if I could."
msgstr ""
"J'étais avec Farnham cette nuit-là où Lazarus nous a entraînés dans le "
"Labyrinthe. Je n'ai jamais revu l'archevêque depuis et je n'aurais peut-être "
"pas survécu si Farnham n'avait pas été à mes côtés. Je crains que l'attaque "
"n'ait laissé son esprit aussi estropié que, eh bien, une autre attaque l'a "
"fait pour ma jambe. Je ne peux pas mener cette bataille pour lui, mais je le "
"ferais si je le pouvais."
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:398
msgid ""
"A good man who puts the needs of others above his own. You won't find anyone "
"left in Tristram - or anywhere else for that matter - who has a bad thing to "
"say about the healer."
msgstr ""
"Un homme bon qui met les besoins des autres avant les siens. Vous ne "
"trouverez personne à Tristram – ni où que ce soit d'ailleurs – qui aura à "
"redire du guérisseur."
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:400
msgid ""
"That lad is going to get himself into serious trouble... or I guess I should "
"say, again. I've tried to interest him in working here and learning an "
"honest trade, but he prefers the high profits of dealing in goods of dubious "
"origin. I cannot hold that against him after what happened to him, but I do "
"wish he would at least be careful."
msgstr ""
"Ce moutard va se mettre dans un sérieux pétrin... ou je devrais peut-être "
"dire “encore”. J'ai bien essayé de l'intéresser à travailler ici et à lui "
"apprendre un métier honnête, mais il préfère les gains faciles du trafic "
"d'objets d'origine douteuse. Je ne peux pas lui en vouloir après ce qui lui "
"est arrivé, mais j'aimerais qu'au moins il fasse attention."
#. TRANSLATORS: Neutral dialog spoken by Griswold (Gossip)
#: Source/textdat.cpp:402
msgid ""
"The Innkeeper has little business and no real way of turning a profit. He "
"manages to make ends meet by providing food and lodging for those who "
"occasionally drift through the village, but they are as likely to sneak off "
"into the night as they are to pay him. If it weren't for the stores of "
"grains and dried meats he kept in his cellar, why, most of us would have "
"starved during that first year when the entire countryside was overrun by "
"demons."
msgstr ""
"L'aubergiste n'a pas beaucoup de travail et n'a pas vraiment moyen de faire "
"de l'argent. Il réussit à joindre les deux bouts en fournissant de la "
"nourriture et un logement à ceux qui passent occasionnellement au village, "
"mais ils peuvent tout aussi bien s'enfuir dans la nuit que le payer. S'il "
"n'y avait pas eu les réserves de céréales et de viandes séchées qu'il "
"gardait dans son cellier, eh bien, la plupart d'entre nous seraient morts de "
"faim la première année où tous les environs étaient envahis par les démons."
#. TRANSLATORS: Neutral dialog spoken by Farnham
#: Source/textdat.cpp:404
msgid "Can't a fella drink in peace?"
msgstr "On peut même plus boire en paix?"
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:405
msgid ""
"The gal who brings the drinks? Oh, yeah, what a pretty lady. So nice, too."
msgstr ""
"La fille qu'apporte les boissons? Oh, ouais, quelle jolie dame. Et "
"drôlement gentille aussi."
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:407
msgid ""
"Why don't that old crone do somethin' for a change. Sure, sure, she's got "
"stuff, but you listen to me... she's unnatural. I ain't never seen her eat "
"or drink - and you can't trust somebody who doesn't drink at least a little."
msgstr ""
"Pourquoi qu'cette vieille peau fait pas quéqu'chose pour changer. Ouais, "
"ouais, elle a des trucs, mais écoutez-moi... elle est pas normale. J'l'ai "
"jamais vue manger ou boire – et on peut pas faire confiance à quéqu'un qui "
"boit pas un minimum."
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:409
msgid ""
"Cain isn't what he says he is. Sure, sure, he talks a good story... some of "
"'em are real scary or funny... but I think he knows more than he knows he "
"knows."
msgstr ""
"Cain est pas çui qu'y dit qu'il est. Ouais, ouais, y raconte des bonnes "
"histoires... Y'en a qui sont vraiment flippantes ou marrantes... mais "
"j'pense qu'il en sait plus qu'y sait qu'y sait."
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:411
msgid ""
"Griswold? Good old Griswold. I love him like a brother! We fought together, "
"you know, back when... we... Lazarus... Lazarus... Lazarus!!!"
msgstr ""
"Griswold? Ce bon vieux Griswold. Je l'aime comme un frère! On s'est battu "
"côte à côte, vous savez, quand... on... Lazarus... Lazarus... Lazarus!!!"
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:413
msgid ""
"Hehehe, I like Pepin. He really tries, you know. Listen here, you should "
"make sure you get to know him. Good fella like that with people always "
"wantin' help. Hey, I guess that would be kinda like you, huh hero? I was a "
"hero too..."
msgstr ""
"Héhéhé, j'aime bien Pepin. Il donne tout, vous savez. Écoutez voir, vous "
"d'vriez vraiment essayer de l'connaître. Un bon gars comme ça avec des gens "
"qui veulent toujours de l'aide. Hé, j'pense qu'ça s'rait un peu comme vous, "
"hein héros? Moi aussi, j'ai été un héros..."
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:415
msgid ""
"Wirt is a kid with more problems than even me, and I know all about "
"problems. Listen here - that kid is gotta sweet deal, but he's been there, "
"you know? Lost a leg! Gotta walk around on a piece of wood. So sad, so sad..."
msgstr ""
"Wirt est un môme avec plus de problèmes que moi, et pourtant les problèmes, "
"ça me connaît. Écoutez voir, ce môme est une bonne pâte, mais il en a vu, "
"vous savez? L'a perdu une jambe! Y doit marcher avec un morceau de bois. "
"Triste, triste..."
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:417
msgid ""
"Ogden is the best man in town. I don't think his wife likes me much, but as "
"long as she keeps tappin' kegs, I'll like her just fine. Seems like I been "
"spendin' more time with Ogden than most, but he's so good to me..."
msgstr ""
"Ogden est le meilleur gars de la ville. J'crois pas qu'sa femme m'aime "
"beaucoup, mais tant qu'elle perce les fûts… J'ai l'impression de passer plus "
"de temps avec Ogden qu'la plupart, mais il est tellement gentil avec moi..."
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:419
msgid ""
"I wanna tell ya sumthin', 'cause I know all about this stuff. It's my "
"specialty. This here is the best... theeeee best! That other ale ain't no "
"good since those stupid dogs..."
msgstr ""
"Je veux vous dire un truc, pasque j'sais tout là-d'sus. C'est ma spécialité. "
"C'est la meilleure... laaaa meilleure! C't'autre bière vaut rien depuis "
"qu'ces stupides chiens..."
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:421
msgid ""
"No one ever lis... listens to me. Somewhere - I ain't too sure - but "
"somewhere under the church is a whole pile o' gold. Gleamin' and shinin' and "
"just waitin' for someone to get it."
msgstr ""
"Personne m'é... m'écoute jamais. Quéque part – ch'suis pas trop sûr – mais "
"quéqu'part sous l'église, y'a tout un tas d'or. Qui brille et qui scintille "
"et qu'attend juste que quéqu'un l'prenne."
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:423
msgid ""
"I know you gots your own ideas, and I know you're not gonna believe this, "
"but that weapon you got there - it just ain't no good against those big "
"brutes! Oh, I don't care what Griswold says, they can't make anything like "
"they used to in the old days..."
msgstr ""
"J'sais qu'vous avez vos idées à vous, et j'sais qu'vous allez pas m'croire, "
"mais cette arme que vous avez là – elle vaut rien contre ces grosses "
"brutes! Oh, j'me fiche de c'que dit Griswold, y savent pu rien faire comme "
"avant..."
#. TRANSLATORS: Neutral dialog spoken by Farnham (Gossip)
#: Source/textdat.cpp:425
msgid ""
"If I was you... and I ain't... but if I was, I'd sell all that stuff you got "
"and get out of here. That boy out there... He's always got somethin good, "
"but you gotta give him some gold or he won't even show you what he's got."
msgstr ""
"Si j'étais vous... et je l'suis pas... mais si j'l'étais, j'vendrais tout "
"c'barda que vous avez et je me barrerais d'ici. Ce garçon là-bas... Il a "
"toujours quéque chose de bien, mais faut y filer un peu d'or sinon y vous "
"montrera même pas c'qu'il a."
