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216 lines
5.0 KiB
216 lines
5.0 KiB
#include "panels/spell_icons.hpp" |
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#include "engine.h" |
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#include "engine/load_cel.hpp" |
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#include "engine/load_clx.hpp" |
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#include "engine/palette.h" |
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#include "engine/render/clx_render.hpp" |
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#include "init.h" |
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#include "utils/stdcompat/optional.hpp" |
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namespace devilution { |
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namespace { |
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#ifdef UNPACKED_MPQS |
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OptionalOwnedClxSpriteList LargeSpellIconsBackground; |
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OptionalOwnedClxSpriteList SmallSpellIconsBackground; |
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#endif |
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OptionalOwnedClxSpriteList SmallSpellIcons; |
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OptionalOwnedClxSpriteList LargeSpellIcons; |
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uint8_t SplTransTbl[256]; |
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/** Maps from spell_id to spelicon.cel frame number. */ |
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const uint8_t SpellITbl[] = { |
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26, |
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0, |
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}; |
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} // namespace |
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void LoadLargeSpellIcons() |
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{ |
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if (!gbIsHellfire) { |
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#ifdef UNPACKED_MPQS |
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LargeSpellIcons = LoadClx("ctrlpan\\spelicon_fg.clx"); |
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LargeSpellIconsBackground = LoadClx("ctrlpan\\spelicon_bg.clx"); |
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#else |
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LargeSpellIcons = LoadCel("ctrlpan\\spelicon", SPLICONLENGTH); |
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#endif |
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} else { |
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#ifdef UNPACKED_MPQS |
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LargeSpellIcons = LoadClx("data\\spelicon_fg.clx"); |
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LargeSpellIconsBackground = LoadClx("data\\spelicon_bg.clx"); |
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#else |
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LargeSpellIcons = LoadCel("data\\spelicon", SPLICONLENGTH); |
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#endif |
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} |
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SetSpellTrans(RSPLTYPE_SKILL); |
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} |
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void FreeLargeSpellIcons() |
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{ |
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#ifdef UNPACKED_MPQS |
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LargeSpellIconsBackground = std::nullopt; |
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#endif |
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LargeSpellIcons = std::nullopt; |
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} |
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void LoadSmallSpellIcons() |
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{ |
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#ifdef UNPACKED_MPQS |
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SmallSpellIcons = LoadClx("data\\spelli2_fg.clx"); |
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SmallSpellIconsBackground = LoadClx("data\\spelli2_bg.clx"); |
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#else |
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SmallSpellIcons = LoadCel("data\\spelli2", 37); |
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#endif |
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} |
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void FreeSmallSpellIcons() |
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{ |
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#ifdef UNPACKED_MPQS |
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SmallSpellIconsBackground = std::nullopt; |
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#endif |
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SmallSpellIcons = std::nullopt; |
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} |
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void DrawLargeSpellIcon(const Surface &out, Point position, spell_id spell) |
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{ |
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#ifdef UNPACKED_MPQS |
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ClxDrawTRN(out, position, (*LargeSpellIconsBackground)[0], SplTransTbl); |
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#endif |
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ClxDrawTRN(out, position, (*LargeSpellIcons)[SpellITbl[spell]], SplTransTbl); |
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} |
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void DrawSmallSpellIcon(const Surface &out, Point position, spell_id spell) |
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{ |
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#ifdef UNPACKED_MPQS |
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ClxDrawTRN(out, position, (*SmallSpellIconsBackground)[0], SplTransTbl); |
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#endif |
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ClxDrawTRN(out, position, (*SmallSpellIcons)[SpellITbl[spell]], SplTransTbl); |
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} |
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void DrawLargeSpellIconBorder(const Surface &out, Point position, uint8_t color) |
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{ |
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const int width = (*LargeSpellIcons)[0].width(); |
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const int height = (*LargeSpellIcons)[0].height(); |
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UnsafeDrawBorder2px(out, Rectangle { Point { position.x, position.y - height + 1 }, Size { width, height } }, color); |
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} |
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void DrawSmallSpellIconBorder(const Surface &out, Point position) |
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{ |
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const int width = (*SmallSpellIcons)[0].width(); |
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const int height = (*SmallSpellIcons)[0].height(); |
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UnsafeDrawBorder2px(out, Rectangle { Point { position.x, position.y - height + 1 }, Size { width, height } }, SplTransTbl[PAL8_YELLOW + 2]); |
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} |
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void SetSpellTrans(spell_type t) |
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{ |
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if (t == RSPLTYPE_SKILL) { |
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for (int i = 0; i < 128; i++) |
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SplTransTbl[i] = i; |
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} |
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for (int i = 128; i < 256; i++) |
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SplTransTbl[i] = i; |
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SplTransTbl[255] = 0; |
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switch (t) { |
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case RSPLTYPE_SPELL: |
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SplTransTbl[PAL8_YELLOW] = PAL16_BLUE + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_BLUE + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_BLUE + 5; |
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for (int i = PAL16_BLUE; i < PAL16_BLUE + 16; i++) { |
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SplTransTbl[PAL16_BEIGE - PAL16_BLUE + i] = i; |
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SplTransTbl[PAL16_YELLOW - PAL16_BLUE + i] = i; |
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SplTransTbl[PAL16_ORANGE - PAL16_BLUE + i] = i; |
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} |
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break; |
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case RSPLTYPE_SCROLL: |
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SplTransTbl[PAL8_YELLOW] = PAL16_BEIGE + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_BEIGE + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_BEIGE + 5; |
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for (int i = PAL16_BEIGE; i < PAL16_BEIGE + 16; i++) { |
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SplTransTbl[PAL16_YELLOW - PAL16_BEIGE + i] = i; |
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SplTransTbl[PAL16_ORANGE - PAL16_BEIGE + i] = i; |
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} |
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break; |
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case RSPLTYPE_CHARGES: |
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SplTransTbl[PAL8_YELLOW] = PAL16_ORANGE + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_ORANGE + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_ORANGE + 5; |
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for (int i = PAL16_ORANGE; i < PAL16_ORANGE + 16; i++) { |
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SplTransTbl[PAL16_BEIGE - PAL16_ORANGE + i] = i; |
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SplTransTbl[PAL16_YELLOW - PAL16_ORANGE + i] = i; |
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} |
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break; |
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case RSPLTYPE_INVALID: |
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SplTransTbl[PAL8_YELLOW] = PAL16_GRAY + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_GRAY + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_GRAY + 5; |
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for (int i = PAL16_GRAY; i < PAL16_GRAY + 15; i++) { |
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SplTransTbl[PAL16_BEIGE - PAL16_GRAY + i] = i; |
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SplTransTbl[PAL16_YELLOW - PAL16_GRAY + i] = i; |
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SplTransTbl[PAL16_ORANGE - PAL16_GRAY + i] = i; |
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} |
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SplTransTbl[PAL16_BEIGE + 15] = 0; |
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SplTransTbl[PAL16_YELLOW + 15] = 0; |
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SplTransTbl[PAL16_ORANGE + 15] = 0; |
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break; |
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case RSPLTYPE_SKILL: |
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break; |
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} |
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} |
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} // namespace devilution
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