#. TRANSLATORS: Neutral dialog spoken by Adria
#: Source/textdat.cpp:427
msgid "I sense a soul in search of answers..."
msgstr "Je sens une âme en quête de réponses..."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:428
msgid ""
"Wisdom is earned, not given. If you discover a tome of knowledge, devour its "
"words. Should you already have knowledge of the arcane mysteries scribed "
"within a book, remember - that level of mastery can always increase."
msgstr ""
"La sagesse s'acquiert, elle ne se donne pas. Si vous trouvez un livre de "
"savoir, dévorez ses mots. Si vous deviez déjà avoir une connaissance des "
"mystères des arcanes décrits dans un livre, rappelez-vous – ce niveau de "
"maîtrise peut toujours augmenter."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:430
msgid ""
"The greatest power is often the shortest lived. You may find ancient words "
"of power written upon scrolls of parchment. The strength of these scrolls "
"lies in the ability of either apprentice or adept to cast them with equal "
"ability. Their weakness is that they must first be read aloud and can never "
"be kept at the ready in your mind. Know also that these scrolls can be read "
"but once, so use them with care."
msgstr ""
"La plus grande puissance est souvent la plus courte. Vous trouverez peut-"
"être d'anciens mots de puissance écrits sur des rouleaux de parchemin. La "
"force de ces parchemins réside dans la capacité de l'apprenti ou de l'adepte "
"à les lancer avec la même efficacité. Leur faiblesse est qu'ils doivent "
"d'abord être lus à haute voix et ne peuvent jamais être gardés en tête. "
"Sachez aussi que ces parchemins ne peuvent être lus qu'une seule fois, alors "
"utilisez-les avec parcimonie."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:432
msgid ""
"Though the heat of the sun is beyond measure, the mere flame of a candle is "
"of greater danger. No energies, no matter how great, can be used without the "
"proper focus. For many spells, ensorcelled Staves may be charged with "
"magical energies many times over. I have the ability to restore their power "
"- but know that nothing is done without a price."
msgstr ""
"Bien que la chaleur du soleil soit sans commune mesure, la simple flamme "
"d'une bougie est un danger plus redoutable encore. Aucune énergie, aussi "
"grande soit-elle, ne peut être utilisée sans être correctement focalisée. "
"Pour de nombreux sorts, les bâtons ensorcelés peuvent être chargés "
"d'énergies magiques plusieurs fois. J'ai la capacité de restaurer leur "
"puissance – mais sachez que tout a un prix."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:434
msgid ""
"The sum of our knowledge is in the sum of its people. Should you find a book "
"or scroll that you cannot decipher, do not hesitate to bring it to me. If I "
"can make sense of it I will share what I find."
msgstr ""
"La somme de notre savoir est dans la somme de son peuple. Si vous deviez "
"trouver un livre ou un parchemin que vous ne savez pas déchiffrer, n'hésitez "
"pas à me l'apporter. Si j'arrive à le comprendre, je partagerai mes "
"découvertes."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:436
msgid ""
"To a man who only knows Iron, there is no greater magic than Steel. The "
"blacksmith Griswold is more of a sorcerer than he knows. His ability to meld "
"fire and metal is unequaled in this land."
msgstr ""
"Pour un homme qui ne connaît que le Fer, il n'y a pas de plus grande magie "
"que l'Acier. Griswold le forgeron est plus sorcier qu'il ne l'imagine. Sa "
"capacité à mêler le feu et le métal est inégalée dans ce pays."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:438
msgid ""
"Corruption has the strength of deceit, but innocence holds the power of "
"purity. The young woman Gillian has a pure heart, placing the needs of her "
"matriarch over her own. She fears me, but it is only because she does not "
"understand me."
msgstr ""
"La corruption a la force de la tromperie, mais l'innocence détient le "
"pouvoir de la pureté. La jeune Gillian a un cœur pur, elle place les besoins "
"de sa matriarche avant les siens. Elle me craint, mais c'est seulement parce "
"qu'elle ne me comprend pas."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:440
msgid ""
"A chest opened in darkness holds no greater treasure than when it is opened "
"in the light. The storyteller Cain is an enigma, but only to those who do "
"not look. His knowledge of what lies beneath the cathedral is far greater "
"than even he allows himself to realize."
msgstr ""
"Un coffre ouvert dans les ténèbres ne contient pas de plus grand trésor que "
"lorsqu'il est ouvert dans la lumière. Le conteur Cain est une énigme, mais "
"seulement pour ceux qui ne regardent pas. Sa connaissance de ce qui se cache "
"sous la cathédrale est bien plus grande qu'il ne veut bien se l'avouer à lui-"
"même."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:442
msgid ""
"The higher you place your faith in one man, the farther it has to fall. "
"Farnham has lost his soul, but not to any demon. It was lost when he saw his "
"fellow townspeople betrayed by the Archbishop Lazarus. He has knowledge to "
"be gleaned, but you must separate fact from fantasy."
msgstr ""
"Plus haute sera votre foi en un homme, et plus elle tombera de haut. Farnham "
"a perdu son âme, mais pas contre n'importe quel démon. Elle s'est perdue "
"lorsqu'il a vu ses concitoyens trahis par l'Archevêque Lazarus. Il a des "
"connaissances à glaner, mais vous devrez démêler les faits de la divagation."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:444
msgid ""
"The hand, the heart and the mind can perform miracles when they are in "
"perfect harmony. The healer Pepin sees into the body in a way that even I "
"cannot. His ability to restore the sick and injured is magnified by his "
"understanding of the creation of elixirs and potions. He is as great an ally "
"as you have in Tristram."
msgstr ""
"La main, le cœur et l'esprit sont capables de miracles lorsqu'ils sont en "
"parfaite harmonie. Pepin le guérisseur lit dans le corps d'une manière dont "
"moi-même suis incapable. Sa capacité à remettre sur pied les malades et les "
"blessés est amplifiée par sa compréhension de la création d'élixirs et de "
"potions. C'est l'un de vos meilleurs alliés dans Tristram."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:446
msgid ""
"There is much about the future we cannot see, but when it comes it will be "
"the children who wield it. The boy Wirt has a blackness upon his soul, but "
"he poses no threat to the town or its people. His secretive dealings with "
"the urchins and unspoken guilds of nearby towns gain him access to many "
"devices that cannot be easily found in Tristram. While his methods may be "
"reproachful, Wirt can provide assistance for your battle against the "
"encroaching Darkness."
msgstr ""
"Il est de nombreuses choses sur l'avenir que l'on ne peut voir, mais le "
"moment venu, ce seront les enfants qui s'en chargeront. Wirt a l'âme "
"noircie, mais il ne représente aucune menace pour la ville ou ses habitants. "
"Ses relations secrètes avec les gamins et les guildes tacites des villes "
"voisines lui permettent d'accéder à de nombreux objets difficiles à trouver "
"à Tristram. Bien que ses méthodes puissent être répréhensibles, Wirt peut "
"vous aider dans votre combat contre les ténèbres envahissantes."
#. TRANSLATORS: Neutral dialog spoken by Adria (Gossip)
#: Source/textdat.cpp:448
msgid ""
"Earthen walls and thatched canopy do not a home create. The innkeeper Ogden "
"serves more of a purpose in this town than many understand. He provides "
"shelter for Gillian and her matriarch, maintains what life Farnham has left "
"to him, and provides an anchor for all who are left in the town to what "
"Tristram once was. His tavern, and the simple pleasures that can still be "
"found there, provide a glimpse of a life that the people here remember. It "
"is that memory that continues to feed their hopes for your success."
msgstr ""
"Des murs de terre et un couvert de chaume ne créent pas un foyer. Ogden "
"l'aubergiste est bien plus utile dans cette ville que beaucoup ne le "
"réalisent. Il fournit un abri à Gillian et à sa matriarche, maintient le peu "
"de vie qu'il reste en Farnham et maintient une partie de ce qu'était "
"Tristram autrefois pour tous ceux qui restent dans la ville. Sa taverne, et "
"les plaisirs simples qu'on y trouve encore, donnent un aperçu d'une vie dont "
"les gens d'ici se souviennent. C'est ce souvenir qui continue de nourrir les "
"espoirs qu'ils fondent en vous."
#. TRANSLATORS: Neutral dialog spoken by Wirt
#: Source/textdat.cpp:450
msgid "Pssst... over here..."
msgstr "Pssst... Par ici..."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:451
msgid ""
"Not everyone in Tristram has a use - or a market - for everything you will "
"find in the labyrinth. Not even me, as hard as that is to believe. \n"
" \n"
"Sometimes, only you will be able to find a purpose for some things."
msgstr ""
"Tout le monde à Tristram n'a pas une utilité – ou un marché – pour tout ce "
"que vous trouverez dans le labyrinthe. Même pas moi, même si c'est dur à "
"croire.\n"
" \n"
"Parfois, il n'y a que vous qui trouverez quoi faire de certaines choses."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:453
msgid ""
"Don't trust everything the drunk says. Too many ales have fogged his vision "
"and his good sense."
msgstr ""
"Ne croyez pas à tout ce que dit l'ivrogne. Trop de bières ont brouillé sa "
"vue et son bon sens."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:455
msgid ""
"In case you haven't noticed, I don't buy anything from Tristram. I am an "
"importer of quality goods. If you want to peddle junk, you'll have to see "
"Griswold, Pepin or that witch, Adria. I'm sure that they will snap up "
"whatever you can bring them..."
msgstr ""
"Des fois que vous ne l'auriez pas remarqué, je n'achète rien à Tristram. "
"J'importe des produits de qualité. Si vous voulez refourguer de la camelote, "
"voyez ça avec Griswold, Pepin ou cette sorcière, Adria. Je suis sûr qu'ils "
"se jetteront sur tout ce que vous pourrez leur apporter..."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:457
msgid ""
"I guess I owe the blacksmith my life - what there is of it. Sure, Griswold "
"offered me an apprenticeship at the smithy, and he is a nice enough guy, but "
"I'll never get enough money to... well, let's just say that I have definite "
"plans that require a large amount of gold."
msgstr ""
"Je crois que je dois la vie – ou ce qu'il en reste – au forgeron . Bien sûr, "
"Griswold m'a proposé d'être son apprenti à la forge, et c'est un gars assez "
"chouette, mais je ne me ferai jamais assez d'argent pour... enfin, disons "
"simplement que j'ai des projets particuliers qui demandent pas mal d'argent."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:459
msgid ""
"If I were a few years older, I would shower her with whatever riches I could "
"muster, and let me assure you I can get my hands on some very nice stuff. "
"Gillian is a beautiful girl who should get out of Tristram as soon as it is "
"safe. Hmmm... maybe I'll take her with me when I go..."
msgstr ""
"Si j'avais quelques années de plus, je la couvrirais de toutes les richesses "
"que je pourrais rassembler, et croyez-moi, je peux mettre la main sur des "
"trucs très chouettes. Gillian est une fille superbe qui devrait quitter "
"Tristram dès que ça ira. Hmmm... peut-être que je l'emmènerai avec moi quand "
"je m'en irai..."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:461
msgid ""
"Cain knows too much. He scares the life out of me - even more than that "
"woman across the river. He keeps telling me about how lucky I am to be "
"alive, and how my story is foretold in legend. I think he's off his crock."
msgstr ""
"Cain en sait trop. Il me fait peur, encore plus que cette femme de l'autre "
"côté de la rivière. Il n'arrête pas de me dire à quel point j'ai de la "
"chance d'être en vie et comment mon histoire est prédite dans la légende. À "
"mon avis il déraille."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:463
msgid ""
"Farnham - now there is a man with serious problems, and I know all about how "
"serious problems can be. He trusted too much in the integrity of one man, "
"and Lazarus led him into the very jaws of death. Oh, I know what it's like "
"down there, so don't even start telling me about your plans to destroy the "
"evil that dwells in that Labyrinth. Just watch your legs..."
msgstr ""
"Farnham – ça c'est un gars qui a de méchants problèmes, et je sais à quel "
"point les problèmes peuvent être sérieux. Il faisait trop confiance à "
"l'intégrité d'un seul homme, et Lazarus l'a conduit dans la gueule du loup. "
"Oh, je sais à quoi ça ressemble là-bas, alors ne commencez pas à me parler "
"de vos plans pour détruire le mal qui habite ce Labyrinthe. Faites juste "
"attention à vos jambes..."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:465
msgid ""
"As long as you don't need anything reattached, old Pepin is as good as they "
"come. \n"
" \n"
"If I'd have had some of those potions he brews, I might still have my leg..."
msgstr ""
"Tant que vous n'avez de vous faire recoller quelque chose, il n'y a pas "
"mieux que le vieux Pepin.\n"
" \n"
"Si j'avais eu quelques-unes de ces potions qu'il prépare, j'aurais peut-être "
"encore ma jambe..."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:467
msgid ""
"Adria truly bothers me. Sure, Cain is creepy in what he can tell you about "
"the past, but that witch can see into your past. She always has some way to "
"get whatever she needs, too. Adria gets her hands on more merchandise than "
"I've seen pass through the gates of the King's Bazaar during High Festival."
msgstr ""
"Adria me perturbe vraiment. Bien sûr, Cain est flippant avec ce qu'il peut "
"vous dire sur le passé, mais cette sorcière peut voir dans votre passé. Elle "
"aussi, elle a toujours un moyen de trouver tout ce qu'il lui faut. Adria met "
"la main sur plus de marchandises que je n'en ai vu passer les portes du "
"Bazar du Roi pendant le Haut Festival."
#. TRANSLATORS: Neutral dialog spoken by Wirt (Gossip)
#: Source/textdat.cpp:469
msgid ""
"Ogden is a fool for staying here. I could get him out of town for a very "
"reasonable price, but he insists on trying to make a go of it with that "
"stupid tavern. I guess at the least he gives Gillian a place to work, and "
"his wife Garda does make a superb Shepherd's pie..."
msgstr ""
"Ogden est un imbécile de rester ici. Je pourrais le faire sortir de la ville "
"pour un prix très raisonnable, mais il persiste à essayer de vivre de cette "
"stupide taverne. Je suppose qu'au moins il donne un boulot à Gillian, et "
"puis sa femme Garda fait une tourte du berger épatante..."
#. TRANSLATORS: Quest text spoken aloud from a book by player
#: Source/textdat.cpp:471 Source/textdat.cpp:479 Source/textdat.cpp:487
msgid ""
"Beyond the Hall of Heroes lies the Chamber of Bone. Eternal death awaits any "
"who would seek to steal the treasures secured within this room. So speaks "
"the Lord of Terror, and so it is written."
msgstr ""
"Au-delà du Panthéon des Héros se trouve la Chambre des Ossements. La mort "
"éternelle attend quiconque chercherait à voler les trésors se trouvant dans "
"cette pièce. Ainsi parle le Seigneur de la Terreur, et ainsi est-il écrit."
#. TRANSLATORS: Quest text spoken aloud from a book by player
#: Source/textdat.cpp:473 Source/textdat.cpp:481 Source/textdat.cpp:489
#: Source/textdat.cpp:527 Source/textdat.cpp:535
msgid ""
"...and so, locked beyond the Gateway of Blood and past the Hall of Fire, "
"Valor awaits for the Hero of Light to awaken..."
msgstr ""
"... et ainsi, enfermé derrière le Portail du Sang et au-delà de la Salle du "
"Feu, Vaillance attend que le Héros de la Lumière se réveille..."
#. TRANSLATORS: Quest text spoken aloud from a book by player
#: Source/textdat.cpp:475 Source/textdat.cpp:483 Source/textdat.cpp:491
#: Source/textdat.cpp:529 Source/textdat.cpp:537
msgid ""
"I can see what you see not.\n"
"Vision milky then eyes rot.\n"
"When you turn they will be gone,\n"
"Whispering their hidden song.\n"
"Then you see what cannot be,\n"
"Shadows move where light should be.\n"
"Out of darkness, out of mind,\n"
"Cast down into the Halls of the Blind."
msgstr ""
"Tu ne peux le voir,\n"
" mais moi je le puis.\n"
"Vision laiteuse et\n"
" prunelles pourries.\n"
"Quand tu te retournes,\n"
" ils s'en sont allés,\n"
"Tout en chuchotant\n"
" leur chanson cachée.\n"
"Puis l'impossible\n"
" tu vois qui t'entoure,\n"
"Des ombres qui dansent,\n"
" où était le jour.\n"
"À force de nuit,\n"
" sans force tu beugles,\n"
"Abandonné dans le Hall des Aveugles."
#. TRANSLATORS: Quest text spoken aloud from a book by player
#: Source/textdat.cpp:477 Source/textdat.cpp:485 Source/textdat.cpp:493
msgid ""
"The armories of Hell are home to the Warlord of Blood. In his wake lay the "
"mutilated bodies of thousands. Angels and men alike have been cut down to "
"fulfill his endless sacrifices to the Dark ones who scream for one thing - "
"blood."
msgstr ""
"Les armureries de l'Enfer abritent le Seigneur de Guerre de Sang. Dans son "
"sillage gisaient les corps mutilés de multitudes. Anges et hommes ont été "
"abattus pour accomplir ses sacrifices sans fin envers les Ténèbres qui "
"crient pour une seule chose : du sang."
#. TRANSLATORS: Book read aloud
#: Source/textdat.cpp:505
msgid ""
"Take heed and bear witness to the truths that lie herein, for they are the "
"last legacy of the Horadrim. There is a war that rages on even now, beyond "
"the fields that we know - between the utopian kingdoms of the High Heavens "
"and the chaotic pits of the Burning Hells. This war is known as the Great "
"Conflict, and it has raged and burned longer than any of the stars in the "
"sky. Neither side ever gains sway for long as the forces of Light and "
"Darkness constantly vie for control over all creation."
msgstr ""
"Voyez et soyez témoins des vérités ci-après, car elles sont le dernier "
"héritage des Horadrim. Il est une guerre qui fait rage encore aujourd'hui, "
"au-delà des domaines que nous connaissons – entre les royaumes utopiques du "
"Paradis Céleste et les profondeurs chaotiques des Enfers Ardents. Cette "
"guerre est connue sous le nom de Grand Conflit, et elle a fait rage et a "
"brûlé plus longtemps que n'importe quelle étoile dans le ciel. Aucun des "
"deux partis ne prend jamais longtemps l'avantage car les forces de la "
"Lumière et des Ténèbres se disputent sans cesse le contrôle de toute la "
"création."
#. TRANSLATORS: Book read aloud
#: Source/textdat.cpp:507
msgid ""
"Take heed and bear witness to the truths that lie herein, for they are the "
"last legacy of the Horadrim. When the Eternal Conflict between the High "
"Heavens and the Burning Hells falls upon mortal soil, it is called the Sin "
"War. Angels and Demons walk amongst humanity in disguise, fighting in "
"secret, away from the prying eyes of mortals. Some daring, powerful mortals "
"have even allied themselves with either side, and helped to dictate the "
"course of the Sin War."
msgstr ""
"Voyez et soyez témoins des vérités ci-après, car elles sont le dernier "
"héritage des Horadrim. Lorsque le conflit éternel entre le Paradis Céleste "
"et les Enfers Ardents s'abattit sur le sol des mortels, on l'appela la "
"Guerre du Péché. Des anges et des démons se mêlèrent à l'humanité sous une "
"fausse apparence, combattant en secret, loin des regards indiscrets des "
"mortels. Certains mortels audacieux et puissants s'allièrent même à l'un ou "
"l'autre parti et contribuèrent à orienter le cours de la guerre du péché."
#. TRANSLATORS: Book read aloud
#: Source/textdat.cpp:509
msgid ""
"Take heed and bear witness to the truths that lie herein, for they are the "
"last legacy of the Horadrim. Nearly three hundred years ago, it came to be "
"known that the Three Prime Evils of the Burning Hells had mysteriously come "
"to our world. The Three Brothers ravaged the lands of the east for decades, "
"while humanity was left trembling in their wake. Our Order - the Horadrim - "
"was founded by a group of secretive magi to hunt down and capture the Three "
"Evils once and for all.\n"
" \n"
"The original Horadrim captured two of the Three within powerful artifacts "
"known as Soulstones and buried them deep beneath the desolate eastern sands. "
"The third Evil escaped capture and fled to the west with many of the "
"Horadrim in pursuit. The Third Evil - known as Diablo, the Lord of Terror - "
"was eventually captured, his essence set in a Soulstone and buried within "
"this Labyrinth.\n"
" \n"
"Be warned that the soulstone must be kept from discovery by those not of the "
"faith. If Diablo were to be released, he would seek a body that is easily "
"controlled as he would be very weak - perhaps that of an old man or a child."
msgstr ""
"Voyez et soyez témoins des vérités ci-après, car elles sont le dernier "
"héritage des Horadrim. Il y a près de trois cents ans, on apprit que les "
"Trois Démons Primordiaux des Enfers Ardents étaient mystérieusement arrivés "
"dans notre monde. Les Trois Frères ravagèrent les terres de l'Est des "
"décennies durant, tandis que l'humanité tremblait dans leur sillage. Notre "
"Ordre – les Horadrim – fut fondé par un groupe de mages discrets pour "
"traquer et capturer les Trois Démons une fois pour toutes.\n"
" \n"
"Les Horadrim originels capturèrent deux des Trois au sein de puissants "
"artefacts connus sous le nom de Pierre d'âmes et les enfouirent profondément "
"sous les sables désolés de l'Est. Le troisième Mal échappa à la capture et "
"s'enfuit vers l'ouest avec de nombreux Horadrim à ses trousses. Le troisième "
"mal – connu sous le nom de Diablo, le Seigneur de la Terreur – fut "
"finalement capturé, et son essence placée dans une Pierre d'âme et enterrée "
"dans ce labyrinthe.\n"
" \n"
"Soyez prévenus que la pierre d'âme ne doit pas être découverte par ceux qui "
"ne sont pas de la foi. Si Diablo devait être libéré, il chercherait un corps "
"facilement contrôlable car il serait très faible – peut-être celui d'un "
"vieillard ou d'un enfant."
#. TRANSLATORS: Book read aloud
#: Source/textdat.cpp:511
msgid ""
"So it came to be that there was a great revolution within the Burning Hells "
"known as The Dark Exile. The Lesser Evils overthrew the Three Prime Evils "
"and banished their spirit forms to the mortal realm. The demons Belial (the "
"Lord of Lies) and Azmodan (the Lord of Sin) fought to claim rulership of "
"Hell during the absence of the Three Brothers. All of Hell polarized between "
"the factions of Belial and Azmodan while the forces of the High Heavens "
"continually battered upon the very Gates of Hell."
msgstr ""
"Or donc il arriva qu'une grande révolution se fit au sein des Enfers "
"Ardents, qu'on nomma le Sombre Exil. Les Démons Inférieurs renversèrent les "
"Trois Démons Primordiaux et bannirent leur forme spirituelle dans le royaume "
"des mortels. Les démons Belial (le Seigneur du Mensonge) et Azmodan (le "
"Seigneur du Péché) s'affrontèrent pour revendiquer la souveraineté sur "
"l'Enfer en l'absence des Trois Frères. Tout l'Enfer se polarisa entre les "
"factions de Belial et d'Azmodan tandis que les forces du Paradis Céleste "
"s'abattaient sans relâche sur les Portes mêmes de l'Enfer."
#. TRANSLATORS: Book read aloud
#: Source/textdat.cpp:513
msgid ""
"Many demons traveled to the mortal realm in search of the Three Brothers. "
"These demons were followed to the mortal plane by Angels who hunted them "
"throughout the vast cities of the East. The Angels allied themselves with a "
"secretive Order of mortal magi named the Horadrim, who quickly became adept "
"at hunting demons. They also made many dark enemies in the underworlds."
msgstr ""
"De nombreux démons voyagèrent jusqu'au royaume des mortels à la recherche "
"des Trois Frères. Ces démons furent suivis jusque dans le plan des mortels "
"par des Anges qui les traquèrent à travers les vastes cités de l'Est. Les "
"Anges s'allièrent à un Ordre discret de mages mortels nommé les Horadrim, "
"qui devinrent rapidement versés dans la chasse aux démons. Ceux-là se firent "
"également de nombreux et implacables ennemis dans les enfers."
#. TRANSLATORS: Book read aloud
#: Source/textdat.cpp:515
msgid ""
"So it came to be that the Three Prime Evils were banished in spirit form to "
"the mortal realm and after sewing chaos across the East for decades, they "
"were hunted down by the cursed Order of the mortal Horadrim. The Horadrim "
"used artifacts called Soulstones to contain the essence of Mephisto, the "
"Lord of Hatred and his brother Baal, the Lord of Destruction. The youngest "
"brother - Diablo, the Lord of Terror - escaped to the west.\n"
" \n"
"Eventually the Horadrim captured Diablo within a Soulstone as well, and "
"buried him under an ancient, forgotten Cathedral. There, the Lord of Terror "
"sleeps and awaits the time of his rebirth. Know ye that he will seek a body "
"of youth and power to possess - one that is innocent and easily controlled. "
"He will then arise to free his Brothers and once more fan the flames of the "
"Sin War..."
msgstr ""
"Or donc il arriva que les Trois Démon Primordiaux furent bannis sous forme "
"d'esprit dans le royaume des mortels et après avoir semé le chaos à travers "
"l'Est pendant des décennies, ils furent pourchassés par l'Ordre maudit des "
"mortels Horadrim. Les Horadrim firent usage d'artefacts nommés Pierres d'âme "
"pour contenir l'essence de Mephisto, le Seigneur de la Haine et de son frère "
"Baal, le Seigneur de la Destruction. Le plus jeune frère – Diablo, le "
"Seigneur de la Terreur – s'échappa vers l'ouest.\n"
" \n"
"Finalement, les Horadrim capturèrent à son tour Diablo dans une pierre d'âme "
"et l'ensevelirent sous une ancienne Cathédrale oubliée. C'est là que le "
"Seigneur de la Terreur dort, attendant le jour de sa renaissance. Sachez "
"qu'il cherchera à posséder un corps jeune et puissant – un corps innocent et "
"facilement contrôlable. Il se relèvera alors pour libérer ses frères et "
"attiser à nouveau les flammes de la Guerre du Péché..."
#. TRANSLATORS: Book read aloud
#: Source/textdat.cpp:517
msgid ""
"All praises to Diablo - Lord of Terror and Survivor of The Dark Exile. When "
"he awakened from his long slumber, my Lord and Master spoke to me of secrets "
"that few mortals know. He told me the kingdoms of the High Heavens and the "
"pits of the Burning Hells engage in an eternal war. He revealed the powers "
"that have brought this discord to the realms of man. My lord has named the "
"battle for this world and all who exist here the Sin War."
msgstr ""
"Louanges à Diablo – Seigneur de la Terreur et survivant du Sombre Exil. "
"Lorsqu'il sortit de son long sommeil, mon Seigneur et Maître me parla de "
"secrets que peu de mortels connaissent. Il me dit que les royaumes du "
"Paradis Céleste et les fosses des Enfers Ardents étaient engagés dans une "
"guerre éternelle. Il révéla les pouvoirs qui avaient causé cette discorde "
"dans les royaumes des Hommes. Mon seigneur a nommé la bataille pour gagner "
"ce monde et tous ceux qui y vivent la Guerre du Péché."
#. TRANSLATORS: Book read aloud
#: Source/textdat.cpp:519
msgid ""
"Glory and Approbation to Diablo - Lord of Terror and Leader of the Three. My "
"Lord spoke to me of his two Brothers, Mephisto and Baal, who were banished "
"to this world long ago. My Lord wishes to bide his time and harness his "
"awesome power so that he may free his captive brothers from their tombs "
"beneath the sands of the east. Once my Lord releases his Brothers, the Sin "
"War will once again know the fury of the Three."
msgstr ""
"Gloire et Approbation à Diablo – Seigneur de la Terreur et Chef des Trois. "
"Mon Seigneur m'a parlé de ses deux Frères, Méphisto et Baal, qui furent "
"bannis de ce monde il y a longtemps. Mon Seigneur souhaite attendre son "
"heure et atteler sa puissance inouïe à la libération de ses frères captifs "
"de leurs tombes sous les sables de l'Orient. Une fois que mon Seigneur aura "
"libéré ses frères, la Guerre du Péché connaîtra à nouveau la fureur des "
"Trois."
#. TRANSLATORS: Book read aloud
#: Source/textdat.cpp:521
msgid ""
"Hail and Sacrifice to Diablo - Lord of Terror and Destroyer of Souls. When I "
"awoke my Master from his sleep, he attempted to possess a mortal's form. "
"Diablo attempted to claim the body of King Leoric, but my Master was too "
"weak from his imprisonment. My Lord required a simple and innocent anchor to "
"this world, and so found the boy Albrecht to be perfect for the task. While "
"the good King Leoric was left maddened by Diablo's unsuccessful possession, "
"I kidnapped his son Albrecht and brought him before my Master. I now await "
"Diablo's call and pray that I will be rewarded when he at last emerges as "
"the Lord of this world."
msgstr ""
"Salutation et Sacrifice pour Diablo – Seigneur de la terreur et Destructeur "
"d'Âmes. Lorsque je tirai mon Maître de son sommeil, il tenta de prendre la "
"forme d'un mortel. Diablo tenta de s'emparer du corps du roi Leoric, mais "
"mon maître était trop faible en raison de son emprisonnement. Mon Seigneur "
"avait besoin d'un ancrage simple et innocent dans ce monde, et trouva alors "
"le petit Albrecht parfait pour cette tâche. Alors que le bon roi Leoric "
"avait été rendu fou par la tentative de possession infructueuse de Diablo, "
"j'enlevai son fils Albrecht et l'amenai devant mon Maître. J'attends "
"maintenant l'appel de Diablo et prie pour que je sois récompensé quand il "
"apparaîtra enfin comme le Seigneur de ce monde."
#. TRANSLATORS: Neutral Text spoken by Ogden
#: Source/textdat.cpp:523
msgid ""
"Thank goodness you've returned!\n"
"Much has changed since you lived here, my friend. All was peaceful until the "
"dark riders came and destroyed our village. Many were cut down where they "
"stood, and those who took up arms were slain or dragged away to become "
"slaves - or worse. The church at the edge of town has been desecrated and is "
"being used for dark rituals. The screams that echo in the night are inhuman, "
"but some of our townsfolk may yet survive. Follow the path that lies between "
"my tavern and the blacksmith shop to find the church and save who you can. \n"
" \n"
"Perhaps I can tell you more if we speak again. Good luck."
msgstr ""
"Dieu merci, vous êtes de retour!\n"
"Beaucoup de choses ont changé depuis que vous ne vivez plus ici, mon ami. "
"Tout était paisible jusqu'à ce que les cavaliers noirs arrivent et "
"détruisent notre village. Beaucoup de gens ont été abattus sur place, et "
"ceux qui s'étaient armés ont été tués ou emmenés de force pour devenir des "
"esclaves – ou pire encore. L'église au bout de la ville a été profanée et "
"sert à de sombres rituels. Les cris qui résonnent dans la nuit sont "
"inhumains, mais certains de nos concitoyens pourraient encore être en vie. "
"Suivez le chemin entre ma taverne et la forge pour trouver l'église et "
"sauver qui vous pouvez.\n"
" \n"
"Je pourrai peut-être vous en dire plus si nous reparlons. Bonne chance."
#. TRANSLATORS: Quest text spoken aloud from a book by player
#: Source/textdat.cpp:525 Source/textdat.cpp:533
msgid ""
"Beyond the Hall of Heroes lies the Chamber of Bone. Eternal death awaits "
"any who would seek to steal the treasures secured within this room. So "
"speaks the Lord of Terror, and so it is written."
msgstr ""
"Après le Corridor des Héros se trouve la Chambre d'Os. La mort éternelle "
"attend quiconque chercherait à s'emparer des trésors conservés dans cette "
"pièce. Ainsi parle le Seigneur de la Terreur, et ainsi est-il écrit."
#. TRANSLATORS: Quest text spoken aloud from a book by player
#: Source/textdat.cpp:531 Source/textdat.cpp:539
msgid ""
"The armories of Hell are home to the Warlord of Blood. In his wake lay the "
"mutilated bodies of thousands. Angels and man alike have been cut down to "
"fulfill his endless sacrifices to the Dark ones who scream for one thing - "
"blood."
msgstr ""
"Les armureries de l'Enfer abritent le Seigneur de Guerre de Sang. Dans son "
"sillage gisaient les corps mutilés de multitudes. Anges et hommes ont été "
"abattus pour accomplir ses sacrifices sans fin envers les Ténèbres qui "
"crient pour une seule chose : du sang."
#. TRANSLATORS: Quest text spoken by Adria
#: Source/textdat.cpp:541
msgid ""
"Maintain your quest. Finding a treasure that is lost is not easy. Finding "
"a treasure that is hidden less so. I will leave you with this. Do not let "
"the sands of time confuse your search."
msgstr ""
"Continuez votre quête. Trouver un trésor perdu n'est pas facile. Trouver un "
"trésor caché encore moins. Je vous laisse avec ceci. Ne laissez pas les "
"sables du temps troubler votre recherche."
#. TRANSLATORS: Quest text spoken by Griswold
#: Source/textdat.cpp:543
msgid ""
"A what?! This is foolishness. There's no treasure buried here in "
"Tristram. Let me see that!! Ah, Look these drawings are inaccurate. They "
"don't match our town at all. I'd keep my mind on what lies below the "
"cathedral and not what lies below our topsoil."
msgstr ""
"Un quoi?! C'est de la folie. Il n'y a pas de trésor enterré ici à "
"Tristram. Faites voir ça!! Ah, tenez, ces dessins sont inexacts. Ils ne "
"correspondent pas du tout à notre ville. Si j'étais vous je resterais "
"concentré sur ce qui se trouve sous la cathédrale et non sur ce qui se "
"trouve sous la glèbe."
#. TRANSLATORS: Quest text spoken by Pipin
#: Source/textdat.cpp:545
msgid ""
"I really don't have time to discuss some map you are looking for. I have "
"many sick people that require my help and yours as well."
msgstr ""
"Je n'ai vraiment pas le temps de discuter d'une carte que vous "
"rechercheriez. J'ai beaucoup de malades qui ont besoin de mon aide et aussi "
"de la vôtre."
#. TRANSLATORS: Quest text spoken by Adria
#: Source/textdat.cpp:547 Source/textdat.cpp:559
msgid ""
"The once proud Iswall is trapped deep beneath the surface of this world. "
"His honor stripped and his visage altered. He is trapped in immortal "
"torment. Charged to conceal the very thing that could free him."
msgstr ""
"Izual autrefois fier est piégé loin sous la surface de ce monde. Dépouillé "
"de son honneur avec le visage modifié. Il est piégé dans un tourment "
"immortel. Chargé de cacher la chose même qui pourrait le libérer."
#. TRANSLATORS: Quest text spoken by Ogden
#: Source/textdat.cpp:549
msgid ""
"I'll bet that Wirt saw you coming and put on an act just so he could laugh "
"at you later when you were running around the town with your nose in the "
"dirt. I'd ignore it."
msgstr ""
"Je parie que Wirt vous a vu arriver et a voulu vous jouer un tour afin de se "
"moquer de vous plus tard quand vous auriez couru dans la ville le nez dans "
"la boue. Si j'étais vous je l'ignorerais."
#. TRANSLATORS: Quest text spoken by Cain
#: Source/textdat.cpp:551
msgid ""
"There was a time when this town was a frequent stop for travelers from far "
"and wide. Much has changed since then. But hidden caves and buried "
"treasure are common fantasies of any child. Wirt seldom indulges in "
"youthful games. So it may just be his imagination."
msgstr ""
"Il fut un temps où cette ville était une étape fréquente pour les voyageurs "
"venus de partout. Cela a bien changé depuis. Mais les grottes cachées et les "
"trésors enfouis sont des fantasmes communs à tous les enfants. Wirt se livre "
"rarement à des jeux d'enfant. C'est peut-être simplement son imagination."
#. TRANSLATORS: Quest text spoken by Farnham
#: Source/textdat.cpp:553
msgid ""
"Listen here. Come close. I don't know if you know what I know, but you've "
"have really got something here. That's a map."
msgstr ""
"Écoutez voir. Rapprochez-vous. Je sais pas si vous savez ce que je sais, "
"mais vous avez vraiment quelque chose. C'est une carte."
#. TRANSLATORS: Quest text spoken by Gillian
#: Source/textdat.cpp:555
msgid ""
"My grandmother often tells me stories about the strange forces that inhabit "
"the graveyard outside of the church. And it may well interest you to hear "
"one of them. She said that if you were to leave the proper offering in the "
"cemetary, enter the cathedral to pray for the dead, and then return, the "
"offering would be altered in some strange way. I don't know if this is just "
"the talk of an old sick woman, but anything seems possible these days."
msgstr ""
"Ma grand-mère me raconte souvent des histoires sur les forces étranges qui "
"hantent le cimetière aux abords de l'église. Et cela pourrait bien vous "
"intéresser d'entendre l'une d'entre elles. Elle a dit que si vous laissez "
"une offrande appropriée dans le cimetière, entrez dans la cathédrale prier "
"pour les morts, puis revenez, l'offrande serait alors devenue étrangement "
"différente. Je ne sais pas s'il s'agit simplement du discours d'une vieille "
"femme malade, mais tout semble possible de nos jours."
#. TRANSLATORS: Quest text spoken by Wirt
#: Source/textdat.cpp:557
msgid ""
"Hmmm. A vast and mysterious treasure you say. Mmmm. Maybe I could be "
"interested in picking up a few things from you. Or better yet, don't you "
"need some rare and expensive supplies to get you through this ordeal?"
msgstr ""
"Hmmm. Un trésor immense et mystérieux vous dites. Mmmm. Peut-être que ça "
"pourrait m'intéresser de faire affaire avec vous. Ou mieux encore, n'avez-"
"vous pas besoin de fournitures rares et chères pour surmonter cette épreuve?"
#. TRANSLATORS: Neutral text spoken by Farmer (Gossip)
#: Source/textdat.cpp:561
msgid ""
"So, you're the hero everyone's been talking about. Perhaps you could help a "
"poor, simple farmer out of a terrible mess? At the edge of my orchard, just "
"south of here, there's a horrible thing swelling out of the ground! I can't "
"get to my crops or my bales of hay, and my poor cows will starve. The witch "
"gave this to me and said that it would blast that thing out of my field. If "
"you could destroy it, I would be forever grateful. I'd do it myself, but "
"someone has to stay here with the cows..."
msgstr ""
"Alors, vous êtes le héros dont tout le monde parle. Peut-être pourriez-vous "
"aider un pauvre et simple fermier à sortir d'une très mauvaise situation? "
"Au bord de mon verger, juste au sud d'ici, il y a une chose horrible qui "
"sort du sol! Je ne peux plus accéder à mes récoltes ni à mes bottes de "
"foin, mes pauvres vaches vont mourir de faim. La sorcière m'a donné ceci et "
"a dit que cela ferait exploser cette chose hors de mon champ. Si vous "
"pouviez la détruire, je vous en serais éternellement reconnaissant. Je le "
"ferais bien moi-même, mais quelqu'un doit rester ici avec les vaches..."
#. TRANSLATORS: Neutral text spoken by Farmer (Gossip)
#: Source/textdat.cpp:563
msgid ""
"I knew that it couldn't be as simple as that witch made it sound. It's a sad "
"world when you can't even trust your neighbors."
msgstr ""
"Je savais bien que ça ne pouvait pas être aussi simple que le disait cette "
"sorcière. C'est un triste monde quand vous ne pouvez même pas faire "
"confiance à vos voisins."
#. TRANSLATORS: Neutral text spoken by Farmer (Gossip)
#: Source/textdat.cpp:565
msgid ""
"Is it gone? Did you send it back to the dark recesses of Hades that spawned "
"it? You what? Oh, don't tell me you lost it! Those things don't come cheap, "
"you know. You've got to find it, and then blast that horror out of our town."
msgstr ""
"Cette chose est partie? L'avez-vous renvoyée dans les recoins sombres "
"d'Hadès qui l'ont engendrée? Vous avez quoi? Oh, ne me dites pas que vous "
"l'avez perdu! Ces choses ne sont pas bon marché, vous savez. Vous devez la "
"trouver, puis faire exploser cette horreur hors de notre village."
#. TRANSLATORS: Neutral text spoken by Farmer (Gossip)
#: Source/textdat.cpp:567
msgid ""
"I heard the explosion from here! Many thanks to you, kind stranger. What "
"with all these things comin' out of the ground, monsters taking over the "
"church, and so forth, these are trying times. I am but a poor farmer, but "
"here -- take this with my great thanks."
msgstr ""
"J'ai entendu l'explosion d'ici! Un grand merci à vous, brave étranger. Avec "
"toutes ces choses qui sortent de terre, les monstres qui s'emparent de "
"l'église, tout ça... Ce sont des temps difficiles. Je ne suis qu'un pauvre "
"fermier, mais prenez ceci avec toute ma gratitude."
#. TRANSLATORS: Neutral text spoken by Farmer (Gossip)
#: Source/textdat.cpp:569
msgid ""
"Oh, such a trouble I have...maybe...No, I couldn't impose on you, what with "
"all the other troubles. Maybe after you've cleansed the church of some of "
"those creatures you could come back... and spare a little time to help a "
"poor farmer?"
msgstr ""
"Oh, j'ai un grave problème... peut-être que... Non, je ne pourrais pas vous "
"imposer cela, en plus des autres problèmes. Peut-être qu'après avoir nettoyé "
"l'église d'une partie de ces créatures, vous pourriez revenir... et trouver "
"un peu de temps pour aider un pauvre fermier?"
#. TRANSLATORS: Quest text spoken by Little Girl
#: Source/textdat.cpp:571
msgid "Waaaah! (sniff) Waaaah! (sniff)"
msgstr "Waaaah! (sniff) Waaaah! (sniff)"
#. TRANSLATORS: Quest text spoken by Little Girl
#: Source/textdat.cpp:572
msgid ""
"I lost Theo! I lost my best friend! We were playing over by the river, and "
"Theo said he wanted to go look at the big green thing. I said we shouldn't, "
"but we snuck over there, and then suddenly this BUG came out! We ran away "
"but Theo fell down and the bug GRABBED him and took him away!"
msgstr ""
"J'ai perdu Théo! J'ai perdu mon meilleur ami! On jouait au bord de la "
"rivière, et Theo a dit qu'il voulait aller voir le gros truc vert. Je lui ai "
"dit qu'il ne fallait pas, mais on y est allé en cachette, et puis d'un coup, "
"cette BESTIOLE est sortie! On s'est sauvé mais Théo est tombé et la "
"bestiole l'a CHOPÉ et l'a emmené!"
#. TRANSLATORS: Quest text spoken by Little Girl
#: Source/textdat.cpp:574
msgid ""
"Didja find him? You gotta find Theodore, please! He's just little. He "
"can't take care of himself! Please!"
msgstr ""
"Vous l'avez trouvé? Vous devez retrouver Theodore, s'il vous plaît! C'est "
"qu'un petit. Il sait pas prendre soin de lui! S'il vous plaît!"
#. TRANSLATORS: Quest text spoken by Little Girl (Quest End)
#: Source/textdat.cpp:576
msgid ""
"You found him! You found him! Thank you! Oh Theo, did those nasty bugs "
"scare you? Hey! Ugh! There's something stuck to your fur! Ick! Come on, "
"Theo, let's go home! Thanks again, hero person!"
msgstr ""
"Vous l'avez retrouvé! Vous l'avez retrouvé! Merci! Oh Theo, ces méchants "
"insectes t'ont fait peur? Hé! Beurk! T'as un truc collé sur les poils! "
"Dégueu! Allez, Theo, on rentre à la maison! Merci encore, héros!"
#. TRANSLATORS: Quest text spoken by Defiler (Hostile)
#: Source/textdat.cpp:578
msgid ""
"We have long lain dormant, and the time to awaken has come. After our long "
"sleep, we are filled with great hunger. Soon, now, we shall feed..."
msgstr ""
"Nous avons dormi longtemps et le temps est venu de nous réveiller. Après "
"notre long sommeil nous sommes épris d'une faim insatiable. Bientôt, "
"maintenant, nous allons nous nourrir..."
#. TRANSLATORS: Quest text spoken by Defiler (Hostile)
#: Source/textdat.cpp:580
msgid ""
"Have you been enjoying yourself, little mammal? How pathetic. Your little "
"world will be no challenge at all."
msgstr ""
"T'es-tu bien amusé, petit mammifère? Pathétique. Ton petit monde ne posera "
"aucune difficulté."
#. TRANSLATORS: Quest text spoken by Defiler (Hostile)
#: Source/textdat.cpp:582
msgid ""
"These lands shall be defiled, and our brood shall overrun the fields that "
"men call home. Our tendrils shall envelop this world, and we will feast on "
"the flesh of its denizens. Man shall become our chattel and sustenance."
msgstr ""
"Ces terres seront souillées et notre progéniture envahira ces étendues que "
"les hommes appellent leur maison. Nos vrilles envelopperont ce monde, et "
"nous nous régalerons de la chair de ses habitants. L'homme deviendra notre "
"bétail et notre subsistance."
#. TRANSLATORS: Quest text spoken by Defiler (Hostile)
#: Source/textdat.cpp:584
msgid ""
"Ah, I can smell you...you are close! Close! Ssss...the scent of blood and "
"fear...how enticing..."
msgstr ""
"Ah, je peux te sentir... tu es proche! Proche! Ssss... l'odeur du sang et "
"de la peur... comme c'est alléchant..."
#. TRANSLATORS: Quest text spoken by Narrator
#: Source/textdat.cpp:592
msgid ""
"And in the year of the Golden Light, it was so decreed that a great "
"Cathedral be raised. The cornerstone of this holy place was to be carved "
"from the translucent stone Antyrael, named for the Angel who shared his "
"power with the Horadrim. \n"
" \n"
"In the Year of Drawing Shadows, the ground shook and the Cathedral shattered "
"and fell. As the building of catacombs and castles began and man stood "
"against the ravages of the Sin War, the ruins were scavenged for their "
"stones. And so it was that the cornerstone vanished from the eyes of man. \n"
" \n"
"The stone was of this world -- and of all worlds -- as the Light is both "
"within all things and beyond all things. Light and unity are the products of "
"this holy foundation, a unity of purpose and a unity of possession."
msgstr ""
"Et durant l'année de la Lumière Dorée, il fut ainsi décrété qu'une grande "
"Cathédrale serait érigée. La pierre angulaire de ce lieu saint devait être "
"taillée dans la pierre translucide Antyrael, du nom de l'Ange qui partageait "
"son pouvoir avec les Horadrim.\n"
" \n"
"Durant l'année du Dessin des Ombres, le sol trembla et la cathédrale se "
"fissura puis tomba. Alors que la construction de catacombes et de châteaux "
"commençait et que l'homme se dressait contre les ravages de la Guerre du "
"Péché, les ruines furent récupérées pour leurs pierres. Et c'est ainsi que "
"la pierre angulaire disparut des yeux de l'homme.\n"
" \n"
"La pierre était de ce monde – et de tous les mondes – car la Lumière est à "
"la fois en toutes choses et au-delà de toutes choses. La lumière et l'unité "
"sont les produits de ce fondement saint, une unité de but et une unité de "
"possession."
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:594
msgid "Moo."
msgstr "Meuh."
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:595
msgid "I said, Moo."
msgstr "J'ai dit, Meuh."
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:596
msgid "Look I'm just a cow, OK?"
msgstr "Bon, je suis juste une vache, OK?"
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:597
msgid ""
"All right, all right. I'm not really a cow. I don't normally go around "
"like this; but, I was sitting at home minding my own business and all of a "
"sudden these bugs & vines & bulbs & stuff started coming out of the floor... "
"it was horrible! If only I had something normal to wear, it wouldn't be so "
"bad. Hey! Could you go back to my place and get my suit for me? The brown "
"one, not the gray one, that's for evening wear. I'd do it myself, but I "
"don't want anyone seeing me like this. Here, take this, you might need "
"it... to kill those things that have overgrown everything. You can't miss "
"my house, it's just south of the fork in the river... you know... the one "
"with the overgrown vegetable garden."
msgstr ""
"D'accord, d'accord. Je ne suis pas vraiment une vache. En temps normal, je "
"ne me promène pas comme ça; mais, alors que j'étais assis à la maison à "
"vaquer à mes occupations, d'un coup, ces insectes, vignes, bulbes et autres "
"trucs ont commencé à surgir du sol... c'était horrible! Si seulement "
"j'avais quelque chose de normal à porter, ce ne serait pas si mal. Hé! "
"Pourriez-vous retourner chez moi et me chercher mon costume? Le marron, pas "
"le gris, il est pour les tenues de soirée. Je le ferais bien moi-même, mais "
"je ne veux pas qu'on me voie comme ça. Tenez, prenez ceci, vous pourriez en "
"avoir besoin... pour tuer ces choses qui ont tout envahi. Vous ne pouvez pas "
"manquer ma maison, elle est juste au sud de la fourche de la rivière... vous "
"savez... celle avec le potager envahi par la végétation."
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:599
msgid ""
"What are you wasting time for? Go get my suit! And hurry! That Holstein "
"over there keeps winking at me!"
msgstr ""
"Pourquoi perdez-vous du temps? Allez chercher mon costume! Et dépêchez-"
"vous! Ce Holstein là-bas n'arrête pas de me faire des clins d'œil!"
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:601
msgid ""
"Hey, have you got my suit there? Quick, pass it over! These ears itch like "
"you wouldn't believe!"
msgstr ""
"Hé, vous avez mon costume? Vite, donnez-le moi! Vous n'imaginez même pas à "
"quel point ces oreilles me démangent!"
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:603
msgid ""
"No no no no! This is my GRAY suit! It's for evening wear! Formal "
"occasions! I can't wear THIS. What are you, some kind of weirdo? I need "
"the BROWN suit."
msgstr ""
"Non Non Non Non! C'est mon costume GRIS! C'est pour les tenues de soirée! "
"Les occasions formelles! Je ne peux pas porter CECI. Mais qui êtes-vous, "
"une sorte de cinglé? J'ai besoin du costume MARRON."
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:605
msgid ""
"Ahh, that's MUCH better. Whew! At last, some dignity! Are my antlers on "
"straight? Good. Look, thanks a lot for helping me out. Here, take this as "
"a gift; and, you know... a little fashion tip... you could use a little... "
"you could use a new... yknowwhatImean? The whole adventurer motif is just "
"so... retro. Just a word of advice, eh? Ciao."
msgstr ""
"Ahh, c'est BEAUCOUP mieux. Ouf! Enfin un peu de dignité! Mes bois sont-ils "
"droits? Bon. Écoutez, merci beaucoup de m'avoir aidé. Tenez, prenez ceci "
"comme cadeau; et, vous savez... un petit conseil de mode... vous pourriez "
"utiliser un petit... vous pourriez utiliser un nouveau... vous savez ce que "
"je veux dire? Tout ces motifs d'aventurier sont tellement... rétro. Juste "
"un conseil, hein? Ciao."
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:607
msgid ""
"Look. I'm a cow. And you, you're monster bait. Get some experience under "
"your belt! We'll talk..."
msgstr ""
"Regardez. Je suis une vache. Et vous, vous êtes un appât à monstre. Allez "
"acquérir de l'expérience! Nous reparlerons..."
#. TRANSLATORS: Quest text spoken by Farmer
#: Source/textdat.cpp:610
msgid ""
"It must truly be a fearsome task I've set before you. If there was just some "
"way that I could... would a flagon of some nice, fresh milk help?"
msgstr ""
"Cela doit être une tâche vraiment redoutable que je vous ai assignée. S'il y "
"avait un moyen que je puisse... est-ce qu'un flacon de bon lait frais "
"aiderait?"
#. TRANSLATORS: Quest text spoken by Farmer
#: Source/textdat.cpp:612
msgid ""
"Oh, I could use your help, but perhaps after you've saved the catacombs from "
"the desecration of those beasts."
msgstr ""
"Oh, j'aurais besoin de votre aide, mais peut-être après que vous aurez sauvé "
"les catacombes de la profanation de ces bêtes."
#. TRANSLATORS: Quest text spoken by Farmer
#: Source/textdat.cpp:614
msgid ""
"I need something done, but I couldn't impose on a perfect stranger. Perhaps "
"after you've been here a while I might feel more comfortable asking a favor."
msgstr ""
"J'ai besoin que quelque chose soit fait, mais je ne pouvais pas m'imposer à "
"un parfait inconnu. Peut-être qu'après certain temps ici, je me sentirais "
"plus à l'aise à l'idée de demander une faveur."
#. TRANSLATORS: Quest text spoken by Farmer
#: Source/textdat.cpp:616
msgid ""
"I see in you the potential for greatness. Perhaps sometime while you are "
"fulfilling your destiny, you could stop by and do a little favor for me?"
msgstr ""
"Je vois en vous le potentiel de la grandeur. Peut-être qu'un jour alors que "
"vous accomplirez votre destin, vous pourriez passer et me faire une petite "
"faveur?"
#. TRANSLATORS: Quest text spoken by Farmer
#: Source/textdat.cpp:618
msgid ""
"I think you could probably help me, but perhaps after you've gotten a little "
"more powerful. I wouldn't want to injure the village's only chance to "
"destroy the menace in the church!"
msgstr ""
"Je pense que vous pourriez m'aider, mais peut-être après que vous serez "
"devenu un peu plus puissant. Je ne voudrais pas nuire à la seule chance du "
"village de détruire la menace qui réside dans l'église!"
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:620
msgid ""
"Me, I'm a self-made cow. Make something of yourself, and... then we'll talk."
msgstr ""
"Moi, je suis une vache qui s'est faite toute seule. Faites quelque chose de "
"vous-même, et... ensuite nous parlerons."
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:622
msgid ""
"I don't have to explain myself to every tourist that walks by! Don't you "
"have some monsters to kill? Maybe we'll talk later. If you live..."
msgstr ""
"Je n'ai pas à m'expliquer à chaque touriste qui passe! N'avez-vous pas des "
"monstres à tuer? Peut-être que nous parlerons plus tard. Si vous survivez..."
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:624
msgid ""
"Quit bugging me. I'm looking for someone really heroic. And you're not "
"it. I can't trust you, you're going to get eaten by monsters any day now... "
"I need someone who's an experienced hero."
msgstr ""
"Arrêtez de m'embêter. Je cherche quelqu'un de vraiment héroïque. Et vous ne "
"l'êtes pas. Je ne peux pas vous faire confiance, vous allez vous faire "
"dévorer par des monstres d'un jour à l'autre... J'ai besoin d'un héros "
"expérimenté."
#. TRANSLATORS: Quest text spoken by Complete Nut
#: Source/textdat.cpp:626
msgid ""
"All right, I'll cut the bull. I didn't mean to steer you wrong. I was "
"sitting at home, feeling moo-dy, when things got really un-stable; a whole "
"stampede of monsters came out of the floor! I just cowed. I just happened "
"to be wearing this Jersey when I ran out the door, and now I look udderly "
"ridiculous. If only I had something normal to wear, it wouldn't be so bad. "
"Hey! Can you go back to my place and get my suit for me? The brown one, "
"not the gray one, that's for evening wear. I'd do it myself, but I don't "
"want anyone seeing me like this. Here, take this, you might need it... to "
"kill those things that have overgrown everything. You can't miss my house, "
"it's just south of the fork in the river... you know... the one with the "
"overgrown vegetable garden."
msgstr ""
"D'accord, je vais être honnête. Je ne voulais pas vous tromper. J'étais "
"assis chez moi, me sentant de meuh-vaise humeur, quand les choses se sont "
"gâtées; toute une vague de monstres est sortie du sol! C'est vache. Il se "
"trouve que je portais ce maillot quand je suis sorti en courant, et "
"maintenant j'ai l'air complètement ridicule. Si seulement j'avais quelque "
"chose de normal à porter, ce ne serait pas si mal. Hé! Pouvez-vous "
"retourner chez moi et me chercher mon costume? Le marron, pas le gris, il "
"est pour les tenues de soirée. Je le ferais bien moi-même, mais je veux ne "
"veux pas qu'on me voie comme ça. Tenez, prenez ceci, vous pourriez en avoir "
"besoin... pour tuer ces choses qui ont tout envahi. Vous ne pouvez pas "
"manquer ma maison, elle est juste au sud de la fourche de la rivière... vous "
"savez... celle avec le potager envahi par la végétation."
#. TRANSLATORS: Quest text spoken by Unknown, Maybe Farmer
#: Source/textdat.cpp:628
msgid ""
"Cloudy and cooler today. Casting the nets of necromancy across the void "
"landed two new subspecies of flying horror; a good day's work. Must "
"remember to order some more bat guano and black candles from Adria; I'm "
"running a bit low."
msgstr ""
"Nuageux et plus frais aujourd'hui. Jeter les filets de la nécromancie dans "
"le vide a fait tomber deux nouvelles sous-espèces de ces horreurs volantes; "
"une bonne journée de travail. Ne pas oublier de commander encore plus de "
"guano de chauve-souris et de bougies noires à Adria; je vais commencer à "
"manquer."
#. TRANSLATORS: Quest text read aloud from book
#: Source/textdat.cpp:630
msgid ""
"I have tried spells, threats, abjuration and bargaining with this foul "
"creature -- to no avail. My methods of enslaving lesser demons seem to have "
"no effect on this fearsome beast."
msgstr ""
"J'ai essayé les sorts, les menaces, l'abjuration et le marchandage avec "
"cette créature immonde – en vain. Mes méthodes pour asservir ces démons "
"mineurs semblent n'avoir aucun effet sur cette bête redoutable."
#. TRANSLATORS: Quest text read aloud from book
#: Source/textdat.cpp:632
msgid ""
"My home is slowly becoming corrupted by the vileness of this unwanted "
"prisoner. The crypts are full of shadows that move just beyond the corners "
"of my vision. The faint scrabble of claws dances at the edges of my "
"hearing. They are searching, I think, for this journal."
msgstr ""
"Ma maison se voit lentement corrompre par la turpitude de ce prisonnier "
"indésirable. Les cryptes sont pleines d'ombres qui se déplacent au-delà de "
"mon champ de vision. Les grattements de griffes dansent aux limites de mon "
"ouïe. Ils cherchent, je pense, ce journal."
#. TRANSLATORS: Quest text read aloud from book
#: Source/textdat.cpp:634
msgid ""
"In its ranting, the creature has let slip its name -- Na-Krul. I have "
"attempted to research the name, but the smaller demons have somehow "
"destroyed my library. Na-Krul... The name fills me with a cold dread. I "
"prefer to think of it only as The Creature rather than ponder its true name."
msgstr ""
"Dans sa diatribe, la créature a laissé échapper son nom – Na-Krul. J'ai "
"essayé de faire des recherches sur ce nom, mais ces démons mineurs ont "
"malheureusement détruit ma bibliothèque. Na-Krul... Ce nom me remplit d'une "
"terreur froide. Je préfère ne l'appeler que la Créature plutôt que de "
"prononcer son vrai nom."
#. TRANSLATORS: Quest text read aloud from book
#: Source/textdat.cpp:636
msgid ""
"The entrapped creature's howls of fury keep me from gaining much needed "
"sleep. It rages against the one who sent it to the Void, and it calls foul "
"curses upon me for trapping it here. Its words fill my heart with terror, "
"and yet I cannot block out its voice."
msgstr ""
"Les hurlements de fureur de la créature piégée m'empêchent de dormir malgré "
"la fatigue. Il enrage contre celui qui l'a envoyé dans le Néant, et il "
"invoque d'ignobles malédictions contre moi pour l'avoir piégé ici. Ses mots "
"emplissent mon cœur de terreur, et malgré ça je n'arrive pas à bloquer sa "
"voix."
#. TRANSLATORS: Quest text read aloud from book
#: Source/textdat.cpp:638
msgid ""
"My time is quickly running out. I must record the ways to weaken the demon, "
"and then conceal that text, lest his minions find some way to use my "
"knowledge to free their lord. I hope that whoever finds this journal will "
"seek the knowledge."
msgstr ""
"Il ne me reste plus beaucoup de temps. Je dois écrire les moyens d'affaiblir "
"le démon, puis cacher ce texte, de peur que ses serviteurs ne trouvent un "
"moyen d'utiliser mes connaissances pour libérer leur seigneur. J'espère que "
"quiconque trouvera ce journal cherchera la connaissance."
#. TRANSLATORS: Quest text read aloud from book
#: Source/textdat.cpp:640
msgid ""
"Whoever finds this scroll is charged with stopping the demonic creature that "
"lies within these walls. My time is over. Even now, its hellish minions "
"claw at the frail door behind which I hide. \n"
" \n"
"I have hobbled the demon with arcane magic and encased it within great "
"walls, but I fear that will not be enough. \n"
" \n"
"The spells found in my three grimoires will provide you protected entrance "
"to his domain, but only if cast in their proper sequence. The levers at the "
"entryway will remove the barriers and free the demon; touch them not! Use "
"only these spells to gain entry or his power may be too great for you to "
"defeat."
msgstr ""
"Celui qui trouve ce parchemin est chargé d'arrêter la créature démoniaque "
"qui se trouve entre ces murs. Mon temps est écoulé. Aujourd'hui encore, ses "
"serviteurs infernaux griffent la frêle porte derrière laquelle je me cache.\n"
" \n"
"J'ai entravé le démon avec de la magie des arcanes et je l'ai enfermé dans "
"de grands murs, mais je crains que cela ne suffise pas.\n"
" \n"
"Les sorts trouvés dans mes trois grimoires vous fourniront un accès protégée "
"vers son domaine, mais seulement s'ils sont lancés dans le bon ordre. Les "
"leviers à l'entrée lèveront les barrières et libéreront le démon; ne les "
"touchez pas! N'utilisez que ces sorts pour entrer ou j'ai bien peur que son "
"pouvoir ne soit trop grand pour que vous puissiez le vaincre."
#. TRANSLATORS: Quest text read aloud from book by player
#: Source/textdat.cpp:642 Source/textdat.cpp:645 Source/textdat.cpp:648
#: Source/textdat.cpp:651 Source/textdat.cpp:654
msgid "In Spiritu Sanctum."
msgstr "In Spiritu Sanctum."
#. TRANSLATORS: Quest text read aloud from book by player
#: Source/textdat.cpp:643 Source/textdat.cpp:646 Source/textdat.cpp:649
#: Source/textdat.cpp:652 Source/textdat.cpp:655
msgid "Praedictum Otium."
msgstr "Praedictum Otium."
#. TRANSLATORS: Quest text read aloud from book by player
#: Source/textdat.cpp:644 Source/textdat.cpp:647 Source/textdat.cpp:650
#: Source/textdat.cpp:653 Source/textdat.cpp:656
msgid "Efficio Obitus Ut Inimicus."
msgstr "Efficio Obitus Ut Inimicus."
#: Source/towners.cpp:79
msgid "Griswold the Blacksmith"
msgstr "Griswold le Forgeron"
#: Source/towners.cpp:101
msgid "Ogden the Tavern owner"
msgstr "Ogden le Tavernier"
#: Source/towners.cpp:110
msgid "Wounded Townsman"
msgstr "Villageois Blessé"
#: Source/towners.cpp:132
msgid "Adria the Witch"
msgstr "Adria la Sorcière"
#: Source/towners.cpp:141
msgid "Gillian the Barmaid"
msgstr "Gillian la Serveuse"
#: Source/towners.cpp:172
msgid "Pepin the Healer"
msgstr "Pepin le Guérisseur"
#: Source/towners.cpp:189
msgid "Cain the Elder"
msgstr "Cain l'Ancien"
#: Source/towners.cpp:216
msgid "Cow"
msgstr "Vache"
#: Source/towners.cpp:240
msgid "Lester the farmer"
msgstr "Lester le Fermier"
#: Source/towners.cpp:253
msgid "Complete Nut"
msgstr "Cinglé"
#: Source/towners.cpp:262
msgid "Celia"
msgstr "Celia"
#: Source/towners.cpp:275
msgid "Slain Townsman"
msgstr "Villageois mort"
#: Source/trigs.cpp:343
msgid "Down to dungeon"
msgstr "Descendre dans le donjon"
#: Source/trigs.cpp:354
msgid "Down to catacombs"
msgstr "Descendre dans les catacombes"
#: Source/trigs.cpp:364
msgid "Down to caves"
msgstr "Descendre dans les grottes"
#: Source/trigs.cpp:374
msgid "Down to hell"
msgstr "Descendre en enfer"
#: Source/trigs.cpp:386
msgid "Down to Hive"
msgstr "Descendre dans la Ruche"
#: Source/trigs.cpp:398
msgid "Down to Crypt"
msgstr "Descendre dans la Crypte"
#: Source/trigs.cpp:414 Source/trigs.cpp:494 Source/trigs.cpp:541
#: Source/trigs.cpp:636
msgid "Up to level {:d}"
msgstr "Monter au niveau {:d}"
#: Source/trigs.cpp:416 Source/trigs.cpp:471 Source/trigs.cpp:523
#: Source/trigs.cpp:602 Source/trigs.cpp:619 Source/trigs.cpp:666
msgid "Up to town"
msgstr "Monter en ville"
#: Source/trigs.cpp:427 Source/trigs.cpp:505 Source/trigs.cpp:558
#: Source/trigs.cpp:583 Source/trigs.cpp:648
msgid "Down to level {:d}"
msgstr "Descendre au niveau {:d}"
#: Source/trigs.cpp:439
msgid "Up to Crypt level {:d}"
msgstr "Monter vers la Crypte niveau {:d}"
#: Source/trigs.cpp:454
msgid "Down to Crypt level {:d}"
msgstr "Descendre vers la crypte niveau {:d}"
#: Source/trigs.cpp:570
msgid "Up to Nest level {:d}"
msgstr "Monter vers le Nid niveau {:d}"
#: Source/trigs.cpp:679
msgid "Down to Diablo"
msgstr "Descendre vers Diablo"
#: Source/trigs.cpp:712 Source/trigs.cpp:726 Source/trigs.cpp:740
msgid "Back to Level {:d}"
msgstr "Retourner au Niveau {:d}"